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{{ArticleIcons|brawl=y|ssb4 | {{ArticleIcons|brawl=y|ssb4=y}} | ||
{{disambig2|Meta Knight's neutral special move|Luigi's custom down special|Mach Cyclone}} | {{disambig2|Meta Knight's neutral special move|Luigi's custom down special|Mach Cyclone}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Mach Tornado | |name=Mach Tornado | ||
|image=[[File: | |image=[[File:Mach_Tornado_SSB4_WiiU.jpeg|250px|Mach Tornado in {{forwiiu}}.]] | ||
|caption= Mach Tornado in | |caption= Mach Tornado in {{forwiiu}}. | ||
|user=[[Meta Knight]] | |user=[[Meta Knight]] | ||
|universe={{uv|Kirby}} | |universe={{uv|Kirby}} | ||
|interwiki=wikirby | |||
|interwikiname=WiKirby | |||
|interwikipage=Mach Tornado | |||
}} | }} | ||
{{cquote|''Attack by turning into a tornado. Move left and right while spinning.''|cite=''Brawl'' manual description}} | |||
{{cquote|''Spin and strike enemies. Press {{button|3DS|B}} repeatedly to spin longer.''|cite=Description from the {{for3ds}} Foldout}} | |||
'''Mach Tornado''' ({{ja|マッハトルネイド|Mahha Toruneido}}, ''Mach Tornado'') is [[Meta Knight]]'s [[neutral special move]]. When activated, Meta Knight spins at high speed, causing a slight pull on nearby opponents. He slashes them multiple times and traps them. This makes escape via [[directional influence]] difficult. When the Tornado is finished, the last hit dealt causes slightly more than moderate [[knockback]], but can be very dangerous if used near the top of the screen as Meta Knight could [[self-destruct]] if he cannot touch stage edges in his helpless state when off stage or with the addition of being put helpless, can be [[punish]]ed. Mach Tornado can be controlled by pressing left or right to move in that direction, and going upwards is done by pressing the button for a special move rapidly, which also extends the amount of time Meta Knight spins. | |||
This move can be used for [[recovery]] as well. It gains great horizontal distance on top of some vertical distance, especially if Meta Knight jumps before using the move. It also has near instantaneous start-up lag, and with multiple large hitboxes that can [[priority|clash]] with ground and aerial hitboxes, it provides great protection to Meta Knight. As a result, it is arguably one of the best recovery options in ''Brawl''. However, something to note is that Meta Knight will bounce off of [[edge]]s rather than grabbing them if he hits them while he is in the tornado. He also cannot grab edges during the first few frames of his [[helpless]] animation out of the tornado. Meta Knight receives 20% additional knockback if he is hit out of Mach Tornado. | |||
Mach Tornado can also go through and cancel most [[projectile]]s it hits, save for projectiles with [[transcendent priority]] and those with hitboxes that deal 10% or more (as they deal too much damage to be clanged with by Mach Tornado's hitboxes). | |||
In ''Smash 4'', Mach Tornado is still a highly damaging move and difficult to escape from, but the move lasts considerably shorter unless the player button mashes. It has a more limited use as a recovery because of nerfs to its momentum, traveling a much shorter distance horizontally and gaining almost no vertical height. The hitbox placements are also arguably worse with more ending lag, thus preventing it from being a solid invincibility option and making it easier to punish. | |||
Aesthetically, Meta Knight surrounds himself in a dense yellow tornado that covers a majority of him; in ''Smash 4'' however, he is merely covered by yellow winds. | |||
==Customization== | ==Customization== | ||
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{{CustomSet|MetaKnight|Neutral|name1=Mach Tornado|desc1=Twirl and hit enemies multiple times. Press repeatedly to increase spin.|name2=Entangling Tornado|desc2=Pull enemies in, and then hit them straight up into the air.|name3=Dreadful Tornado|desc3=A more powerful Mach Tornado, but the amount of spins can't be increased.}} | {{CustomSet|MetaKnight|Neutral|name1=Mach Tornado|desc1=Twirl and hit enemies multiple times. Press repeatedly to increase spin.|name2=Entangling Tornado|desc2=Pull enemies in, and then hit them straight up into the air.|name3=Dreadful Tornado|desc3=A more powerful Mach Tornado, but the amount of spins can't be increased.}} | ||
# '''Mach Tornado''': Default. | # '''Mach Tornado''': Default. | ||
# '''Entangling Tornado''': Pulls in enemies and deals a more powerful single hit with a more vertical knockback angle, but it does only 9% damage and has less horizontal control in the air. | # '''Entangling Tornado''': Pulls in enemies and deals a more powerful single hit with a more vertical knockback angle, but it does only 9% damage and has less horizontal control in the air. | ||
# '''Dreadful Tornado''': More damage per hit, but it cannot be extended by mashing the button, giving it less overall damage potential (21% → 13%), and it has more ending lag. However, its knockback is significantly stronger and KOs from center stage around 135%. | # '''Dreadful Tornado''': More damage per hit, but it cannot be extended by mashing the button, giving it less overall damage potential (21% → 13%), and it has more ending lag. However, its knockback is significantly stronger and KOs from center stage around 135%. | ||
<gallery> | <gallery> | ||
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==Origin== | ==Origin== | ||
[[ | Control-wise, this move is like [[Kirby]]'s "Tornado" ability that appears in many of the [[Kirby (universe)|''Kirby'' games]]. Holding B will make him gain height. Meta Knight first used it in ''[[Kirby Super Star]]'', where he transformed into a yellow tornado to attack. In the actual ''Kirby'' games, Mach Tornado refers to an attack that he (and Dark Meta Knight) uses where he flies to the side of the screen and launches a gigantic tornado towards the other side of the screen by charging and then stabbing his sword to the ground. ''Kirby: Planet Robobot'' also names his variant of the airborne Twister Slash technique Mach Tornado, though his grounded version features the yellow trail commonly associated with the move. | ||
''Kirby: Planet Robobot'' also names his variant of the airborne Twister Slash technique Mach Tornado, though his grounded version features the yellow trail commonly associated with the move. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
MachTornadoOrigin.png|The Tornado ability as seen in ''Kirby's Adventure''. | |||
Machtornado.jpg|Mach Tornado in ''Brawl''. | Machtornado.jpg|Mach Tornado in ''Brawl''. | ||
Mach Tornado SSB4.jpg|Mach Tornado in {{for3ds}} | Mach Tornado SSB4.jpg|Mach Tornado in {{for3ds}} | ||
</gallery> | |||
Meta Knight | |||
==Trivia== | |||
* In ''Kirby Super Star Ultra'', Meta Knight had his own mode where he went through various levels from the other sub-games called ''Meta Knightmare Ultra''. In it, he could absorb energy by defeating enemies, and when he had enough power, he could perform special techniques. One of them was also called Mach Tornado, but instead of being a small tornado, it was a Final Smash-esque screen clearing attack. Since ''Kirby Super Star Ultra'' was released after ''Brawl'', it's likely that the move was named after Meta Knight's neutral special. | |||
== | ==See Also== | ||
*[[Meta Knight (SSBB)/Neutral special|Meta Knight's neutral special in ''Brawl'']] | |||
==External links== | ==External links== | ||
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{{Special Moves|char=Meta Knight}} | {{Special Moves|char=Meta Knight}} | ||
[[Category:Kirby universe]] | [[Category:Kirby universe]] | ||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] | ||
[[Category:Meta Knight]] | [[Category:Meta Knight]] | ||