Editing Marth (PM)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 75: | Line 75: | ||
===Throws and other attacks=== | ===Throws and other attacks=== | ||
*[[Grab]]s: | *[[Grab]]s: | ||
**{{nerf|Marth's standing grab has more ending lag (FAF 31 | **{{nerf|Marth's standing grab has more ending lag (FAF 30 → 31).}} | ||
**{{buff| Marth's already impressive standing grab range is positioned slightly lower and farther (y offset: 8.20u/7.81u/7.42u → 9.43u/8.98u/8.54u, z offset: 12.88u/9.76u/7.03u → 14.82u/11.23u/8.09u), slightly improving its horizontal reach, and making its innermost grabbox slightly less prone to being low-profiled by smaller characters.}} | **{{buff| Marth's already impressive standing grab range is positioned slightly lower and farther (y offset: 8.20u/7.81u/7.42u → 9.43u/8.98u/8.54u, z offset: 12.88u/9.76u/7.03u → 14.82u/11.23u/8.09u), slightly improving its horizontal reach, and making its innermost grabbox slightly less prone to being low-profiled by smaller characters.}} | ||
**{{buff|Dash grab has less | **{{buff|Dash grab has less startup lag (frame 10 → 9).}} | ||
**{{nerf|Dash grab's hitbox placements have been altered, and has lost one of its inner hitboxes (y offset: 7.4214u/7.0308u/6.6402u/6.6402u → 7.6u/7.17u/7.17u, z offset: 14.0616u/9.765u/5.4684u/1.5624u → 10.55u/5.9u/1.69u). This overall reduces its horizontal range, especially behind Marth.}} | **{{nerf|Dash grab's hitbox placements have been altered, and has lost one of its inner hitboxes (y offset: 7.4214u/7.0308u/6.6402u/6.6402u → 7.6u/7.17u/7.17u, z offset: 14.0616u/9.765u/5.4684u/1.5624u → 10.55u/5.9u/1.69u). This overall reduces its horizontal range, especially behind Marth.}} | ||
**{{nerf|Compared to ''Brawl'', Marth's pivot grab has an altered animation, where Marth reaches higher, more closely resembling his dash grab animation in ''Melee''. The grabboxes are smaller with the grabbox behind him being removed (4u/4u/4u → 3.91u/3.91u), reducing it is horizontal range combined with its new animation, despite the grabboxes being positioned further away from Marth (z offset: -15u/-6.5u → -16u/-8.09u).}} | **{{nerf|Compared to ''Brawl'', Marth's pivot grab has an altered animation, where Marth reaches higher, more closely resembling his dash grab animation in ''Melee''. The grabboxes are smaller with the grabbox behind him being removed (4u/4u/4u → 3.91u/3.91u), reducing it is horizontal range combined with its new animation, despite the grabboxes being positioned further away from Marth (z offset: -15u/-6.5u → -16u/-8.09u).}} |