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{{ArticleIcons|ssb4= | {{ArticleIcons|ssb4=yes}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Luma Shot | |name=Luma Shot | ||
|image=[[File: | |image=[[File:Smash.4_-_Rose_and_Luma.jpg|300px]] | ||
|caption=Rosalina shooting Luma | |caption=Rosalina shooting Luma out. | ||
|user= | |user={{SSB4|Rosalina & Luma}} | ||
|universe={{uv|Mario}} | |universe=''{{uv|Mario}}'' | ||
}} | }} | ||
'''Luma Shot''' ({{ja|チコシュート}}, ''Chiko Shoot'') is {{SSB4|Rosalina & Luma}}'s [[neutral special move]] in ''[[Super Smash Bros. 4]]''. | |||
==Overview== | |||
This move has multiple functions upon use. When Luma is paired up with Rosalina, the move becomes a [[charge|chargeable]] move that shoots Luma out varying distances. The distance and speed that Luma travels out depends on how much the move is charged. Any opponent that Luma comes in contact with is damaged and knocked back. The amount of damage inflicted varies depending on how far Luma has traveled and how long the move has been charged. When Luma hits someone, it will stop traveling. | |||
When Luma is away from Rosalina, Rosalina will wave her wand in the air in front of her. This will call Luma back to Rosalina, and then the move will cycle back to being a chargeable shot. | |||
If no Luma is in play, Rosalina will wave her wand, but to no effect. | |||
It should also be noted that Luma operates like a projectile upon being shot. As a result, moves such as [[Reflector]], [[Nayru's Love]], and [[Guardian Orbitars]] can reflect Luma right back at Rosalina, damaging her as a result. However, Luma is unaffected by [[PSI Magnet]], [[Gravitational Pull]], and [[ | It should also be noted that Luma operates like a projectile upon being shot. As a result, moves such as [[Reflector]], [[Nayru's Love]], and [[Guardian Orbitars]] can reflect Luma right back at Rosalina, damaging her as a result. However, Luma is unaffected by [[PSI Magnet]], [[Gravitational Pull]], and [[Oil Panic]]. | ||
{{SSB4|Kirby}} can use the Luma Shot via [[Inhale|copying]] Rosalina, which spawns a Luma that immediately disappears after it is projected away. | |||
===Stages=== | ===Stages=== | ||
Luma Shot has | Luma Shot has 5 different stages of damage and travel distance based on how much the move is charged. Each stage travels one character length more than the last stage. The initial stage travels half of the length of Final Destination, while a fully charged shot will make Luma shoot out 3/4 the full length of Final Destination. | ||
{|border="1" class="wikitable sortable" | {|border="1" class="wikitable sortable" | ||
|-valign="top" | |-valign="top" | ||
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==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations: | ||
{{CustomSet|Rosalina|Neutral|name1=Luma Shot|desc1 | {{CustomSet|Rosalina|Neutral|name1=Luma Shot|desc1=Fling Luma forward. Press the button again to call Luma back. This attack can be charged.|name2=Luma Warp|desc2=Warp Luma forward. What this move lacks in attacking power it makes up for in sheer speed.|name3=Power Luma Shot|desc3=Send Luma spinning forward like a drill. He travels slowly but has serious power.}} | ||
# '''Luma Shot''': Default. | # '''Luma Shot''': Default. | ||
# '''Luma Warp''': Rosalina instantly teleports Luma away from her. The distance that Luma reaches away is the length of the standard variation's first stage. This move lacks all of the standard variant's attacking versatility in exchange for extreme speed of the move, allowing Rosalina to shoot Luma out to perform combos successively. An opponent is inflicted 1% damage and will flinch when Luma teleports directly on them. | # '''Luma Warp''': Rosalina instantly teleports Luma away from her. The distance that Luma reaches away is the length of the standard variation's first stage. This move lacks all of the standard variant's attacking versatility in exchange for extreme speed of the move, allowing Rosalina to shoot Luma out to perform combos successively. An opponent is inflicted 1% damage and will flinch when Luma teleports directly on them. | ||
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<gallery> | <gallery> | ||
Lumashotcustom1.JPG|Luma Warp in {{for3ds}}. | File:Lumashotcustom1.JPG|Luma Warp in {{for3ds}}. | ||
Lumashotcustom2.JPG|Power Luma Shot in {{for3ds}}. | File:Lumashotcustom2.JPG|Power Luma Shot in {{for3ds}}. | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
Near the beginning of ''{{s|mariowiki|Super Mario Galaxy}}'' | Near the beginning of ''{{s|mariowiki|Super Mario Galaxy}}'', Rosalina uses her wand to summon a Luma for [[Mario|Player 1]] to use. The summoning aspect of Luma Shot is a reference to this cut scene. In [[mariowiki:Super Mario Galaxy 2|the sequel]], a second player can [[mariowiki:Co-Star Luma|control an additional Luma]]. The second Luma can both stun and defeat enemies from a short distance. | ||
<youtube>2lny0dzU-JI</youtube> | |||
<youtube>0myFtVgxUb0</youtube> | |||
{{Special Moves|char=Rosalina}} | {{Special Moves|char=Rosalina|game=SSB4}} | ||
[[Category:Mario universe]] | [[Category:Mario universe]] | ||
[[Category:Rosalina]] | [[Category:Rosalina]] | ||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] | ||