Editing Mario

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|image = {{tabber|width=265px|title1=Normal|content1=[[File:Mario.png|250px]]|title2=Builder|content2=[[File:Builder Mario.png|250px]]|title3=Wedding|content3=[[File:Wedding Mario.png|250px]]}}
|image = {{tabber|width=265px|title1=Normal|content1=[[File:Mario.png|250px]]|title2=Builder|content2=[[File:Builder Mario.png|250px]]|title3=Wedding|content3=[[File:Wedding Mario.png|250px]]}}
|caption = [[File:MarioSymbol.svg|50px|class=invert-dark]]
|caption = [[File:MarioSymbol.svg|50px|class=invert-dark]]
Official artwork of Mario in his standard outfit with [[Cappy]] from ''{{iw|mariowiki|Super Mario Odyssey}}'', {{iw|mariowiki|Builder Mario}} from ''{{iw|mariowiki|Super Mario Maker}}'', and his wedding outfit from ''Super Mario Odyssey''.
Official artwork of Mario in his standard outfit with [[Cappy]] from ''{{iw|mariowiki|Super Mario Odyssey}}'', {{iw|mariowiki|Builder Mario}} from ''{{iw|mariowiki|Super Mario Maker}}'', and Wedding Mario from ''Super Mario Odyssey''.
|firstgame = ''{{b|Donkey Kong|game}}'' (1981)
|firstgame = ''{{b|Donkey Kong|game}}'' (1981)
|lastappearance = ''{{s|mariowiki|Mario & Luigi: Brothership}}'' (2024)
|lastappearance = ''{{iw|mariowiki|Paper Mario: The Thousand-Year Door|Nintendo Switch}}'' (2024)
|console = Arcade
|console = Arcade
|species = {{iw|mariowiki|Human}}
|species = {{iw|mariowiki|Human}}
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In ''Donkey Kong'', Mario is portrayed as a carpenter whose girlfriend [[Pauline]] (originally "Lady" in Japan) is held captive by the gorilla [[Donkey Kong]] at a construction site. Mario must jump his way over the {{iw|mariowiki|barrel}}s and [[mariowiki:Fire|flames]] Donkey Kong throws at him in order to climb the scaffolding of the construction site and rescue Pauline. After his initial appearance in this pioneering game, Mario, under his proper name for the first time in Japan, was introduced in the sequel ''{{iw|mariowiki|Donkey Kong Junior}}'' — in which he was portrayed as the antagonist — and identified as being of Italian ethnicity by Nintendo's then-president Hiroshi Yamauchi. Then Mario and his newly introduced brother [[Luigi]] starred in the 1983 arcade game ''{{iw|mariowiki|Mario Bros.}}'' as plumbers. Miyamoto's next game was the world-famous ''[[Super Mario Bros.]]'' for the Famicom/NES, the game that single-handedly brought video gaming into the mainstream and made Nintendo a major company in a now-major industry. Many iconic aspects of Mario and his franchise were established: Mario and Luigi now live in the magical [[Mushroom Kingdom]] ruled by Princess "[[Peach]]" Toadstool with her mushroom-like servants known as [[Toad]]s, while the {{iw|mariowiki|Koopa}} King, [[Bowser]], kidnaps the princess, provoking Mario to rescue her. In ''Super Mario Bros.'', Mario bounds across side-scrolling platform stages, jumping on the heads of common enemies like [[Goomba]]s and [[Koopa Troopa]]s to defeat them. He starts out small but can grow to [[mariowiki:Super Mario|double his size]] if he grabs a [[Super Mushroom]], gain the ability to [[mariowiki:Fire Mario|shoot out fireballs]] by grabbing a [[Fire Flower]], and [[mariowiki:Invincible Mario|become invincible]] for a short period of time by grabbing a [[Super Star]]. ''Super Mario Bros.'' became a franchise with these elements lasered into video game iconography, consistent in most future games in the ''Mario'' series.
In ''Donkey Kong'', Mario is portrayed as a carpenter whose girlfriend [[Pauline]] (originally "Lady" in Japan) is held captive by the gorilla [[Donkey Kong]] at a construction site. Mario must jump his way over the {{iw|mariowiki|barrel}}s and [[mariowiki:Fire|flames]] Donkey Kong throws at him in order to climb the scaffolding of the construction site and rescue Pauline. After his initial appearance in this pioneering game, Mario, under his proper name for the first time in Japan, was introduced in the sequel ''{{iw|mariowiki|Donkey Kong Junior}}'' — in which he was portrayed as the antagonist — and identified as being of Italian ethnicity by Nintendo's then-president Hiroshi Yamauchi. Then Mario and his newly introduced brother [[Luigi]] starred in the 1983 arcade game ''{{iw|mariowiki|Mario Bros.}}'' as plumbers. Miyamoto's next game was the world-famous ''[[Super Mario Bros.]]'' for the Famicom/NES, the game that single-handedly brought video gaming into the mainstream and made Nintendo a major company in a now-major industry. Many iconic aspects of Mario and his franchise were established: Mario and Luigi now live in the magical [[Mushroom Kingdom]] ruled by Princess "[[Peach]]" Toadstool with her mushroom-like servants known as [[Toad]]s, while the {{iw|mariowiki|Koopa}} King, [[Bowser]], kidnaps the princess, provoking Mario to rescue her. In ''Super Mario Bros.'', Mario bounds across side-scrolling platform stages, jumping on the heads of common enemies like [[Goomba]]s and [[Koopa Troopa]]s to defeat them. He starts out small but can grow to [[mariowiki:Super Mario|double his size]] if he grabs a [[Super Mushroom]], gain the ability to [[mariowiki:Fire Mario|shoot out fireballs]] by grabbing a [[Fire Flower]], and [[mariowiki:Invincible Mario|become invincible]] for a short period of time by grabbing a [[Super Star]]. ''Super Mario Bros.'' became a franchise with these elements lasered into video game iconography, consistent in most future games in the ''Mario'' series.


For over 30 years afterward, Mario would star in many games for various Nintendo systems. Mario and his accompanying franchise can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. Mario himself is meant to be a character anyone can enjoy playing as and can fit well as a protagonist figure and/or main balanced character in many genres of games. To this end, he is not portrayed as a character that undergoes development like what players would see from a character within an expansive story, but rather a character defined by the player's actions with a few defining traits of his own, such as his cheerfulness, whimsy, desire to help others, and humorous high-pitched Italian accent provided by Charles Martinet. As such, Mario is a semi-silent protagonist, who is sporadically depicted speaking coherent English sentences. In contemporary ''Mario'' games, most of his vocalizations are grunts, yells, and the occasional catchphrase, such as "Mama Mia!", "It's-a me, Mario!" and "Let's-a-go!", although he is shown to speak at length in some spin-off games and official interviews. Likewise, while Mario largely serves as a "everyman" protagonist to fulfill any role as needed to be, he has shown plenty of characterization; for instance, the ending of ''{{iw|mariowiki|Super Mario Odyssey}}'' has Mario comfort his longtime nemesis, Bowser, after Peach rejects both of their marriage proposals, showing him to be a selfless person who sees the best qualities in others. As an everyman character, the optimistic protagonist and the flagship character for both his series and company, Mario is inherently easy for players of his various games to appreciate, and he is usually the most balanced playable character in any game he appears in. While Mario's definitive, Martinet-voiced depiction was codified by ''{{iw|mariowiki|Super Mario 64}}'', to the extent that Martinet's successor {{iw|mariowiki|Kevin Afghani}} would effectively perform impressions of Martinet's voices for Mario (and Luigi), most auxiliary media prior to that game (such as a trio of animated series produced by the now-defunct {{iw|mariowiki|DIC Entertainment}} and [[mariowiki:Super Mario Bros. (film)|the 1993 live-action film]]) provided different portrayals of the iconic plumber, typically as a mild caricature of a working-class Italian-American with a gruff Brooklyn accent, some elements of which were portrayed in [[mariowiki:The Super Mario Bros. Movie|the 2023 animated film]].  
For over 30 years afterward, Mario would star in many games for various Nintendo systems. Mario and his accompanying franchise can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. Mario himself is meant to be a character anyone can enjoy playing as and can fit well as a protagonist figure and/or main balanced character in many genres of games. To this end, he is not portrayed as a character that undergoes development like what players would see from a character within an expansive story, but rather a character defined by the player's actions with a few defining traits of his own, such as his cheerfulness, whimsy, desire to help others, and humorous high-pitched Italian accent provided by Charles Martinet. As such, Mario is a semi-silent protagonist, who is sporadically depicted speaking coherent English sentences. In contemporary ''Mario'' games, most of his vocalizations are grunts, yells, and the occasional catchphrase, such as "Mama Mia!", "It's-a me, Mario!" and "Let's-a-go!", although he is shown to speak at length in some spin-off games and official interviews. Likewise, while Mario largely serves as a "everyman" protagonist to fulfill any role as needed to be, he has shown plenty of characterization; for instance, the ending of ''{{iw|mariowiki|Super Mario Odyssey}}'' has Mario comfort his longtime nemesis, Bowser, after Peach rejects both of their marriage proposals, showing him to be a selfless person who sees the best qualities in others. As an everyman character, the optimistic protagonist and the flagship character for both his series and company, Mario is inherently easy for players of his various games to appreciate, and he is usually the most balanced playable character in any game he appears in. While Mario's definitive, Martinet-voiced depiction was codified by ''{{iw|mariowiki|Super Mario 64}}'', to the extent that Martinet's successor {{iw|mariowiki|Kevin Afghani}} would effectively perform impressions of Martinet's voices for Mario (and Luigi), most auxiliary media prior to that game (such as the [[mariowiki:Super Mario Bros. (film)|live-action film]] and various cartoons produced by {{iw|mariowiki|DIC Entertainment}}) provided different portrayals of the iconic plumber, typically as a mild caricature of a working-class Italian-American with a gruff Brooklyn accent, some elements of which were portrayed in the [[mariowiki:The Super Mario Bros. Movie|2023 animated film]].  


Genres of games in which Mario appears in a playable role include the traditional 2D side-scrolling platformer ''Super Mario Bros.'' and its various sequels; the famed Super NES launch platformer ''[[Super Mario World]]'', which introduced [[Yoshi]] as a trustworthy mount of sorts for Mario; and ''{{iw|mariowiki|New Super Mario Bros.}}'' and its respective sequels, which are revivals of the ''Super Mario Bros.'' series' gameplay. Mario has also had various 3D platforming adventures, such as the seminal ''Super Mario 64'' adventure game launched for the [[Nintendo 64]], followed up by ''{{iw|mariowiki|Super Mario Sunshine}}'' for the [[Nintendo GameCube]], ''{{iw|mariowiki|Super Mario Galaxy}}'' for the [[Wii]], ''{{iw|mariowiki|Super Mario 3D World}}'' for the [[Wii U]], and ''{{iw|mariowiki|Super Mario Odyssey}}'' for the [[Nintendo Switch]]. In addition to each of these games being critical successes, ''64'', the ''Galaxy'' duology and ''Odyssey'' in particular are considered among the greatest and most influential games of all time. Spin-off titles include the ''{{iw|mariowiki|Mario Kart|series}}'' series of power-up and obstacle course-based racing games, a long-running series of multiplayer-based party games named ''{{iw|mariowiki|Mario Party|series}}'', and various series of ''Mario''-themed sports titles, such as ''{{iw|mariowiki|Mario Golf|series}}'' and ''{{iw|mariowiki|Mario Tennis|series}}''. There have even been RPG spinoffs, namely ''{{iw|mariowiki|Super Mario RPG}}'', the ''{{iw|mariowiki|Paper Mario|series}}'' series, and the ''{{iw|mariowiki|Mario & Luigi|series}}'' series. Finally, there is the puzzle-based spin-off game ''{{iw|mariowiki|Dr. Mario|game}}'', which sees Mario use {{iw|mariowiki|Megavitamin}}s, a medicine of his own creation,<ref>"''I have just developed a new vitamin that should be able to take care of it.  I sure hope this stuff works!''" - ''Dr. Mario'' NES instruction booklet, page 3.</ref> to combat {{iw|mariowiki|virus}}es. In addition to being the debut of its [[mariowiki: Dr. Mario (series)|own spin-off series]], this game also saw the eponymous {{iw|mariowiki|Dr. Mario}} become [[Dr. Mario|a playable character]] in the ''Super Smash Bros.'' series.
Genres of games in which Mario appears in a playable role include the traditional 2D side-scrolling platformer ''Super Mario Bros.'' and its various sequels; the famed Super NES launch platformer ''[[Super Mario World]]'', which introduced [[Yoshi]] as a trustworthy mount of sorts for Mario; and ''{{iw|mariowiki|New Super Mario Bros.}}'' and its respective sequels, which are revivals of the ''Super Mario Bros.'' series' gameplay. Mario has also had various 3D platforming adventures, such as the seminal ''Super Mario 64'' adventure game launched for the [[Nintendo 64]], followed up by ''{{iw|mariowiki|Super Mario Sunshine}}'' for the [[Nintendo GameCube]], ''{{iw|mariowiki|Super Mario Galaxy}}'' for the [[Wii]], ''{{iw|mariowiki|Super Mario 3D World}}'' for the [[Wii U]], and ''{{iw|mariowiki|Super Mario Odyssey}}'' for the [[Nintendo Switch]]. In addition to each of these games being critical successes, ''64'', the ''Galaxy'' duology and ''Odyssey'' in particular are considered among the greatest and most influential games of all time. Spin-off titles include the ''{{iw|mariowiki|Mario Kart|series}}'' series of power-up and obstacle course-based racing games, a long-running series of multiplayer-based party games named ''{{iw|mariowiki|Mario Party|series}}'', and various series of ''Mario''-themed sports titles, such as ''{{iw|mariowiki|Mario Golf|series}}'' and ''{{iw|mariowiki|Mario Tennis|series}}''. There have even been RPG spinoffs, namely ''{{iw|mariowiki|Super Mario RPG}}'', the ''{{iw|mariowiki|Paper Mario|series}}'' series, and the ''{{iw|mariowiki|Mario & Luigi|series}}'' series. Finally, there is the puzzle-based spin-off game ''{{iw|mariowiki|Dr. Mario|game}}'', which sees Mario use {{iw|mariowiki|Megavitamin}}s, a medicine of his own creation,<ref>"''I have just developed a new vitamin that should be able to take care of it.  I sure hope this stuff works!''" - ''Dr. Mario'' NES instruction booklet, page 3.</ref> to combat {{iw|mariowiki|virus}}es. In addition to being the debut of its [[mariowiki: Dr. Mario (series)|own spin-off series]], this game also saw the eponymous {{iw|mariowiki|Dr. Mario}} become [[Dr. Mario|a playable character]] in the ''Super Smash Bros.'' series.
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{{Main|Mario (SSB4)}}
{{Main|Mario (SSB4)}}
[[File:Mario SSB4.png|thumb|Mario, as he appears in ''Super Smash Bros. 4''.]]
[[File:Mario SSB4.png|thumb|Mario, as he appears in ''Super Smash Bros. 4''.]]
Mario appears as a playable character in ''Super Smash Bros. 4'', with his return being announced on June 11th, 2013 during the E3 2013 Nintendo Direct.<ref>[http://www.youtube.com/watch?v=xvudMu-5kIU Super Smash Bros. for 3DS/Wii U 1st Trailer]</ref> Mario's design has been updated, as it is now based on his appearances as of ''{{iw|mariowiki|Super Mario 3D Land}}'' and ''{{iw|mariowiki|Super Mario 3D World}}''. Mario's blue and yellow alternate costumes have also been updated, while he has gained two new costumes: the first is from his appearance in ''{{iw|mariowiki|Family Computer Golf: U.S. Course}}'' and ''{{iw|mariowiki|NES Open Tournament Golf}}'', while the second is based on [[Waluigi]]. On a related note, his doctor persona also returns as [[Dr. Mario (SSB4)|a playable character]] for the first time since ''Melee''.
Mario appears as a playable character in ''Super Smash Bros. 4'', with his return being announced on June 11th, 2013 during the E3 2013 Nintendo Direct.<ref>[http://www.youtube.com/watch?v=xvudMu-5kIU Super Smash Bros. for 3DS/Wii U 1st Trailer]</ref> Mario's design has been updated, as it is now based on his appearance as of ''{{iw|mariowiki|Super Mario 3D Land}}'' and ''{{iw|mariowiki|Super Mario 3D World}}''. Mario's blue and yellow alternate costumes have also been updated, while he has gained two new costumes: the first is from his appearance in ''{{iw|mariowiki|Family Computer Golf: U.S. Course}}'' and ''{{iw|mariowiki|NES Open Tournament Golf}}'', while the second is based on [[Waluigi]]. On a related note, his doctor persona also returns as [[Dr. Mario (SSB4)|a playable character]] for the first time since ''Melee''.


Mario is once again touted as a balanced character, but the plethora of significant buffs he received in several areas actually allow him to function effectively as a pressure-oriented character as well. Most notably, direct and indirect changes have not only rejuvenated Mario's once-lost combo game, but also resulted in it becoming the most effective it has ever been.
Mario is once again touted as a balanced character, but the plethora of significant buffs he received in several areas actually allow him to function effectively as a pressure-oriented character as well. Most notably, direct and indirect changes have not only rejuvenated Mario's once-lost combo game, but also resulted in it becoming the most effective it has ever been.
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*Due to the release of ''Super Smash Bros. Ultimate'', Mario's voice actor at the time, Charles Martinet, received a Guinness World Record for most video game voiceover performances as the same character, performing the role 100 times.
*Due to the release of ''Super Smash Bros. Ultimate'', Mario's voice actor at the time, Charles Martinet, received a Guinness World Record for most video game voiceover performances as the same character, performing the role 100 times.
*Despite being a character primarily known for his jumping abilities outside the ''Super Smash Bros.'' series, Mario has below-average jumping abilities in ''SSB'', ''Melee'', and ''Brawl''.
*Despite being a character primarily known for his jumping abilities outside the ''Super Smash Bros.'' series, Mario has below-average jumping abilities in ''SSB'', ''Melee'', and ''Brawl''.
*Despite being able to [[crawl]] in their respective home series, Mario is unable to do so in the ''Super Smash Bros.'' series, a trait he shares with [[Donkey Kong]], [[Pit]], [[Young Link]], and [[Toon Link]].
*Despite being able to [[crawl]] in their respective home series, Mario, [[Donkey Kong]], [[Pit]], [[Young Link]], and [[Toon Link]] are unable to do so in the ''Super Smash Bros.'' series.
*Mario and [[Marth]] are the only characters to have two characters as full clones. In Mario's case, his clones are {{SSB|Luigi}} in ''SSB'', and [[Dr. Mario]] in ''Melee'', ''SSB4'' and ''Ultimate''.
*Mario and [[Marth]] are the only characters to have two characters as full clones. In Mario's case, his clones are {{SSB|Luigi}} in ''SSB'', and [[Dr. Mario]] in ''Melee'', ''SSB4'' and ''Ultimate''.
**As of ''SSB4'', Mario is the only character whose clone is actually himself instead of an entirely different character.
**As of ''SSB4'', Mario is the only character whose clone is actually himself instead of an entirely different character.
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**Both him and [[Donkey Kong]] are the earliest introduced characters at the time of ''SSB''{{'}}s release.
**Both him and [[Donkey Kong]] are the earliest introduced characters at the time of ''SSB''{{'}}s release.
**In ''Ultimate'', while Mario's [[fighter number]] (01) would otherwise suggest him even more strongly to be the game's definitive main character, his status as the ''Super Smash Bros.'' series' mascot has been shared with {{SSBU|Link}} to a noticeable degree such as with advertising ''Ultimate'', presumably due to the latter's popularity expanding thanks to the ''Super Smash Bros.'' series and his own home series' continued critical and commercial success. However, Mario still has noticeably more prominence as evidence with him appearing front & center on the Home Menu icon for ''Ultimate'', appearing as the main fighter on the How to Play video, controls menu, & the Techniques section of the Help menu, where he appears on almost all of the common techniques clips.  
**In ''Ultimate'', while Mario's [[fighter number]] (01) would otherwise suggest him even more strongly to be the game's definitive main character, his status as the ''Super Smash Bros.'' series' mascot has been shared with {{SSBU|Link}} to a noticeable degree such as with advertising ''Ultimate'', presumably due to the latter's popularity expanding thanks to the ''Super Smash Bros.'' series and his own home series' continued critical and commercial success. However, Mario still has noticeably more prominence as evidence with him appearing front & center on the Home Menu icon for ''Ultimate'', appearing as the main fighter on the How to Play video, controls menu, & the Techniques section of the Help menu, where he appears on almost all of the common techniques clips.  
*Mario and [[Pikachu]] are the only members of the "Original 8" to never have been the sole fighters from their respective series.
*Mario and [[Pikachu]] are the only "[[Original 8]]" members to never have been the sole fighters from their respective series.


==References==
==References==

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