Editing Luigi (SSBB)/Hitboxes

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{{ArticleIcons|ssbb=y}}
{| class="messagebox" style="background:#ffffff;border:solid #7f7f7f 2px;text-align:center;"
{{incomplete|not everything is yet animated}}
 
==Hitboxes==
{|class="wikitable sortable"
!Move
!Name
!Hitbox
|-
|-
|Neutral attack 1||Jab||[[File:LuigiJab1SSBB.gif|300px]]
|width="50px"|[[Image:Hitbox Article.png|50px]]
|'''This is a hitbox repository.'''<br>It is currently incomplete.
|width="50px"|[[Image:Hitbox Article.png|50px]]
|-
|-
|Neutral attack 2||Straight||[[File:LuigiJab2SSBB.gif|300px]]
|colspan="3"|Click on any image to view full size.
|}
 
{|class="wikitable collapsible collapsed" align="center" style="text-align:center"
!colspan="9"|Color Legend
|-
|-
|Neutral attack 3||Rump Thrust||[[File:LuigiJab3SSBB.gif|300px]]
!colspan="7"|Types!!colspan="2"|Effects
|-
|-
|Forward tilt||Middle Kick||[[File:LuigiFTiltSSBB.gif|300px]]
|style="background:#cfcfcf"|{{AttackType|type=Typeless}}
|style="background:#ff7f7f"|{{AttackType|type=Head}}
|style="background:#dfaf7f"|{{AttackType|type=Butt}}
|style="background:#ffff7f"|{{AttackType|type=Hand}}
|style="background:#ffbf7f"|{{AttackType|type=Foot}}
|style="background:#ff7fff"|{{AttackType|type=Throwing}}
|style="background:#bfff7f"|{{AttackType|type=Spin}}
|style="background:#d7d7bf"|{{AttackType|effect=Normal}}
|style="background:#ff9f7f"|{{AttackType|effect=Flame}}
|-
|-
|Forward tilt (angled up)||Middle Kick||[[File:LuigiFTiltUpSSBB.gif|300px]]
|style="background:#9f9f9f"|Typeless
|-
|style="background:#ff0000"|Head
|Forward tilt (angled down)||Middle Kick||[[File:LuigiFTiltDownSSBB.gif|300px]]
|style="background:#bf5f00"|Butt
|-
|style="background:#ffff00"|Hand
|Up tilt||Cat Punch||[[File:LuigiUTiltSSBB.gif|300px]]
|style="background:#ff7f00"|Foot
|-
|style="background:#ff00ff"|Throwing
|Down tilt||Heel Kick||[[File:LuigiDTiltSSBB.gif|300px]]
|style="background:#7fff00"|Spin
|-
|style="background:#afaf7f"|Normal
|Dash attack||Flurry Punches||[[File:LuigiDashAttackSSBB.gif|300px]]
|style="background:#ff3f00"|Flame
|-
|}
|Forward smash||Hell Thrust||[[File:LuigiFSmashSSBB.gif|300px]]
 
{|class="wikitable" align="center" style="text-align:center"
|-
|-
|Forward smash (angled up)||Hell Thrust||[[File:LuigiFSmashUpSSBB.gif|300px]]
!colspan="7"|Luigi's Hitboxes
|-
|-
|Forward smash (angled down)||Hell Thrust||[[File:LuigiFSmashDownSSBB.gif|300px]]
|Neutral<br>Punch/Punch/Butt||colspan="2"|[[Image:LuigiSSBBNeutral(hit1).png|200px]]<br>Hit 1||colspan="2"|[[Image:LuigiSSBBNeutral(hit2).png|200px]]<br>Hit 2||colspan="2"|[[Image:LuigiSSBBNeutral(hit3).png|200px]]<br>Hit 3
|-
|-
|Up smash||Lead Headbutt||[[File:LuigiUSmashSSBB.gif|300px]]
|F-Tilt<br>Power Kick||colspan="2"|[[Image:LuigiSSBBFTilt(angledup).png|200px]]<br>Angled up||colspan="2"|[[Image:LuigiSSBBFTilt(angledside).png|200px]]<br>Angled side||colspan="2"|[[Image:LuigiSSBBFTilt(angleddown).png|200px]]<br>Angled down
|-
|-
|Down smash||Double Kick||[[File:LuigiDSmashSSBB.gif|300px]]
|U-Tilt<br>Upper Swipe||colspan="2"|[[Image:LuigiSSBBUTilt(start).png|200px]]||colspan="2"|[[Image:LuigiSSBBUTilt(mid).png|200px]]||colspan="2"|[[Image:LuigiSSBBUTilt(end).png|200px]]
|-
|-
|Neutral aerial||Luigi Kick||[[File:LuigiSSBBNair(clean).png|300px]]<br>[[File:LuigiSSBBNair(late).png|300px]]
|D-Tilt<br>Crouch Kick||colspan="3"|[[Image:LuigiSSBBDTilt(grounded).png|200px]]<br>On grounded opponents||colspan="3"|[[Image:LuigiSSBBDTilt(aerial).png|200px]]<br>On aerial opponents
|-
|-
|Forward aerial||Crown Chop||[[File:LuigiFAirSSBB.gif|300px]]
|Dash<br>Frenzy Punches||colspan="3"|[[Image:LuigiSSBBDash(hits1-6).png|200px]]<br>Hits 1-6||colspan="3"|[[Image:LuigiSSBBDash(hit7).png|200px]]<br>Hit 7
|-
|-
|Back aerial||Rear Drop Kick||[[File:LuigiSSBBBair(clean).png|300px]]<br>[[File:LuigiSSBBBair(late).png|300px]]
|U-Smash<br>Head Snap||colspan="2"|[[Image:LuigiSSBBUSmash(start).png|200px]]||colspan="2"|[[Image:LuigiSSBBUSmash(mid).png|200px]]||colspan="2"|[[Image:LuigiSSBBUSmash(end).png|200px]]
|-
|-
|Up aerial||Air Slash||[[File:LuigiUAirSSBB.gif|300px]]
|D-Smash<br>Breakdance Kick||colspan="3"|[[Image:LuigiSSBBDSmash(hit1).png|200px]]<br>Hit 1||colspan="3"|[[Image:LuigiSSBBDSmash(hit2).png|200px]]<br>Hit 2
|-
|-
|Down aerial||Drill Kick||[[File:LuigiDAirSSBB.gif|300px]]
|F-Smash<br>Palm Poke||colspan="2"|[[Image:LuigiSSBBFSmash(angledup).png|200px]]<br>Angled up||colspan="2"|[[Image:LuigiSSBBFSmash(angledside).png|200px]]<br>Angled side||colspan="2"|[[Image:LuigiSSBBFSmash(angleddown).png|200px]]<br>Angled down
|-
|-
|Neutral special||[[Fireball#Luigi.27s_Fireball_overview|Fireball]]||[[File:LuigiSSBBNS.png|300px]]
|Nair<br>Drop Kick||colspan="3"|[[Image:LuigiSSBBNair(clean).png|100px]]<br>Clean||colspan="3"|[[Image:LuigiSSBBNair(late).png|100px]]<br>Late
|-
|-
|Side special||[[Green Missile]]||[[File:LuigiGreenMissileSSBB.gif|300px]]<br>[[File:LuigiGreenMissileMisfireSSBB.gif|300px]]
|Fair<br>Karate Chop||colspan="6"|[[Image:LuigiSSBBFair.png|100px]]
|-
|-
|Up special||[[Fire Jump Punch]]||[[File:LuigiSuperJumpPunchGSSBB.gif|300px]]<br>[[File:LuigiSuperJumpPunchASSBB.gif|300px]]
|Bair<br>Rear Kick||colspan="3"|[[Image:LuigiSSBBBair(clean).png|100px]]<br>Clean||colspan="3"|[[Image:LuigiSSBBBair(late).png|100px]]<br>Late
|-
|-
|Down special||[[Luigi Cyclone]]||[[File:LuigiLuigiCycloneGSSBB.gif|300px]]<br>[[File:LuigiLuigiCycloneASSBB.gif|300px]]
|Uair<br>Flip Kick||colspan="3"|[[Image:LuigiSSBBUair(part1).png|100px]]<br>Part 1||colspan="3"|[[Image:LuigiSSBBUair(part2).png|100px]]<br>Part 2
|-
|-
|Final Smash||[[Negative Zone]]||[[File:LuigiSSBBFS.png|300px]]
|Dair<br>Drill Kick||colspan="6"|[[Image:LuigiSSBBDair.png|100px]]
|-
|-
|Grab|| ||[[File:LuigiGrabSSBB.gif|300px]]
|Shield||colspan="6"|[[Image:LuigiSSBBShield.png|100px]]
|-
|-
|Dash grab|| ||[[File:LuigiDashGrabSSBB.gif|300px]]
|Grab||colspan="2"|[[Image:LuigiSSBBGrab(standing).png|100px]]<br>Standing||colspan="2"|[[Image:LuigiSSBBGrab(running).png|100px]]<br>Running||colspan="2"|[[Image:LuigiSSBBGrab(pivot).png|100px]]<br>Pivot
|-
|-
|Pivot grab|| ||[[File:LuigiPivotGrabSSBB.gif|300px]]
|Pummel<br>(Nosebutt)||colspan="6"|[[Image:LuigiSSBBPummel.png|100px]]
|-
|-
|Pummel||Grab Headbutt||[[File:LuigiSSBBPummel.png|300px]]
|F-Throw<br>(Spin Chuck)||colspan="6"|[[Image:LuigiSSBBFThrow.png|100px]]
|-
|-
|Forward Throw||Swing-Around Throw||[[File:LuigiFThrowSSBB.gif|300px]]
|B-Throw<br>(Spin Throw)||colspan="3"|[[Image:LuigiSSBBBThrow(swing).png|100px]]<br>Swing Collision||colspan="3"|[[Image:LuigiSSBBBThrow.png|100px]]<br>Throw
|-
|-
|Back Throw||Airplane Swing||[[File:LuigiBThrowSSBB.gif|300px]]
|U-Throw<br>(Vertical Hurl)||colspan="6"|[[Image:LuigiSSBBUThrow.png|100px]]
|-
|-
|Up Throw||Throw Up||[[File:LuigiUThrowSSBB.gif|300px]]
|D-Throw<br>(Ground Slam)||colspan="6"|[[Image:LuigiSSBBDThrow.png|100px]]
|-
|-
|Down Throw||Throw Down||[[File:LuigiDThrowSSBB.gif|300px]]
|Floor (back)<br>(Sweep Kick)||colspan="3"|[[Image:LuigiSSBBFloor(backhit1).png|100px]]<br>Hit 1||colspan="3"|[[Image:LuigiSSBBFloor(backhit2).png|100px]]<br>Hit 2
|-
|-
|Floor attack (front)|| ||[[File:LuigiFloorAttackDownSSBB.gif|300px]]
|Floor (front)<br>(Double Punch)||colspan="3"|[[Image:LuigiSSBBFloor(fronthit1).png|100px]]<br>Hit 1||colspan="3"|[[Image:LuigiSSBBFloor(fronthit2).png|100px]]<br>Hit 2
|-
|-
|Floor attack (back)|| ||[[File:LuigiFloorAttackUpSSBB.gif|300px]]
|Floor (trip)<br>(Double Kick)||colspan="3"|[[Image:LuigiSSBBFloor(triphit1).png|100px]]<br>Hit 1||colspan="3"|[[Image:LuigiSSBBFloor(triphit2).png|100px]]<br>Hit 2
|-
|-
|Floor attack (trip)|| ||[[File:LuigiTripAttackSSBB.gif|300px]]
|Edge (<100%)<br>(Quick Kick)||colspan="6"|[[Image:LuigiSSBBEdge(fast).png|100px]]
|-
|-
|Edge attack (fast)|| ||[[File:LuigiEdgeAttackFastSSBB.gif|300px]]
|Edge (100%+)<br>(Slow Kick)||colspan="6"|[[Image:LuigiSSBBEdge(slow).png|100px]]
|-
|-
|Edge attack (slow)|| ||[[File:LuigiEdgeAttackSlowSSBB.gif|300px]]
|D-Taunt<br>(Heel Scuff)||colspan="6"|[[Image:LuigiSSBBDTaunt.png|100px]]
|-
|Down taunt|| ||[[File:LuigiDTauntSSBB.gif|300px]]
|}
|}
===Notes===
*The angle of a hitbox is displayed as a line. For hitboxes with the [[Sakurai angle]], a star shape (*) is used instead. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
**An angle indicated with a dash (-) is another special angle with unconfirmed properties; the best guess right now is that its angle is the same as the direction of travel of the user.
*A transcendent hitbox is denoted by a dashed border.
*The colour of a hitbox is its type; the colour of its angle indicator and border is its effect.
*The numbers represent each hitbox's damage and knockback (base knockback/knockback scaling), as well as whether the knockback is fixed.


[[Category:Hitbox repositories]]
[[Category:Hitbox repositories]]
[[Category:Luigi (SSBB)]]
[[Category:Hitboxes (SSBB)]]

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