Editing Marth (SSBB)/Down aerial
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==Overview== | ==Overview== | ||
Marth does a forward to backward downward sword slash. When [[tipper|tipped]], it is a | Marth does a forward to backward downward sword slash. When [[tipper|tipped]], it is a [[meteor smash]] with high base [[knockback]]. However, the sweetspot is significantly smaller than [[Marth (SSBM)/Down aerial|the sweetspot in]] ''[[Super Smash Bros. Melee|Melee]]'' and as such the move is drastically less useful overall. The end of the swing is slightly easier to tip with, so a RAR may help sweetspot it. With very low start-up (6 frames), it is in fact the second fastest meteor smash in the game ([[Falco (SSBM)|Falco]] and [[Fox (SSBM)|Fox]]'s down aerials are faster by one frame). It is a risky [[edgeguarding]] move however, as it has very high ending and landing lag. Does 12% at the base and 14% when tipped. | ||
== | ==Vertical spacing== | ||
[[File:SSBB Marth Footstool Spike to Stage Spike.gif|thumb|Marth [[edgeguarding]] using a forward aerial to the footstool spike, then a [[stage spike]] to [[punish]] the opponent's [[meteor cancel]]. To perform it, Marth must short hop a [[footstool jump]] and immediately perform a [[down aerial]] while facing the same direction as his opponent. This will allow the [[sweet spot (hitbox)|tip of his sword]] to hit and [[meteor smash]] the opponent. | '''Vertical spacing''' (using a footstool to setup the move) is also a method of sweetspotting the attack, though this is unreliable. [[File:SSBB Marth Footstool Spike to Stage Spike.gif|thumb|Marth [[edgeguarding]] using a forward aerial to the footstool spike, then a [[stage spike]] to [[punish]] the opponent's [[meteor cancel]].]] | ||
To perform it, Marth must short hop a [[footstool jump]] and immediately perform a [[down aerial]] while facing the same direction as his opponent. This will allow the [[sweet spot (hitbox)|tip of his sword]] to hit and [[meteor smash]] the opponent. If performed correctly, the opponent will have no chance of recovering, even at a very low percentage. | |||
Some [[character]]s are difficult or impossible to vertical space, as their falling speeds are too great. It is impossible to vertical space on {{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Ike}}, Marth, {{SSBB|Ivysaur}}, {{SSBB|Ganondorf}}, {{SSBB|Pikachu}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Sheik}}, {{SSBB|Sonic}}, and {{SSBB|Wario}}. However, it still works by footstool jump 2 times or more for a tipped down aerial to hit. It works best on small, light characters, such as {{SSBB|Kirby}}, {{SSBB|Meta Knight}}, and {{SSBB|Jigglypuff}}, but even {{SSBB|Bowser}} can be vertical spaced with little difficulty. | Some [[character]]s are difficult or impossible to vertical space, as their falling speeds are too great. It is impossible to vertical space on {{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Ike}}, Marth, {{SSBB|Ivysaur}}, {{SSBB|Ganondorf}}, {{SSBB|Pikachu}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Sheik}}, {{SSBB|Sonic}}, and {{SSBB|Wario}}. However, it still works by footstool jump 2 times or more for a tipped down aerial to hit. It works best on small, light characters, such as {{SSBB|Kirby}}, {{SSBB|Meta Knight}}, and {{SSBB|Jigglypuff}}, but even {{SSBB|Bowser}} can be vertical spaced with little difficulty. | ||
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Toon Link is able to [[meteor smash]] with this technique, although his does not blend fluently like Marth's. It is about stunning the opponent to set up for the spike [[frame]]s at the beginning of Toon Link's down aerial. | Toon Link is able to [[meteor smash]] with this technique, although his does not blend fluently like Marth's. It is about stunning the opponent to set up for the spike [[frame]]s at the beginning of Toon Link's down aerial. | ||
Meta Knight is also able to perform a footstool jump to down aerial combo, but instead of spiking, the opponent is [[semi-spike]]d away | Meta Knight is also able to perform a footstool jump to down aerial combo, but instead of spiking, the opponent is [[semi-spike]]d away; in most situations, the victims are either sent into the stage and are either [[stage spike]]d or sent away from it. | ||
{{Technical data}} | |||
{{competitive expertise}} | |||
===Vertical spacing tutorial video=== | ===Vertical spacing tutorial video=== | ||
<youtube>mjKG4amJJ6E</youtube> | |||
{{MvSubNavMarth|g=SSBB}} | {{MvSubNavMarth|g=SSBB}} | ||
[[Category:Marth (SSBB)]] | [[Category:Marth (SSBB)]] | ||
[[Category:Down aerials | [[Category:Down aerials]] | ||
[[Category:Normal attacks]] |