Editing Lucas (SSBU)

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==Update history==
==Update history==
Lucas was buffed slightly via game updates. Initially, update 2.0.0 only slightly decreased neutral aerial's landing lag and edge lockout duration. Following this, update 4.0.0 buffed Lucas in a few more noticeable ways. Forward tilt's sweetspot gained a larger hitbox (albeit only during the first 2 frames) and higher base knockback; both of these buffs make it a deceptively useful KO option, especially when it is angled upward when used as a follow-up from down tilt.
Lucas was buffed slightly via game updates. Initially, update 2.0.0 only slightly decreased neutral aerial's landing lag and edge lockout duration. Following this, update 4.0.0 buffed Lucas in a few more ways. Forward tilt's sweetspot gained a larger hitbox (albeit only during the first 2 frames) and higher base knockback; both of these buffs make it a deceptively useful KO option, especially when it is angled upward when used as a follow-up from down tilt.


Dash attack gained additional active frames, although its sourspot was inadvertently nerfed slightly, due to it becoming less advantageous on hit by 2 frames. Up smash gained more invincibility frames during start-up, while up aerial and [[PK Fire]] had their ending lag decreased and landing lag decreased, respectively. Lastly, update 8.0.0 improved the consistency of Lucas' pivot grab by adjusting its axis positioning.
Dash attack's duration was lengthened, although its sourspot was inadvertently nerfed slightly, due to it becoming less advantageous on hit by 2 frames. Up smash became safer thanks to gaining more invincibility frames during start-up. Lastly, up aerial and [[PK Fire]] had their ending lag decreased and landing lag decreased, respectively. Lastly, update 8.0.0 improved the consistency of Lucas' pivot grab by adjusting its axis positioning.


Overall, Lucas fares mildly better than he did at the launch of ''Ultimate''.
Overall, Lucas fares mildly better than he did at the launch of ''Ultimate''.

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