Editing Mario Tornado

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In ''{{s|mariowiki|Super Mario Galaxy}}'' and its [[mariowiki:Super Mario Galaxy 2|sequel]], Mario has access to a Luma-powered variant of the move, which acts as a one-hit attack, physical projectile reflector, and mid-air double jump/stalling technique.
In ''{{s|mariowiki|Super Mario Galaxy}}'' and its [[mariowiki:Super Mario Galaxy 2|sequel]], Mario has access to a Luma-powered variant of the move, which acts as a one-hit attack, physical projectile reflector, and mid-air double jump/stalling technique.


''{{s|mariowiki|Super Mario Bros. Wonder}}'' also features the Boosting Spin Jump {{iw|mariowiki|badge|Super Mario Bros. Wonder}}, which modifies the {{s|mariowiki|Midair Spin}} to provide an upward momentum boost. This closely resembles the aerial version of Mario Tornado seen in ''Smash 64'' and ''Melee''.
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==Gallery==
==Gallery==
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*In ''Smash 4'', despite still being Mario's down aerial, it deals more damage than the Dr. Tornado, dealing 10% damage (excluding landing) as opposed to Dr. Tornado's 8% damage. This is not the case in ''Ultimate'', however, as Mario's down aerial deals 12.5% damage while Dr. Tornado deals 14.8%.
*In ''Smash 4'', despite still being Mario's down aerial, it deals more damage than the Dr. Tornado, dealing 10% damage (excluding landing) as opposed to Dr. Tornado's 8% damage. This is not the case in ''Ultimate'', however, as Mario's down aerial deals 12.5% damage while Dr. Tornado deals 14.8%.
*The Mario Tornado can be used to perform the [[green shell glitch]] in ''Smash 64''.
*The Mario Tornado can be used to perform the [[green shell glitch]] in ''Smash 64''.
*Due to his fall speed acceleration being doubled, [[Metal Mario]]'s Mario Tornado causes him to lose more height than he gains, even when mashing [[B]].


==Technical details==
==Technical details==
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[[Category:Mario (SSB)]]
[[Category:Mario (SSB)]]
[[Category:Mario (SSBM)]]
[[Category:Mario (SSBM)]]
[[es:Tornado Mario]]

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