Editing Mario (SSB4)/Up special/Default

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{{ArticleIcons|ssb4=y}}
{{incomplete}}
{{disambig2|the hitbox visualization in ''Super Smash Bros. 4''|the move itself|Super Jump Punch}}
{{technical data}}
[[File:MarioSuperJumpPunch.gif|270px|thumb|Hitbox visualization of Mario's Super Jump Punch.]]
{{competitive expertise}}
 
==Overview==
==Overview==
Mario's up special move is a rising uppercut known as the [[Super Jump Punch]]. It deals 13% when fresh and if all hits connect. It is Mario's primary [[recovery]] move. Despite the short amount of distance it grants, it can be angled.
Mario's up special move is a rising uppercut known as the [[Super Jump Punch]]. It deals 12% damage if all hits connect and is Mario's primary [[recovery]] move. Despite the short amount of distance it grants, it can be angled.


Due to its speed, this move is commonly used [[out of shield]], as a combo finisher or to net KOs off the upper [[blast line]]. Although the final hit is not very powerful, the fixed knockback of the earlier hits can lead to very early KOs if only the first hit of the move connects near the upper blast zone (especially with [[rage]]).
Due to its speed, this move is commonly used [[out of shield]] or to net KOs off the upper [[blast line]].


==Hitboxes==
==Hitboxes==
Line 14: Line 13:
|id=0
|id=0
|damage=5%
|damage=5%
|sd=0
|angle=70
|angle=70
|bk=0
|bk=0
|ks=100
|ks=0
|fkv=130
|fkv=130
|r=7.0
|r=?
|bn=0
|bn=?
|xpos=5.0
|xpos=?
|ypos=6.0
|ypos=?
|zpos=?
|trip=0
|type=Hand
|type=Hand
|effect=Coin
|effect=Coin
|ff=?
|clang=t
|slvl=M
|slvl=M
|sfx=Coin
|sfx=Coin
Line 30: Line 34:
|id=1
|id=1
|damage=5%
|damage=5%
|sd=0
|angle=90
|angle=90
|bk=0
|bk=0
|ks=100
|ks=0
|fkv=140
|fkv=140
|r=6.0
|r=?
|bn=0
|bn=?
|xpos=9.0
|xpos=?
|ypos=6.0
|ypos=?
|zpos=?
|trip=0
|type=Hand
|type=Hand
|effect=Coin
|effect=Coin
|ff=?
|clang=t
|slvl=M
|slvl=M
|sfx=Coin
|sfx=Coin
Line 47: Line 56:
|id=0
|id=0
|damage=1%
|damage=1%
|sd=0
|angle=74
|angle=74
|bk=0
|bk=0
|ks=100
|ks=0
|fkv=150
|fkv=150
|r=6.0
|r=?
|bn=0
|bn=?
|xpos=4.5
|xpos=?
|ypos=7.0
|ypos=?
|zpos=?
|trip=0
|type=Hand
|type=Hand
|effect=Coin
|effect=Coin
|ff=?
|clang=t
|slvl=M
|slvl=M
|sfx=Coin
|sfx=Coin
Line 63: Line 77:
|id=1
|id=1
|damage=1%
|damage=1%
|sd=0
|angle=90
|angle=90
|bk=0
|bk=0
|ks=100
|ks=0
|fkv=150
|fkv=150
|r=5.0
|r=?
|bn=0
|bn=?
|xpos=8.5
|xpos=?
|ypos=7.0
|ypos=?
|zpos=?
|trip=0
|type=Hand
|type=Hand
|effect=Coin
|effect=Coin
|ff=?
|clang=t
|slvl=M
|slvl=M
|sfx=Coin
|sfx=Coin
}}
}}
{{HitboxTableTitle|Hit 5-6|24}}
{{HitboxTableTitle|Hit 5|24}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|damage=1%
|damage=1%
|sd=0
|angle=365
|angle=365
|bk=0
|bk=0
|ks=100
|ks=0
|fkv=90
|fkv=90
|r=5.5
|r=?
|bn=0
|bn=?
|xpos=4.5
|xpos=?
|ypos=7.0
|ypos=?
|zpos=?
|trip=0
|type=Hand
|type=Hand
|effect=Coin
|effect=Coin
|ff=?
|clang=t
|slvl=M
|slvl=M
|sfx=Coin
|sfx=Coin
Line 96: Line 120:
|id=1
|id=1
|damage=1%
|damage=1%
|sd=0
|angle=365
|angle=365
|bk=0
|bk=0
|ks=100
|ks=0
|fkv=120
|fkv=120
|r=4.2
|r=?
|bn=0
|bn=?
|xpos=8.5
|xpos=?
|ypos=7.0
|ypos=?
|zpos=?
|trip=0
|type=Hand
|type=Hand
|effect=Coin
|effect=Coin
|ff=?
|clang=t
|slvl=M
|slvl=M
|sfx=Coin
|sfx=Coin
}}
}}
{{HitboxTableTitle|Hit 7|24}}
{{HitboxTableTitle|Hit 6|24}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|damage=3%
|damage=3%
|sd=0
|angle=60
|angle=60
|bk=52
|bk=52
|ks=145
|ks=145
|fkv=0
|fkv=0
|r=10.0
|r=?
|bn=0
|bn=?
|xpos=4.5
|xpos=?
|ypos=7.0
|ypos=?
|zpos=?
|trip=0
|type=Hand
|type=Hand
|effect=Coin
|effect=Coin
|ff=?
|clang=t
|slvl=L
|slvl=L
|sfx=Coin 2
|sfx=Coin
}}
{{SSB4HitboxTableRow
|id=1
|damage=3%
|angle=60
|bk=52
|ks=145
|fkv=0
|r=10.0
|bn=0
|xpos=8.5
|ypos=7.0
|type=Hand
|effect=Coin
|slvl=L
|sfx=Coin 2
}}
}}
|}
|}
Line 146: Line 164:
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
! !! Hit 1 !! Hits 2-4 !! Hit 5 !! Hit 6
|-
!Hitboxes
!Hitboxes
|3-6, 7, 8, 9, 10-11, 12-13, 14-15
|3-4||5, 6, 7||9||11
|-
!Intangible
|3-6
|-
!Animation length
|37
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=22}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeE}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=State|c=1|e=LagStateS}}{{FrameStrip|t=State|c=1|e=LagStateE}}{{FrameStrip|t=Lag|c=10}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Vulnerable|c=2}}{{FrameStrip|t=Intangible|c=4}}{{FrameStrip|t=Vulnerable|c=31}}
{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=20}}
{{FrameStripEnd}}
 
===Landing lag===
{|class="wikitable"
!Animation length
|30
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=30}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}}
{{FrameIconLegend|lag=y|state=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}}


{{MvSubNavMario|g=SSB4}}
{{MvSubNavMario}}
[[Category:Mario (SSB4)]]
[[Category:Mario (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Up special moves (SSB4)]]
[[Category:Up special moves (SSB4)]]

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