Editing Luigi (SSB)
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==How to unlock== | ==How to unlock== | ||
Complete [[Break the Targets]] with all eight of the [[starter character]]s, then defeat Luigi on [[Peach's Castle]] | Complete [[Break the Targets]] with all eight of the [[starter character]]s, then defeat Luigi on [[Peach's Castle]]. | ||
==Attributes== | ==Attributes== | ||
[[File:SSB64 Congratulations Luigi.png|thumb|250px|Luigi's [[ | [[File:SSB64 Congratulations Luigi.png|thumb|250px|Luigi's ending picture in ''[[Super Smash Bros.]]'']] | ||
Luigi is notable for being the only full [[clone]] in ''Smash 64''. Many of his attacks, pros, and cons are similar to Mario's, although there are differences. Luigi's main problem is his terrible physics - a combination of slow [[dashing]] speed, very slow [[air speed]], low [[traction]], and low [[falling speed]] gives him very poor mobility and big trouble [[approach]]ing, even with a [[projectile]] in his [[Fireball]]s. He also has a high [[short hop]] and short [[range]]. | Luigi is notable for being the only full [[clone]] in ''Smash 64''. Many of his attacks, pros, and cons are similar to Mario's, although there are differences. Luigi's main problem is his terrible physics - a combination of slow [[dashing]] speed, very slow [[air speed]], low [[traction]], and low [[falling speed]] gives him very poor mobility and big trouble [[approach]]ing, even with a [[projectile]] in his [[Fireball]]s. He also has a high [[short hop]] and short [[range]]. | ||
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*{{change|Luigi [[falling speed|fall]]s slightly slower than Mario (44 → 42), hindering his vertical endurance, but improving his recovery.}} | *{{change|Luigi [[falling speed|fall]]s slightly slower than Mario (44 → 42), hindering his vertical endurance, but improving his recovery.}} | ||
**{{nerf|Subsequently, Luigi's [[fast-falling]] speed is also slightly slower than Mario's (70 → 67.5).}} | **{{nerf|Subsequently, Luigi's [[fast-falling]] speed is also slightly slower than Mario's (70 → 67.5).}} | ||
*{{ | *{{buff|Luigi has significantly lower [[traction]] than Mario (1.5 → 0.7). This makes it considerably more difficult to pressure Luigi’s shield (albeit at the cost of his Out of Shield punish hame) and it makes Luigi’s pivots travel further.}} | ||
*{{change|Luigi [[jump]]s much higher than Mario (1360.133333 → 1718.214881), improving his recovery and allowing him to output more aerials after jumping. However, this impairs his grounded combo ability and his ability to pressure grounded opponents with aerials due to giving him a much higher short hop.}} | *{{change|Luigi [[jump]]s much higher than Mario (1360.133333 → 1718.214881), improving his recovery and allowing him to output more aerials after jumping. However, this impairs his grounded combo ability and his ability to pressure grounded opponents with aerials due to giving him a much higher short hop.}} | ||