Editing Mario (universe)

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===Music===
===Music===
*'''{{SSBMusicLink|5: Peach's Castle Sky Stage|5: Peach's Castle Sky Stage}}''': A remix of the original stages music from the original ''Super Mario Bros.'' It is in fact, a mixture of the world ground and underground themes. It is heard on the stage Peach's Castle.
*'''{{SSBMusicLink|5: Peach's Castle Sky Stage|5: Peach's Castle Sky Stage}}''': A remix of the original stages music from the original ''Super Mario Bros.''. It is in fact, a mixture of the world ground and underground themes. It is heard on the stage Peach's Castle.
*'''{{SSBMusicLink|13: Ancient Kingdom Stage|13: Ancient Kingdom Stage}}''': The original chiptune theme from the first stage of the original ''Super Mario Bros.'' It is heard on the stage Mushroom Kingdom under normal circumstances.
*'''{{SSBMusicLink|13: Ancient Kingdom Stage|13: Ancient Kingdom Stage}}''': The original chiptune theme from the first stage of the original ''Super Mario Bros.''. It is heard on the stage Mushroom Kingdom under normal circumstances.
*'''{{SSBMusicLink|14: Ancient Kingdom Stage (Finale)|14: Ancient Kingdom Stage (Finale)}}''': The original chiptune "Hurry Up" version of the normal stage music heard in the original ''Super Mario Bros.'' It is heard on the stage Mushroom Kingdom when there are 30 seconds left and during Sudden Death.
*'''{{SSBMusicLink|14: Ancient Kingdom Stage (Finale)|14: Ancient Kingdom Stage (Finale)}}''': The original chiptune "Hurry Up" version of the normal stage music heard in the original ''Super Mario Bros.''. It is heard on the stage Mushroom Kingdom when there are 30 seconds left and during Sudden Death.
*'''[[Victory theme#Mario Victory Theme|15: Mario Wins]]''': The victory theme of both [[Mario]] and [[Luigi]] is an orchestration of the standard "Stage Complete" theme heard on the original ''Super Mario Bros.''
*'''[[Victory theme#Mario Victory Theme|15: Mario Wins]]''': The victory theme of both [[Mario]] and [[Luigi]] is an orchestration of the standard "Stage Complete" theme heard on the original ''Super Mario Bros.''.
*'''{{SSBMusicLink|27: Starman|27: Starman}}''': A remix of the "invincible" music that would occur when Mario picks up a Starman in ''Super Mario Bros.'', and it occurs when the player picks up the Starman item during a match.
*'''{{SSBMusicLink|27: Starman|27: Starman}}''': A remix of the "invincible" music that would occur when Mario picks up a Starman in ''Super Mario Bros.'', and it occurs when the player picks up the Starman item during a match.


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*[[File:PrincessPeachsCastleIconSSBM.png|right|link=Princess Peach's Castle]] '''Mushroom Kingdom: [[Princess Peach's Castle]]''' ([[Starter stage|Starter]]): Taking place on the rooftops of Peach's castle, this stage is far more representative of the castle in its ''Super Mario 64''-onward incarnation. Occasionally, one of three colored buttons spawn on the stage, and when pressed on, some "!" blocks and two semi-solid platforms of the same color will spawn. Sometimes, a Banzai Bill will appear from a random side of the screen (including the top) and move in a slow straight path until it crashes into the castle, creating an explosion.{{clr}}
*[[File:PrincessPeachsCastleIconSSBM.png|right|link=Princess Peach's Castle]] '''Mushroom Kingdom: [[Princess Peach's Castle]]''' ([[Starter stage|Starter]]): Taking place on the rooftops of Peach's castle, this stage is far more representative of the castle in its ''Super Mario 64''-onward incarnation. Occasionally, one of three colored buttons spawn on the stage, and when pressed on, some "!" blocks and two semi-solid platforms of the same color will spawn. Sometimes, a Banzai Bill will appear from a random side of the screen (including the top) and move in a slow straight path until it crashes into the castle, creating an explosion.{{clr}}
*[[File:RainbowCruiseIconSSBM.png|right|link=Rainbow Cruise]] '''Mushroom Kingdom: [[Rainbow Cruise]]''' ([[Starter stage|Starter]]): In homage to the final stage of ''Super Mario 64'', this stage is an aerial obstacle course that has a scrolling camera. It starts off on a flying ship (with two semi-solid platforms) that is facing left. After some time, the ship sinks, and players must travel through many moving and collapsing platforms. This is when the players must keep up with the scrolling camera. The stage moves in a clockwise order and at the end, it returns to where it started, getting ready for another cycle to start.{{clr}}
*[[File:RainbowCruiseIconSSBM.png|right|link=Rainbow Cruise]] '''Mushroom Kingdom: [[Rainbow Cruise]]''' ([[Starter stage|Starter]]): In homage to the final stage of ''Super Mario 64'', this stage is an aerial obstacle course that has a scrolling camera. It starts off on a flying ship (with two semi-solid platforms) that is facing left. After some time, the ship sinks, and players must travel through many moving and collapsing platforms. This is when the players must keep up with the scrolling camera. The stage moves in a clockwise order and at the end, it returns to where it started, getting ready for another cycle to start.{{clr}}
*[[File:MushroomKingdomIconSSBM.png|right|link=Mushroom Kingdom (SSBM)]] '''{{SSBM|Mushroom Kingdom}}''' ([[Starter stage|Starter]]): The spiritual successor to the Mushroom Kingdom stage of the original ''Smash Bros.'', this Mushroom Kingdom stage is once again a homage to the original ''Super Mario Bros.'' The stage is split up into three sections: two walk-off small sections on the left and right, and one main section in the middle. Between the outer ones are two pits. Above the ground, the are rows of [[Brick Block]]s than can be broken. Sometimes, [[? Block|"?" blocks]] may appear instead. Hitting one of these blocks will make an item spawn.{{clr}}
*[[File:MushroomKingdomIconSSBM.png|right|link=Mushroom Kingdom (SSBM)]] '''{{SSBM|Mushroom Kingdom}}''' ([[Starter stage|Starter]]): The spiritual successor to the Mushroom Kingdom stage of the original ''Smash Bros.'', this Mushroom Kingdom stage is once again a homage to the original ''Super Mario Bros.''. The stage is split up into three sections: two walk-off small sections on the left and right, and one main section in the middle. Between the outer ones are two pits. Above the ground, the are rows of [[Brick Block]]s than can be broken. Sometimes, [[? Block|"?" blocks]] may appear instead. Hitting one of these blocks will make an item spawn.{{clr}}
*[[File:MushroomKingdomIIIconSSBM.png|right|link=Mushroom Kingdom II]] '''[[Mushroom Kingdom II]]''' ([[Unlockable stage|Unlockable]]): This stage functions as a throwback to ''Super Mario Bros. 2''. Like Mushroom Kingdom, this stage consists of three sections, the left and right which are walk-offs. The middle section is a little lowered, and between the sections are pits. The waterfall in the background can produce small logs which players can stand on until they fall into the pits. Randomly, [[Birdo]] appears as a stage obstacle shooting out eggs from her mouth. [[Pidget]]s can also appear riding on carpets that players can stand on.{{clr}}
*[[File:MushroomKingdomIIIconSSBM.png|right|link=Mushroom Kingdom II]] '''[[Mushroom Kingdom II]]''' ([[Unlockable stage|Unlockable]]): This stage functions as a throwback to ''Super Mario Bros. 2''. Like Mushroom Kingdom, this stage consists of three sections, the left and right which are walk-offs. The middle section is a little lowered, and between the sections are pits. The waterfall in the background can produce small logs which players can stand on until they fall into the pits. Randomly, [[Birdo]] appears as a stage obstacle shooting out eggs from her mouth. [[Pidget]]s can also appear riding on carpets that players can stand on.{{clr}}


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*'''{{SSBMMusicLink|Super Mario Bros. 3}}''': A synthesized rock-based medley of the first stage music and the first overworld music in ''{{iw|mariowiki|Super Mario Bros. 3}}''. It is heard as a secondary track on Yoshi's Island and the single-player Mushroom Kingdom Adventure. It is also used as Mario's credits theme. It is Song 30 in the Sound Test.
*'''{{SSBMMusicLink|Super Mario Bros. 3}}''': A synthesized rock-based medley of the first stage music and the first overworld music in ''{{iw|mariowiki|Super Mario Bros. 3}}''. It is heard as a secondary track on Yoshi's Island and the single-player Mushroom Kingdom Adventure. It is also used as Mario's credits theme. It is Song 30 in the Sound Test.
*'''{{SSBMMusicLink|Dr. Mario}}''': A synthesized remix of the ''Fever'' music track first heard in the original ''{{iw|mariowiki|Dr. Mario|game}}'' and all of its sequels. This is heard as a secondary track on both Mushroom Kingdom and Mushroom Kingdom II. It is also used as Dr. Mario's credits theme. It is Song 36 in the Sound Test.
*'''{{SSBMMusicLink|Dr. Mario}}''': A synthesized remix of the ''Fever'' music track first heard in the original ''{{iw|mariowiki|Dr. Mario|game}}'' and all of its sequels. This is heard as a secondary track on both Mushroom Kingdom and Mushroom Kingdom II. It is also used as Dr. Mario's credits theme. It is Song 36 in the Sound Test.
*'''[[Victory theme#Mario Victory Theme|Mario's Victory]]''': The victory theme of [[Mario]], [[Luigi]], [[Peach]], [[Bowser]], and [[Dr. Mario]] is an orchestration of the standard "Stage Complete" theme heard in ''Super Mario Bros.'' It is Song 38 in the Sound Test.
*'''[[Victory theme#Mario Victory Theme|Mario's Victory]]''': The victory theme of [[Mario]], [[Luigi]], [[Peach]], [[Bowser]], and [[Dr. Mario]] is an orchestration of the standard "Stage Complete" theme heard in ''Super Mario Bros.''. It is Song 38 in the Sound Test.
*'''{{SSBMMusicLink|Starman}}''': A remix of the "invincible" music that would occur when Mario picks up a Starman in ''Super Mario Bros''., and it occurs when the player picks up the Starman item in a match. It is Song 77 in the Sound Test.
*'''{{SSBMMusicLink|Starman}}''': A remix of the "invincible" music that would occur when Mario picks up a Starman in ''Super Mario Bros''., and it occurs when the player picks up the Starman item in a match. It is Song 77 in the Sound Test.


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