Editing Master Core
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*A glitch occurs in ''for Nintendo 3DS'' where pausing right after defeating Master Shadow causes all sound effects to be muted after unpausing. Unpausing a second time causes the sound effect for Master Shadow's defeat to play as well as other sounds effects that were intended to play (such as taunts or attack sounds). | *A glitch occurs in ''for Nintendo 3DS'' where pausing right after defeating Master Shadow causes all sound effects to be muted after unpausing. Unpausing a second time causes the sound effect for Master Shadow's defeat to play as well as other sounds effects that were intended to play (such as taunts or attack sounds). | ||
*Moves with unique sound effects upon connecting with an opponent (such as {{SSB4|Peach}}'s [[forward smash]]) will not play when hitting any of the four weak points in Master Fortress. | *Moves with unique sound effects upon connecting with an opponent (such as {{SSB4|Peach}}'s [[forward smash]]) will not play when hitting any of the four weak points in Master Fortress. | ||
*The acid in Master Fortress | *The acid in Master Fortress can be walked on by [[Mechakoopa]]s. | ||
*Although somewhat rare, Master Core may occasionally get stuck behind either of the stage's ledges if knocked towards them, in which case it will instantly teleport back to the center. In addition, the red-lightning freeze frame can sometimes appear after an attack that doesn't fully KO it. | *Although somewhat rare, Master Core may occasionally get stuck behind either of the stage's ledges if knocked towards them, in which case it will instantly teleport back to the center. In addition, the red-lightning freeze frame can sometimes appear after an attack that doesn't fully KO it. | ||
*Master Core prior to revealing itself is the only boss to have a covered character portrait. | *Master Core prior to revealing itself is the only boss to have a covered character portrait. |