Editing Mario (SSB4)/Up special/Default
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Latest revision | Your text | ||
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{{ | {{incomplete}} | ||
{{ | {{technical data}} | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
Mario's up special move is a rising uppercut known as the [[Super Jump Punch]]. It deals | Mario's up special move is a rising uppercut known as the [[Super Jump Punch]]. It deals 12% damage if all hits connect and is Mario's primary [[recovery]] move. Despite the short amount of distance it grants, it can be angled. | ||
Due to its speed, this move is commonly used [[out of shield]] | Due to its speed, this move is commonly used [[out of shield]] or to net KOs off the upper [[blast line]]. | ||
==Hitboxes== | ==Hitboxes== | ||
Line 14: | Line 13: | ||
|id=0 | |id=0 | ||
|damage=5% | |damage=5% | ||
|sd=0 | |||
|angle=70 | |angle=70 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=0 | ||
|fkv=130 | |fkv=130 | ||
|r= | |r=? | ||
|bn= | |bn=? | ||
|xpos= | |xpos=? | ||
|ypos= | |ypos=? | ||
|zpos=? | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|ff=? | |||
|clang=t | |||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 30: | Line 34: | ||
|id=1 | |id=1 | ||
|damage=5% | |damage=5% | ||
|sd=0 | |||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=0 | ||
|fkv=140 | |fkv=140 | ||
|r= | |r=? | ||
|bn= | |bn=? | ||
|xpos= | |xpos=? | ||
|ypos= | |ypos=? | ||
|zpos=? | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|ff=? | |||
|clang=t | |||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 47: | Line 56: | ||
|id=0 | |id=0 | ||
|damage=1% | |damage=1% | ||
|sd=0 | |||
|angle=74 | |angle=74 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=0 | ||
|fkv=150 | |fkv=150 | ||
|r= | |r=? | ||
|bn= | |bn=? | ||
|xpos= | |xpos=? | ||
|ypos= | |ypos=? | ||
|zpos=? | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|ff=? | |||
|clang=t | |||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 63: | Line 77: | ||
|id=1 | |id=1 | ||
|damage=1% | |damage=1% | ||
|sd=0 | |||
|angle=90 | |angle=90 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=0 | ||
|fkv=150 | |fkv=150 | ||
|r= | |r=? | ||
|bn= | |bn=? | ||
|xpos= | |xpos=? | ||
|ypos= | |ypos=? | ||
|zpos=? | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|ff=? | |||
|clang=t | |||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
}} | }} | ||
{{HitboxTableTitle|Hit 5 | {{HitboxTableTitle|Hit 5|24}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=1% | |damage=1% | ||
|sd=0 | |||
|angle=365 | |angle=365 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=0 | ||
|fkv=90 | |fkv=90 | ||
|r= | |r=? | ||
|bn= | |bn=? | ||
|xpos= | |xpos=? | ||
|ypos= | |ypos=? | ||
|zpos=? | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|ff=? | |||
|clang=t | |||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
Line 96: | Line 120: | ||
|id=1 | |id=1 | ||
|damage=1% | |damage=1% | ||
|sd=0 | |||
|angle=365 | |angle=365 | ||
|bk=0 | |bk=0 | ||
|ks= | |ks=0 | ||
|fkv=120 | |fkv=120 | ||
|r= | |r=? | ||
|bn= | |bn=? | ||
|xpos= | |xpos=? | ||
|ypos= | |ypos=? | ||
|zpos=? | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|ff=? | |||
|clang=t | |||
|slvl=M | |slvl=M | ||
|sfx=Coin | |sfx=Coin | ||
}} | }} | ||
{{HitboxTableTitle|Hit | {{HitboxTableTitle|Hit 6|24}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=3% | |damage=3% | ||
|sd=0 | |||
|angle=60 | |angle=60 | ||
|bk=52 | |bk=52 | ||
|ks=145 | |ks=145 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=? | ||
|bn= | |bn=? | ||
|xpos= | |xpos=? | ||
|ypos= | |ypos=? | ||
|zpos=? | |||
|trip=0 | |||
|type=Hand | |type=Hand | ||
|effect=Coin | |effect=Coin | ||
|ff=? | |||
|clang=t | |||
|slvl=L | |slvl=L | ||
|sfx=Coin | |sfx=Coin | ||
}} | }} | ||
|} | |} | ||
Line 146: | Line 164: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
! !! Hit 1 !! Hits 2-4 !! Hit 5 !! Hit 6 | |||
|- | |||
!Hitboxes | !Hitboxes | ||
|3-6, 7 | |3-4||5, 6, 7||9||11 | ||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeM}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeE}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=State|c=1|e=LagStateS}}{{FrameStrip|t=State|c=1|e=LagStateE}}{{FrameStrip|t=Lag|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=20}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|state=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}} | ||
{{MvSubNavMario | {{MvSubNavMario}} | ||
[[Category:Mario (SSB4)]] | [[Category:Mario (SSB4)]] | ||
[[Category:Up special moves (SSB4)]] | [[Category:Up special moves (SSB4)]] |