Editing Marth (SSBB)

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*{{change|As with all returning veterans, Marth's [[falling speed]] (2.2 → 1.5) and [[gravity]] (0.085 → 0.06715) have been significantly decreased. However, relative to the cast, Marth's falling speed and gravity are both slightly higher.}}
*{{change|As with all returning veterans, Marth's [[falling speed]] (2.2 → 1.5) and [[gravity]] (0.085 → 0.06715) have been significantly decreased. However, relative to the cast, Marth's falling speed and gravity are both slightly higher.}}
*{{nerf|Marth's [[fast falling]] speed is lower (2.5 → 2.1), hindering his defence against juggling.}}
*{{nerf|Marth's [[fast falling]] speed is lower (2.5 → 2.1), hindering his defence against juggling.}}
**{{buff|However, it is higher relative to both his normal falling speed (13.6% increase → 40%) and the cast going from the 11th highest out of 26 characters to the 12th highest out of 39.}}
***{{buff|However, it is higher relative to both his normal falling speed (13.6% increase → 40%) and the cast going from the 11th highest out of 26 characters to the 12th highest out of 39.}}
*{{buff|Marth's traction is lower (0.06 → 0.055), going from the 15th highest in ''Melee'' to the 20th highest. Relative to the cast, however, Marth's traction is slightly higher, making it easier for him to punish out of shield.}}
*{{buff|Marth's traction is lower (0.06 → 0.055), going from the 15th highest in ''Melee'' to the 20th highest. Relative to the cast, however, Marth's traction is slightly higher, making it easier for him to punish out of shield.}}
*{{buff|Marth [[jump]] force is weaker (2.4 → 2.16) however, this does not fully compensate for his lower gravity making him jump higher.}}
*{{buff|Marth [[jump]] force is weaker (2.4 → 2.16) however, this does not fully compensate for his lower gravity making him jump higher.}}

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