Editing Masterpieces
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[[File:Masterpieces NTSC Brawl.png|thumb|250px|The masterpieces as seen in ''Brawl''.]] | [[File:Masterpieces NTSC Brawl.png|thumb|250px|The masterpieces as seen in ''Brawl''.]] | ||
'''Masterpieces''' ({{ja|名作トライアル|Meisaku Toraiaru}}, ''Masterpiece Trial'') are time-limited trial versions of classic [[Nintendo]] titles in which the [[character]]s of ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}} have appeared | '''Masterpieces''' ({{ja|名作トライアル|Meisaku Toraiaru}}, ''Masterpiece Trial'') are free time-limited trial versions of classic [[Nintendo]] titles in which the [[character]]s of ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}} have appeared. When a trial's time runs out, a message appears to notify the player of the trial's conclusion. In the Wii U version of ''Smash 4'', this message also includes a link to the [[Nintendo eShop]], where the player was able to purchase the full, [[Virtual Console]] version of the title they just played. The game then returns to the masterpiece selection menu. To save time, Masterpieces skip games' title and opening sequences. Certain Masterpieces start at specific points of the game that are relevant to the ''Smash'' game they appear in, such as the ''{{b|Donkey Kong|game}}'' Masterpiece starting at the [[75m]] level, while games that supported saving have some built-in saves set to various points of the game. The time limit varies from game to game. | ||
==List of masterpieces== | ==List of masterpieces== | ||
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! Icon !! Name !! Platform !! Duration !! Unlock Criteria !! Notes | ! Icon !! Name !! Platform !! Duration !! Unlock Criteria !! Notes | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-DonkeyKong-Brawl.png|100px]]||''{{b|Donkey Kong|game}}''||NES||0:30||10 hours of play time | |[[File:Masterpiece-DonkeyKong-Brawl.png|100px]]||''{{b|Donkey Kong|game}}''||NES||0:30||10 hours of play time||Starts at 75m. | ||
|- | |- | ||
|[[File:Masterpiece-IceClimber-Brawl.png|100px]]||''{{B|Ice Climber|game}}''||NES||0:40||||Starts on first level, with Popo. | |[[File:Masterpiece-IceClimber-Brawl.png|100px]]||''{{B|Ice Climber|game}}''||NES||0:40||||Starts on first level, with Popo. | ||
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|[[File:Masterpiece-KidIcarus-Brawl.png|100px]]||''[[Kid Icarus]]''||{{rollover|NES|FDS in the Japanese version|y}}||1:30||||Starts on first section of Underworld stage. | |[[File:Masterpiece-KidIcarus-Brawl.png|100px]]||''[[Kid Icarus]]''||{{rollover|NES|FDS in the Japanese version|y}}||1:30||||Starts on first section of Underworld stage. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-FZero-Brawl.png|100px]]||''[[F-Zero]]''||SNES||0:40||Unlock {{SSBB|Captain Falcon}} in [[The Subspace Emissary]] | |[[File:Masterpiece-FZero-Brawl.png|100px]]||''[[F-Zero]]''||SNES||0:40||Unlock {{SSBB|Captain Falcon}} in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]||Starts at first Mute City race, with Blue Falcon. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-SuperMarioWorld-Brawl.png|100px]]||''[[Super Mario World]]''||SNES||2:00||Play on the {{SSBM|Yoshi's Island}} [[Melee stage]] three times | |[[File:Masterpiece-SuperMarioWorld-Brawl.png|100px]]||''[[Super Mario World]]''||SNES||2:00||Play on the {{SSBM|Yoshi's Island}} [[Melee stage]] three times||Starts at {{iw|supermariowiki|Yoshi's Island 2}} with [[Mario]]. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-SuperMarioBros2-Brawl.png|100px]]||''[[Super Mario Bros. 2]]''||NES||1:30||Win five brawls with {{SSBB|Peach}}.||Starts at [[supermariowiki:World 1 (Super Mario Bros. 2)|World 1-1]] with Peach. | |[[File:Masterpiece-SuperMarioBros2-Brawl.png|100px]]||''[[Super Mario Bros. 2]]''||NES||1:30||Win five brawls with {{SSBB|Peach}}.||Starts at [[supermariowiki:World 1 (Super Mario Bros. 2)|World 1-1]] with Peach. | ||
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[[File:Wii U Masterpiece Ending 1.png|thumb|250px|When a masterpiece ends in ''for Wii U'' with a game available on the Wii U eShop.]] | [[File:Wii U Masterpiece Ending 1.png|thumb|250px|When a masterpiece ends in ''for Wii U'' with a game available on the Wii U eShop.]] | ||
[[File:Wii U Masterpiece Ending 2.png|thumb|250px|When a masterpiece ends in ''for Wii U'' with a game available only on the Nintendo 3DS eShop.]] | [[File:Wii U Masterpiece Ending 2.png|thumb|250px|When a masterpiece ends in ''for Wii U'' with a game available only on the Nintendo 3DS eShop.]] | ||
Masterpieces return in ''Super Smash Bros. for Wii U''. A total of 24 Masterpieces are featured in this game (23 outside of Japan), 15 of which are new. <!-- Coincidence: the 15 number is the same both inside and outside of Japan, since Japan gets FE while outside of Japan gets EarthBound. --> New features include a timer displayed on the right side of the screen, the ability to pause the Masterpiece without using the HOME button, | Masterpieces return in ''Super Smash Bros. for Wii U''. A total of 24 Masterpieces are featured in this game (23 outside of Japan), 15 of which are new. <!-- Coincidence: the 15 number is the same both inside and outside of Japan, since Japan gets FE while outside of Japan gets EarthBound. --> New features include a timer displayed on the right side of the screen, the ability to pause the Masterpiece without using the HOME button, the ability to stop the Masterpiece without the reset button (as the Wii U does not have a reset button), and less lag. NES and SNES Masterpieces feature a prompt to purchase the game from the eShop before and after the demo, while Game Boy Masterpieces tell the player after the demo that they can purchase the game from the 3DS's eShop. All Masterpieces that were carried over from ''Brawl'' now have longer time limits, with the exception of ''EarthBound''/''Mother 2'' whose time limit stayed the same. | ||
''Smash Wii U'' also introduces third-party Masterpieces | ''Smash Wii U'' also introduces third-party Masterpieces and Masterpieces that do not represent a character, as ''Pilotwings'' represents the stage of the same name and ''Balloon Fight'' officially represents Villager's up special move (as Villager using the move appears on the game's portrait instead of a Balloon Fighter). | ||
Masterpieces are now sorted in-game by localized release date, so Japanese, North American, and European versions list them in a different order. For example, non-Japanese versions of the game list the release date of ''[[Super Mario Bros.: The Lost Levels]]'' as 1993 (the year the SNES ''Super Mario All-Stars'' made the levels first accessible outside of Japan), and European versions of the game list the release date of ''[[EarthBound]]'' as 2013 (the year it became available on the eShop). In the list below, they are ordered by North American release date (except for ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''). | Masterpieces are now sorted in-game by localized release date, so Japanese, North American, and European versions list them in a different order. For example, non-Japanese versions of the game list the release date of ''[[Super Mario Bros.: The Lost Levels]]'' as 1993 (the year the SNES ''Super Mario All-Stars'' made the levels first accessible outside of Japan), and European versions of the game list the release date of ''[[EarthBound]]'' as 2013 (the year it became available on the eShop). In the list below, they are ordered by North American release date (except for ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''). | ||
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|[[File:Masterpiece-TheLegendOfZelda-WiiU.png|100px]]||''[[The Legend of Zelda]]''||{{rollover|NES|FDS in the Japanese version|y}}||{{SSB4|Link}}||4:00||||Starts on the spawn tile. | |[[File:Masterpiece-TheLegendOfZelda-WiiU.png|100px]]||''[[The Legend of Zelda]]''||{{rollover|NES|FDS in the Japanese version|y}}||{{SSB4|Link}}||4:00||||Starts on the spawn tile. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-PunchOut-WiiU.png|100px]]||''[[Punch-Out!! (NES)|Punch-Out!! Featuring Mr. Dream]]''||NES||{{SSB4|Little Mac}}||3:00||Clear the "[[No Mere Sparring Match]]" event on normal difficulty or higher | |[[File:Masterpiece-PunchOut-WiiU.png|100px]]||''[[Punch-Out!! (NES)|Punch-Out!! Featuring Mr. Dream]]''||NES||{{SSB4|Little Mac}}||3:00||Clear the "[[No Mere Sparring Match]]" event on normal difficulty or higher||Starts at title screen. | ||
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|[[File:Masterpiece-DonkeyKong-WiiU.png|100px]]||''{{b|Donkey Kong|game}}''||NES||{{SSB4|Donkey Kong}}||2:00||||Begins in the 75m level. | |[[File:Masterpiece-DonkeyKong-WiiU.png|100px]]||''{{b|Donkey Kong|game}}''||NES||{{SSB4|Donkey Kong}}||2:00||||Begins in the 75m level. | ||
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|[[File:Masterpiece-FireEmblem-WiiU.png|100px]]||''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''<!--https://miiverse.nintendo.net/replies/AYMHAAACAADMUKmKQCT88g-->||FC||{{SSB4|Marth}}||4:00||||Starts on Chapter 1: Marth Embarks. | |[[File:Masterpiece-FireEmblem-WiiU.png|100px]]||''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''<!--https://miiverse.nintendo.net/replies/AYMHAAACAADMUKmKQCT88g-->||FC||{{SSB4|Marth}}||4:00||||Starts on Chapter 1: Marth Embarks. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-DrMario-WiiU.png|100px]]||''{{b|Dr. Mario|game}}''||GB||{{SSB4|Dr. Mario}}||3:00||Clear 10-Man Smash alone with Dr. Mario without taking any damage | |[[File:Masterpiece-DrMario-WiiU.png|100px]]||''{{b|Dr. Mario|game}}''||GB||{{SSB4|Dr. Mario}}||3:00||Clear 10-Man Smash alone with Dr. Mario without taking any damage||Starts on the "1 Player Game" set-up screen. | ||
|- | |- | ||
|[[File:Masterpiece-SuperMarioWorld-WiiU.png|100px]]||''[[Super Mario World]]''||SNES||{{SSB4|Mario}}||3:00||||Starts on the world map of Yoshi's Island. | |[[File:Masterpiece-SuperMarioWorld-WiiU.png|100px]]||''[[Super Mario World]]''||SNES||{{SSB4|Mario}}||3:00||||Starts on the world map of Yoshi's Island. | ||
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|[[File:Masterpiece-Pilotwings-WiiU.png|100px]]||''{{b|Pilotwings|game}}''||SNES||Light Plane ([[Pilotwings]])||2:00||||Starts in the Light Plane certification training level. | |[[File:Masterpiece-Pilotwings-WiiU.png|100px]]||''{{b|Pilotwings|game}}''||SNES||Light Plane ([[Pilotwings]])||2:00||||Starts in the Light Plane certification training level. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-Yoshi-WiiU.png|100px]]||''{{b|Yoshi|game}}||NES||{{SSB4|Yoshi}}||3:00||Clear Solo Classic with Yoshi | |[[File:Masterpiece-Yoshi-WiiU.png|100px]]||''{{b|Yoshi|game}}||NES||{{SSB4|Yoshi}}||3:00||Clear Solo Classic with Yoshi||Starts at title screen. | ||
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|[[File:Masterpiece-KirbyDreamLand-WiiU.png|100px]]||''[[Kirby's Dream Land]]''||GB|| {{SSB4|Kirby}}||3:00|||||Starts at title screen. | |[[File:Masterpiece-KirbyDreamLand-WiiU.png|100px]]||''[[Kirby's Dream Land]]''||GB|| {{SSB4|Kirby}}||3:00|||||Starts at title screen. | ||
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|[[File:Masterpiece-SuperMarioKart-WiiU.png|100px]]||''[[Super Mario Kart]]''||SNES||{{SSB4|Mario}}||3:00|||||Starts in Mario Circuit 1 in the Grand Prix, playing as Mario. | |[[File:Masterpiece-SuperMarioKart-WiiU.png|100px]]||''[[Super Mario Kart]]''||SNES||{{SSB4|Mario}}||3:00|||||Starts in Mario Circuit 1 in the Grand Prix, playing as Mario. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-KirbysAdventure-WiiU.png|100px]]||''[[Kirby's Adventure]]''||NES||{{SSB4|Kirby}}||3:00|||Clear Solo Classic with Kirby on intensity 5.5 or higher | |[[File:Masterpiece-KirbysAdventure-WiiU.png|100px]]||''[[Kirby's Adventure]]''||NES||{{SSB4|Kirby}}||3:00|||Clear Solo Classic with Kirby on intensity 5.5 or higher||Has two save files: one at the beginning of the game and the other at the final Dedede/Nightmare fight. | ||
|- | |- | ||
|[[File:Masterpiece-LostLevels-WiiU.png|100px]]||''[[Super Mario Bros.: The Lost Levels]]''||{{rollover|NES|FDS in the Japanese version|y}}||{{SSB4|Mario}}||3:00|||||Starts at title screen. | |[[File:Masterpiece-LostLevels-WiiU.png|100px]]||''[[Super Mario Bros.: The Lost Levels]]''||{{rollover|NES|FDS in the Japanese version|y}}||{{SSB4|Mario}}||3:00|||||Starts at title screen. | ||
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|[[File:Masterpiece-SuperMetroid-WiiU.png|100px]]||''[[Super Metroid]]''||SNES||{{SSB4|Samus}}||4:00|||||Has two save files: one at the beginning of the game and one in Norfair. | |[[File:Masterpiece-SuperMetroid-WiiU.png|100px]]||''[[Super Metroid]]''||SNES||{{SSB4|Samus}}||4:00|||||Has two save files: one at the beginning of the game and one in Norfair. | ||
|- style="background-color:#dfdfdf;" | |- style="background-color:#dfdfdf;" | ||
|[[File:Masterpiece-EarthBound-WiiU.png|100px]]||''{{b|EarthBound|game}}''||SNES||{{SSB4|Ness}}||5:00|||Get 600 m./1968 ft. or more in Home-Run Contest | |[[File:Masterpiece-EarthBound-WiiU.png|100px]]||''{{b|EarthBound|game}}''||SNES||{{SSB4|Ness}}||5:00|||Get 600 m./1968 ft. or more in Home-Run Contest||Starts at the opening cutscene. | ||
|- | |- | ||
|[[File:Masterpiece-KirbySuperStar-WiiU.png|100px]]||''[[Kirby Super Star]]''||SNES||{{SSB4|Kirby}}||3:00|||||Begins in The Great Cave Offensive. | |[[File:Masterpiece-KirbySuperStar-WiiU.png|100px]]||''[[Kirby Super Star]]''||SNES||{{SSB4|Kirby}}||3:00|||||Begins in The Great Cave Offensive. |