Editing Lucas (SSBU)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 170: | Line 170: | ||
|usdesc=Emits a [[wikibound:PK Thunder|streaming, electrical PSI projectile]] from his head. It can be directed into Lucas to launch him at a high speed. It doesn't disappear after hitting an opponent and instead hits multiple times, giving it damage racking and gimping potential. This effect also applies PK Thunder 2, with Lucas hitting an opponent multiple times upon colliding with them. Deals immense damage if all of PK Thunder 2's hits connect, making it one of the most damaging up specials in the game. It is also a versatile recovery option if used correctly, as it covers great distance while being hard to properly counter itself due to its multi-hit and intangible properties. | |usdesc=Emits a [[wikibound:PK Thunder|streaming, electrical PSI projectile]] from his head. It can be directed into Lucas to launch him at a high speed. It doesn't disappear after hitting an opponent and instead hits multiple times, giving it damage racking and gimping potential. This effect also applies PK Thunder 2, with Lucas hitting an opponent multiple times upon colliding with them. Deals immense damage if all of PK Thunder 2's hits connect, making it one of the most damaging up specials in the game. It is also a versatile recovery option if used correctly, as it covers great distance while being hard to properly counter itself due to its multi-hit and intangible properties. | ||
|dsname=PSI Magnet | |dsname=PSI Magnet | ||
|dsdmg=8% (ending), heals | |dsdmg=8% (ending), heals 2.5× the damage of absorbed projectiles (maximum 30%) | ||
|dsdesc=Thrusts his arm forward to emit a [[wikibound:PSI Magnet|glowing orb of PSI energy]] around his outstretched hand, which comes out quicker and absorbs more damage than Ness' variant. Any energy-based projectiles it absorbs will heal him. When a projectile hits him from behind, Lucas will turn around and heal from it, but not as consistently as in ''Brawl''. It can also be used offensively, due to it being safe on shield, dealing damage and having a [[semi-spike]] knockback to opponents inside of it when it dissipates. The move now has a windbox that drags in opponents near it. | |dsdesc=Thrusts his arm forward to emit a [[wikibound:PSI Magnet|glowing orb of PSI energy]] around his outstretched hand, which comes out quicker and absorbs more damage than Ness' variant. Any energy-based projectiles it absorbs will heal him. When a projectile hits him from behind, Lucas will turn around and heal from it, but not as consistently as in ''Brawl''. It can also be used offensively, due to it being safe on shield, dealing damage and having a [[semi-spike]] knockback to opponents inside of it when it dissipates. The move now has a windbox that drags in opponents near it. | ||
|fsname=PK Starstorm | |fsname=PK Starstorm |