Editing Lucario (SSBB)

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REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns.
REMINDER: Nintendo's official stance is that Lucario, like all Pokémon, go by gender-neutral pronouns. Use "it" instead of "he" or "she".
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'''Lucario''' ({{ja|ルカリオ|Rukario}}, ''Lucario''), stylized as '''LUCARIO''' in Europe, is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]'', originating from the {{uv|Pokémon}} universe. Confirmation of Lucario's inclusion in ''Brawl'' was [[List of leaks#Lucario/Jigglypuff/Ness leak|leaked]] before the game's release through a promotional video on the Japanese Wii website about [[sticker]] power ups. It was officially revealed on February 28, 2008.
'''Lucario''' ({{ja|ルカリオ|Rukario}}, ''Lucario'') is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]'', originating from the {{uv|Pokémon}} universe. Confirmation of Lucario's inclusion in ''Brawl'' was [[List of leaks#Lucario/Jigglypuff/Ness leak|leaked]] before the game's release through a promotional video on the Japanese Wii website about [[sticker]] power ups. It was officially revealed on February 28th, 2008.


Lucario is one of two characters in ''Brawl'' with spoken lines in every language, with the other being {{SSBB|Pokémon Trainer}}. It is also the first Pokémon to speak a human language other than Japanese. Its voice actors vary depending on the language:
Lucario is voiced by {{s|wikipedia|Daisuke Namikawa}} in the Japanese version, reprising his role from the ''Pokémon'' movie, ''[[bulbapedia:M08|Lucario and the Mystery of Mew]]''; in English, it is voiced by {{iw|wikipedia|Bill Rogers|voice actor}}, who would also [[bulbapedia:Maylene's Lucario|recurringly]] [[bulbapedia:Riley's Lucario|voice]] Lucario in the ''Pokémon'' anime. Lucario has different voices depending the language.
*In Japanese: {{s|wikipedia|Daisuke Namikawa}}, reprising his role from the ''Pokémon'' movie ''[[bulbapedia:M08|Lucario and the Mystery of Mew]]''.
 
*In English: {{iw|wikipedia|Bill Rogers|voice actor}}, who would later voice [[bulbapedia:Maylene's Lucario|different]] [[bulbapedia:Riley's Lucario|Lucarios]] in the ''Pokémon'' anime.
*In English: Bill Rogers
*In French: Unknown (Spoken lines only; the grunts are from the Japanese version and the [[Wii Remote selection sound]] is from the English version)
*In French: Jean-Marc Delhausse
*In German: Unknown (Spoken lines only; the grunts are from the English version)
*In German: Gerhard Jilka
*In Italian: Luigi Fantino (Spoken lines only; the grunts are from the English version)
*In Italian: Luigi Fantino
*In Spanish: Carlos Lobo (Spoken lines only; grunts are from the English version)
*In Japanese: Daisuke Namikawa
*In Korean: Shin Yong-woo
*In Spanish: Carlos Lobo
Lucario is ranked 11th on the [[Tier list#SSBB tier list|tier list]], placing it at the top of the C+ tier. Lucario is most known for its [[Aura]] property that increases its power as its [[damage]] goes up and is bolstered even further when its placing falls in a match. At high percentages, Lucario possesses KO power that rivals that of {{SSBB|Bowser}} and {{SSBB|Ganondorf}}, while its attacks are much faster. Outside of aura, Lucario possesses what is considered one of the strongest [[aerial]] games, with its above average [[air speed]] and [[floaty]] falling speed giving it strong aerial movement, while its amazing and well balanced aerial attacks give it some of the best offensive and defensive aerial capabilities. Lucario additionally possesses a strong defensive game to bolster its aura property farther, possessing good movement, great [[reach]], a strong and spammable projectile in [[Aura Sphere]], and extremely fast and long distanced [[roll]]s. Lucario also has one of the strongest [[combo]]ing abilities in ''Brawl'', possessing several effective combo starters and attacks that flow into each other well, as well as a strong [[grab]] and [[throw]] game.
Lucario is ranked 11th on the [[Tier list#SSBB tier list|tier list]], placing it at the top of the C+ tier. Lucario is most known for its [[Aura]] property that increases its power as its [[damage]] goes up and is bolstered even further when its placing falls in a match. At high percentages, Lucario possesses KO power that rivals that of {{SSBB|Bowser}} and {{SSBB|Ganondorf}}, while its attacks are much faster. Outside of aura, Lucario possesses what is considered one of the strongest [[aerial]] games, with its above average [[air speed]] and [[floaty]] falling speed giving it strong aerial movement, while its amazing and well balanced aerial attacks give it some of the best offensive and defensive aerial capabilities. Lucario additionally possesses a strong defensive game to bolster its aura property farther, possessing good movement, great [[reach]], a strong and spammable projectile in [[Aura Sphere]], and extremely fast and long distanced [[roll]]s. Lucario also has one of the strongest [[combo]]ing abilities in ''Brawl'', possessing several effective combo starters and attacks that flow into each other well, as well as a strong [[grab]] and [[throw]] game.


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*Play 100 [[VS. match]]es.
*Play 100 [[VS. match]]es.
*Complete [[Target Smash!!]] on all difficulty levels with one character (2 player mode also counts).
*Complete [[Target Smash!!]] on all difficulty levels with one character (2 player mode also counts).
*Have Lucario join the player's party in [[The Subspace Emissary]] ([[The Glacial Peak]]).
*Have Lucario join the player's party in the [[Subspace Emissary]] ([[The Glacial Peak]]).


With the exception of the third method, the player must then defeat Lucario on ''[[Spear Pillar]]'' in order to unlock it.
With the exception of the third method, the player must then defeat Lucario on ''[[Spear Pillar]]'' in order to unlock it.
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Of course, Lucario's biggest advantage is its [[aura]]. A Lucario at KO percent gains enough extra damage on its attacks to reduce the opponent's survivability by a few dozen percent, in addition to increasing the already-large hitbox size of most of its moves. Aura also increases Lucario's power when it is behind in the match; both these factors combined allow it more chance to stage a comeback than some other characters. Other tools include [[Aura Sphere]], a multi-purpose projectile that can bother approaches or KO at high percents (for both players).
Of course, Lucario's biggest advantage is its [[aura]]. A Lucario at KO percent gains enough extra damage on its attacks to reduce the opponent's survivability by a few dozen percent, in addition to increasing the already-large hitbox size of most of its moves. Aura also increases Lucario's power when it is behind in the match; both these factors combined allow it more chance to stage a comeback than some other characters. Other tools include [[Aura Sphere]], a multi-purpose projectile that can bother approaches or KO at high percents (for both players).


While Lucario's floatiness gives it control in the air, it does leave it susceptible to [[juggling]] despite its down aerial's momentum-halting properties. Most of its ground attacks are also on the slow side, and its grounded mobility is average at best (although it does have a fast [[fox-trot]]), so it must use its aerials to keep the opponent out of close range. But the biggest problem is that aura is a two-way street; when at low damage (such as at the start of every stock) Lucario's entire moveset is weakened, and when it has a lead in stocks its power decreases even further, which makes it difficult to make headway on the opponent at the start of a match and can make it harder to hold a lead than some other characters. The reduced damage also comes with reduced power, meaning Lucario has a hard time getting KOs until its damage reaches a certain amount. It also lacks a [[meteor smash]] outside of [[Footstool Jump]]s, its recovery cannot deal damage and so is a bit easier to interrupt (plus it cannot fight off [[Edge-hogging|edgehoggers]] at all), and its counter move ([[Double Team]]) is too slow to be useful, and the counterattack can even be shielded.
While Lucario's floatiness gives it control in the air, it does leave it susceptible to [[juggling]] despite its down aerial's momentum-halting properties. Most of its ground attacks are also on the slow side, and its ground speed is slightly below average (although it does have a fast [[fox-trot]]), so it must use its aerials to keep the opponent out of close range. But the biggest problem is that aura is a two-way street; when at low damage (such as at the start of every stock) Lucario's entire moveset is weakened, and when it has a lead in stocks its power decreases even further, which makes it difficult to make headway on the opponent at the start of a match and can make it harder to hold a lead than some other characters. The reduced damage also comes with reduced power, meaning Lucario has a hard time getting KOs until its damage reaches a certain amount. It also lacks a [[meteor smash]] outside of [[Footstool Jump]]s, its recovery cannot deal damage and so is a bit easier to interrupt (plus it cannot fight off [[Edge-hogging|edgehoggers]] at all), and its counter move ([[Double Team]]) is too slow to be useful, and the counterattack can even be shielded.


Lucario is the epitome of risk versus reward. Its aura rewards it for falling behind and punishes it for pulling ahead, encouraging close matches and come-from-behind victories.
Lucario is the epitome of risk versus reward. Its aura rewards it for falling behind and punishes it for pulling ahead, encouraging close matches and come-from-behind victories.
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==Moveset==
==Moveset==
''For a gallery of Lucario's hitboxes, see [[Lucario (SSBB)/Hitboxes|here]].''
{{MovesetTable
{{MovesetTable
|game=SSBB
|game=SSBB
|neutralcount=3
|neutralcount=3
|neutralname=Sweep ({{ja|はらい|Harai}}) / Thrust ({{ja|つき|Tsuki}}) / Kick Up ({{ja|けりあげ|Keri Age}})
|neutralname=&nbsp;
|neutral1dmg={{AuraDamageSSBB|3}}
|neutral1dmg={{AuraDamageSSBB|3}}
|neutral2dmg={{AuraDamageSSBB|2}}
|neutral2dmg={{AuraDamageSSBB|2}}
|neutral3dmg={{AuraDamageSSBB|5}}
|neutral3dmg={{AuraDamageSSBB|5}}
|neutraldesc= Lucario waves its hand forward, does a palm thrust, and then kicks high. Both the 2nd and 3rd hit moves Lucario a bit forward. The first hit can be [[jab cancel]]led, allowing Lucario to combo into a grab or a tilt.
|neutraldesc= Lucario waves its hand forward, does a palm thrust, and then kicks high. Both the 2nd and 3rd hit moves Lucario a bit forward. The first hit can be [[jab cancel]]led, allowing Lucario to combo into a grab or a tilt.
|ftiltname=Palm Strike ({{ja|はどうさい|Shōda}})
|ftiltname=&nbsp;
|ftiltdmg={{AuraDamageSSBB|5}} (hit 1), {{AuraDamageSSBB|6}} (hit 2 body), {{AuraDamageSSBB|8}} (hit 2 arm)
|ftiltdmg={{AuraDamageSSBB|5}} (hit 1), {{AuraDamageSSBB|6}} (hit 2 body), {{AuraDamageSSBB|8}} (hit 2 arm)
|ftiltdesc=Lucario puts its paw forward and creates two small blasts of blue aura. Can be aimed up or down.
|ftiltdesc=Lucario puts its paw forward and creates two small blasts of blue aura. Can be aimed up or down.
|utiltname=Turning Kick ({{ja|せんかいしゅう|Senkai Shū}})
|utiltname=&nbsp;
|utiltdmg={{AuraDamageSSBB|6}}
|utiltdmg={{AuraDamageSSBB|6}}
|utiltdesc=Lucario swings its leg in an arc over its head. Can be used to juggle opponents at low percentages. There is a sweetspot at the tip of its foot that deals slightly more knockback.
|utiltdesc=Lucario swings its leg in an arc over its head. Can be used to juggle opponents at low percentages. There is a sweetspot at the tip of its foot that deals slightly more knockback.
|dtiltname=Leg Sweep ({{ja|あしばらい|Ashi Barai}})
|dtiltname=&nbsp;
|dtiltdmg={{AuraDamageSSBB|7}}
|dtiltdmg={{AuraDamageSSBB|7}}
|dtiltdesc=Lucario thrusts its leg forward while crouching, similar to {{SSBB|Ganondorf}}'s down tilt.
|dtiltdesc=Lucario thrusts its leg forward while crouching, similar to {{SSBB|Ganondorf}}'s down tilt.
|dashname=Jump Kick ({{ja|とびげり|Tobi Geri}}, ''Dropkick'')
|dashname=&nbsp;
|dashdmg=10% (clean), 7% (late)
|dashdmg=10% (clean), 7% (late)
|dashdesc=Lucario slides one leg forward on the ground, hitting low. Aura is not involved in this attack.
|dashdesc=Lucario slides one leg forward on the ground, hitting low. Aura is not involved in this attack.
|fsmashname=Aura Strike ({{ja|はどうげき|Hadōgeki}})
|fsmashname=&nbsp;
|fsmashdmg={{AuraDamageSSBB|14|c}} (arms), {{AuraDamageSSBB|16|c}} (blast)
|fsmashdmg={{AuraDamageSSBB|14|c}} (arms), {{AuraDamageSSBB|16|c}} (blast)
|fsmashdesc=Lucario fires a small burst of aura forward. At 170% and fully charged, it has the fourth largest knockback out of all forward smashes in the game.
|fsmashdesc=Lucario fires a small burst of aura forward. At 170% and fully charged, it has the fourth largest knockback out of all forward smashes in the game.
|usmashname=Aura Palm ({{ja|はどうしょう|Hadōshō}})
|usmashname=&nbsp;
|usmashdmg={{AuraDamageSSBB|13|c}} (clean), {{AuraDamageSSBB|9|c}} (late)
|usmashdmg={{AuraDamageSSBB|13|c}} (clean), {{AuraDamageSSBB|9|c}} (late)
|usmashdesc=Lucario holds its paw above its head and fires a burst of aura upwards while spinning in place. Great move to use below platforms like {{SSBB|Battlefield}} as the hiboxes are above Lucario and can damage opponents who are close to it.
|usmashdesc=Lucario holds its paw above its head and fires a burst of aura upwards while spinning in place. Great move to use below platforms like {{SSBB|Battlefield}} as the hiboxes are above Lucario and can damage opponents who are close to it.
|dsmashname=Aura Split ({{ja|はどうさい|Hadōsai}})
|dsmashname=&nbsp;
|dsmashdmg={{AuraDamageSSBB|14|c}}
|dsmashdmg={{AuraDamageSSBB|14|c}}
|dsmashdesc=Lucario crouches and then fires two bursts of aura on either side. At 170% and fully charged, it's one of the most powerful down smashes in the game.
|dsmashdesc=Lucario crouches and then fires two bursts of aura on either side. At 170% and fully charged, it's one of the most powerful down smashes in the game.
|nairname=Spiral Fist ({{ja|せんくうけん|Senkūken}})
|nairname=&nbsp;
|nairdmg={{AuraDamageSSBB|11}} (clean), {{AuraDamageSSBB|7}} (late)
|nairdmg={{AuraDamageSSBB|11}} (clean), {{AuraDamageSSBB|7}} (late)
|nairdesc=Lucario extends both of its hands with blue energy, and spins. It has long ending lag in the air, but minimal landing lag along with almost no startup. Great for setting up another attack after landing on the ground due to the minimal lag, but can only be done at low percentages.
|nairdesc=Lucario extends both of its hands with blue energy, and spins. It has long ending lag in the air, but minimal landing lag along with almost no startup. Great for setting up another attack after landing on the ground due to the minimal lag, but can only be done at low percentages.
|fairname=Airstrike ({{ja|くうしゅうきゃく|Kū Shū Kyaku}})
|fairname=&nbsp;
|fairdmg={{AuraDamageSSBB|5}}
|fairdmg={{AuraDamageSSBB|5}}
|fairdesc=Lucario kicks forward in a slight upwards tilt. It can hit twice in one short hop and can always hit another time if an enemy is hit with the first one.
|fairdesc=Lucario kicks forward in a slight upwards tilt. It can hit twice in one short hop and can always hit another time if an enemy is hit with the first one.
|bairname=Twist Thrust ({{ja|ひねりつき|Hineri Tsuki}})
|bairname=&nbsp;
|bairdmg={{AuraDamageSSBB|12}} (clean), {{AuraDamageSSBB|9}} (late)
|bairdmg={{AuraDamageSSBB|12}} (clean), {{AuraDamageSSBB|9}} (late)
|bairdesc=Thrusts its arm behind itself, releasing aura. It has great horizontal knockback along with a large hitbox with good horizontal reach. One of the strongest back aerials in the game if Lucario is at full power.
|bairdesc=Thrusts its arm behind itself, releasing aura. It has great horizontal knockback along with a large hitbox with good horizontal reach. One of the strongest back aerials in the game if Lucario is at full power.
|uairname=Vertical Kick  ({{ja|ちょくじょうしゅう|Chokujo Shū}})
|uairname=&nbsp;
|uairdmg={{AuraDamageSSBB|10}}
|uairdmg={{AuraDamageSSBB|10}}
|uairdesc=Thrusts its leg upward. One of the strongest up aerials in the game, knockback-wise, when Lucario is at full power.
|uairdesc=Thrusts its leg upward. One of the strongest up aerials in the game, knockback-wise, when Lucario is at full power.
|dairname=Rapid Kicks ({{ja|ちょくじょうしゅう|Rentō Kyaku}})
|dairname=&nbsp;
|dairdmg={{AuraDamageSSBB|8}} (both hits)
|dairdmg={{AuraDamageSSBB|8}} (both hits)
|dairdesc=Stomps downwards twice powered by aura. When the move is started, it halts Lucario's momentum in the air.
|dairdesc=Stomps downwards twice powered by aura. When the move is started, it halts Lucario's momentum in the air.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname=&nbsp;
|grabdesc=&nbsp;
|grabdesc=&nbsp;
|pummelname=Grab Surge ({{ja|つかみはどう|Tsukami Hadō}})
|pummelname=&nbsp;
|pummeldmg={{AuraDamageSSBB|1}}
|pummeldmg={{AuraDamageSSBB|1}}
|pummeldesc=Sends an instant pulse of aura into its opponent. Very fast.
|pummeldesc=Sends an instant pulse of aura into its opponent. Very fast.
|fthrowname=Single Hit ({{ja|たんだ|Tanda}})
|fthrowname=&nbsp;
|fthrowdmg={{AuraDamageSSBB|10}}
|fthrowdmg={{AuraDamageSSBB|10}}
|fthrowdesc=Uses aura to blast opponent forward. Good horizontal knockback at higher damages and is Lucario's fastest throw.
|fthrowdesc=Uses aura to blast opponent forward. Good horizontal knockback at higher damages and is Lucario's fastest throw.
|bthrowname=Body Drop ({{ja|たいおとし|Tai Otoshi}})
|bthrowname=&nbsp;
|bthrowdmg=10%
|bthrowdmg=10%
|bthrowdesc=Throws opponent backwards onto the ground. Aura is not involved in this attack.
|bthrowdesc=Throws opponent backwards onto the ground. Aura is not involved in this attack.
|uthrowname=Thrust Up ({{ja|おしあげ|Oshi Age}})
|uthrowname=&nbsp;
|uthrowdmg={{AuraDamageSSBB|1}} (hit 1), {{AuraDamageSSBB|5}} (throw)
|uthrowdmg={{AuraDamageSSBB|1}} (hit 1), {{AuraDamageSSBB|5}} (throw)
|uthrowdesc=Performs an uppercut, throwing the opponent upwards. Can chain throw heavyweights and fast fallers at very low percentages.
|uthrowdesc=Performs an uppercut, throwing the opponent upwards. Can chain throw heavyweights and fast fallers at very low percentages.
|dthrowname=Slam ({{ja|たたきつけ|Tatakitsuke}})
|dthrowname=&nbsp;
|dthrowdmg=10%
|dthrowdmg=10%
|dthrowdesc=Holds the foe over its head, then slam them to the ground. Aura is not involved in this attack. Can set up an aerial combo at low to mid percentages quite effectively, becoming less effective at higher percentages.
|dthrowdesc=Holds the foe over its head, then slam them to the ground. Aura is not involved in this attack. Can set up an aerial combo at low to mid percentages quite effectively, becoming less effective at higher percentages.
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|edgesdesc=Slowly climbs onto the stage while bringing its feet over its head and then kicks.
|edgesdesc=Slowly climbs onto the stage while bringing its feet over its head and then kicks.
|nsname=Aura Sphere
|nsname=Aura Sphere
|nsdmg={{AuraDamageSSBB|0.75}} (charge), ≈{{AuraDamageSSBB|18.75}} (fully charged)
|nsdmg={{AuraDamageSSBB|1}} (charge), ≈{{AuraDamageSSBB|18.75}} (fully charged)
|nsdesc=A chargeable aura blast. Increases in size and deals more damage the more damage Lucario has.
|nsdesc=A chargeable aura blast. Increases in size and deals more damage the more damage Lucario has.
|ssname=Force Palm
|ssname=Force Palm
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|fsdesc=Lucario flies to the top of the screen in the center of the stage and then shoots a powerful beam attack. If Lucario at 170%, it deals 78% damage and is a [[one-hit KO]] against most characters.
|fsdesc=Lucario flies to the top of the screen in the center of the stage and then shoots a powerful beam attack. If Lucario at 170%, it deals 78% damage and is a [[one-hit KO]] against most characters.
}}
}}
===Stats===
{{technical data|Needs short hop and double jump heights}}
{{Attributes
|cast      = 39
|weight    = 100
|rweight    = 15-16
|dash      = 1.8
|rdash      = 5-6
|run        = 1.414
|rrun      = 23
|walk      = 1.0
|rwalk      = 23
|trac      = 0.0736
|rtrac      = 1
|airfric    = 0.005
|rairfric  = 34-35
|air        = 0.987
|rair      = 14-17
|baseaccel  = 0.0
|rbaseaccel = 37-39
|addaccel  = 0.07
|raddaccel  = 19-24
|gravity    = 0.0625
|rgravity  = 35
|fall      = 1.2
|rfall      = 32-35
|ff        = 1.68
|rff        = 33-35
|jumpsquat  = 5
|rjumpsquat = 11-26
|jumpheight = 37.6278125
|rjumpheight= 7
|shorthop  = ?
|rshorthop  = ?
|djump      = ?
|rdjump    = ?
|ellag      = 3
|rellag    = 1-29
}}
===[[Announcer]] call===
{{audio|Needs announcer calls from other languages.}}
<gallery>
Lucario English Announcer SSBB.wav|English/Japanese
</gallery>
===[[Wii Remote selection sound]]===
{{SelectSound|char=Lucario|desc=Lucario grunts, similar to its up smash.}}


===[[On-screen appearance]]===
===[[On-screen appearance]]===
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{{Taunt/SSBB
{{Taunt/SSBB
|char=Lucario
|char=Lucario
|desc-up=Rises into the air, growls, and blue aura is emitted from its body.
|desc-up=Rises into the air, roars, and blue aura is emitted from his body.
|desc-side=Moves its paws and puts one forward, and blue aura is emitted from that paw.
|desc-side=Moves his paws and puts one forward, and blue aura is emitted from that paw.
|desc-down=Takes a martial arts stance similar to {{SSBB|Link}}'s down taunt.}}
|desc-down=Takes a martial arts stance similar to {{SSBB|Link}}'s down taunt.}}


===[[Idle pose]]s===
===[[Idle pose]]s===
{{Idle
{{Idle
|desc-1=Moves its arms in a circular motion.
|desc-1=Moves his arms in a circular motion.
|desc-2=Assumes a more determined stance
|desc-2=Assumes a more determined stance
|image-1=Lucario Idle Pose 2 Brawl.png
|image-1=Lucario Idle Pose 2 Brawl.png
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===[[Crowd cheer]]===
===[[Crowd cheer]]===
{| class="wikitable"
{{Crowd
|-
|char=Lucario
!{{{name|}}}
|game=Brawl
!Cheer (English)
|desc-us=Lu-ca-ri-o!
!Cheer (Japanese)
|desc-jp=Ru - Ka - Rio!
!Cheer (German)
|pitch-us=Group chant
!Cheer (Korean)
|pitch-jp=Group chant}}
|-
 
! scope="row"|Cheer
===[[Wii Remote selection sound]]===
|[[File:Lucario Cheer English SSBB.ogg|center]]||[[File:Lucario Cheer Japanese SSBB.ogg|center]]||[[File:Lucario Cheer German SSBB.ogg|center]]||rowspan="4"|[[File:Lucario Cheer Korean SSBB.ogg|center]]
{{SelectSound|char=Lucario|desc=Lucario grunts, similar to its up smash.}}
|-
! scope="row"|Description
|Lu - ca - ri - o! || Ru - ka - rio! || Lucario!
|-
!{{{name|}}}
!Cheer (French)
!Cheer (Italian)
!Cheer (Spanish)
|-
! scope="row"|Cheer
|[[File:Lucario Cheer French SSBB.ogg|center]]||[[File:Lucario Cheer Italian SSBB.ogg|center]]||[[File:Lucario Cheer Spanish SSBB.ogg|center]]
|-
! scope="row"|Description
|Lu - ca - rio ! || Lu - ca - rio! || Lu - ca - rio! || Ru - ka - rio!
|}


===[[Victory pose]]s===
===[[Victory pose]]s===
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==In [[competitive play]]==
==In [[competitive play]]==
===Matchups===
{{SSBBMatchupTable|lucario=yes}}
Lucario has a good matchup spread. It is countered by 2 characters, soft countered by 8, has 7 even matchups, soft counters 7, counters 11, and hard counters 1, which is {{SSBB|Ganondorf}}. Lucario's strong air game gives it an advantage against characters like {{SSBB|Pikachu}}. Lucario also counters more low tiers than even some top tiers. However, it has a hard time competing with the top tiers, particularly {{SSBB|Meta Knight}} and {{SSBB|King Dedede}} (the latter is below him on the tier list). For example, King Dedede's defensive prowess walls Lucario out, not to mention he can chaingrab Lucario. Lucario has very solid matchups overall.
===Notable players===
===Notable players===
{{cleanup|[[SmashWiki:Cleanup of the Notable Players sections|To fit these guidelines]]}}
:''See also: [[:Category:Lucario professionals (SSBB)]]''
:''See also: [[:Category:Lucario players (SSBB)]]''
*{{Sm|Azen|USA}} - While more famous for his ''Melee'' dominance, was considered one of the best ''Brawl'' players in the United States from 2008-2009, and was a major force in the development of Lucario's metagame.
*{{Sm|Azen|USA}} - While more famous for his ''Melee'' dominance, was considered one of the best ''Brawl'' players in the United States from 2008-2009, and was a major force in the development of Lucario's metagame.
*{{Sm|Junebug|USA}} - Although better known in ''Project M'', was considered one of the best Lucario players in ''Brawl'', most notably defeating {{Sm|Mew2King}} at [[KTAR 6]] and {{Sm|DEHF}} at [[MLG DC 2010]].
*{{Sm|Junebug|USA}} - Although better known in ''Project M'', was considered one of the best Lucario players in ''Brawl'', most notably defeating {{Sm|Mew2King}} at [[KTAR 6]] and {{Sm|DEHF}} at [[MLG DC 2010]].
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===Tier placement and history===
===Tier placement and history===
Lucario has always been one of the prominent high tier characters in ''Brawl''. It was ranked 9th on the first tier list (September 2008). Though it dropped to 14th place on the third tier list (July 2009), players such as {{Sm|Junebug}}, {{Sm|Trela}}, and {{Sm|Lee Martin}} gained great tournament results with Lucario, allowing it to be able to maintain a position around 11-12th since then. Lucario is currently ranked 11th place in the upper-mid tier, in the eighth and current tier list, as of April 2013.
Lucario has always been one of the prominent high tier characters in ''Brawl''. It was ranked 9th on the first tier list (September 2008). Though it dropped to 14th place on the third tier list (July 2009), players such as {{Sm|Junebug}}, {{Sm|Trela}}, and {{Sm|Lee Martin}} gained great tournament results with Lucario, allowing it to be able to maintain a position around 11-12th since then. Lucario is currently ranked 11th place in the upper-mid tier, in the eighth and current tier list, as of April 2013.
==In Solo Modes==
==={{SSBB|Classic Mode}}===
In Classic Mode, Lucario can appear as an opponent or ally in Stage 3 if it has been unlocked along with {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Pokémon Trainer}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Lucario can also appear as an opponent in Stage 11, but only if it hasn't appeared in Stage 3.
===[[All-Star Mode]]===
In All-Star Mode, Lucario is fought in Stage 18 alongside {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Pokémon Trainer}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked).
===[[Event Match]]es===
====Solo Events====
*'''[[Event 22: Monkeys Unite]]''': As {{SSBB|Diddy Kong}} allied with a giant {{SSBB|Donkey Kong}}, the player must defeat {{SSBB|Sheik}} and Lucario on [[Rumble Falls]].
*'''[[Event 25: The Aura Is With Me]]''': As Lucario, starting at 182% damage, the player must defeat Sheik and {{SSBB|Ness}} on [[Spear Pillar]].
*'''[[Event 39: All-Star Battle x2]]''': Lucario is one of the eight opponents fought in this event along with {{SSBB|King Dedede}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}}, {{SSBB|Toon Link}}, {{SSBB|Snake}}, {{SSBB|Sonic}}, and {{SSBB|Wolf}}.
====Co-Op Events====
*'''[[Co-Op Event 10: The R.O.B.'s of Tomorrow]]''': As Lucario and the {{SSBB|Ice Climbers}}, both players must defeat five R.O.B.s of varying sizes on [[Summit]].
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}.
===[[Congratulations_screen#Super_Smash_Bros._Brawl|Congratulations Screens]]===
<center>
<gallery>
Lucario Congratulations Screen Classic Mode Brawl.png|Classic Mode
Lucario Congratulations Screen All-Star Brawl.png|All-Star Mode
</gallery>
</center>


==Role in [[The Subspace Emissary]]==
==Role in [[The Subspace Emissary]]==
[[File:Lucario Subspace Emissary.jpg|thumb|300px|Lucario in ''[[SSE]]''.]]
[[File:Lucario Subspace Emissary.jpg|thumb|300px|Lucario in ''[[SSE]]''.]]
Lucario plays a supporting role in The Subspace Emissary near the climax. It mostly interacts with {{SSBB|Meta Knight}}. Meta Knight is making his way up a snowy mountain with the {{SSBB|Ice Climbers}} in pursuit. Meta Knight is trying to catch the Halberd which has flown overhead. At the top, he encounters Lucario in a meditative stance on the peak of the mountain. Lucario challenges Meta Knight and the duo fight as the Ice Climbers nervously watch on. After the battle, the victor revives the other from their trophified state. The pair deem each other worthy and shake hands, forming an alliance. Suddenly, the Halberd slams the [[Great Fox]] into the mountain and Lucario and Meta Knight board it whilst the Ice Climbers are knocked off the mountain into the valley below. After managing to get onto the Halberd, the duo pass by {{SSBB|Snake}}, who is hiding in his box. Lucario, being the only one who notices something suspicious about the box, uses its aura to peer into it. Seeing Snake huddled inside, Lucario removes it and Snake realizes that his cover is blown. Meta Knight draws his sword, but just as he and Snake prepare to fight, Lucario steps in, having sensed a mass of Primids approaching, and the trio team up to fight through.
Lucario plays a supporting role in the Subspace Emissary near the climax. It mostly interacts with Meta Knight. {{SSBB|Meta Knight}} is making his way up a snowy mountain with the {{SSBB|Ice Climbers}} in pursuit. Meta Knight is trying to catch the Halberd which has flown overhead. At the top, he encounters Lucario in a meditative stance on the peak of the mountain. Lucario challenges Meta Knight and the two fight, as the Ice Climbers nervously watch on. After the battle, the victor revives the other from their trophy state. The pair deem each other worthy and shake hands, making an alliance. Suddenly the Halberd slams the [[Great Fox]] into the mountain, and Lucario and Meta Knight board it whilst the Ice Climbers are knocked off the mountain into the valley below. After managing to get onto the Halberd, the two pass by {{SSBB|Snake}}, who is hidden in his box. Lucario, being the only one who notices something suspicious about the box, uses its aura to peer into it. Seeing Snake huddled inside, Lucario removes it, and Snake realizes that his cover is blown. Meta Knight draws his sword, but just as he and Snake prepare to fight, Lucario steps in, having sensed a mass of Primids approaching, and the three team up to fight through.


Not long after, the trio meets up with {{SSBB|Peach}} and {{SSBB|Zelda}} as their trophies are [[False character|cloned]] by the [[Shadow Bug]]s. Once the doppelgängers are taken care of, Snake, Lucario and Meta Knight discover that the Halberd is being piloted by a quintet of false {{SSBB|Mr. Game & Watch}}es. The trio knock all of the Mr. Game & Watches out of the window, where they land near Peach, Zelda (disguised as {{SSBB|Sheik}}) and {{SSBB|Fox}} who have gathered on the deck of the ship. The Mr. Game & Watches then dissolve into Shadow Bugs, which form into [[Duon]]. Lucario and Snake leap from the bridge to the aid of the trio already there, as they are joined by {{SSBB|Falco}}, who ejects from his Arwing. They battle and defeat the monster, which leaves the trophy of the real Mr. Game & Watch behind. Peach revives him and he subsequently joins the player's party as Meta Knight reclaims the Halberd.
Not long after, the trio meets up with {{SSBB|Zelda}} and {{SSBB|Peach}} as their trophies are cloned by the [[Shadow Bugs]]. Once the clones are taken care of, Snake, Lucario and Meta Knight discover that the Halberd bridge is being piloted by a group of {{SSBB|Mr. Game & Watch}}es. The three of them knock all of the Mr. Game & Watches out of the window, where they land near {{SSBB|Peach}}, {{SSBB|Zelda}} (disguised as Sheik), and {{SSBB|Fox}} who have gathered on the deck of the ship. The Mr. Game & Watches then revert into Shadow Bugs, which fuse into [[Duon]]. Lucario and Snake leap from the bridge to the aid of the trio already there, and they are joined by {{SSBB|Falco}}, who skydives from his Arwing. They battle and defeat the monster, who collapses into wrecked metal, Shadow Bugs, and Mr. Game & Watch's trophy. Peach revives him, and he subsequently joins the player's party. Meta Knight, with the Halberd once again in his control, steers his vessel into brighter skies.


Lucario is later selectable in the Entrance to Subspace level and is present when [[Tabuu]] turns all characters back into trophies. The player must find its trophy in one of the Subspace levels, then they may choose it as part of their team for the Great Maze and for the fight against Tabuu himself.
Lucario is later selectable in the Entrance to Subspace level and is present when [[Tabuu]] turns all characters back into trophies. The player must find its trophy in one of the Subspace levels, then they may choose it as part of their team for the Great Maze and for the fight against Tabuu himself.
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===Exclusive [[sticker]]s===
===Exclusive [[sticker]]s===
The following stickers can either only be used by Lucario or by a select few including it.
The following stickers can either only be used by Lucario, or can only be used by a select few, including the character itself:
*Charizard: [Arm, Leg] Attack +10
*Charizard: [Arm, Leg] Attack +10
*Deoxys: [Slash] Attack +10
*Deoxys: [Slash] Attack +10
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*Starman: [Aura] Attack + 6
*Starman: [Aura] Attack + 6


==[[Trophies]]==
==In [[Event Match]]es==
===Solo Events===
*'''[[Event 22: Monkeys Unite]]''': As {{SSBB|Diddy Kong}} allied with a giant {{SSBB|Donkey Kong}}, the player must defeat {{SSBB|Sheik}} and Lucario on [[Rumble Falls]].
*'''[[Event 25: The Aura Is With Me]]''': As Lucario, starting at 182% damage, the player must defeat Sheik and {{SSBB|Ness}} on [[Spear Pillar]].
*'''[[Event 39: All-Star Battle x2]]''': Lucario is one of the eight opponents fought in this event along with {{SSBB|King Dedede}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}}, {{SSBB|Toon Link}}, {{SSBB|Snake}}, {{SSBB|Sonic}}, and {{SSBB|Wolf}}.
 
===Co-op Events===
*'''[[Co-Op Event 10: The R.O.B.'s of Tomorrow]]''': As Lucario and the {{SSBB|Ice Climbers}}, both players must defeat five R.O.B.s of varying sizes on [[Summit]].
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}.
 
==Trophies==
Lucario's main and [[Final Smash]] trophies can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode respectively with Lucario.
Lucario's main and [[Final Smash]] trophies can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode respectively with Lucario.


{{Trophy/Fighter
:'''Lucario'''
|name=Lucario
::''An Aura Pokémon. It can track energy called Aura, which is given off by all living creatures. It's a unique combination of both Fighting- and Steel-type Pokémon. Lucario evolves from {{iw|bulbapedia|Riolu}} during the day if its happiness has reached a certain point. It specializes in attacks that use Aura energy, like {{iw|bulbapedia|Dark Pulse|move}} and a can't-miss technique, Aura Sphere.''
|image=Lucario - Brawl Trophy.png
 
|mode=Classic
{{Trophy games|console1=DS|game1={{iw|bulbapedia|Pokémon Diamond/Pearl}}}}
|desc=An Aura Pokémon. It can track energy called Aura, which is given off by all living creatures. It's a unique combination of both Fighting- and Steel-types. Lucario evolves from Riolu during the day if its happiness has reached a certain point. It specializes in attacks that use Aura energy, like {{iw|bulbapedia|Dark Pulse|move}} and a can't-miss technique, Aura Sphere.
 
|gamelist={{Trophy games|console1=DS|game1=Pokémon Diamond/Pearl}}
:'''Aura Storm'''
|game=Brawl
::''Lucario's Final Smash. After flying off the screen, Lucario reappears in its center. He then launches a powerful Aura attack against all foes within a certain distance. The key to this attack is the ability to change its angle—it's a must to sweep slowly left and right to hit selected enemies multiple times. The last blow will send the victim flying away.''
}}
 
{{clrl}}
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}


{{Trophy/Fighter
<center>
|name=Aura Storm
<gallery>
|image=Aura Storm - Brawl Trophy.png
Lucario - Brawl Trophy.png|Classic Mode
|desc-ntsc=Lucario's Final Smash. After flying off the screen, Lucario reappears in its center. It then launches a powerful Aura attack against all foes within a certain distance. The key to this attack is the ability to change its angle--it's a must to sweep slowly left and right to hit selected enemies multiple times. The last blow will send the victim flying away.
Aura Storm - Brawl Trophy.png|[[Aura Storm]]
|desc-pal=LUCARIO's Final Smash. After flying off the screen, LUCARIO reappears in its center. It then launches a powerful Aura attack against all foes within a certain area. The key to this attack is the ability to change its angle--it's a must to sweep slowly left and right to hit selected enemies multiple times. The last blow will send the victim flying away.
</gallery>
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
</center>
|game=Brawl
}}
{{clrl}}


==[[Alternate costume (SSBB)#Lucario|Alternate costumes]]==
==[[Alternate costume (SSBB)#Lucario|Alternate costumes]]==
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|{{Head|Lucario|g=SSBB|s=25px|cl=Green}}
|{{Head|Lucario|g=SSBB|s=25px|cl=Green}}
|}
|}
==Gallery==
<gallery>
SSBB Lucario Sheik.jpg|Fighting {{SSBB|Sheik}} in [[Luigi's Mansion]].
SSBBDojoLucario2.jpg|Posing on [[Skyworld]].
LucarioAScharge.jpg|Charing [[Aura Sphere]] on [[Port Town Aero Dive]].
SSBBDojoLucario4.jpg|Using its [[neutral aerial]] on {{SSBB|Samus}} on [[Distant Planet]].
Aura Sphere (Low Damage).png|Aura Sphere size when Lucario has low damage.
Aura Sphere (High Damage).png|Aura Sphere size when Lucario has high damage.
Lucario13.jpg|The grab portion in ''Brawl''. Note the light-bending graphics.
Lucario Double Team.jpg|Double Team in ''Brawl''.
LucarioDoubleTeamHit.jpg|Attack portion of the move in ''Brawl''.
Lucario Aura Storm.jpg|Aura Storm in ''Brawl''.
Aura Storm (Full).jpg|An image of Aura Storm's full length. Note the visible [[Temple]].
</gallery>


==Trivia==
==Trivia==
*Lucario is one of only three characters in ''Brawl'' able to perform three aerials in one short hop (in Lucario's case, rising forward aerial, two down aerials), the others being {{SSBB|Meta Knight}} (three up aerials) and {{SSBB|Luigi}} (rising forward aerial, forward aerial, then neutral aerial or up aerial).
*Lucario is one of only three characters in ''Brawl'' able to perform three aerials in one short hop (in Lucario's case, rising forward aerial, two down aerials), the others being {{SSBB|Meta Knight}} (three up aerials) and {{SSBB|Luigi}} (rising forward aerial, forward aerial, then neutral aerial or up aerial).
*Lucario and the {{SSBB|Pokémon Trainer}} are the only characters in ''Brawl'' that have a different dubber in every language.
*When dashing, the first few frames of Lucario's animation seem to look like it is levitating.
*In ''Brawl'', Lucario is voiced by Bill Rogers, who also plays the role of Brock in the ''Pokémon'' anime series and other Lucario in the fourth generation seasons. In Japanese, it is voiced by Daisuke Namikawa, who voiced Lucario in the original ''Mystery of Mew'' movie.
**In Spanish, Italian, and German versions of ''Brawl'', Lucario's standard grunts from Bill Rogers are kept, while any spoken dialogue is done by different voice actors. Oddly, the French version does not follow this rule.
*If Lucario is at above 170% and is behind by two stocks, its forward smash will become the most powerful in the game, with even more knockback than {{SSBB|King Dedede}}'s.
*If Lucario is at above 170% and is behind by two stocks, its forward smash will become the most powerful in the game, with even more knockback than {{SSBB|King Dedede}}'s.
*Lucario has the highest [[traction]] of any character in ''Brawl''.
*Lucario has the highest [[traction]] of any character in ''Brawl''.
*Lucario is the only playable Pokémon in ''Brawl'' that did not debut in {{s|bulbapedia|Generation I}}.
*Lucario is the only playable Pokémon in ''Brawl'' that did not debut in {{s|bulbapedia|Generation I}}.
*It was a common belief around the time of ''Brawl's'' release that Lucario replaced Mewtwo from ''Super Smash Bros. Melee'', due to them having similar [[neutral special]] moves. [[Beta elements (SSBB)#Discovered_in_Brawl's_files|Leftover data on ''Brawl''{{'}}s disc]] shows that both Mewtwo and Lucario were both meant to be playable in ''Brawl'', and aside from their aforementioned neutral specials, they do not share further similarities in the design of their moveset and gameplay. These two can be compared to {{SSBB|Ike}} and {{SSBM|Roy}} respectively, in this sense.
*Lucario is the first Pokémon to be speak English in a ''Smash'' game.
*Not counting ''Melee'', Lucario is the first playable Pokémon whose on-screen appearance does not involve it being released from a Poké Ball. It would be followed by {{SSB4|Mewtwo}}.
*It was a common belief around the time of ''Brawl's'' release that Lucario "replaced" Mewtwo from ''Super Smash Bros. Melee'', due to them having a similar [[neutral special]], and those upset at Mewtwo's exclusion naturally looking for a scapegoat to blame for it (or accept as the reason why Mewtwo was cut). However, [[Beta elements (SSBB)#Scrapped characters|leftover data on ''Brawl''{{'}}s disc]] shows that both Mewtwo and Lucario were both meant to be playable in ''Brawl'', and just basic observance of their movesets and overall designs shows them to be nothing alike aside from their similar neutral specials. A similar and equally untrue belief existed for {{SSBB|Ike}} and {{SSBM|Roy}}.
*Not counting ''Melee'', Lucario is the first playable Pokémon whose onscreen appearance does not involve it being released from a Poké Ball. It would be followed by {{SSB4|Mewtwo}}.


==External links==
==External links==
*[http://www.youtube.com/watch?v=Yk9xKVsegWE Gameplay footage and Final Smash]
*[http://www.smashbros.com/wii/en_us/characters/hidden06.html Official DOJO!! Page]
*[http://www.smashbros.com/wii/en_us/characters/hidden06.html Official DOJO!! Page]
*[http://www.brawlcentral.com/content.php?p=character/lucario/main Brawl Central's Lucario Character FAQ]
*[http://www.brawlcentral.com/content.php?p=character/lucario/main Brawl Central's Lucario Character FAQ]
*[http://www.smashboards.com/showthread.php?t=167767 Lucario Character Guide on SmashBoards]
*[http://www.smashboards.com/showthread.php?t=167767 Lucario Character Guide on SmashBoards]
*[http://www.youtube.com/watch?v=ZghDI-AcKJc Lucario's hitbox size of each of its moves]
*[http://www.youtube.com/watch?v=ZghDI-AcKJc&feature=related Lucario's hitbox size of each of its moves]


{{SSBBCharacters}}
{{SSBBCharacters}}

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