Editing Lucina (SSB4)/Down throw
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==Overview== | ==Overview== | ||
{{ | {{incomplete}} | ||
Lucina throws the opponent towards the ground. It can be followed up by up aerial or back aerial. | Lucina throws the opponent towards the ground. It can be followed up by up aerial or back aerial. This however only works at very low percentages making it a very unreliable combo throw. However an empty hop or aerial delay can allow the player to read an airdodge and get a u-smash, u-air, b-air, f-smash, or even f-air. | ||
{ | ==Hitboxes== | ||
{|class="wikitable sortable" | |||
|- | |- | ||
! | ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level | ||
| | |- | ||
|Throw || 5% || 100° || 95 || 50 || — || Yes || Normal || Small | |||
|} | |} | ||
{{ | {{technical data}} | ||
{{competitive expertise}} | |||
{{MvSubNavLucina|g=SSB4}} | {{MvSubNavLucina|g=SSB4}} | ||
[[Category:Lucina (SSB4)]] | [[Category:Lucina (SSB4)]] | ||
[[Category:Down throws (SSB4)]] | [[Category:Down throws (SSB4)]] | ||
[[Category:Normal attacks (SSB4)]] |