Editing Lucas (PM)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 61: Line 61:
*{{nerf|Down tilt can no longer [[infinite]].}}
*{{nerf|Down tilt can no longer [[infinite]].}}
*{{buff|[[Dash attack]] is much faster and has a longer duration (frames 17-22 → 6-16). It also has less end lag (IASA 42 → 38).}}
*{{buff|[[Dash attack]] is much faster and has a longer duration (frames 17-22 → 6-16). It also has less end lag (IASA 42 → 38).}}
*{{change|Weak dash attack has increased knockback and sends opponents at a different angle (75° → 361°). This improves its KO potential but hinders its combo ability.}}
*{{nerf|Dash attack deals less damage (12% (clean), 10% (sourspot) → 10%/7%). The sweetspot also has less KO potential and has less active frames (6 frames → 3).}}
*{{buff|[[Up smash]] has decreased startup (frame 28 → 21) and ending lag (IASA 99 → 76). Lucas' improved DACUS also makes it a significantly stronger approach option.}}
*{{buff|[[Up smash]] has decreased startup (frame 28 → 21) and ending lag (IASA 99 → 76). Lucas' improved DACUS also makes it a significantly stronger approach option.}}
*{{nerf|[[Up smash]] has drastically less range (14u/13u/12u/10u/10u → 5u/9u/5u/10u) and has a shorter duration (28-53 → 21-32). It also no longer has a grounded hitbox slightly reducing the move's maximum damage output (2%-19%/18%/16%/14%/12% → 20%/16%)). It also has slightly less knockback growth (85 → 84).}}
*{{nerf|[[Up smash]] has drastically less range (14u/13u/12u/10u/10u → 5u/9u/5u/10u) and has a shorter duration (28-53 → 21-32). It also no longer has a grounded hitbox slightly reducing the move's maximum damage output (2%-19%/18%/16%/14%/12% → 20%/16%)). It also has slightly less knockback growth (85 → 84).}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)