Editing Marth (SSBU)/Up tilt

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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|12.0.0}}'''
*{{buff|The tipper of up tilt deals 1% more damage (9% → 10%) with no knockback compensation, and the blade hitbox has been moved back slightly (Z: 2 → 0.7).}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit (early)|42}}
{{HitboxTableTitle|Early hit (early)|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 20: Line 17:
|xpos=0.0
|xpos=0.0
|ypos=0.0
|ypos=0.0
|zpos=0.7
|zpos=2.0
|ff=0.7
|ff=0.7
|type=Sword
|type=Sword
Line 65: Line 62:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|damage=10.0%
|damage=9.0%
|angle=100
|angle=100
|bk=65
|bk=65
Line 92: Line 89:
|xpos=0.0 to 4.5
|xpos=0.0 to 4.5
|ypos=0.0
|ypos=0.0
|zpos=0.7
|zpos=2.0
|ff=0.7
|ff=0.7
|type=Sword
|type=Sword
Line 101: Line 98:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=5
|id=5
|damage=10.0%
|damage=9.0%
|angle=100
|angle=100
|bk=65
|bk=65
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Clean hit (late)|42}}
{{HitboxTableTitle|Early hit (late)|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|xpos=0.0
|xpos=0.0
|ypos=0.0
|ypos=0.0
|zpos=0.7
|zpos=2.0
|ff=0.7
|ff=0.7
|type=Sword
|type=Sword
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{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|damage=10.0%
|damage=9.0%
|angle=100
|angle=100
|bk=65
|bk=65
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Late hit|42}}
{{HitboxTableTitle|Late hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|xpos=0.0
|xpos=0.0
|ypos=0.0
|ypos=0.0
|zpos=0.7
|zpos=2.0
|ff=0.7
|ff=0.7
|type=Sword
|type=Sword
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{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|damage=10.0%
|damage=9.0%
|angle=85
|angle=85
|bk=52
|bk=52
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==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
!Clean hit (early, late)
!Early hit (early, late)
|6, 7-8
|6, 7-8
|-
|-
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==Trivia==
==Trivia==
*Due to a programming oversight, the late hit plays the tipper sound effect (labeled "Marth Sword" in the scripts) even if it hits with a sourspot.
*Due to a programming oversight, the late hit will play the tipper sound effect (labeled "Marth Sword" in the scripts) instead of the slash sound effect when it connects on a sourspot hitbox.


{{MvSubNavMarth|g=SSBU}}
{{MvSubNavMarth|g=SSBU}}
[[Category:Marth (SSBU)]]
[[Category:Marth (SSBU)]]
[[Category:Up tilts (SSBU)]]
[[Category:Up tilts (SSBU)]]

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