Editing Lucas (SSB4)
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Lucas is ranked 28th/29th out of 54 on the [[tier list]], tied with {{SSB4|Ness}} at the bottom of the C tier. This is a significant improvement over Lucas' lower-mid tier placement in ''Brawl'', where he was ranked 30th out of 38 and is his best placement in the series. Lucas's greatest strengths is his grab game; [[Rope Snake]] has the lowest ending lag out of all tether grabs, while Lucas possesses several strong KO throws, with up throw and back throw being two of the best KO throws in the game. Complementing his throw game is his combo game, as his down throw can combo into a variety of aerials up until high percents, allowing Lucas to rack up damage rather easily. Finally, Lucas possesses a strong zoning game thanks to [[PK Fire]] and his grab aerial, while most of his moves have disjoints, granting him decent range. | Lucas is ranked 28th/29th out of 54 on the [[tier list]], tied with {{SSB4|Ness}} at the bottom of the C tier. This is a significant improvement over Lucas' lower-mid tier placement in ''Brawl'', where he was ranked 30th out of 38 and is his best placement in the series. Lucas's greatest strengths is his grab game; [[Rope Snake]] has the lowest ending lag out of all tether grabs, while Lucas possesses several strong KO throws, with up throw and back throw being two of the best KO throws in the game. Complementing his throw game is his combo game, as his down throw can combo into a variety of aerials up until high percents, allowing Lucas to rack up damage rather easily. Finally, Lucas possesses a strong zoning game thanks to [[PK Fire]] and his grab aerial, while most of his moves have disjoints, granting him decent range. | ||
However, Lucas also has several | However, Lucas' also has several nerfs. Lucas possesses slow ground mobility and average frame data, giving him a lackluster [[neutral game]], poor approach options, and a recovery that is occasionally susceptible to [[gimp]]s and [[edgeguarding]], making him especially vulnerable to fast, mobile characters that can overwhelm him. Lucas also lacks any great landing options, allows characters with disjointed ranges (such as {{SSB4|Marth}} and {{SSB4|Cloud}}) to give him a hard time landing. Finally, his best KO moves often have downsides, such as a blindspot (up air), slow startup (grab), or being easily punishable (his smash attacks). As such, despite a plethora of KO options, Lucas may have some trouble KOing on-stage. | ||
Initially, Lucas was poorly regarded when he was first released, but the buffs he received from game updates have allowed him to achieve decent results. This has been most evident with the efforts of {{Sm|Taiheita}}, whose strong performances led many to question whether Lucas could be better than Ness. Although Lucas' results became stagnant after Taiheita's hiatus, most players still agree that Lucas is a viable character and much better than initially perceived. | Initially, Lucas was poorly regarded when he was first released, but the buffs he received from game updates have allowed him to achieve decent results. This has been most evident with the efforts of {{Sm|Taiheita}}, whose strong performances led many to question whether Lucas could be better than Ness. Although Lucas' results became stagnant after Taiheita's hiatus, most players still agree that Lucas is a viable character and much better than initially perceived. |