[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Editing Mario (SSBB)/Neutral attack/Hit 1
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
==Overview== | |||
[[ | A very fast jab with average [[reach]] for a jab. It leads well into the [[Mario (SSBB)/Neutral attack 2|second jab]], but has difficulty [[jab cancel]]ling into other moves. Its most potentially useful application is its ability to [[jab lock]] knocked down opponents, which if successful, can lead to a guaranteed [[forward smash]]. | ||
== | ===Post hit data=== | ||
{{ | {|class="wikitable" | ||
|- | |||
!Hitbox||{{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}||{{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}||{{rollover|KO percent with poor DI|The percent the hitbox reaches 5750 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}||{{rollover|KO percent with no DI|The percent the hitbox reaches 6200 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}||{{rollover|KO percent with good DI|The percent the hitbox reaches 6825 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}} | |||
|- | |||
|Arm||853||0||NA||NA||NA | |||
|- | |||
|Body, fist||967||0||NA||NA||NA | |||
|} | |||
==Hitboxes== | ==Hitboxes== | ||
Line 15: | Line 22: | ||
|ks=100 | |ks=100 | ||
|fkv=15 | |fkv=15 | ||
|r= | |r=3.0 | ||
|bn=24 | |bn=24 | ||
|xpos= | |xpos=1.2 | ||
| | |type=Hand | ||
|effect=Normal | |||
|slvl=S | |||
|sfx=Punch | |||
|x1=y | |||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
Line 27: | Line 38: | ||
|ks=100 | |ks=100 | ||
|fkv=10 | |fkv=10 | ||
|r= | |r=2.8 | ||
|bn=22 | |bn=22 | ||
| | |type=Hand | ||
|effect=Normal | |||
|slvl=S | |||
|sfx=Punch | |||
|x1=y | |||
}} | }} | ||
{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
Line 38: | Line 53: | ||
|ks=100 | |ks=100 | ||
|fkv=15 | |fkv=15 | ||
|r= | |r=4.0 | ||
|bn=25 | |bn=25 | ||
|xpos= | |xpos=3.3 | ||
| | |type=Hand | ||
|effect=Normal | |||
|slvl=S | |||
|sfx=Punch | |||
|x1=y | |||
}} | }} | ||
|} | |} | ||
Line 48: | Line 67: | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
! | !Hitbox | ||
|2-3 | |2-3 | ||
|- | |- | ||
! | !Continuation window | ||
| | |7-24 | ||
|- | |||
!Auto-jab | |||
|10 | |||
|- | |- | ||
!Animation length | !Animation length | ||
Line 62: | Line 84: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Blank|c=9}} | ||
{{ | |- | ||
{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=18}} | |||
|} | |||
{{FrameIconLegend|lag=y|hitbox=y|continuable=y}} | {{FrameIconLegend|lag=y|hitbox=y|continuable=y}} | ||
[[Category:Neutral attacks]] | |||
[[Category:Mario]] | |||
[[Category: | |||
[[Category: |