Editing Lucina (SSBU)
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*Lucina, Marth, {{SSBU|Young Link}}, {{SSBU|Roy}}, Chrom, and {{SSBU|Wolf}} are the only characters that use their crouching animation from their previous ''Smash Bros.'' game when holding a small item (in Chrom's case, he uses Roy's previous crouching animation). | *Lucina, Marth, {{SSBU|Young Link}}, {{SSBU|Roy}}, Chrom, and {{SSBU|Wolf}} are the only characters that use their crouching animation from their previous ''Smash Bros.'' game when holding a small item (in Chrom's case, he uses Roy's previous crouching animation). | ||
**This makes Lucina, Marth, and Wolf the only characters to have both updated idle and crouching animations, but transitions to their previous animation when holding a small item. | **This makes Lucina, Marth, and Wolf the only characters to have both updated idle and crouching animations, but transitions to their previous animation when holding a small item. | ||
*Prior to update {{SSBU|8.0.0}}, Lucina's unique voice clip when winning against Ike ("And they call ''you'' the Radiant Hero?") was missing in the [[Sound Test]] | *Prior to update {{SSBU|8.0.0}}, Lucina's unique voice clip when winning against Ike ("And they call ''you'' the Radiant Hero?") was missing in the [[Sound Test]]. | ||
*Lucina is the only ''Awakening'' character who is always fought on the [[Arena Ferox]] stage as {{SSBU|Robin}} is never fought on the stage and Chrom only does so outside of World of Light. | *Lucina is the only ''Awakening'' character who is always fought on the [[Arena Ferox]] stage as {{SSBU|Robin}} is never fought on the stage and Chrom only does so outside of World of Light. | ||
*Lucina's and {{SSBU|Byleth}}'s Classic Mode route share the same theme, as both fight ''Fire Emblem'' characters as opponents. | *Lucina's and {{SSBU|Byleth}}'s Classic Mode route share the same theme, as both fight ''Fire Emblem'' characters as opponents. |