Editing Mario (SSBB)
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*[[Dash attack]] | *[[Dash attack]] | ||
**{{buff|Dash attack's hitboxes are bigger and placed further forward, now covering more of Mario's leg.}} | **{{buff|Dash attack's hitboxes are bigger and placed further forward, now covering more of Mario's leg.}} | ||
**{{change|Dash attack no longer has consistent angles (110° → 110°/80° (clean), 120° → 120°/70° (late)) | **{{change|Dash attack no longer has consistent angles (110° → 110°/80° (clean), 120° → 120°/70° (late)).}} | ||
*[[Forward smash]] | *[[Forward smash]] | ||
**{{change|Forward smash's animation has been slightly changed. Mario rears back more while standing on one leg during the charging animation, while stepping and leaning forward upon unleashing the move and having his right arm positioned lower.}} | **{{change|Forward smash's animation has been slightly changed. Mario rears back more while standing on one leg during the charging animation, while stepping and leaning forward upon unleashing the move and having his right arm positioned lower.}} | ||
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|djump = ? | |djump = ? | ||
|rdjump = ? | |rdjump = ? | ||
}} | }} | ||
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===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
{ | {{Crowd | ||
|char=Mario | |||
|game=Brawl | |||
|desc-us=Ma-Ri-O! | |||
|desc-jp=Ma-Ri-O! | |||
|pitch-us=Group chant | |||
|pitch-jp=Group chant}} | |||
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|- | |||
===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
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On the [[List of SSBB tier lists (NTSC)|Brawl Back Room's tier lists]], Mario was never ranked higher than 27th on the second tier list, and he would then be consistently ranked in 31st place on all subsequent tier lists, remaining eternally in the low tiers. Mario's competitive viability never improved in ''Brawl'', with only a few players maining Mario and even fewer playing him at a high level, resulting in very low representation in tournaments and similarly poor results. In [[low tier tournament]]s, however, Mario is one of the most successful characters, as players can easily pick him up due to his low learning curve and play him to a reasonably competent degree. Along with this, Mario performs reasonably well against other low tier characters, including a few positive [[matchup]]s against those who are lower-tiered than him. This kept Mario from ever dropping further in the tier list, but with his inability to viably compete against the majority of the cast ranked above him, and the lack of any competitive breakthroughs for Mario leading to a stagnant [[metagame]], he could never rise any further on the tier list and never became a relevant character in competitive ''Brawl''. | On the [[List of SSBB tier lists (NTSC)|Brawl Back Room's tier lists]], Mario was never ranked higher than 27th on the second tier list, and he would then be consistently ranked in 31st place on all subsequent tier lists, remaining eternally in the low tiers. Mario's competitive viability never improved in ''Brawl'', with only a few players maining Mario and even fewer playing him at a high level, resulting in very low representation in tournaments and similarly poor results. In [[low tier tournament]]s, however, Mario is one of the most successful characters, as players can easily pick him up due to his low learning curve and play him to a reasonably competent degree. Along with this, Mario performs reasonably well against other low tier characters, including a few positive [[matchup]]s against those who are lower-tiered than him. This kept Mario from ever dropping further in the tier list, but with his inability to viably compete against the majority of the cast ranked above him, and the lack of any competitive breakthroughs for Mario leading to a stagnant [[metagame]], he could never rise any further on the tier list and never became a relevant character in competitive ''Brawl''. | ||
==Role in [[The Subspace Emissary]]== | ==Role in [[The Subspace Emissary]]== | ||
[[File:SubspaceIntro-Mario.png|thumb|250px|Mario in ''[[SSE]]''.]] | [[File:SubspaceIntro-Mario.png|thumb|250px|Mario in ''[[SSE]]''.]] | ||
In the beginning, trophies of Mario and {{SSBB|Kirby}} are thrown into the [[Midair Stadium]], where they come to life and have a friendly fight (a reference to the introduction in [[Super Smash Bros.|the first game of the series]], where Mario and Kirby prepare to fight each other towards the end). The player chooses the one they want to play as, and the character not chosen is the opponent. After the battle between the two, the winner revives the loser, they shake hands, and wave to the [[crowd]]. Suddenly, ominous red clouds appear above the stadium, and the [[Halberd]] emerges from them. It releases [[Shadow Bug]]s which form into [[Primid]]s. {{SSBB|Peach}} and {{SSBB|Zelda}}, who were watching the match, come to help, and after defeating all of the enemies, they are all confronted by the [[Ancient Minister]]. After seeing two R.O.B.s setting up a [[Subspace Bomb]], Mario runs to try and stop it, only to be blasted out of the stadium | In the beginning, trophies of Mario and {{SSBB|Kirby}} are thrown into the [[Midair Stadium]], where they come to life and have a friendly fight (a reference to the introduction in [[Super Smash Bros.|the first game of the series]], where Mario and Kirby prepare to fight each other towards the end). The player chooses the one they want to play as, and the character not chosen is the opponent. After the battle between the two, the winner revives the loser, they shake hands, and wave to the [[crowd]]. Suddenly, ominous red clouds appear above the stadium, and the [[Halberd]] emerges from them. It releases [[Shadow Bug]]s which form into [[Primid]]s. {{SSBB|Peach}} and {{SSBB|Zelda}}, who were watching the match, come to help, and after defeating all of the enemies, they are all confronted by the [[Ancient Minister]]. After seeing two R.O.B.s setting up a [[Subspace Bomb]], Mario runs to try and stop it, only to be blasted out of the stadium and [[Star KO]]'d by a cannonball apparently fired by [[Petey Piranha]]. | ||
During his descent from [[Skyworld]], {{SSBB|Pit}} finds Mario's trophy and revives him. Once Mario recounts what happened, the two proceeded on their journey. When they reach the ground, they fight Primids across [[the Plain]] and attempt to stop the Ancient Minister from delivering another Subspace Bomb. Mario attempts to reach the Minister, but falls short; Pit also tries to get him by using a [[Footstool Jump]] on Mario, but he also fails. They then continue on their quest. | During his descent from [[Skyworld]], {{SSBB|Pit}} finds Mario's trophy and revives him. Once Mario recounts what happened, the two proceeded on their journey. When they reach the ground, they fight Primids across [[the Plain]] and attempt to stop the Ancient Minister from delivering another Subspace Bomb. Mario attempts to reach the Minister, but falls short; Pit also tries to get him by using a [[Footstool Jump]] on Mario, but he also fails. They then continue on their quest. | ||
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===Exclusive stickers=== | ===Exclusive stickers=== | ||
The following stickers can either only be used by Mario or by a select few including | The following stickers can either only be used by Mario, or can only be used by a select few, including Mario: | ||
*1-Up Mushroom: [Leg] Attack +4 | *1-Up Mushroom: [Leg] Attack +4 | ||
*Bowser (Dance Dance Revolution: Mario Mix): [Throwing] | *Bowser (Dance Dance Revolution: Mario Mix): [Throwing] Attack +20 | ||
*Bowser (Mario Kart 64): [Weapon] Attack +13 | *Bowser (Mario Kart 64): [Weapon] Attack +13 | ||
*Bowser (Super Paper Mario): [Arm] Attack +23 | *Bowser (Super Paper Mario): [Arm] Attack +23 | ||
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*Waluigi (Mario Superstar Baseball): [Specials: Indirect] Attack +8 | *Waluigi (Mario Superstar Baseball): [Specials: Indirect] Attack +8 | ||
*Yoshi (Yoshi Touch & Go): [Arm, Leg] Attack +8 | *Yoshi (Yoshi Touch & Go): [Arm, Leg] Attack +8 | ||
*Yoshi (Paper Mario: The Thousand Year Door): [Throwing] | *Yoshi (Paper Mario: The Thousand Year Door): [Throwing] Attack +5 | ||
==In Solo Modes== | |||
==={{SSBB|Classic Mode}}=== | |||
In Classic Mode, Mario can appear as an opponent or ally in Stage 8 along with {{SSBB|Luigi}}, {{SSBB|Peach}}, and {{SSBB|Bowser}} on [[Delfino Plaza]], {{SSBB|Mario Circuit}}, [[Mushroomy Kingdom]], or [[Luigi's Mansion]] (with the latter available if it has been unlocked). Mario can also appear as an opponent in Stage 11, but only if he hasn't appeared in Stage 8. | |||
===[[All-Star Mode]]=== | |||
In All-Star Mode, Mario is fought in Stage 2 alongside {{SSBB|Luigi}}, {{SSBB|Peach}}, and {{SSBB|Bowser}} on [[Delfino Plaza]], {{SSBB|Mario Circuit}}, [[Mushroomy Kingdom]], or [[Luigi's Mansion]] (with the latter available if it has been unlocked). | |||
===[[Event Match]]es=== | |||
====Solo Events==== | |||
*'''[[Event 1: Two Trouble Kings]]''': Mario must defeat both {{SSBB|Bowser}} and {{SSBB|King Dedede}} on [[Delfino Plaza]]. | |||
*'''[[Event 6: Super Bowser Bros.]]''': The player controls {{SSBB|Bowser}}, who must reach the flagpole in [[Mushroomy Kingdom]] without getting KO'd by three other Marios. | |||
*'''[[Event 10: All-Star Battle Regulars]]''': Mario is one of the opponents fought in this event. All opponents are starters from the original ''[[Super Smash Bros.]]'' game. | |||
*'''[[Event 19: Wario Bros.]]''': The player controls {{SSBB|Wario}} and must defeat Mario and {{SSBB|Luigi}} on the [[Mario Bros.]] stage. | |||
*'''[[Event 41: The FINAL Final Battle]]''': The player must defeat a giant Mario along with {{SSBB|Snake}} and {{SSBB|Sonic}} on [[Final Destination (SSBB)|Final Destination]]. | |||
====Co-Op Events==== | |||
*'''[[Event 1: Two Trouble Kings|Co-Op Event 1: Two Trouble Kings]]''': Mario and {{SSBB|Kirby}} must defeat both {{SSBB|Bowser}} and {{SSBB|King Dedede}} on Delfino Plaza. | |||
*'''[[Co-Op Event 8: All MINE!]]''': {{SSBB|Wario}} and {{SSBB|Bowser}} must collect 2,000 coins together in [[Skyworld]] while fighting against Mario and {{SSBB|Luigi}}. | |||
*'''[[Co-Op Event 17: Sonic and Mario]]''': {{SSBB|Sonic}} and Mario must KO 3 other Sonics and 3 other Marios on the [[Green Hill Zone]] stage. | |||
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Two players select a character and take on the entire roster on [[Battlefield (SSBB)|Battlefield]]. | |||
===[[Congratulations_screen#Super_Smash_Bros._Brawl|Ending Images]]=== | |||
<center> | |||
<gallery> | |||
Mario Congratulations Screen Classic Mode Brawl.png|Classic Mode | |||
Mario Congratulations Screen All-Star Brawl.png|All-Star Mode | |||
</gallery> | |||
</center> | |||
==[[Trophies]]== | ==[[Trophies]]== |