Editing Mario Tornado
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Since the move's appearances in ''Smash 64'' and ''Melee'', the spin jump has continued to appear in ''Super Mario'' games. While its higher damage and block-breaking power are now the job of the {{s|mariowiki|Ground Pound}} move instead, spin jumping tends to cause Mario to fall slower, briefly clear away fog, and bounce higher off enemies. | Since the move's appearances in ''Smash 64'' and ''Melee'', the spin jump has continued to appear in ''Super Mario'' games. While its higher damage and block-breaking power are now the job of the {{s|mariowiki|Ground Pound}} move instead, spin jumping tends to cause Mario to fall slower, briefly clear away fog, and bounce higher off enemies. | ||
In ''{{s|mariowiki|Super Mario Galaxy}}'' and its [[mariowiki:Super Mario Galaxy 2|sequel]], Mario has access to a Luma-powered variant of the move, which acts as a one-hit attack, physical projectile reflector, and mid-air double jump/stalling technique. | In ''{{s|mariowiki|Super Mario Galaxy}}'' and its [[mariowiki:Super Mario Galaxy 2|sequel]], Mario has access to a very similar attack, which is a Luma-powered variant of the move, which acts as a one-hit attack, physical projectile reflector, and mid-air double jump/stalling technique. | ||
''{{s|mariowiki|Super Mario Bros. Wonder}}'' also features the Boosting Spin Jump {{iw|mariowiki|badge|Super Mario Bros. Wonder}}, which modifies the {{s|mariowiki|Midair Spin}} to provide an upward momentum boost. This closely resembles the aerial version of Mario Tornado seen in ''Smash 64'' and ''Melee''. | ''{{s|mariowiki|Super Mario Bros. Wonder}}'' also features the Boosting Spin Jump {{iw|mariowiki|badge|Super Mario Bros. Wonder}}, which modifies the {{s|mariowiki|Midair Spin}} to provide an upward momentum boost. This closely resembles the aerial version of Mario Tornado seen in ''Smash 64'' and ''Melee''. |