Editing Master Hand (SSBM)

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Master Hand received a multitude of alterations to his overall fighting style when moving on to ''Melee''. His moveset is slightly altered and expanded, he loses the ability to turn around, and his HP is altered based on the [[difficulty]]. In addition to this increase in HP, his power increases with each increment in difficulty, with the highest levels giving him a multitude of attacks with [[OHKO]] potential. Additionally, instead of appearing as a glove with a "cuff", Master Hand's "wrist" fades into nothingness.
Master Hand received a multitude of alterations to his overall fighting style when moving on to ''Melee''. His moveset is slightly altered and expanded, he loses the ability to turn around, and his HP is altered based on the [[difficulty]]. In addition to this increase in HP, his power increases with each increment in difficulty, with the highest levels giving him a multitude of attacks with [[OHKO]] potential. Additionally, instead of appearing as a glove with a "cuff", Master Hand's "wrist" fades into nothingness.


The game also introduced {{SSBM|Crazy Hand}}, Master Hand's left-handed partner. If the player reduces Master Hand's HP by half, Crazy Hand appears then starts with the same number of HP (matching the difficulty) to whatever Master Hand started with from the beginning. When the two are on the field at the same time, they can perform powerful combination attacks. Crazy Hand appears when set conditions are met.
The game also introduced {{SSBM|Crazy Hand}}, Master Hand's left-handed partner. When the two are on the field at the same time, they can perform powerful combination attacks. Crazy Hand appears when set conditions are met.


Master Hand does not appear in the opening cinematic, though his trophy (see below) elaborates his role in the ''Super Smash Bros.'' universe.
Master Hand does not appear in the opening cinematic, though his trophy (see below) elaborates his role in the ''Super Smash Bros.'' universe.

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