Editing Mario (SSBU)/Back throw
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Latest revision | Your text | ||
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{competitive expertise}} | |||
{|class="wikitable" style="float:right; margin:4pt;" | {|class="wikitable" style="float:right; margin:4pt;" | ||
!colspan=5|Mario back throw hurtbox and hitbox visualization | !colspan=5|Mario back throw hurtbox and hitbox visualization | ||
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==Overview== | ==Overview== | ||
Mario | Mario takes the opponent by their legs and spins them three times before throwing them. Easily Mario's strongest throw and KOs heavyweights at around 160% by the ledge, although it KOs fairly later if the opponent DIs. The throw also have a collateral hitbox that hurts opponents that stand near Mario while he's doing the throw, however, this hitbox doesn't mean anything in 1v1s and only has a niche usage in doubles. While spinning his opponent, it can hit other fighters if they're close enough. With high knockback at 0%, and can KO near the ledge at 96-99%. | ||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Hitbox|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|xpos=-1.0 to -3.2 | |xpos=-1.0 to -3.2 | ||
|ypos=6.0 to 13.0 | |ypos=6.0 to 13.0 | ||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Throwing | |type=Throwing | ||
|effect=Normal | |||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
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|} | |} | ||
{{UltimateThrowTableHeader}} | {{UltimateThrowTableHeader}} | ||
{{HitboxTableTitle|Throw| | {{HitboxTableTitle|Throw|24}} | ||
{{UltimateThrowTableRow | {{UltimateThrowTableRow | ||
|id=0 | |id=0 | ||
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|ks=66 | |ks=66 | ||
|fkv=0 | |fkv=0 | ||
| | |ff=0.0 | ||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
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|1-44 | |1-44 | ||
|- | |- | ||
! | !Hitbox | ||
|13-39 | |13-39 | ||
|- | |- | ||
!Throw Release | |||
!Throw | |||
|44 | |44 | ||
|- | |- | ||
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{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=27}}{{FrameStrip|t=Lag|c=4|e=LagThrowS}}{{FrameStrip|t=Lag|c=16|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=24}} | {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=27}}{{FrameStrip|t=Lag|c=4|e=LagThrowS}}{{FrameStrip|t=Lag|c=16|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=24}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=44}}{{FrameStrip|t=Vulnerable|c=39}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable | {{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | ||
{{MvSubNavMario|g=SSBU}} | {{MvSubNavMario|g=SSBU}} |