Editing Lucina (SSBU)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 108: | Line 108: | ||
==Update history== | ==Update history== | ||
Unlike Marth, who was slightly buffed, Lucina was slightly nerfed overall, likely as a result of her perceived top-tier status. Update 3.0.0 increased the range of her dash grab, much like Marth, {{SSBU|Roy}}, and {{SSBU|Chrom}}. The nerfs to the shield damage of various projectiles also benefits Lucina, making it easier for her to overcome projectile camping from various characters. However, update 3.1.0 reduced the knockback scaling of her forward smash and forward aerial, somewhat hindering her KO ability, though forward aerial | Unlike Marth, who was slightly buffed, Lucina was slightly nerfed overall, likely as a result of her perceived top-tier status. Update 3.0.0 increased the range of her dash grab, much like Marth, {{SSBU|Roy}}, and {{SSBU|Chrom}}. The nerfs to the shield damage of various projectiles also benefits Lucina, making it easier for her to overcome projectile camping from various characters. However, update 3.1.0 reduced the knockback scaling of her forward smash and forward aerial, somewhat hindering her KO ability, though forward aerial's combo potential has somewhat improved as a result. | ||
Despite this, and due to no further nerfing, Lucina remains highly viable in the competitive scene and is seen as superior to Marth, her parent character. | Despite this, and due to no further nerfing, Lucina remains highly viable in the competitive scene and is seen as superior to Marth, her parent character. |