Editing Luigi (SSBB)
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|game=SSBB | |game=SSBB | ||
|neutralcount=3 | |neutralcount=3 | ||
|neutralname= | |neutralname= | ||
|neutral1dmg=3% | |neutral1dmg=3% | ||
|neutral2dmg=2% | |neutral2dmg=2% | ||
|neutral3dmg=5% | |neutral3dmg=5% | ||
|neutraldesc=Performs a one-two combo and then turns, performing a hip thrust. The first hit is extremely quick and can be [[jab cancel]]ed, most notably into a Fire Jump Punch. | |neutraldesc=Performs a one-two combo and then turns, performing a hip thrust. The first hit is extremely quick and can be [[jab cancel]]ed, most notably into a Fire Jump Punch. | ||
|ftiltname= | |ftiltname= | ||
|ftiltdmg=10% | |ftiltdmg=10% | ||
|ftiltdesc=Luigi performs a reverse roundhouse kick. This move can be angled, with the downward angled version providing extremely weak [[set knockback]]. KOs at 185% at the center of Final Destination when angled up. | |ftiltdesc=Luigi performs a reverse roundhouse kick. This move can be angled, with the downward angled version providing extremely weak [[set knockback]]. KOs at 185% at the center of Final Destination when angled up. | ||
|utiltname= | |utiltname= | ||
|utiltdmg=9% | |utiltdmg=9% | ||
|utiltdesc=Luigi swipes over his head with his fist. It is great for juggling and it can KO at 129%. | |utiltdesc=Luigi swipes over his head with his fist. It is great for juggling and it can KO at 129%. | ||
|dtiltname= | |dtiltname= | ||
|dtiltdmg=9% | |dtiltdmg=9% | ||
|dtiltdesc=Luigi does a tripping kick for minimal damage. Acts as a meteor smash, but the largest hitbox (Luigi's foot) only does this to grounded opponents. The other two (smaller) hitboxes (the leg portion) are much more difficult to connect with. Very weak knockback, not KOing until around 500%. | |dtiltdesc=Luigi does a tripping kick for minimal damage. Acts as a meteor smash, but the largest hitbox (Luigi's foot) only does this to grounded opponents. The other two (smaller) hitboxes (the leg portion) are much more difficult to connect with. Very weak knockback, not KOing until around 500%. | ||
|dashname= | |dashname= | ||
|dashdmg=1% (hits 1-6), 2% (hit 7) | |dashdmg=1% (hits 1-6), 2% (hit 7) | ||
|dashdesc=Luigi flails his fists as he slows to a stop. The last hit has more knockback than Melee. | |dashdesc=Luigi flails his fists as he slows to a stop. The last hit has more knockback than Melee. | ||
|fsmashangles=3 | |fsmashangles=3 | ||
|fsmashname= | |fsmashname= | ||
|fsmashupdmg={{ChargedSmashDmgSSBB|15}} | |fsmashupdmg={{ChargedSmashDmgSSBB|15}} | ||
|fsmashsidedmg={{ChargedSmashDmgSSBB|14}} | |fsmashsidedmg={{ChargedSmashDmgSSBB|14}} | ||
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|usmashdmg={{ChargedSmashDmgSSBB|15}} (head), {{ChargedSmashDmgSSBB|12}} (body) | |usmashdmg={{ChargedSmashDmgSSBB|15}} (head), {{ChargedSmashDmgSSBB|12}} (body) | ||
|usmashdesc=Luigi does an upwards headbutt similar to Mario's up smash, but with higher knockback and sending foes on a more diagonal trajectory behind him. Can slide if dashes and few frames after charge it, which slides slower than Mario, but slides farther. Luigi's head is intangible while the hitboxes are active. The sweetspot KOs at 106% uncharged, and as early as 68% when fully charged. | |usmashdesc=Luigi does an upwards headbutt similar to Mario's up smash, but with higher knockback and sending foes on a more diagonal trajectory behind him. Can slide if dashes and few frames after charge it, which slides slower than Mario, but slides farther. Luigi's head is intangible while the hitboxes are active. The sweetspot KOs at 106% uncharged, and as early as 68% when fully charged. | ||
|dsmashname= | |dsmashname= | ||
|dsmashdmg={{ChargedSmashDmgSSBB|16}} (feet), {{ChargedSmashDmgSSBB|17}} (legs) | |dsmashdmg={{ChargedSmashDmgSSBB|16}} (feet), {{ChargedSmashDmgSSBB|17}} (legs) | ||
|dsmashdesc=Luigi does a twisting breakdancing sweepkick with decent vertical knockback that pulls victim behind him if sweetspotted (the first hit). KOs at 122% when uncharged and 69% when fully charged with the legs. | |dsmashdesc=Luigi does a twisting breakdancing sweepkick with decent vertical knockback that pulls victim behind him if sweetspotted (the first hit). KOs at 122% when uncharged and 69% when fully charged with the legs. | ||
|nairname= | |nairname= | ||
|nairdmg=14% (clean), 6% (late) | |nairdmg=14% (clean), 6% (late) | ||
|nairdesc=Luigi does a [[sex kick]] that has great vertical knockback. Hits on frame 3, allowing to be an excellent combo breaker due to its almost instantaneous start-up which can break some [[chain throws]], like {{SSBB|Falco}} and [[Pikachu (SSBB)|Pikachu's]] chain throws. Unusually for a sex kick, it has purely vertical knockback. It is Luigi's most powerful aerial, capable of KOing at 118% from the ground, and it is one of the strongest [[sex kick]]s in the game. | |nairdesc=Luigi does a [[sex kick]] that has great vertical knockback. Hits on frame 3, allowing to be an excellent combo breaker due to its almost instantaneous start-up which can break some [[chain throws]], like {{SSBB|Falco}} and [[Pikachu (SSBB)|Pikachu's]] chain throws. Unusually for a sex kick, it has purely vertical knockback. It is Luigi's most powerful aerial, capable of KOing at 118% from the ground, and it is one of the strongest [[sex kick]]s in the game. | ||
|fairname= | |fairname= | ||
|fairdmg=10% | |fairdmg=10% | ||
|fairdesc=Luigi performs a quick knifehand chop that has below average horizontal knockback and can be used in succession due to it having low start up and very little ending lag. This is Luigi's fastest aerial, duration-wise. However, this attack cannot KO until opponent is at around 150%, unless edgeguarding. | |fairdesc=Luigi performs a quick knifehand chop that has below average horizontal knockback and can be used in succession due to it having low start up and very little ending lag. This is Luigi's fastest aerial, duration-wise. However, this attack cannot KO until opponent is at around 150%, unless edgeguarding. | ||
|bairname= | |bairname= | ||
|bairdmg=12% (clean), 8% (late) | |bairdmg=12% (clean), 8% (late) | ||
|bairdesc=Luigi performs a backwards dropkick similar to Mario's, and with similar knockback. Similar to his forward aerial in the original ''Super Smash Bros.'' KOs at 113% at the ledge and 153% from the center of Final Destination. | |bairdesc=Luigi performs a backwards dropkick similar to Mario's, and with similar knockback. Similar to his forward aerial in the original ''Super Smash Bros.'' KOs at 113% at the ledge and 153% from the center of Final Destination. | ||
|uairname= | |uairname= | ||
|uairdmg=13% (clean), 7% (late) | |uairdmg=13% (clean), 7% (late) | ||
|uairdesc=Luigi does a flip kick that is great for juggling due to its speed and vertical knockback. Like his other aerials, it has almost no start-up and ending lag. It has more vertical knockback than Mario's up aerial and can KO vertically at 171% from the ground and horizontally at 143% from the ledge. | |uairdesc=Luigi does a flip kick that is great for juggling due to its speed and vertical knockback. Like his other aerials, it has almost no start-up and ending lag. It has more vertical knockback than Mario's up aerial and can KO vertically at 171% from the ground and horizontally at 143% from the ledge. | ||
|dairname= | |dairname= | ||
|dairdmg=11% | |dairdmg=11% | ||
|dairdesc=Luigi does a quick downwards corkscrew dropkick. It usually has average horizontal knockback, but one of the hitboxes is a [[meteor smash]] - it's rather difficult to hit with this part of the attack. The hitbox's largest portion is just off of Luigi's right hip/below his right elbow. If hit with the wrong hitbox, this attack cannot KO until the opponent is at around 150%, unless [[edgeguarding]]. | |dairdesc=Luigi does a quick downwards corkscrew dropkick. It usually has average horizontal knockback, but one of the hitboxes is a [[meteor smash]] - it's rather difficult to hit with this part of the attack. The hitbox's largest portion is just off of Luigi's right hip/below his right elbow. If hit with the wrong hitbox, this attack cannot KO until the opponent is at around 150%, unless [[edgeguarding]]. | ||
|grabname= | |grabname= | ||
|grabdesc=Luigi's grab range is short. | |grabdesc=Luigi's grab range is short. | ||
|pummelname= | |pummelname= | ||
|pummeldmg=3% | |pummeldmg=3% | ||
|pummeldesc=Luigi headbutts the opponent. A slow pummel. | |pummeldesc=Luigi headbutts the opponent. A slow pummel. | ||
|fthrowname= | |fthrowname= | ||
|fthrowdmg=9% | |fthrowdmg=9% | ||
|fthrowdesc=Luigi spins once with his victim and throws them forward. Below average knockback scaling for a throw, KOing at 166% at the ledge, and lacking KO power from further away. | |fthrowdesc=Luigi spins once with his victim and throws them forward. Below average knockback scaling for a throw, KOing at 166% at the ledge, and lacking KO power from further away. | ||
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|bthrowdmg=12% (throw), 8% (collateral) | |bthrowdmg=12% (throw), 8% (collateral) | ||
|bthrowdesc=Luigi spins three times and throws the target behind him, reminiscent of Mario throwing Bowser in ''Super Mario 64''. This is one of the strongest throws in the game, being capable of KOing Mario as early as 71% at the ledge, potentially being stronger than Ness, and at 157% from the center of Final Destination. But being such a slow throw causes it to be very easy to DI however. | |bthrowdesc=Luigi spins three times and throws the target behind him, reminiscent of Mario throwing Bowser in ''Super Mario 64''. This is one of the strongest throws in the game, being capable of KOing Mario as early as 71% at the ledge, potentially being stronger than Ness, and at 157% from the center of Final Destination. But being such a slow throw causes it to be very easy to DI however. | ||
|uthrowname= | |uthrowname= | ||
|uthrowdmg=8% | |uthrowdmg=8% | ||
|uthrowdesc=Luigi tosses the enemy upward. It can KO at around 188%. | |uthrowdesc=Luigi tosses the enemy upward. It can KO at around 188%. | ||
|dthrowname= | |dthrowname= | ||
|dthrowdmg=6% | |dthrowdmg=6% | ||
|dthrowdesc=Luigi slams his opponent onto the ground. | |dthrowdesc=Luigi slams his opponent onto the ground. |