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Editing Luigi (SSBU)/Side special

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Without a misfire, the move's true base damage is specified in its parameters, and ranges from 6% to 21% based on charge. More specifically, its base damage is equal to <code>6 + 15 * (charge frames / 90)</code>. A [[smash special move|smash input]] causes the move to start off with 20 charge frames.
Without a misfire, the move's true base damage is specified in its parameters, and ranges from 6% to 21% based on charge. More specifically, its base damage is equal to <code>6 + 15 * (charge frames / 90)</code>. A [[smash special move|smash input]] causes the move to start off with 20 charge frames.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Regular (early)|50}}
{{HitboxTableTitle|Regular|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|type=Head
|type=Head
|effect=Flame
|effect=Flame
|sfx=Fire
|sfx=Burn
|hitbits=No floor
|hitbits=No floor
|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Regular (late)|50}}
{{HitboxTableTitle|Misfire|50}}
{{UltimateHitboxTableRow
|id=0
|damage=10.0%
|sd=4.0
|angle=361
|af=1
|bk=30
|ks=80
|fkv=0
|r=4.8
|bn=neck
|xpos=1.0
|ypos=0.0
|zpos=0.0
|ff=1.2
|type=Head
|effect=Flame
|sfx=Fire
|slvl=M
}}
{{HitboxTableTitle|Misfire (early)|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|type=Head
|type=Head
|effect=Flame
|effect=Flame
|sfx=Fire
|sfx=Burn
|slvl=M
|slvl=M
|hitbits=No floor
|hitbits=No floor
}}
{{HitboxTableTitle|Misfire (late)|50}}
{{UltimateHitboxTableRow
|id=0
|damage=25.0%
|sd=4.0
|angle=361
|af=1
|bk=20
|ks=100
|fkv=0
|r=5.5
|bn=neck
|xpos=0.0
|ypos=0.0
|zpos=0.0
|ff=1.2
|type=Head
|effect=Flame
|sfx=Fire
|slvl=M
}}
}}
|}
|}
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==Timing==
==Timing==
===Missile===
===Missile===
The move allows Luigi to land starting from frame 31 onward, skipping its remaining active frames in the process; when used on flat ground, Luigi usually lands on frame 55, allowing it to be interrupted on frame 95. Likewise, it skips to frame 61 upon hitting an opponent, or a wall if Luigi does not get stuck on it. [[Jostling]] is also disabled from frame 22 onward.
The move allows Luigi to land starting from frame 35 onward, skipping its remaining active frames in the process; when used on flat ground, Luigi usually lands on frame 55, allowing it to be interrupted on frame 95. Likewise, it skips to frame 61 upon hitting an opponent, or a wall if Luigi does not get stuck on it. [[Jostling]] is also disabled from frame 22 onward.
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charges between
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|18-22
|18-22
|-
|-
!Hitboxes (regular; early, late)
!Hitboxes
|22-24, 25-60
|22-60
|-
!Hitboxes (misfire; early, late)
|22-27, 28-60
|-
|-
!Interruptible (grounded)
!Interruptible (grounded)
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{{FrameStripStart}}
{{FrameStripStart}}
!Grounded, regular&nbsp;{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=36|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=39}}
!Grounded&nbsp;{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=39}}{{FrameStrip|t=Lag|c=39}}
|-
|-
!Aerial, regular&nbsp;{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=36|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=5}}{{FrameStrip|t=Blank|c=15}}
!Aerial&nbsp;{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=39}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=5}}{{FrameStrip|t=Blank|c=15}}
|-
!Grounded, misfire&nbsp;{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=6|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=33|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=39}}
|-
!Aerial, misfire&nbsp;{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=4|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=6|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=33|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=5}}{{FrameStrip|t=Blank|c=15}}
|-
|-
!Luigi&nbsp;{{FrameStrip|t=Vulnerable|c=17}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c=77}}
!Luigi&nbsp;{{FrameStrip|t=Vulnerable|c=17}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c=77}}
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|0.1
|0.1
|}
|}
==Trivia==
*The scripts for the regular version of the move have a ledge grab window for both sides set to activate from frame 39 onward. However, for unknown reasons, it does not actually take effect in-game.


{{MvSubNavLuigi|g=SSBU}}
{{MvSubNavLuigi|g=SSBU}}

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