Editing Lucina (SSBU)

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|fsmashname=Dragon Killer ({{ja|ドラゴンキラー|Doragon Kirā}})
|fsmashname=Dragon Killer ({{ja|ドラゴンキラー|Doragon Kirā}})
|fsmashdmg={{ChargedSmashDmgSSBU|15}}
|fsmashdmg={{ChargedSmashDmgSSBU|15}}
|fsmashdesc=Rotates her body counter-clockwise with a strong overarching one-handed swing from her head to the ground. Very fast startup for a forward smash, but has high ending lag. Deals considerably high knockback, KOing middleweights at the edge around 82%.
|fsmashdesc=Rotates her body counter-clockwise with a strong overarching one-handed swing from her head to the ground. Very fast startup for a forward smash, but has high ending lag. Deals considerably high knockback, KOing middleweights at the edge around 76%.
|usmashname=Justice Sword ({{ja|ジャスティスソード|Jasutisu Sōdo}})
|usmashname=Justice Sword ({{ja|ジャスティスソード|Jasutisu Sōdo}})
|usmashdmg={{ChargedSmashDmgSSBU|3}} (ground), {{ChargedSmashDmgSSBU|14.25}} (blade).
|usmashdmg={{ChargedSmashDmgSSBU|3}} (ground), {{ChargedSmashDmgSSBU|14.25}} (blade).
Line 161: Line 161:
|fairname=Flag Cut ({{ja|フラッグカット|Furaggu Katto}})
|fairname=Flag Cut ({{ja|フラッグカット|Furaggu Katto}})
|fairdmg={{ShortHopDmgSSBU|10.5}}
|fairdmg={{ShortHopDmgSSBU|10.5}}
|fairdesc=Does a descending crescent slash in front of her with great coverage. This is Lucina's best tool for air combat, and its reasonably low landing lag makes it very safe when spaced properly. Lucina can also use this move more reliably than Marth can, as it deals relatively high damage and knockback throughout. Around 27%, it begins to knock opponents into a tumble, which can force a tech-chase situation. KOs middleweights at the edge around 150%.
|fairdesc=Does a descending crescent slash in front of her with great coverage. This is Lucina's best tool for air combat, and its reasonably low landing lag makes it very safe when spaced properly. Lucina can also use this move more reliably than Marth can, as it deals relatively high damage and knockback throughout. Around 27%, it begins to knock opponents into a tumble, which can force a tech-chase situation. KOs middleweights at the edge around 143%.
|bairname=About Face ({{ja|アッパースイング|Appā Suingu}}, ''Upper Swing'')
|bairname=About Face ({{ja|アッパースイング|Appā Suingu}}, ''Upper Swing'')
|bairdmg={{ShortHopDmgSSBU|11.875}}
|bairdmg={{ShortHopDmgSSBU|11.875}}

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