Editing Mario (SSB)

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|rankingJP = 6
|rankingJP = 6
}}
}}
'''Mario''' ({{ja|マリオ|Mario}}, ''Mario'') appears as a [[starter character]] in ''[[Super Smash Bros.]]'' He is considered an "all-around" [[fighter]] (like in most games) due to his relatively balanced attributes, a trait that has carried on with him in subsequent games.
'''Mario''' ({{ja|マリオ|Mario}}, ''Mario'') appears as a [[starter character]] in ''[[Super Smash Bros.]]'' He is considered an "all-around" [[character]] (like in most games) due to his relatively balanced attributes, a trait that has carried on with him in subsequent games.


Mario is voiced by {{s|mariowiki|Charles Martinet}}, who reprises his role from ''Super Mario 64'' through re-purposed voice clips.
Like in his appearances before the game, Mario is voiced by {{s|mariowiki|Charles Martinet}}, albeit via recycled voice clips from ''Super Mario 64'', but low pitched.


Mario ranks 7th on the [[tier list]], in the B tier. As an all-rounder character, Mario generally has a great balance of offensive and defensive capabilities. He has a strong [[combo]] game, including a versatile {{mvsub|Mario|SSB|down aerial}} (that can easily lead into an up aerial to continue the combo, an {{mvsub|Mario|SSB|up smash}} as a finisher, or itself offstage to drag opponents down) and his {{mvsub|Mario|SSB|up tilt}} (which can chain into itself at moderately low to moderate percentages), as well as among the best [[edgeguarding]] abilities, with powerful forward and back aerials that can also [[space]] against opponents easily, down aerial [[meteor smash]] with extremely low [[set knockback]], and a powerful {{mvsub|Mario|SSB|down smash}} that can easily cover [[edge]] options and [[roll]]s. To further compliment his offstage game, he also has one of the few good [[recover]]ies in the game; despite a moderate [[falling speed]] and low [[air speed]], his [[Super Jump Punch]] gains some good distance while being relatively quick, and he also has an additional option in his [[Mario Tornado]], which can even meteor smash a careless edgeguarder on the last hit. Mario has numerous additional tools, including a [[projectile]] in his [[Fireball]], a very powerful finisher in his up smash, and useful [[throw]]s, with his {{mvsub|Mario|SSB|back throw}} being especially powerful.
Mario ranks 7th on the [[tier list]], in the B tier. As an all-rounder character, Mario generally has a great balance of offensive and defensive capabilities. He has a strong [[combo]] game, including a versatile {{mvsub|Mario|SSB|down aerial}} (that can easily lead into an up aerial to continue the combo, an {{mvsub|Mario|SSB|up smash}} as a finisher, or itself offstage to drag opponents down) and his {{mvsub|Mario|SSB|up tilt}} (which can chain into itself at moderately low to moderate percentages), as well as among the best [[edgeguarding]] abilities, with powerful forward and back aerials that can also [[space]] against opponents easily, down aerial [[meteor smash]] with extremely low [[set knockback]], and a powerful {{mvsub|Mario|SSB|down smash}} that can easily cover [[edge]] options and [[roll]]s. To further compliment his offstage game, he also has one of the few good [[recover]]ies in the game; despite a moderate [[falling speed]] and low [[air speed]], his [[Super Jump Punch]] gains some good distance while being relatively quick, and he also has an additional option in his [[Mario Tornado]], which can even meteor smash a careless edgeguarder on the last hit. Mario has numerous additional tools, including a [[projectile]] in his [[Fireball]], a very powerful finisher in his up smash, and useful [[throw]]s, with his {{mvsub|Mario|SSB|back throw}} being especially powerful.
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|dashname=Slide ({{ja|滑り台|Suberidai}})
|dashname=Slide ({{ja|滑り台|Suberidai}})
|dashdmg=12% (clean), 10% (late)
|dashdmg=12% (clean), 10% (late)
|dashdesc=Does a sliding tackle, taken from ''Super Mario 64''. Above average ending lag and not many followup options. If Mario does this move while holding a battering item, he will instead do a body slide, also from ''Super Mario 64''.
|dashdesc=Does a sliding tackle, taken from ''Super Mario 64''. Above average ending lag and not many followup options.
|fsmashangles=3
|fsmashangles=3
|fsmashname=Smash Punch ({{ja|スマッシュパンチ|Sumasshu Panchi}})
|fsmashname=Smash Punch ({{ja|スマッシュパンチ|Sumasshu Panchi}})
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==Trivia==
==Trivia==
*Mario's artwork pose has him holding up a {{s|wikipedia|V sign}}, as he did in several older games such as ''[[Super Mario World]]''; the pose is similar to [[mariowiki:File:SMB2_Mario_V-Sign_Artwork.png|a piece of official artwork]] from ''[[Super Mario Bros. 2]]''.
*Mario's artwork pose has him holding up a {{s|wikipedia|V sign}}, as he did in several older games such as ''[[Super Mario World]]''; the pose very nearly matches [[mariowiki:File:SMB2_Mario_V-Sign_Artwork.png|a piece of official artwork]] from ''[[Super Mario Bros. 2]]''.
*Mario's portrait on the [[character selection screen]] is based [[mariowiki:File:Mario_smiling_SM64_artwork.png|on one of his renders]] from ''{{s|mariowiki|Super Mario 64}}''.
*Mario's portrait on the [[character selection screen]] greatly resembles [[mariowiki:File:Mario_smiling_SM64_artwork.png|an official artwork]] from ''{{s|mariowiki|Super Mario 64}}''.
*Mario is the only character who speaks in one of his victory poses (the line being "Here we go!").
*Mario is the only character who speaks in one of his victory poses (the line being "Here we go!").
*In several images on the Japanese ''Super Smash Bros.'' website, Mario's default costume's overalls seem to have a tint of purple to them, similarly to Luigi's. This was changed in the final game.
*In several images on the Japanese ''Super Smash Bros.'' website, Mario's default costume's overalls seem to have a tint of purple to them, similarly to Luigi's. This was changed in the final game.

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