Editing Mario (SSB4)/Up tilt
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[[File:MarioUpTiltSSB4.jpg|270px|right|thumbnail]] | |||
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{{SSB4|Mario}}'s [[up tilt]] is a spinning uppercut performed with Mario's outside hand. | {{SSB4|Mario}}'s [[up tilt]] is a spinning uppercut performed with Mario's outside hand. | ||
This attack knocks enemies upwards very slightly, allowing multiple up-tilts to be chained into each other before the opponent has a chance to escape. It is commonly used after a down-throw | This attack knocks enemies upwards very slightly, allowing multiple up-tilts to be chained into each other before the opponent has a chance to escape. It is commonly used after a down-throw as, at low percents, the down-throw puts enemies in a very good position for an up-tilt. | ||
== | ==Frame Data== | ||
All measurements are in [[Frame|frames]]. | |||
{| class="wikitable" | |||
|- | |||
! [[Hitbox]] IDs !! Startup !! Hitbox lasts for !! Endlag | |||
|- | |||
| 0-2 || 5 || 7 || 8 | |||
| | |||
| | |||
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| | |||
| | |||
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|} | |} | ||
== | ==Hitbox Properties== | ||
{|class="wikitable" | Aside from positioning, the hitboxes have the same properties. | ||
{| class="wikitable sortable" | |||
|- | |- | ||
! | ! Hitbox ID !! Location !! Damage !! Angle !! [[Knockback]] Growth !! Weight-based Knockback !! Base Knockback !! Radius !! Z offset !! Y offset !! X offset !! [[Effect]] !! Odds of Causing [[Tripping]] !! Hitlag Multiplier !! [[Smash directional influence|SDI]] Multiplier !! [[Shield damage|Shield Damage]] | ||
| | |||
|- | |- | ||
| 0 || Unknown || 5.5% || 96° || 130 || 0 || 28 || 3.5 || 0.5 || 0 || 0.2 || [[Normal]] || 0% || 1 || 1 || 0 | |||
| | |||
|- | |- | ||
| 1 || Fist || 5.5% || 96°|| 130 || 0 || 28 || 4.2 || 0 || 0 || 0 || Normal || 0% || 1 || 1 || 0 | |||
| | |- | ||
| 2 || Fist || 5.5% || 96° || 130 || 0 || 28 || 5 || 4 || 0 || 0 || Normal || 0% || 1 || 1 || 0 | |||
|} | |} | ||
==References== | ==References== | ||
[http://opensa.dantarion.com/s4/mastercore2/ Master Core Alpha] | [http://opensa.dantarion.com/s4/mastercore2/ Master Core Alpha] | ||
{{competitive expertise}} | |||
{{MvSubNavMario|g=SSB4}} | {{MvSubNavMario|g=SSB4}} | ||