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|title = Mario (universe)
|title = Mario (universe)
|image = [[File:MarioTitle.svg|300px]]
|image = [[File:MarioTitle.svg|300px]]
|caption      = [[File:MarioSymbol.svg|50px|class=invert-dark]]
|caption      = [[File:MarioSymbol.svg|50px|class=invert-dark]]<br>The current logo of the ''Super Mario'' series.
|developer = [[Nintendo]]<br>Various
|developer = [[Nintendo]]<br>Various
|publisher = Nintendo<br>Various
|publisher = Nintendo<br>Various
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|originconsole = Arcade
|originconsole = Arcade
|firstinstallment = ''{{iw|mariowiki|Donkey Kong|game}}'' (1981)
|firstinstallment = ''{{iw|mariowiki|Donkey Kong|game}}'' (1981)
|latestinstallment = ''{{s|mariowiki|Super Mario Party Jamboree}}'' (2024)
|latestinstallment = ''{{iw|mariowiki|Luigi's Mansion 2 HD}}'' (2024)
|interwiki = mariowiki
|interwiki = mariowiki
|interwikiname = Super Mario Wiki
|interwikiname = Super Mario Wiki
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A sequel to ''Mario Bros.'' was put into development, this time as an exclusive to the then two year old Famicom home console. Miyamoto realized that quick bursts of content would not be enough for at-home play, and attempted to make a more substantial experience, which included long, intricate levels with branching paths and secrets. Partially inspired by {{uv|Ice Climber}} with its vertical scrolling gameplay, this game would have smooth horizontal scrolling gameplay. This game would release in 1985 as ''{{iw|mariowiki|Super Mario Bros.}}'', and quickly became a top seller for the system. When the Famicom was released outside of Japan as the Nintendo Entertainment System, ''Super Mario Bros.'' was bundled with the first circulation of consoles. The game is often labeled  as the single most influential video game involved in not just the popularization of the side-scrolling game genre, but the direction the video game industry itself would take following the 1983 crash, and is often described as the game that began the modern era of video games. Almost all of the game's aspects have been praised on separate occasions; the precise controls, creative power-up system, and well-tuned speed and momentum mechanics came into play against a varied set of level-design obstacles and distinctive enemies, and Mario's whimsical quest through his newly established setting, the [[Mushroom Kingdom]], to rescue his love interest [[Princess Peach|Princess Toadstool]] from the dragon turtle-like [[Bowser]] was timeless. The game became the best-selling video game in history a record it held for over twenty years before being surpassed by {{uv|Wii Sports}} in 2008.
A sequel to ''Mario Bros.'' was put into development, this time as an exclusive to the then two year old Famicom home console. Miyamoto realized that quick bursts of content would not be enough for at-home play, and attempted to make a more substantial experience, which included long, intricate levels with branching paths and secrets. Partially inspired by {{uv|Ice Climber}} with its vertical scrolling gameplay, this game would have smooth horizontal scrolling gameplay. This game would release in 1985 as ''{{iw|mariowiki|Super Mario Bros.}}'', and quickly became a top seller for the system. When the Famicom was released outside of Japan as the Nintendo Entertainment System, ''Super Mario Bros.'' was bundled with the first circulation of consoles. The game is often labeled  as the single most influential video game involved in not just the popularization of the side-scrolling game genre, but the direction the video game industry itself would take following the 1983 crash, and is often described as the game that began the modern era of video games. Almost all of the game's aspects have been praised on separate occasions; the precise controls, creative power-up system, and well-tuned speed and momentum mechanics came into play against a varied set of level-design obstacles and distinctive enemies, and Mario's whimsical quest through his newly established setting, the [[Mushroom Kingdom]], to rescue his love interest [[Princess Peach|Princess Toadstool]] from the dragon turtle-like [[Bowser]] was timeless. The game became the best-selling video game in history a record it held for over twenty years before being surpassed by {{uv|Wii Sports}} in 2008.


The ''Super Mario'' franchise indisputably became Nintendo's foremost property immediately, and Mario himself earned a permanent position as the company's mascot. It became a custom to release a steady stream of ''Mario''-related titles for each and every Nintendo console and handheld launched in the company's history, and even some non-Nintendo developed systems. To date, nearly 300 games feature ''Mario'' characters in some way. Many entries into the series enjoyed a high level of success and are often among the top selling titles on any given system, mostly due to brand recognition, but also for the most part by being genuinely polished and innovative experiences that stand the test of time. The early NES and SNES Mario 2D platformers would codify what would make up games of that style, which was further innovated by ''{{iw|mariowiki|Super Mario Maker}}'' bring the concept of a level editor to the mainstream. The game  ''{{iw|mariowiki|Super Mario 64}}'' would define how to move in 3D space with a free roaming camera and large levels to explore and find secrets, which were followed up by games like ''{{iw|mariowiki|Super Mario Sunshine}}'', ''{{iw|mariowiki|Super Mario Galaxy}}'', and ''{{iw|mariowiki|Super Mario Odyssey}}''. The ''{{iw|mariowiki|Mario Kart|series}}'' franchise would lay the foundation for cart racing games, and the ''{{iw|mariowiki|Mario Party|series}}'' series would lay the foundation for party games. Other notable entries include the game ''{{iw|mariowiki|Super Mario RPG: Legend of the Seven Stars}}'', which itself inspired other Mario-centric role playing games such as the ''{{iw|mariowiki|Paper Mario|series}}'' and ''{{iw|mariowiki|Mario & Luigi|series}}'' series, [[Dr. Mario]] as its own series of puzzle games, and a host of sports games like ''{{iw|mariowiki|Mario Golf|series}}'', ''{{iw|mariowiki|Mario Tennis|series}}'', and the ''{{iw|mariowiki|Mario & Sonic at the Olympic Games}}'' series.
The ''Super Mario'' franchise indisputably became Nintendo's foremost property immediately, and Mario himself earned a permanent position as the company's mascot. It became a custom to release a steady stream of ''Mario''-related titles for each and every Nintendo console and handheld launched in the company's history, and even some non-Nintendo developed systems. To date, nearly 300 games feature ''Mario'' characters in some way. Many entries into the series enjoyed a high level of success and are often among the top selling titles on any given system, mostly due to brand recognition, but also for the most part by being genuinely polished and innovative experiences that stand the test of time. The early NES and SNES Mario 2D platformers would codify what would make up games of that style, which was further innovated by ''{{iw|mariowiki|Super Mario Maker}}'' bring the concept of a level editor to the mainstream. The game  ''{{iw|mariowiki|Super Mario 64}}'' would define how to move in 3D space with a free roaming camera and large levels to explore and find secrets, which were followed up by games like ''{{iw|mariowiki|Super Mario Sunshine}}'', ''{{iw|mariowiki|Super Mario Galaxy}}'', and ''{{iw|mariowiki|Super Mario Odyssey}}''. the ''{{iw|mariowiki|Mario Kart|series}}'' franchise would lay the foundation for cart racing games, and the ''{{iw|mariowiki|Mario Party|series}}'' series would lay the foundation for party games. Other notable entries include the game ''{{iw|mariowiki|Super Mario RPG: Legend of the Seven Stars}}'', which itself inspired other Mario-centric role playing games such as the ''{{iw|mariowiki|Paper Mario|series}}'' and ''{{iw|mariowiki|Mario & Luigi|series}}'' series, [[Dr. Mario]] as its own series of puzzle games, and a host of sports games like ''{{iw|mariowiki|Mario Golf|series}}'', ''{{iw|mariowiki|Mario Tennis|series}}'', and the ''{{iw|mariowiki|Mario & Sonic at the Olympic Games}}'' series.


Outside of videogames, Mario continues to be a juggernaut in merchandising. Mario's face and name have been featured on countless products including toys, table top games, household items and stationery, apparel, collectible items, feature films, animated series, print media like books and manga, and theme parks. Mario was even used to promote the Olympic games in 2016 and 2020. The Mario brand is estimated to be worth over 36 billion dollars in net revenue.
Outside of videogames, Mario continues to be a juggernaut in merchandising. Mario's face and name have been featured on countless products including toys, table top games, household items and stationery, apparel, collectible items, feature films, animated series, print media like books and manga, and theme parks. Mario was even used to promote the Olympic games in 2016 and 2020. The Mario brand is estimated to be worth over 36 billion dollars in net revenue.
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The ''Mario'' setting itself most often stars [[Mario]], a free-spirited and heroic man with strong jumping abilities who is, by this point at least, a celebrity in the colorful and cartoon-like {{iw|mariowiki|Mushroom Kingdom}}. Mario is often accompanied by his taller and more cowardly brother [[Luigi]], who is occasionally mocked in-universe for being less famous than his sibling, but also goes on a few adventures of his own. His love interest and the ruler of the kingdom, [[Princess Peach|Princess "Peach" Toadstool]], regularly gets taken away by Mario's trouble-making arch-nemesis, [[Bowser]], who is depicted as a menacing figure and/or a comedic one depending on the game. The most common setup for a ''Mario'' game is that Mario goes on an obstacle-laden quest to defeat Bowser and save Peach. ''Mario'' games rarely devote focus to lore or characterization; Mario, his world, and the established personalities that are his numerous allies and enemies represent Nintendo's primary "tileset" for creating colorful games of various genres that prioritize the quality of the gameplay itself, and ''Mario'' games sometimes satirize some conventions in video games like being self-aware of their own game logic and intentionally breaking them to subvert expectations.  
The ''Mario'' setting itself most often stars [[Mario]], a free-spirited and heroic man with strong jumping abilities who is, by this point at least, a celebrity in the colorful and cartoon-like {{iw|mariowiki|Mushroom Kingdom}}. Mario is often accompanied by his taller and more cowardly brother [[Luigi]], who is occasionally mocked in-universe for being less famous than his sibling, but also goes on a few adventures of his own. His love interest and the ruler of the kingdom, [[Princess Peach|Princess "Peach" Toadstool]], regularly gets taken away by Mario's trouble-making arch-nemesis, [[Bowser]], who is depicted as a menacing figure and/or a comedic one depending on the game. The most common setup for a ''Mario'' game is that Mario goes on an obstacle-laden quest to defeat Bowser and save Peach. ''Mario'' games rarely devote focus to lore or characterization; Mario, his world, and the established personalities that are his numerous allies and enemies represent Nintendo's primary "tileset" for creating colorful games of various genres that prioritize the quality of the gameplay itself, and ''Mario'' games sometimes satirize some conventions in video games like being self-aware of their own game logic and intentionally breaking them to subvert expectations.  


The ''Mario'' franchise is so big, and its side characters so thoroughly established, that several of these characters are the stars of their own semi-regular releases. [[Donkey Kong]], of which the Mario franchise is technically a spin-off, ironically was demoted to a spin-off and has starred alongside a simian supporting cast of his own in the ''{{iw|mariowiki|Donkey Kong Country|series}}'' series that, for a time, were primarily handled by British company Rareware. A pet-like dinosaur companion for Mario named [[Yoshi]] was introduced in the SNES launch title ''Super Mario World'', and has been the focus of the self-titled ''{{iw|mariowiki|Yoshi|series}}'' series. Mario's timid and cowardly brother Luigi would occasionally receive a starring role of his own, primarily with the acclaimed ''{{iw|mariowiki|Luigi's Mansion|series}}'' series. A mischievous anti-hero equivalent to Mario who debuted in ''{{iw|mariowiki|Super Mario Land 2: 6 Golden Coins}}'' for the Game Boy, [[Wario]], took over the ''Mario Land'' series with the renamed ''{{iw|mariowiki|Wario Land|series}}'' series and ''{{iw|mariowiki|WarioWare|series}}'' series that deliver a more outward parody of video game trends. [[Princess Peach]] has also occasionally taken the spotlight with the [[Nintendo DS]] game ''{{iw|mariowiki|Super Princess Peach}}'' and [[Nintendo Switch]] game ''{{iw|mariowiki|Princess Peach Showtime!}}''.
The ''Mario'' franchise is so big, and its side characters so thoroughly established, that several of these characters are the stars of their own semi-regular releases. [[Donkey Kong]], of which the Mario franchise is technically a spin-off, ironically was demoted to a spin-off and has starred alongside a simian supporting cast of his own in the ''{{iw|mariowiki|Donkey Kong Country|series}}'' series that, for a time, were primarily handled by British company Rareware. A pet-like dinosaur companion for Mario named [[Yoshi]] was introduced in the SNES launch title ''Super Mario World'', and has been the focus of the self-titled ''{{iw|mariowiki|Yoshi|series}}'' series. Mario's timid and cowardly brother Luigi would occasionally receive a starring role of his own, primarily with the acclaimed ''{{iw|mariowiki|Luigi's Mansion|series}}'' series. A mischievous anti-hero equivalent to Mario who debuted in ''{{iw|mariowiki|Super Mario Land 2: 6 Golden Coins}}'' for the Game Boy, [[Wario]], took over the ''Mario Land'' series with the renamed ''{{iw|mariowiki|Wario Land|series}}'' series and ''{{iw|mariowiki|WarioWare|series}}'' series that deliver a more outward parody of video game trends. [[Princess Peach]] has also occasionally taken the spotlight with the [[Nintendo DS]] game ''{{iw|mariowiki|Super Princess Peach}}'' and an upcoming game to release in 2024.


==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
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===Stages===
===Stages===
In total, when sub-franchises are accounted for, 12 of the 41 playable non-custom stages are based off the various ''Mario''-related games. Only the six stages with the Super Mushroom icon are listed below. For the ''Yoshi'' stages, see [[Yoshi's Island (SSBB)]] and [[Yoshi's Island (SSBM)]] (for info on the ''Melee'' stage). For the ''Donkey Kong'' stages, see [[75m]], [[Rumble Falls]], and the ''Melee'' stage [[Jungle Japes]]. For the ''Wario'' stage, see [[WarioWare, Inc.]] (the only Wario stage in the whole game).
In total, when sub-franchises are accounted for, 12 of the 41 playable non-custom stages are based off the various ''Mario''-related games. Only the six stages with the Super Mushroom icon are listed below. For the ''Yoshi'' stages, see [[Yoshi's Island (SSBB)]] and [[Yoshi's Island (SSBM)]] (for info on the ''Melee'' stage). For the ''Donkey Kong'' stages, see [[75m]], [[Rumble Falls]], and the ''Melee'' stage [[Jungle Japes]]. For the ''Wario'' stage, see [[WarioWare, Inc.]] (the only Wario stage in the whole game).
*[[File:Icon-rainbowcruisemelee.gif|right|link=Rainbow Cruise]]{{gameIcon|SSBM}}'''[[Melee Stages]]: [[Rainbow Cruise]]''' ([[Starter stage|Starter]]): A returning stage from ''Melee''. It is basically unaltered.{{clr}}
*[[File:Icon-rainbowcruisemelee.gif|right|link=Rainbow Cruise]]'''[[Melee Stages]]: [[Rainbow Cruise]]''' ([[Starter stage|Starter]]): A returning stage from ''Melee''. It is basically unaltered.{{clr}}
*[[File:Icon-delfinoplaza.gif|right|link=Delfino Plaza]]'''[[Delfino Plaza]]''' ([[Starter stage|Starter]]): Based on the main hub area from ''{{iw|mariowiki|Super Mario Sunshine}}''. Taking place at first on a platform, the stage flies around and through the plaza area and touches down at certain parts, where the current area in the plaza itself then becomes the ground for the stage for a period of time, and then the platform swoops in and carries the player to another area. The stage's movement mechanics are similar to ''Melee''’s {{SSBM|Mute City}}.{{clr}}
*[[File:Icon-delfinoplaza.gif|right|link=Delfino Plaza]]'''[[Delfino Plaza]]''' ([[Starter stage|Starter]]): Based on the main hub area from ''{{iw|mariowiki|Super Mario Sunshine}}''. Taking place at first on a platform, the stage flies around and through the plaza area and touches down at certain parts, where the current area in the plaza itself then becomes the ground for the stage for a period of time, and then the platform swoops in and carries the player to another area. The stage's movement mechanics are similar to ''Melee''’s {{SSBM|Mute City}}.{{clr}}
*[[File:Icon-mushroomykingdom.gif|right|link=Mushroomy Kingdom]]'''[[Mushroomy Kingdom]]''' ([[Starter stage|Starter]]): While the two previous ''Smash Bros.'' games have featured Mushroom Kingdom stages based on the original ''Super Mario Bros.'', Mushroomy Kingdom is a full recreation of {{iw|mariowiki|World 1-1|Super Mario Bros.}} from ''[[Super Mario Bros.]]'', apparently aged since the original ''Super Mario Bros.'' from a vibrant green land into a barren desert. However, while the previous Mushroom Kingdom stages were in a pixel-art style, the Mushroomy Kingdom stage is a completely enhanced version of the stage, even featuring a fitting mix of the original Overworld theme. From time to time, {{iw|mariowiki|World 1-2|Super Mario Bros.}}, an underground level, will load, instead of World 1-1.{{clr}}
*[[File:Icon-mushroomykingdom.gif|right|link=Mushroomy Kingdom]]'''[[Mushroomy Kingdom]]''' ([[Starter stage|Starter]]): While the two previous ''Smash Bros.'' games have featured Mushroom Kingdom stages based on the original ''Super Mario Bros.'', Mushroomy Kingdom is a full recreation of {{iw|mariowiki|World 1-1|Super Mario Bros.}} from ''[[Super Mario Bros.]]'', apparently aged since the original ''Super Mario Bros.'' from a vibrant green land into a barren desert. However, while the previous Mushroom Kingdom stages were in a pixel-art style, the Mushroomy Kingdom stage is a completely enhanced version of the stage, even featuring a fitting mix of the original Overworld theme. From time to time, {{iw|mariowiki|World 1-2|Super Mario Bros.}}, an underground level, will load, instead of World 1-1.{{clr}}
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====Original Tracks====
====Original Tracks====
Arrangements and remixes unique to ''SSB4''.
Arrangements and remixes unique to ''SSB4''.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario Bros. Medley}}''': a medley of pieces from ''{{iw|mariowiki|Super Mario Bros.}}'', including "Castle Theme", "Ground Theme", "Underwater Theme", and "Underground Theme" interlaced with an original composition. It plays on Mushroom Kingdom U and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>. It is featured on Disc 2 of ''[[A Smashing Soundtrack]]''.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario Bros. Medley}}''': a medley of pieces from ''{{iw|mariowiki|Super Mario Bros.}}'', including "Castle Theme", "Ground Theme", "Underwater Theme", and "Underground Theme" interlaced with an original composition. It plays on Mushroom Kingdom U and Super Mario Maker. It is featured on Disc 2 of ''[[A Smashing Soundtrack]]''.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme / Underground Theme (Super Mario Bros.)}}''': a medley of pieces from ''Super Mario Bros.'', including "Ground Theme", "Underground Theme", and "Castle Theme". It plays on Golden Plains and Mushroom Kingdom U. It is included on Disc 1 of ''A Smashing Soundtrack''.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme / Underground Theme (Super Mario Bros.)}}''': a medley of pieces from ''Super Mario Bros.'', including "Ground Theme", "Underground Theme", and "Castle Theme". It plays on Golden Plains and Mushroom Kingdom U. It is included on Disc 1 of ''A Smashing Soundtrack''.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario Bros.: The Lost Levels Medley}}''': a medley of pieces from ''Super Mario Bros.'' and its sequel ''{{iw|mariowiki|The Lost Levels}}'', including "Ending Theme", "Underground Theme", "1-Up", "Time Up Warning Sound", "Underwater Theme", "Invincible Theme", and "Course Clear Fanfare". It plays on Mushroom Kingdom U and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario Bros.: The Lost Levels Medley}}''': a medley of pieces from ''Super Mario Bros.'' and its sequel ''{{iw|mariowiki|The Lost Levels}}'', including "Ending Theme", "Underground Theme", "1-Up", "Time Up Warning Sound", "Underwater Theme", "Invincible Theme", and "Course Clear Fanfare". It plays on Mushroom Kingdom U and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario Bros. 3 Medley}}''': a medley of pieces from ''{{iw|mariowiki|Super Mario Bros. 3}}'', including "Athletic Theme", "Course Clear Fanfare", "World 4 Map", "Enemy Battle", and "Player Down". It plays on 3D Land and Mushroom Kingdom U.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario Bros. 3 Medley}}''': a medley of pieces from ''{{iw|mariowiki|Super Mario Bros. 3}}'', including "Athletic Theme", "Course Clear Fanfare", "World 4 Map", "Enemy Battle", and "Player Down". It plays on 3D Land and Mushroom Kingdom U.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario World Medley}}''': a medley of pieces from ''{{iw|mariowiki|Super Mario World}}'', including "Overworld Theme", the "Yoshi drums", "Bonus Screen Theme", "Course Clear Fanfare", and "MAP 7 (Special)". It plays on [[Yoshi's Island (Melee)]] and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Mario World Medley}}''': a medley of pieces from ''{{iw|mariowiki|Super Mario World}}'', including "Overworld Theme", the "Yoshi drums", "Bonus Screen Theme", "Course Clear Fanfare", and "MAP 7 (Special)". It plays on [[Yoshi's Island (Melee)]] and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Fortress Boss (Super Mario World)}}''': a {{iw|wikipedia|flamenco}}-influenced arrangement of "Fortress Boss" from ''Super Mario World''. It plays on Mushroom Kingdom U and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|Super Mario Bros.|Fortress Boss (Super Mario World)}}''': a {{iw|wikipedia|flamenco}}-influenced arrangement of "Fortress Boss" from ''Super Mario World''. It plays on Mushroom Kingdom U and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Main Theme (Super Mario 64) (Remix)|Main Theme (Super Mario 64)}}''' ([[DLC]]): an arrangement of "Main Theme" and "Opening" from ''{{iw|mariowiki|Super Mario 64}}''. It plays on Peach's Castle (64).
*'''{{SSB4MusicLink|Super Mario Bros.|Main Theme (Super Mario 64) (Remix)|Main Theme (Super Mario 64)}}''' ([[DLC]]): an arrangement of "Main Theme" and "Opening" from ''{{iw|mariowiki|Super Mario 64}}''. It plays on Peach's Castle (64).
*'''{{SSB4MusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}}''': a {{iw|wikipedia|waltz}}-influenced arrangement of "Rosalina in the Observatory" and "Luma's Theme" from ''{{iw|mariowiki|Super Mario Galaxy}}''. It plays on Mario Galaxy.
*'''{{SSB4MusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}}''': a {{iw|wikipedia|waltz}}-influenced arrangement of "Rosalina in the Observatory" and "Luma's Theme" from ''{{iw|mariowiki|Super Mario Galaxy}}''. It plays on Mario Galaxy.
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====Returning Tracks====
====Returning Tracks====
Arrangements and remixes from previous ''Smash'' titles.
Arrangements and remixes from previous ''Smash'' titles.
*{{GameIcon|SSB}}'''{{SSB4MusicLink|Super Mario Bros.|Peach's Castle Stage}}''' ([[DLC]]): an arrangement of "Ground Theme" from ''Super Mario Bros.'' It plays on Peach's Castle (64) and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*{{GameIcon|SSB}}'''{{SSB4MusicLink|Super Mario Bros.|Peach's Castle Stage}}''' ([[DLC]]): an arrangement of "Ground Theme" from ''Super Mario Bros.'' It plays on Peach's Castle (64) and Super Mario Maker.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Princess Peach's Castle}}''': an arrangement of the "Ground Theme" interlaced with "Underground Theme" from ''Super Mario Bros.'' It plays on Delfino Plaza.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Princess Peach's Castle}}''': an arrangement of the "Ground Theme" interlaced with "Underground Theme" from ''Super Mario Bros.'' It plays on Delfino Plaza.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros. 3) (Remix)|Ground Theme (Super Mario Bros. 3)}}''': a {{iw|wikipedia|rock}}-influenced arrangement of "Ground Theme" from ''Super Mario Bros. 3''. It plays on Yoshi's Island (Melee) and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros. 3) (Remix)|Ground Theme (Super Mario Bros. 3)}}''': a {{iw|wikipedia|rock}}-influenced arrangement of "Ground Theme" from ''Super Mario Bros. 3''. It plays on Yoshi's Island (Melee) and Super Mario Maker.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Yoshi's Island (Melee)}}''': an arrangement of "Athletic Theme" from ''Super Mario World''. It plays on Yoshi's Island (Melee) and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Yoshi's Island (Melee)}}''': an arrangement of "Athletic Theme" from ''Super Mario World''. It plays on Yoshi's Island (Melee) and Super Mario Maker.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Rainbow Cruise}}''': an arrangement of "Slider" from ''Super Mario 64'' and "Underwater Theme" from ''Super Mario Bros''. It plays on Smash Run and Delfino Plaza.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Rainbow Cruise}}''': an arrangement of "Slider" from ''Super Mario 64'' and "Underwater Theme" from ''Super Mario Bros''. It plays on Smash Run and Delfino Plaza.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Dr. Mario}}''': an arrangement of "Fever" from ''Dr. Mario''. It plays on [[PictoChat 2]] and [[Flat Zone X]].
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Super Mario Bros.|Dr. Mario}}''': an arrangement of "Fever" from ''Dr. Mario''. It plays on [[PictoChat 2]] and [[Flat Zone X]].
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Mario Bros.}}''': an arrangement of "New Match" and "Title" from ''Mario Bros.'' "New Match" itself is an arrangement of {{iw|wikipedia|Mozart}}'s "{{iw|wikipedia|Eine kleine Nachtmusik}}". It plays on 75m.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Mario Bros.}}''': an arrangement of "New Match" and "Title" from ''Mario Bros.'' "New Match" itself is an arrangement of {{iw|wikipedia|Mozart}}'s "{{iw|wikipedia|Eine kleine Nachtmusik}}". It plays on 75m.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros.) (Remix)|Ground Theme}}''': an arrangement of "Ground Theme" from ''Super Mario Bros''. It plays on Mushroomy Kingdom, Mushroom Kingdom U, and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros.) (Remix)|Ground Theme}}''': an arrangement of "Ground Theme" from ''Super Mario Bros''. It plays on Mushroomy Kingdom, Mushroom Kingdom U, and Super Mario Maker.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Underground Theme (Super Mario Bros.)}}''': an arrangement of "Underground Theme" from ''Super Mario Bros.'' It plays on Mushroomy Kingdom.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Underground Theme (Super Mario Bros.)}}''': an arrangement of "Underground Theme" from ''Super Mario Bros.'' It plays on Mushroomy Kingdom.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Underwater Theme (Super Mario Bros.)}}''': an arrangement of "Underwater Theme" from ''Super Mario Bros.'' It plays on Mushroom Kingdom U.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Underwater Theme (Super Mario Bros.)}}''': an arrangement of "Underwater Theme" from ''Super Mario Bros.'' It plays on Mushroom Kingdom U.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}''': an arrangement of "Airship Theme" from ''Super Mario Bros. 3''. It plays on Luigi's Mansion and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>. It is featured in the trailer "The Future King".
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Airship Theme (Super Mario Bros. 3)}}''': an arrangement of "Airship Theme" from ''Super Mario Bros. 3''. It plays on Luigi's Mansion and Super Mario Maker. It is featured in the trailer "The Future King".
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Underground Theme (Super Mario Land)}}''': an arrangement of "Underground Theme" from ''{{iw|mariowiki|Super Mario Land}}''. It plays on Luigi's Mansion.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Underground Theme (Super Mario Land)}}''': an arrangement of "Underground Theme" from ''{{iw|mariowiki|Super Mario Land}}''. It plays on Luigi's Mansion.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Title / Ending (Super Mario World)}}''': a medley of pieces from ''Super Mario World'', including "Title", "Ending", and "Credits". It plays on Yoshi's Island (Melee).
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Title / Ending (Super Mario World)}}''': a medley of pieces from ''Super Mario World'', including "Title", "Ending", and "Credits". It plays on Yoshi's Island (Melee).
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Castle / Boss Fortress (Super Mario World/SMB 3)}}''': an arrangement of "Sub Castle" from ''Super Mario World'' and "Fortress Boss" from ''Super Mario Bros. 3''. It plays on Luigi's Mansion and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Castle / Boss Fortress (Super Mario World/SMB 3)}}''': an arrangement of "Sub Castle" from ''Super Mario World'' and "Fortress Boss" from ''Super Mario Bros. 3''. It plays on Luigi's Mansion and Super Mario Maker.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Main Theme (New Super Mario Bros.)}}''': a remix of "Ground Theme" from ''New Super Mario Bros.'' It plays on Delfino Plaza.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Main Theme (New Super Mario Bros.)}}''': a remix of "Ground Theme" from ''New Super Mario Bros.'' It plays on Delfino Plaza.
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Mario Circuit}}''': a remix of "Mario Circuit" from ''{{iw|mariowiki|Super Mario Kart}}''. It plays on Mario Circuit (Brawl).
*{{GameIcon|SSBB}}'''{{SSB4MusicLink|Super Mario Bros.|Mario Circuit}}''': a remix of "Mario Circuit" from ''{{iw|mariowiki|Super Mario Kart}}''. It plays on Mario Circuit (Brawl).
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*'''{{SSB4MusicLink|Super Mario Bros.|Style Switch: Ground Theme}}''' ([[DLC]]): a medley of the ground themes from ''{{iw|mariowiki|Super Mario Bros.}}'', ''{{iw|mariowiki|Super Mario Bros. 3}}'', ''{{iw|mariowiki|Super Mario World}}'', and ''{{iw|mariowiki|New Super Mario Bros. U}}''. It plays on Super Mario Maker and transitions between the different ground themes depending on the thematic changes in the stage.
*'''{{SSB4MusicLink|Super Mario Bros.|Style Switch: Ground Theme}}''' ([[DLC]]): a medley of the ground themes from ''{{iw|mariowiki|Super Mario Bros.}}'', ''{{iw|mariowiki|Super Mario Bros. 3}}'', ''{{iw|mariowiki|Super Mario World}}'', and ''{{iw|mariowiki|New Super Mario Bros. U}}''. It plays on Super Mario Maker and transitions between the different ground themes depending on the thematic changes in the stage.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros.) (Original)|Ground Theme (Super Mario Bros.)}}''' ([[DLC]]): it plays on Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros.) (Original)|Ground Theme (Super Mario Bros.)}}''' ([[DLC]]): it plays on Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros. 2)}}''' ([[DLC]]): it plays on Peach's Castle (64)<sup>(<span style="color:#004DFF">Wii U</span>)</sup> and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros. 2)}}''' ([[DLC]]): it plays on Peach's Castle (64) and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros. 3) (Original)|Ground Theme (Super Mario Bros. 3)}}''' ([[DLC]]): it plays on Peach's Castle (64)<sup>(<span style="color:#004DFF">Wii U</span>)</sup> and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros. 3) (Original)|Ground Theme (Super Mario Bros. 3)}}''' ([[DLC]]): it plays on Peach's Castle (64) and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario World)}}''' ([[DLC]]): it plays on Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario World)}}''' ([[DLC]]): it plays on Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Main Theme (Super Mario 64) (Original)|Main Theme (Super Mario 64)}}''': it plays on Delfino Plaza.
*'''{{SSB4MusicLink|Super Mario Bros.|Main Theme (Super Mario 64) (Original)|Main Theme (Super Mario 64)}}''': it plays on Delfino Plaza.
*'''{{SSB4MusicLink|Super Mario Bros.|Slide}}''' ([[DLC]]): "Slider" from ''{{iw|mariowiki|Super Mario 64}}''. It plays on Peach's Castle (64)<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|Super Mario Bros.|Slide}}''' ([[DLC]]): "Slider" from ''{{iw|mariowiki|Super Mario 64}}''. It plays on Peach's Castle (64).
*'''{{SSB4MusicLink|Super Mario Bros.|Delfino Plaza}}''': sourced from ''{{iw|mariowiki|Super Mario Sunshine}}''. It plays on the titular stage.
*'''{{SSB4MusicLink|Super Mario Bros.|Delfino Plaza}}''': sourced from ''{{iw|mariowiki|Super Mario Sunshine}}''. It plays on the titular stage.
*'''{{SSB4MusicLink|Super Mario Bros.|Ricco Harbor}}''': sourced from ''Super Mario Sunshine''. It plays on the Delfino Plaza stage.
*'''{{SSB4MusicLink|Super Mario Bros.|Ricco Harbor}}''': sourced from ''Super Mario Sunshine''. It plays on the Delfino Plaza stage.
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*'''{{SSB4MusicLink|Super Mario Bros.|Bowser's Galaxy Generator}}''': sourced from ''Super Mario Galaxy 2''. It plays on Mario Galaxy.
*'''{{SSB4MusicLink|Super Mario Bros.|Bowser's Galaxy Generator}}''': sourced from ''Super Mario Galaxy 2''. It plays on Mario Galaxy.
*'''{{SSB4MusicLink|Super Mario Bros.|Fated Battle}}''': sourced from ''Super Mario Galaxy 2''. It plays on Mario Galaxy.
*'''{{SSB4MusicLink|Super Mario Bros.|Fated Battle}}''': sourced from ''Super Mario Galaxy 2''. It plays on Mario Galaxy.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (New Super Mario Bros. 2)}}''': though sourced from ''{{iw|mariowiki|New Super Mario Bros. 2}}'', the piece is a remix of the same composition from ''{{iw|mariowiki|New Super Mario Bros. Wii}}''. It plays on Mushroom Kingdom U and Super Mario Maker<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (New Super Mario Bros. 2)}}''': though sourced from ''{{iw|mariowiki|New Super Mario Bros. 2}}'', the piece is a remix of the same composition from ''{{iw|mariowiki|New Super Mario Bros. Wii}}''. It plays on Mushroom Kingdom U and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (New Super Mario Bros. U)}}''': it plays on Mushroom Kingdom U and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (New Super Mario Bros. U)}}''': it plays on Mushroom Kingdom U and Super Mario Maker.
*'''{{SSB4MusicLink|Super Mario Bros.|Super Bell Hill}}''': sourced from ''{{iw|mariowiki|Super Mario 3D World}}''. It plays on Mushroom Kingdom U and is featured in the DLC trailer "Mii Fighters Suit Up for Wave Four".
*'''{{SSB4MusicLink|Super Mario Bros.|Super Bell Hill}}''': sourced from ''{{iw|mariowiki|Super Mario 3D World}}''. It plays on Mushroom Kingdom U and is featured in the DLC trailer "Mii Fighters Suit Up for Wave Four".
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*{{gameIcon|SSBB}}[[File:Figure-8CircuitIconSSBU.png|75px|right|link=Figure-8 Circuit]]'''[[Figure-8 Circuit]]''' ([[Starter Stage|Starter]]): An arena staged on the [[mariowiki:Figure-8 Circuit|eponymous race course]] from ''{{iw|mariowiki|Mario Kart DS}}''. Previously known as Mario Circuit (Brawl), it has three floating platforms and a road in the middle of the stage, both which may have cart racers appear and disrupt the match. {{clr}}
*{{gameIcon|SSBB}}[[File:Figure-8CircuitIconSSBU.png|75px|right|link=Figure-8 Circuit]]'''[[Figure-8 Circuit]]''' ([[Starter Stage|Starter]]): An arena staged on the [[mariowiki:Figure-8 Circuit|eponymous race course]] from ''{{iw|mariowiki|Mario Kart DS}}''. Previously known as Mario Circuit (Brawl), it has three floating platforms and a road in the middle of the stage, both which may have cart racers appear and disrupt the match. {{clr}}
*{{gameIcon|SSBB}}[[File:LuigisMansionIconSSBU.png|75px|right|link=Luigi's Mansion]]'''[[Luigi's Mansion]]''' ([[Starter Stage|Starter]]): The titular haunted estate from ''{{iw|mariowiki|Luigi's Mansion}}''. Similar to [[Tomodachi Life]], there are rooms in the mansion that are only made visible when a player walks into it. When the pillars are attacked, they may crumble and destroy part of the mansion, exposing more of the background. Once the whole mansion has been destroyed, it will eventually rebuild itself. {{clr}}
*{{gameIcon|SSBB}}[[File:LuigisMansionIconSSBU.png|75px|right|link=Luigi's Mansion]]'''[[Luigi's Mansion]]''' ([[Starter Stage|Starter]]): The titular haunted estate from ''{{iw|mariowiki|Luigi's Mansion}}''. Similar to [[Tomodachi Life]], there are rooms in the mansion that are only made visible when a player walks into it. When the pillars are attacked, they may crumble and destroy part of the mansion, exposing more of the background. Once the whole mansion has been destroyed, it will eventually rebuild itself. {{clr}}
*{{gameIcon|SSBB}}[[File:MarioBrosIconSSBU.png|75px|right|link=Mario Bros.]]'''[[Mario Bros.]]''' ([[Starter Stage|Starter]]): an arena staged in the underground sewers from the [[mariowiki:Mario Bros. (game)|titular arcade game]]. The stage acts similarly to its source material, with enemies appearing from the sides and a POW Block in the middle of the bottom floor that can knock out all enemies on-screen. Similar to both Mushroom Kingdom stages, the design of the stage closely resembles its source. {{clr}}
*{{gameIcon|SSBB}}[[File:MarioBrosIconSSBU.png|75px|right|link=Mario Bros.]]'''[[Mario Bros.]]''': an arena staged in the underground sewers from the [[mariowiki:Mario Bros. (game)|titular arcade game]]. The stage acts similarly to its source material, with enemies appearing from the sides and a POW Block in the middle of the bottom floor that can knock out all enemies on-screen. Similar to both Mushroom Kingdom stages, the design of the stage closely resembles its source. {{clr}}
*{{gameIcon|SSB4-3DS}}[[File:3DLandIconSSBU.png|75px|right|link=3D Land]]'''[[3D Land]]''' ([[Starter Stage|Starter]]): A scrolling stage based on various locations from ''{{iw|mariowiki|Super Mario 3D Land}}''. The stage begins in {{iw|mariowiki|World 1-1|Super Mario 3D Land}} at the base of Princess Peach's Castle, then cycles through various landmarks from its source material, including folding platforms, a valley, and a water area. ? Blocks on this stage have a higher chance to spawn a Super Leaf than any other item.{{clr}}
*{{gameIcon|SSB4-3DS}}[[File:3DLandIconSSBU.png|75px|right|link=3D Land]]'''[[3D Land]]''' ([[Starter Stage|Starter]]): A scrolling stage based on various locations from ''{{iw|mariowiki|Super Mario 3D Land}}''. The stage begins in {{iw|mariowiki|World 1-1|Super Mario 3D Land}} at the base of Princess Peach's Castle, then cycles through various landmarks from its source material, including folding platforms, a valley, and a water area. ? Blocks on this stage have a higher chance to spawn a Super Leaf than any other item.{{clr}}
*{{gameIcon|SSB4-3DS}}[[File:GoldenPlainsIconSSBU.png|75px|right|link=Golden Plains]]'''[[Golden Plains]]''' ([[Starter Stage|Starter]]): A spacious field based on motifs from ''{{iw|mariowiki|New Super Mario Bros. 2}}'' covered with {{iw|mariowiki|Coin}}s that are collected on contact. The stage occasionally shifts to different parts of the map, which displays even more coins. When 100 coins are collected, the fighters become gold characters, who have an enhanced status and super armor. P Switches and Red Rings also appear on this map, which produce more coins when activated. {{clr}}
*{{gameIcon|SSB4-3DS}}[[File:GoldenPlainsIconSSBU.png|75px|right|link=Golden Plains]]'''[[Golden Plains]]''' ([[Starter Stage|Starter]]): A spacious field based on motifs from ''{{iw|mariowiki|New Super Mario Bros. 2}}'' covered with {{iw|mariowiki|Coin}}s that are collected on contact. The stage occasionally shifts to different parts of the map, which displays even more coins. When 100 coins are collected, the fighters become gold characters, who have an enhanced status and super armor. P Switches and Red Rings also appear on this map, which produce more coins when activated. {{clr}}
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==Media with elements appearing in the ''Super Smash Bros.'' series==
==Media with elements appearing in the ''Super Smash Bros.'' series==
{{main|Mario (universe)/Elements appearing in the Super Smash Bros. series}}
{{main|Mario (universe)/Elements appearing in the Super Smash Bros. series}}
The ''Mario'' universe has the most amount of media represented throughout the ''Super Smash Bros.'' series, with a grand total of 118 games and media from it. The latest game represented in this universe is ''{{iw|mariowiki|Princess Peach: Showtime!}}'', released on March 22, 2024.
The ''Mario'' universe has the most amount of media represented throughout the ''Super Smash Bros.'' series, with a grand total of 119 games and media from it. The latest game represented in this universe is ''{{iw|mariowiki|Princess Peach: Showtime!}}'', released on March 22, 2024.


==Trivia==
==Trivia==

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