Editing Mega Man (SSB4)

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|ranking = 27
|ranking = 27
}}
}}
:{{cquote|''Mega Man Joins the Battle!''|cite=Introduction Tagline}}
:{{cquote|Mega Man Joins the Battle!|cite=Introduction Tagline}}
'''Mega Man''' ({{ja|ロックマン|Rokkuman}}, ''Rockman'') is a newcomer in ''[[Super Smash Bros. 4]]''. He was announced at Nintendo's [[E3]] 2013 Direct Conference presentation for the game, becoming the first-revealed of the six third-party characters in the game along with [[SEGA]]'s {{SSB4|Sonic}} and {{SSB4|Bayonetta}}, [[Bandai Namco]]'s {{SSB4|Pac-Man}}, fellow [[Capcom]] character {{SSB4|Ryu}}, and [[Square Enix]]'s {{SSB4|Cloud}}. He does not widely use hand-to-hand combat, instead relying on the large arsenal of ranged weaponry he has amassed by defeating boss characters in his own games. His sound effects are reused from the vast number of retro [[Mega Man (universe)|''Mega Man'' games]] he has appeared in.
'''Mega Man''' ({{ja|ロックマン|Rokkuman}}, ''Rockman'') is a newcomer in ''[[Super Smash Bros. 4]]''. He was announced at Nintendo's [[E3]] 2013 Direct Conference presentation for the game, becoming the first-revealed of the six third-party characters in the game along with [[SEGA]]'s {{SSB4|Sonic}} and {{SSB4|Bayonetta}}, [[Bandai Namco]]'s {{SSB4|Pac-Man}}, fellow [[Capcom]] character {{SSB4|Ryu}}, and [[Square Enix]]'s {{SSB4|Cloud}}. He does not widely use hand-to-hand combat, instead relying on the large arsenal of ranged weaponry he has amassed by defeating boss characters in his own games. His sound effects are reused from the vast number of retro [[Mega Man (universe)|''Mega Man'' games]] he has appeared in.


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|utiltname=Mega Upper ({{ja|ロックアッパー|Rokku Appā}}, ''Rock Upper'')
|utiltname=Mega Upper ({{ja|ロックアッパー|Rokku Appā}}, ''Rock Upper'')
|utiltdmg=17% (clean), 12% (mid), 8% (late)
|utiltdmg=17% (clean), 12% (mid), 8% (late)
|utiltdesc=A quick rising uppercut. Based on the move of the same name from ''Mega Man 2: The Power Fighters'', ''Marvel vs. Capcom'' and ''Street Fighter X Tekken'', which is itself a tribute to the [[Shoryuken]] from the {{uv|Street Fighter}} series. For a tilt, it has incredible power (in fact being stronger than his uncharged up smash), with the sweetspot having as much power as some smash attacks and being able to reliably KO medium-light characters under 90%. It has little starting lag but very high ending lag and little horizontal range. It also pushes Mega Man forward a slight distance; if Mega Man uses the move near a ledge, he will fall off and grab the ledge.
|utiltdesc=A quick rising uppercut. Based on the move of the same name from ''Mega Man 2: The Power Fighters'', ''Marvel vs. Capcom'' and ''Street Fighter X Tekken'', which is itself a tribute to the [[Shoryuken]] from the ''{{uv|Street Fighter}}'' series. For a tilt, it has incredible power (in fact being stronger than his uncharged up smash), with the sweetspot having as much power as some smash attacks and being able to reliably KO medium-light characters under 90%. It has little starting lag but very high ending lag and little horizontal range. It also pushes Mega Man forward a slight distance; if Mega Man uses the move near a ledge, he will fall off and grab the ledge.
|dtiltname=Sliding ({{ja|スライディング|Suraidingu}})
|dtiltname=Sliding ({{ja|スライディング|Suraidingu}})
|dtiltdmg=8% (clean), 5% (late)
|dtiltdmg=8% (clean), 5% (late)
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|dsmashname=Flame Blast ({{ja|フレイムブラスト|Fureimu Burasuto}})
|dsmashname=Flame Blast ({{ja|フレイムブラスト|Fureimu Burasuto}})
|dsmashdmg={{ChargedSmashDmgSSB4|17}} (clean), {{ChargedSmashDmgSSB4|14}} (mid), {{ChargedSmashDmgSSB4|9}} (late)
|dsmashdmg={{ChargedSmashDmgSSB4|17}} (clean), {{ChargedSmashDmgSSB4|14}} (mid), {{ChargedSmashDmgSSB4|9}} (late)
|dsmashdesc=Mega Man plants both arm cannons into the ground, causing two vertical flaming pillars to erupt from the ground either side of him which launch the opponent upwards. It has quick startup, but notoriously long endlag that leaves it highly punishable if not landed. Immense knockback when hit with the first frames of the hitbox, which can KO starting at 60% when fully [[charge]]d. It boasts incredible power, being the fourth-strongest down smash in ''SSB4'', behind {{SSB4|Lucario}} at maximum [[aura]], {{SSB4|Ganondorf}}, and {{SSB4|Bowser Jr.}} It is based on Flame Man's weapon from ''Mega Man 6''.
|dsmashdesc=Mega Man plants both arm cannons into the ground, causing two vertical flaming pillars to erupt from the ground either side of him which launch the opponent upwards. It has quick startup, but notoriously long endlag that leaves it highly punishable if not landed. Immense knockback when hit with the first frames of the hitbox, which can KO starting at 60% when fully [[charge]]d. It boasts incredible power, being the fourth-strongest down smash in ''SSB4'', behind {{SSB4|Lucario}} at maximum [[aura]], {{SSB4|Ganondorf}}, and {{SSB4|Bowser Jr.}}. It is based on Flame Man's weapon from ''Mega Man 6''.
|nairname=Mega Buster ({{ja|ロックバスター|Rokku Basutā}}, ''Rock Buster'')
|nairname=Mega Buster ({{ja|ロックバスター|Rokku Basutā}}, ''Rock Buster'')
|nairdmg=2% (shot), 2% (Mega Buster)
|nairdmg=2% (shot), 2% (Mega Buster)
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|fsname=Mega Legends
|fsname=Mega Legends
|fsdmg=3% (init), 39% (attack)
|fsdmg=3% (init), 39% (attack)
|fsdesc=Mega Man fires a Black Hole Bomb, Galaxy Man's weapon from ''Mega Man 9'', in front of him. After it explodes, it can suck opponents in. If anyone gets sucked in, then Mega Man X, MegaMan.EXE, MegaMan Volnutt, and Geo Stelar, all protagonists of their own spin-off series, will join Mega Man to fire their Mega Busters in unison in a cinematic Final Smash.
|fsdesc=Mega Man fires a Black Hole Bomb, Galaxy Man's weapon from ''Mega Man 9'', in front of him. After it explodes, it can suck opponents in. If anyone gets sucked in, then Mega Man X, MegaMan.EXE, Mega Man Volnutt, and Geo Stelar, all protagonists of their own spin-off series, will join Mega Man to fire their Mega Busters in unison in a cinematic Final Smash.
}}
 
===Stats===
{{Attributes
|cast = 58
|weight = 102
|rweight = 15-16
|dash = 1.5
|rdash = 25-41
|run = 1.456
|rrun = 46
|walk = 1.078
|rwalk = 35
|trac = 0.06
|rtrac = 14-24
|airfric = 0.05
|rairfric = 1
|air = 1.1
|rair = 14-19
|baseaccel = 0.01
|rbaseaccel = 10-54
|addaccel = 0.1
|raddaccel = 1-4
|gravity = 0.1071
|rgravity = 14
|fall = 1.8
|rfall = 5-8
|ff = 2.88
|rff = 7-9
|jumpsquat = 4
|rjumpsquat = 1-13
|jumpheight = 32.799999
|rjumpheight = 35
|shorthop = 11.492068
|rshorthop = 57
|djump = 32.799999
|rdjump = 36
}}
}}


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''See also: [[:Category:Mega Man players (SSB4)]]''
''See also: [[:Category:Mega Man players (SSB4)]]''


*{{Sm|Kameme|Japan}} - The best Mega Man player of all-time, widely considered the pioneer of Mega Man's playstyle in competitive play. He won {{Trn|Umebura 25}} by double-eliminating {{Sm|Abadango}} and is the highest placing solo-Mega Man at a supermajor, placing 2nd at {{Trn|EVO 2016}}, the largest ''Smash 4'' tournament of all-time. He ranked top 50 on almost every single PGR season after the first, ultimately placing 18th on the [[PGR 100]].
*{{Sm|Kameme|Japan}} (#18) - The best Mega Man player in the world. Placed 1st at {{Trn|Umebura 25}}, 2nd at {{Trn|EVO 2016}}, 3rd at {{Trn|EVO Japan 2018}}, 5th at {{Trn|Umebura T.A.T.}}, and 9th at {{Trn|2GG: Hyrule Saga}} with wins over players such as {{Sm|ZeRo}}, {{Sm|MkLeo}}, and {{Sm|Salem}}. Ranked 4th on the [[JAPAN Power Rankings]].
*{{Sm|NGA|Japan}} - One of the best Mega Man players in Japan, showing up at regional events such as 3rd at {{Trn|Karisuma 12}} and 13th at {{Trn|Sumabato 20}}. Despite only attending regionals and never competing at a major, he still boast a solid win record, defeating {{Sm|9B}} at {{Trn|Sumabato 10}} and {{Sm|HIKARU}} at {{Trn|Karisuma 13}}.
*{{Sm|NGA|Japan}} - Placed 3rd at {{Trn|Karisuma 12}}, 9th at {{Trn|Karisuma 10}}, 13th at both {{Trn|Sumabato 5}} and {{Trn|Sumabato 20}}, and 17th at {{Trn|Sumabato 18}} with wins over players such as {{Sm|9B}}, {{Sm|HIKARU}}, and {{Sm|ikep}}.
*{{Sm|Peabnut|USA}} - One of the best Mega Man players in the United States. During 2017, he brought himself to spotlight with a breakout of 13th at {{Trn|DreamHack Atlanta 2017}}, making an upset over {{Sm|falln}}. Throughout the rest of the game's active lifespan, he competed at notable events around his region of South Carolina, placing 4th at {{Trn|Clash of the Carolinas II}}, 7th at {{Trn|Super FamiCon 2017}}, and 25th at {{Trn|MomoCon 2018}}.
*{{Sm|Peabnut|USA}} - One of the best Mega Man players in the United States. 4th at {{Trn|Clash of the Carolinas II}}, 7th at {{Trn|Super FamiCon 2017}}, 13th at {{Trn|DreamHack Atlanta 2017}}, and 25th at both {{Trn|MomoCon 2018}} and {{Trn|DreamHack Atlanta 2018}} with wins over players such as {{Sm|Elegant}}, {{Sm|falln}}, and {{Sm|MVD}}. Ranked 1st on the [[South Carolina Power Rankings]].
*{{Sm|Repo|Japan}} - One of the best Mega Man players in Japan. Most notably placed 2nd at {{Trn|Sumabato 28}}, defeating players such as {{Sm|Kome}} and {{Sm|Atelier}} in his bracket. Besides his other notable Sumabato runs, he made some remarkable placements at majors in the country, mainly 17th at {{Trn|Umebura Japan Major}}.
*{{Sm|Repo|Japan}} - Placed 2nd at at {{Trn|Sumabato 28}}, 7th at {{Trn|Umebura Tokaigi Qualifier 2}}, 17th at both {{Trn|Umebura Tokaigi Qualifier 1}} and {{Trn|Umebura Japan Major}}, and 25th at {{Trn|Sumabato Smash 4 Final}} with wins over players such as {{Sm|Kome}}, {{Sm|kept}}, and {{Sm|Kie}}.
*{{Sm|ScAtt|USA}} - One of the best Mega Man players in the world. Alongside Kameme, he was considered a force behind the character's signature playstyle, boasting some of the best Mega Man results in North America, placing 5th at {{Trn|Super Smash Con 2016}} and 7th at {{Trn|MLG World Finals 2015}}. His major performances became inconsistent in the latter half of his career, but still batted some comparable supermajor placements with 9th at {{Trn|2GGC: Nairo Saga}}. He was ranked 51st on the [[PGR 100]], the second and only other solo-Mega Man player besides Kameme.
*{{Sm|ScAtt|USA}} (#51) - The best Mega Man player in the United States. Placed 5th at {{Trn|Super Smash Con 2016}}, 9th at both {{Trn|CEO Dreamland}} and {{Trn|2GGC: Nairo Saga}}, 13th at {{Trn|Pound 2016}}, and 17th at {{Trn|MomoCon 2018}} with wins over players such as {{Sm|Dabuz}}, {{Sm|Tweek}}, and {{Sm|Fatality}}.
*{{Sm|smasher1001|USA}} - One of the best Mega Man players in the United States, placing top 24 at many different North American majors such as 17th at {{Trn|Frostbite 2017}}, {{Trn|Get On My Level 2017}}, and {{Trn|The Big House 8}}. Ranked as high as 4th on the [[Michigan Power Rankings]].
*{{Sm|smasher1001|USA}} - Placed 5th at {{Trn|Kingslayer 2}}, 17th at {{Trn|Frostbite 2017}}, {{Trn|Get On My Level 2017}}, and {{Trn|The Big House 8}}, and 25th at {{Trn|Showdown: Battle Royale}} with wins over players such as {{Sm|Mr.R}}, {{Sm|Darkshad}}, and {{Sm|Zinoto}}. Ranked as high as 4th on the [[Michigan Power Rankings]]
*{{Sm|yeti|USA}} - Co-mained Mega Man alongside {{SSB4|Toon Link}} and was one of the best Mega Man players in the United States by the end of the game's active lifespan. He placed 2nd at {{Trn|Retro Arena}} notably going solo-Mega Man, defeating {{Sm|Elegant}} and {{Sm|Zinoto}} at the event. As a co-main, he placed 4th at {{Trn|The Big House 8}} using Mega Man to defeat {{Sm|Darkshad}}, 7th at {{Trn|Midwest Mayhem 12}}, and 33rd at {{Trn|Shine 2018}}.
*{{Sm|yeti|USA}} - Co-mained Mega Man alongside {{SSB4|Toon Link}} and was one of the best Mega Man players in the United States by the end of the game's active lifespan. Placed 2nd at {{Trn|Retro Arena}}, 4th at {{Trn|The Big House 8}}, 7th at {{Trn|Midwest Mayhem 12}}, 9th at {{Trn|Showdown: Battle Royale 3}}, and 33rd at {{Trn|Shine 2018}} with wins over players such as {{Sm|VoiD}}, {{Sm|Elegant}}, and {{Sm|Zinoto}}.


==[[Trophies]]==
==[[Trophies]]==
Mega Man's default trophy is obtained by clearing Classic Mode as Mega Man. His alternate trophy is obtained by clearing All-Star Mode as Mega Man in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version. The Mega Legends trophy is obtained only in the Wii U version by clearing All-Star Mode as Mega Man.
{{Trophy/Fighter
{{Trophy/Fighter
|name=Mega Man
|name=Mega Man
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*The Robot Masters that appear in the segment in Mega Man's trailer where he shows off his Robot Master abilities are silhouetted versions of their original artwork from the ''Mega Man'' series.
*The Robot Masters that appear in the segment in Mega Man's trailer where he shows off his Robot Master abilities are silhouetted versions of their original artwork from the ''Mega Man'' series.
**Each silhouette is also featured with the Weapon name, Robot Master name, and Robot Master number.
**Each silhouette is also featured with the Weapon name, Robot Master name, and Robot Master number.
*None of the Robot Master weapons from ''{{s|wikipedia|Mega Man 5}}'', ''{{s|wikipedia|Mega Man 10}}'', ''{{s|wikipedia|Mega Man & Bass}}'', or ''{{s|wikipedia|Mega Man V}}'' are included in Mega Man's arsenal, even though there is at least one weapon used from every other ''Mega Man'' game from ''1''-''9'', although the [http://megaman.fandom.com/wiki/Black_Hole_Bomb Black Hole Bomb] from ''{{s|wikipedia|Mega Man 9}}'' only appears briefly during [[Mega Legends|his Final Smash]]. Beat from ''Mega Man 5'' also appears as a custom up special move.
*None of the Robot Master weapons from ''{{s|wikipedia|Mega Man 5}}'', ''{{s|wikipedia|Mega Man 10}}'', ''{{s|wikipedia|Mega Man & Bass}}'', or ''{{s|wikipedia|Mega Man V}}'' are included in Mega Man's arsenal, even though there is at least one weapon used from every other ''Mega Man'' game from ''1''-''9'', although the [http://megaman.wikia.com/wiki/Black_Hole_Bomb Black Hole Bomb] from ''{{s|wikipedia|Mega Man 9}}'' only appears briefly during [[Mega Legends|his Final Smash]]. Beat from ''Mega Man 5'' also appears as a custom up special move.
*While Mega Man's eighth palette swap uses yellow as the light armor color, the Wii U stock icon uses white instead for unknown reasons. The 3DS version uses yellow like it should be. Strangely, the 3DS result screen uses the white coloring.
*While Mega Man's eighth palette swap uses yellow as the light armor color, the Wii U stock icon uses white instead for unknown reasons. The 3DS version uses yellow like it should be. Strangely, the 3DS result screen uses the white coloring.
*Mega Man is the only character to be a part of every stage event with a different boss, although he is only absent from Samus's event [[Galactic Avenger]].
*Mega Man is the only character to be a part of every stage event with a different boss, although he is only absent from Samus's event [[Galactic Avenger]].
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*Despite being a third-party character, Mega Man's appearance was heavily advertised, as he appeared in more trailers and promotional material than any other third-party character.
*Despite being a third-party character, Mega Man's appearance was heavily advertised, as he appeared in more trailers and promotional material than any other third-party character.
*Curiously, in Mega Man's trailer, he is seen pulling out two Metal Blades, something that can't be done in either ''Smash Bros.'' or ''Mega Man''.
*Curiously, in Mega Man's trailer, he is seen pulling out two Metal Blades, something that can't be done in either ''Smash Bros.'' or ''Mega Man''.
*In the E3 2013 gameplay demo, where the {{SSB4|Wii Fit Trainer}} was also revealed, Mega Man's name in the HUD was [https://www.youtube.com/watch?v=Iktxi6tPBPw&t=274 displayed as one word] ("Megaman") as opposed to two ("Mega Man").
*In the E3 2013 gameplay demo, where the {{SSB4|Wii Fit Trainer}} was also revealed, Mega Man's name in the HUD was [https://www.youtube.com/watch?v=Iktxi6tPBPw#t=4m34s displayed as one word] ("Megaman") as opposed to two ("Mega Man").


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