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| {{ArticleIcons|ssbb=y}}
| | :''This article is about Lucario's appearance in [[Super Smash Bros. Brawl]]. For other uses, see [[Lucario]].'' |
| {{Disambig2|Lucario's appearance in ''Super Smash Bros. Brawl''|this Pokémon in other contexts|Lucario}}
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| {{Infobox Character | | {{Infobox Character |
| |name = Lucario | | |name = Lucario |
| |image = [[File:Lucario SSBB.jpg|250px]] | | |image = [[Image:LucarioBrawl.jpg|250px|Lucario]] |
| |game = SSBB | | |caption = [[Image:Pokémon_Icon.gif]] |
| |ssbgame1 = SSB4 | | |universe = ''[[Pokémon (universe)|Pokémon]]'' |
| |ssbgame2 = SSBU | | |games = ''[[Super Smash Bros. Brawl|SSBB]]'' |
| | |firstgame = ''[[Pokémon Diamond and Pearl|Pokémon'' (Diamond/Pearl)]] (2007) |
| |availability = [[Unlockable character|Unlockable]] | | |availability = [[Unlockable character|Unlockable]] |
| |tier = C+ | | |tier = |
| |ranking = 11 | | |ranking = |
| }} | | }} |
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| REMINDER: Our Manual of Style states that all Pokémon are to use gender-neutral pronouns.
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| '''Lucario''' ({{ja|ルカリオ|Rukario}}, ''Lucario''), stylized as '''LUCARIO''' in Europe, is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]'', originating from the {{uv|Pokémon}} universe. Confirmation of Lucario's inclusion in ''Brawl'' was [[List of leaks#Lucario/Jigglypuff/Ness leak|leaked]] before the game's release through a promotional video on the Japanese Wii website about [[sticker]] power ups. It was officially revealed on February 28, 2008.
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| Lucario is one of two characters in ''Brawl'' with spoken lines in every language, with the other being {{SSBB|Pokémon Trainer}}. It is also the first Pokémon to speak a human language other than Japanese. Its voice actors vary depending on the language:
| | '''Lucario''' (ルカリオ, ''Rukario'') is a character in ''[[Super Smash Bros. Brawl]]''. |
| *In Japanese: {{s|wikipedia|Daisuke Namikawa}}, reprising his role from the ''Pokémon'' movie ''[[bulbapedia:M08|Lucario and the Mystery of Mew]]''.
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| *In English: {{iw|wikipedia|Bill Rogers|voice actor}}, who would later voice [[bulbapedia:Maylene's Lucario|different]] [[bulbapedia:Riley's Lucario|Lucarios]] in the ''Pokémon'' anime.
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| *In French: Unknown (Spoken lines only; the grunts are from the Japanese version and the [[Wii Remote selection sound]] is from the English version)
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| *In German: Unknown (Spoken lines only; the grunts are from the English version)
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| *In Italian: Luigi Fantino (Spoken lines only; the grunts are from the English version)
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| *In Spanish: Carlos Lobo (Spoken lines only; grunts are from the English version)
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| *In Korean: Shin Yong-woo
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| Lucario is ranked 11th on the [[Tier list#SSBB tier list|tier list]], placing it at the top of the C+ tier. Lucario is most known for its [[Aura]] property that increases its power as its [[damage]] goes up and is bolstered even further when its placing falls in a match. At high percentages, Lucario possesses KO power that rivals that of {{SSBB|Bowser}} and {{SSBB|Ganondorf}}, while its attacks are much faster. Outside of aura, Lucario possesses what is considered one of the strongest [[aerial]] games, with its above average [[air speed]] and [[floaty]] falling speed giving it strong aerial movement, while its amazing and well balanced aerial attacks give it some of the best offensive and defensive aerial capabilities. Lucario additionally possesses a strong defensive game to bolster its aura property farther, possessing good movement, great [[reach]], a strong and spammable projectile in [[Aura Sphere]], and extremely fast and long distanced [[roll]]s. Lucario also has one of the strongest [[combo]]ing abilities in ''Brawl'', possessing several effective combo starters and attacks that flow into each other well, as well as a strong [[grab]] and [[throw]] game.
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| However, Lucario's Aura property acts as a double-edged sword, as its attacks are extremely weak at low damage percents. Since Lucario lacks an effective gimping move and has only a few moves that aren't affected by Aura (none of which are reliable KO moves), Lucario has to be at high damage percentages to KO effectively, where it is then vulnerable to KOs itself. Lucario, despite possessing a good recovery, can be problematic; even though Lucario can cover good distance when recovering and its recovery move [[ExtremeSpeed]] is versatile with unique properties, ExtremeSpeed lacks [[invincibility frame]]s and damaging [[hitbox]]es while also not being very fast. This makes ExtremeSpeed heavily vulnerable to [[edge-hogging]] and makes Lucario one of the easier characters to [[edge-guard]]. Overall, Lucario has strong [[matchup]]s, with only two [[Counter (matchup)|counter]]ed matchups against {{SSBB|Meta Knight}} and {{SSBB|King Dedede}}, and it has achieved strong [[tournament]] results.
| | While primarily a fighting type Pokémon, most of Lucario's moves are augmented with his ability to use Aura, in a style very similar to [[Mewtwo (SSBM)|Mewtwo]]'s Psychic augmented fighting style, but with different techniques similar to martial arts. Like [[Mewtwo]], his voice acting attributed to its telepathic abilities demonstrated in the movie ''Lucario and the Mystery of Mew'', except he seems to speak more than Mewtwo did, especially when announcing his Final Smash, and his victory poses. Lucario is unique among the fighters in that his attacks become more powerful as he takes damage, capping when it is 200%. |
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| ==How to unlock== | | ==How to Unlock== |
| Complete one of the following: | | Complete one of the following: |
| *Play 100 [[VS. match]]es. | | *Play 100 matches in Brawl, then defeat Lucario |
| *Complete [[Target Smash!!]] on all difficulty levels with one character (2 player mode also counts).
| | *Complete the Target Test on all difficulty levels (this can be done on 1 or 2 player mode), then defeat Lucario |
| *Have Lucario join the player's party in [[The Subspace Emissary]] ([[The Glacial Peak]]).
| | *Get Lucario to join your party in The Subspace Emissary |
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| With the exception of the third method, the player must then defeat Lucario on ''[[Spear Pillar]]'' in order to unlock it.
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| ==Attributes==
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| [[File:Lucario Neutral B SSBB Max Aura.gif|left|thumb|250px|Lucario's [[Aura Sphere]] at high aura.]]
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| Lucario is a character with relatively fast attack speed and decent maneuverability. It has a very strong air game due to the speed and knockback of its aerials; its forward and up airs are great for juggling and stringing into each other at low percents, the forward air is also useful as a defensive move and general combo-filler, and its down air has very fast start-up and strong edge-guarding ability. Lucario's aerials in general give it a good set of approaching and defensive moves, due to having [[floaty]] physics, decent [[air speed]], and the ability to [[wall jump]] and [[wall cling]]. Lucario's [[recovery]] move [[ExtremeSpeed]] is bendable, allowing a variety of unpredictable recovery angles, and the ability to [[wall cling]] and [[wall jump]] after use. Most of Lucario's attacks have unexpectedly large hitboxes, most notably its forward smash.
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| Of course, Lucario's biggest advantage is its [[aura]]. A Lucario at KO percent gains enough extra damage on its attacks to reduce the opponent's survivability by a few dozen percent, in addition to increasing the already-large hitbox size of most of its moves. Aura also increases Lucario's power when it is behind in the match; both these factors combined allow it more chance to stage a comeback than some other characters. Other tools include [[Aura Sphere]], a multi-purpose projectile that can bother approaches or KO at high percents (for both players).
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| While Lucario's floatiness gives it control in the air, it does leave it susceptible to [[juggling]] despite its down aerial's momentum-halting properties. Most of its ground attacks are also on the slow side, and its grounded mobility is average at best (although it does have a fast [[fox-trot]]), so it must use its aerials to keep the opponent out of close range. But the biggest problem is that aura is a two-way street; when at low damage (such as at the start of every stock) Lucario's entire moveset is weakened, and when it has a lead in stocks its power decreases even further, which makes it difficult to make headway on the opponent at the start of a match and can make it harder to hold a lead than some other characters. The reduced damage also comes with reduced power, meaning Lucario has a hard time getting KOs until its damage reaches a certain amount. It also lacks a [[meteor smash]] outside of [[Footstool Jump]]s, its recovery cannot deal damage and so is a bit easier to interrupt (plus it cannot fight off [[Edge-hogging|edgehoggers]] at all), and its counter move ([[Double Team]]) is too slow to be useful, and the counterattack can even be shielded.
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| Lucario is the epitome of risk versus reward. Its aura rewards it for falling behind and punishes it for pulling ahead, encouraging close matches and come-from-behind victories.
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| ===Techniques===
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| ====Anubis combo====
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| In team play, the strength of Lucario's aura is based on the amount of stocks it has compared to all of the other players, including its teammates. The aura grows stronger when Lucario has less stocks than everyone else, and weaker when it has more. A Lucario can be at very high power if it has only one stock remaining but its teammate has three. The stock count and high damage can combine to provide maximum power to Lucario's aura. This phenomenon is known as the '''Anubis combo'''. In doubles matches where the Anubis combo is exploited, the Lucario is usually the aggressor, dealing high amounts of damage and knockback as the aura grows stronger after losing stocks, while the other player camps and avoids combat, holding onto their stocks for as long as possible. {{Sm|Mew2King}} (Meta Knight) and {{Sm|Trela}} (Lucario) were a notorious team at {{b|SKTAR|tournament}} that utilized this strategy, winning the doubles tournament after being knocked into losers' bracket.
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| ==Moveset==
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| ''For a gallery of Lucario's hitboxes, see [[Lucario (SSBB)/Hitboxes|here]].''
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| {{MovesetTable
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| |game=SSBB
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| |neutralcount=3
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| |neutralname=Sweep ({{ja|はらい|Harai}}) / Thrust ({{ja|つき|Tsuki}}) / Kick Up ({{ja|けりあげ|Keri Age}})
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| |neutral1dmg={{AuraDamageSSBB|3}}
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| |neutral2dmg={{AuraDamageSSBB|2}}
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| |neutral3dmg={{AuraDamageSSBB|5}}
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| |neutraldesc= Lucario waves its hand forward, does a palm thrust, and then kicks high. Both the 2nd and 3rd hit moves Lucario a bit forward. The first hit can be [[jab cancel]]led, allowing Lucario to combo into a grab or a tilt.
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| |ftiltname=Palm Strike ({{ja|はどうさい|Shōda}})
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| |ftiltdmg={{AuraDamageSSBB|5}} (hit 1), {{AuraDamageSSBB|6}} (hit 2 body), {{AuraDamageSSBB|8}} (hit 2 arm)
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| |ftiltdesc=Lucario puts its paw forward and creates two small blasts of blue aura. Can be aimed up or down.
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| |utiltname=Turning Kick ({{ja|せんかいしゅう|Senkai Shū}})
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| |utiltdmg={{AuraDamageSSBB|6}}
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| |utiltdesc=Lucario swings its leg in an arc over its head. Can be used to juggle opponents at low percentages. There is a sweetspot at the tip of its foot that deals slightly more knockback.
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| |dtiltname=Leg Sweep ({{ja|あしばらい|Ashi Barai}})
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| |dtiltdmg={{AuraDamageSSBB|7}}
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| |dtiltdesc=Lucario thrusts its leg forward while crouching, similar to {{SSBB|Ganondorf}}'s down tilt.
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| |dashname=Jump Kick ({{ja|とびげり|Tobi Geri}}, ''Dropkick'')
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| |dashdmg=10% (clean), 7% (late)
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| |dashdesc=Lucario slides one leg forward on the ground, hitting low. Aura is not involved in this attack.
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| |fsmashname=Aura Strike ({{ja|はどうげき|Hadōgeki}})
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| |fsmashdmg={{AuraDamageSSBB|14|c}} (arms), {{AuraDamageSSBB|16|c}} (blast)
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| |fsmashdesc=Lucario fires a small burst of aura forward. At 170% and fully charged, it has the fourth largest knockback out of all forward smashes in the game.
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| |usmashname=Aura Palm ({{ja|はどうしょう|Hadōshō}})
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| |usmashdmg={{AuraDamageSSBB|13|c}} (clean), {{AuraDamageSSBB|9|c}} (late)
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| |usmashdesc=Lucario holds its paw above its head and fires a burst of aura upwards while spinning in place. Great move to use below platforms like {{SSBB|Battlefield}} as the hiboxes are above Lucario and can damage opponents who are close to it.
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| |dsmashname=Aura Split ({{ja|はどうさい|Hadōsai}})
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| |dsmashdmg={{AuraDamageSSBB|14|c}}
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| |dsmashdesc=Lucario crouches and then fires two bursts of aura on either side. At 170% and fully charged, it's one of the most powerful down smashes in the game.
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| |nairname=Spiral Fist ({{ja|せんくうけん|Senkūken}})
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| |nairdmg={{AuraDamageSSBB|11}} (clean), {{AuraDamageSSBB|7}} (late)
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| |nairdesc=Lucario extends both of its hands with blue energy, and spins. It has long ending lag in the air, but minimal landing lag along with almost no startup. Great for setting up another attack after landing on the ground due to the minimal lag, but can only be done at low percentages.
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| |fairname=Airstrike ({{ja|くうしゅうきゃく|Kū Shū Kyaku}})
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| |fairdmg={{AuraDamageSSBB|5}}
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| |fairdesc=Lucario kicks forward in a slight upwards tilt. It can hit twice in one short hop and can always hit another time if an enemy is hit with the first one.
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| |bairname=Twist Thrust ({{ja|ひねりつき|Hineri Tsuki}})
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| |bairdmg={{AuraDamageSSBB|12}} (clean), {{AuraDamageSSBB|9}} (late)
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| |bairdesc=Thrusts its arm behind itself, releasing aura. It has great horizontal knockback along with a large hitbox with good horizontal reach. One of the strongest back aerials in the game if Lucario is at full power.
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| |uairname=Vertical Kick ({{ja|ちょくじょうしゅう|Chokujo Shū}})
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| |uairdmg={{AuraDamageSSBB|10}}
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| |uairdesc=Thrusts its leg upward. One of the strongest up aerials in the game, knockback-wise, when Lucario is at full power.
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| |dairname=Rapid Kicks ({{ja|ちょくじょうしゅう|Rentō Kyaku}})
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| |dairdmg={{AuraDamageSSBB|8}} (both hits)
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| |dairdesc=Stomps downwards twice powered by aura. When the move is started, it halts Lucario's momentum in the air.
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| |grabname=Grab ({{ja|つかみ|Tsukami}})
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| |grabdesc=
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| |pummelname=Grab Surge ({{ja|つかみはどう|Tsukami Hadō}})
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| |pummeldmg={{AuraDamageSSBB|1}}
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| |pummeldesc=Sends an instant pulse of aura into its opponent. Very fast.
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| |fthrowname=Single Hit ({{ja|たんだ|Tanda}})
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| |fthrowdmg={{AuraDamageSSBB|10}}
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| |fthrowdesc=Uses aura to blast opponent forward. Good horizontal knockback at higher damages and is Lucario's fastest throw.
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| |bthrowname=Body Drop ({{ja|たいおとし|Tai Otoshi}})
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| |bthrowdmg=10%
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| |bthrowdesc=Throws opponent backwards onto the ground. Aura is not involved in this attack.
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| |uthrowname=Thrust Up ({{ja|おしあげ|Oshi Age}})
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| |uthrowdmg={{AuraDamageSSBB|1}} (hit 1), {{AuraDamageSSBB|5}} (throw)
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| |uthrowdesc=Performs an uppercut, throwing the opponent upwards. Can chain throw heavyweights and fast fallers at very low percentages.
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| |dthrowname=Slam ({{ja|たたきつけ|Tatakitsuke}})
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| |dthrowdmg=10%
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| |dthrowdesc=Holds the foe over its head, then slam them to the ground. Aura is not involved in this attack. Can set up an aerial combo at low to mid percentages quite effectively, becoming less effective at higher percentages.
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| |floorfname=
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| |floorfdmg=6%
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| |floorfdesc=Spins around while getting up, kicking on one side, and punching on the other. Aura is not involved.
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| |floorbname=
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| |floorbdmg=6%
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| |floorbdesc=Spins around while getting up, kicking both sides. Aura is not involved.
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| |floortname=
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| |floortdmg=5%
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| |floortdesc=Gets up and kicks both sides. Aura is not involved.
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| |edgefname=
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| |edgefdmg={{AuraDamageSSBB|8}} (aura), {{AuraDamageSSBB|6}} (body)
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| |edgefdesc=Quickly gets back on the stage, attacking with a burst of Aura.
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| |edgesname=
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| |edgesdmg={{AuraDamageSSBB|10}}
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| |edgesdesc=Slowly climbs onto the stage while bringing its feet over its head and then kicks.
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| |nsname=Aura Sphere
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| |nsdmg={{AuraDamageSSBB|0.75}} (charge), ≈{{AuraDamageSSBB|18.75}} (fully charged)
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| |nsdesc=A chargeable aura blast. Increases in size and deals more damage the more damage Lucario has.
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| |ssname=Force Palm
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| |ssdmg={{AuraDamageSSBB|10}} (aura close), {{AuraDamageSSBB|9}} (aura mid), {{AuraDamageSSBB|8}} (aura far), {{AuraDamageSSBB|13}} (throw)
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| |ssdesc=Fires a burst of aura in front of itself. If the opponent is close to Lucario, the move acts like a grab, with it blasting the foe with aura at point-blank range.
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| |usname=ExtremeSpeed
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| |usdmg=0%
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| |usdesc=Lucario launches itself in a predetermined direction. It is possible to change directions during the dash, as well as being able to [[wall cling]] if Lucario comes in contact with a wall, making it a very useful [[recovery]] move.
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| |dsname=Double Team
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| |dsdmg={{AuraDamageSSBB|11}}
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| |dsdesc=Lucario poses, which acts as a counterattack. If Lucario is attacked, it will disappear and counter with a sliding kick from the left or right (depending on the direction the analog stick or control pad is held in).
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| |fsname=Aura Storm
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| |fsdmg={{AuraDamageSSBB|6}}/{{AuraDamageSSBB|15}} (startup), {{AuraDamageSSBB|1}} (hits 1-31), {{AuraDamageSSBB|10}} (hit 32) ({{AuraDamageSSBB|47}}/{{AuraDamageSSBB|56}} total)
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| |fsdesc=Lucario flies to the top of the screen in the center of the stage and then shoots a powerful beam attack. If Lucario at 170%, it deals 78% damage and is a [[one-hit KO]] against most characters.
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| }}
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| ===Stats===
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| {{technical data|Needs short hop and double jump heights}}
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| {{Attributes
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| |cast = 39
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| |weight = 100
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| |rweight = 15-16
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| |dash = 1.8
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| |rdash = 5-6
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| |run = 1.414
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| |rrun = 23
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| |walk = 1.0
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| |rwalk = 23
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| |trac = 0.0736
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| |rtrac = 1
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| |airfric = 0.005
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| |rairfric = 34-35
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| |air = 0.987
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| |rair = 14-17
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| |baseaccel = 0.0
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| |rbaseaccel = 37-39
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| |addaccel = 0.07
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| |raddaccel = 19-24
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| |gravity = 0.0625
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| |rgravity = 35
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| |fall = 1.2
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| |rfall = 32-35
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| |ff = 1.68
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| |rff = 33-35
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| |jumpsquat = 5
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| |rjumpsquat = 11-26
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| |jumpheight = 37.6278125
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| |rjumpheight= 7
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| |shorthop = ?
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| |rshorthop = ?
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| |djump = ?
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| |rdjump = ?
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| }}
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| ===[[Announcer]] call===
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| {{audio|Needs announcer calls from other languages.}}
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| <gallery>
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| Lucario English Announcer SSBB.wav|English/Japanese
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| </gallery>
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| ===[[Wii Remote selection sound]]===
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| {{SelectSound|char=Lucario|desc=Lucario grunts, similar to its up smash.}}
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| ===[[On-screen appearance]]===
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| {{Appearance
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| |desc=Lucario enters the stage, gathering aura in its hands as it slowly falls to the ground.
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| |char=Lucario
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| |game=SSBB}}
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| ===[[Taunt]]s===
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| {{Taunt/SSBB
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| |char=Lucario
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| |desc-up=Rises into the air, growls, and blue aura is emitted from its body.
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| |desc-side=Moves its paws and puts one forward, and blue aura is emitted from that paw.
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| |desc-down=Takes a martial arts stance similar to {{SSBB|Link}}'s down taunt.}}
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| ===[[Idle pose]]s===
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| {{Idle
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| |desc-1=Moves its arms in a circular motion.
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| |desc-2=Assumes a more determined stance
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| |image-1=Lucario Idle Pose 2 Brawl.png
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| |image-2=Lucario Idle Pose 1 Brawl.png}}
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| ===[[Crowd cheer]]=== | | ==Pros and Cons== |
| {{Crowd
| | ===Pros:=== |
| |char=Lucario
| | *Strong projectile that charges faster and is more powerful at higher percents |
| |game=Brawl
| | *Decent Counter |
| |desc-us=Lu-ca-ri-o!
| | *All Aerials are quick and have decent damage, knockback, priority and range properties |
| |desc-jp=Ru - Ka - Rio!
| | *Down Aerial stops vertical momentum, allowing him to be used right off the ground as a Pseudo-Shffl, or in midair to aid recovery. |
| |pitch-us=Group chant
| | *Damage and knockback increase with damage taken |
| |pitch-jp=Group chant}}
| | *Low damage means easier to combo with |
| | *Neutral normal combo is strong and can be used for approaches |
| | *Can [[Wall cling]] (lasts up to three seconds, the longest wall cling in the game) |
| | *Highest [[Wall Jump]] in the game. |
| | *Can [[Crawl]] |
| | *Can "bend" his recovery, giving it a number of options |
| | *Unexpectedly long range (hits extend outside of its body) |
| | *His Forward Air is similar to Marth's in the way that you can fit two in one short hop and can hit with both on any opponent with you or your opponent being at any percentage |
| | *Has great combos and flexible moves |
| | *Side B has a significant [[Wavebounce]] |
| | *Side B can also act as a chain grab at low percent |
| | *Grab attacks (not throws) can be used swiftly and repeatedly and barely have lag. |
| | *Get's stronger as he takes damage, making is so he has the advantage late in a life |
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| ===[[Victory pose]]s=== | | ===Cons:=== |
| {{Victory/SSBB
| | *Fairly weak when he hasn't taken much damage, creating a disadvantage in the beginning of matches and against low-percent opponents |
| |victory-theme=PokemonUniverseTheme.ogg
| | *Needs to be high-percentage for decent strength, making him susceptible to KO. |
| |victory-desc=An excerpt from the main theme of the ''Pokémon'' series.
| | *Since knockback changes with damage taken, it is harder to come up with "set" combos, since there are too many variables |
| |desc-up=Says "The aura is mine" and slowly clasps two of its paws together.
| | *Smashes are somewhat slow. |
| |desc-left=Says "Behold the aura" and does a crane-like stance.
| | *[[ExtremeSpeed]] does no damage and has a noticeable amount of ending lag. |
| |desc-right=Faces to the right with its palm out in front of it and growls.
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| |char=Lucario}}
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| ==In [[competitive play]]== | | ==Standard Moves== |
| ===Notable players=== | | ===Ground Attacks=== |
| {{cleanup|[[SmashWiki:Cleanup of the Notable Players sections|To fit these guidelines]]}}
| | '''Normal''' |
| :''See also: [[:Category:Lucario players (SSBB)]]''
| | *Neutral Combo - Lucario slashes forwards twice, and then kicks high. Each hit has blue aura accompanying him and moves Lucario a fair bit forward. A good combo starter |
| *{{Sm|Azen|USA}} - While more famous for his ''Melee'' dominance, was considered one of the best ''Brawl'' players in the United States from 2008-2009, and was a major force in the development of Lucario's metagame. | | *Dash A - Lucario slides one leg forward on the ground, hitting low. |
| *{{Sm|Junebug|USA}} - Although better known in ''Project M'', was considered one of the best Lucario players in ''Brawl'', most notably defeating {{Sm|Mew2King}} at [[KTAR 6]] and {{Sm|DEHF}} at [[MLG DC 2010]]. | | *Down Tilt - Sweeps one leg out along the ground. Hands flare with aura when he does this. |
| *{{Sm|Ksizzle|USA}} - Mained Lucario along with Meta Knight, and was one of the most dominant players in the United States in 2009-2010. | | *Forward Tilt - Puts its hands together in front of him with a small blast of blue aura. Quicker and shorter ranged than his Forward smash |
| *{{Sm|Lee Martin|USA}} - Mained Lucario along with Meta Knight, and was considered one of the best players in the United States during the MLG era. | | *Up Tilt - Swings its leg from above his head to the ground, similar to Samus or Captain Falcon's Uptilt, but quite a bit faster and with Aura energy. |
| *{{Sm|Trela|USA}} - Considered the best Lucario player during his prime, and defeated {{Sm|Mew2King}} at [[SKTAR]], placing 5th. | | '''Smash''' |
| *{{Sm|Zucco|USA}} - A top Lucario main from the Tristate Area.
| | *Forward Smash - Lucario places his paws together in front of him and shoots a blast of blue aura energy, which extends outwards a little bit. |
| | *Down Smash - Lucario brings his paws down to either side of him in a downwards slapping motion, similar in appearance to Sheik's Up Smash, except with blue aura around the hands. |
| | *Up Smash - Lucario holds his paw above his head, with a large burst of blue aura from it, and spins in place. |
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| ===Tier placement and history=== | | ===Aerial Attacks=== |
| Lucario has always been one of the prominent high tier characters in ''Brawl''. It was ranked 9th on the first tier list (September 2008). Though it dropped to 14th place on the third tier list (July 2009), players such as {{Sm|Junebug}}, {{Sm|Trela}}, and {{Sm|Lee Martin}} gained great tournament results with Lucario, allowing it to be able to maintain a position around 11-12th since then. Lucario is currently ranked 11th place in the upper-mid tier, in the eighth and current tier list, as of April 2013. | | *Neutral Aerial - Lucario extends both of his hands with blue energy, and spins. The end effect is similar to Mewtwo's Neutral aerial, except with blue aura bursts instead of psychic sparks and much more knockback. Note that after doing this move, you will be unable to perform another aerial for a short duration unless you land. |
| | *Forward Aerial - Lucario kicks forward with a slight upwards tilt. The end has a small burst of blue aura energy, like most of Lucario's moves. He can also hit twice in one short hop and can always hit another time if an enemy is hit with the first one. This is a good combo move |
| | *Up Aerial - Lucario kicks similarly to his forward aerial, but higher, hitting in front of his head. |
| | *Down Aerial - Lucario pauses in the air, thrusts his feet together downwards, and lets out a fairly large burst of aura energy twice. Fairly long duration, and has unique properties that make it an incredibly powerful move. When he starts the move, all of his momentum is immediately canceled. This allows him to be used as an aid for recovery (stopping horizontal or vertical knockback to keep from going off the edge). It can also be used to perform a "pseudo-[[shffl]]": if used immediately after jumping, he will cease to jump and immediately use the attack, making it one of the lowest possible attacking aerial moves. There is also no landing lag when doing this, as the entirety of the move is performed stationary in midair. |
| | *Back Aerial - Lucario slams one hand backwards, similar in appearance to Gannondorf's Back aerial. Accompanied by standard little burst of blue aura. |
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| ==Role in [[The Subspace Emissary]]== | | ===Grabs and Throws=== |
| [[File:Lucario Subspace Emissary.jpg|thumb|300px|Lucario in ''[[SSE]]''.]]
| | *Grab Attack (grab then A): Sends an instant pulse of Aura into your opponent with little lag (if any). |
| Lucario plays a supporting role in The Subspace Emissary near the climax. It mostly interacts with {{SSBB|Meta Knight}}. Meta Knight is making his way up a snowy mountain with the {{SSBB|Ice Climbers}} in pursuit. Meta Knight is trying to catch the Halberd which has flown overhead. At the top, he encounters Lucario in a meditative stance on the peak of the mountain. Lucario challenges Meta Knight and the duo fight as the Ice Climbers nervously watch on. After the battle, the victor revives the other from their trophified state. The pair deem each other worthy and shake hands, forming an alliance. Suddenly, the Halberd slams the [[Great Fox]] into the mountain and Lucario and Meta Knight board it whilst the Ice Climbers are knocked off the mountain into the valley below. After managing to get onto the Halberd, the duo pass by {{SSBB|Snake}}, who is hiding in his box. Lucario, being the only one who notices something suspicious about the box, uses its aura to peer into it. Seeing Snake huddled inside, Lucario removes it and Snake realizes that his cover is blown. Meta Knight draws his sword, but just as he and Snake prepare to fight, Lucario steps in, having sensed a mass of Primids approaching, and the trio team up to fight through.
| | *Forward Throw: Telekinetically blasts opponent forward after twirling them once. |
| | *Down Throw: Telekinetically slams opponent straight into the ground in front of Lucario. |
| | *Back Throw: Telekinetically turns and slams opponent behind itself. |
| | *Up Throw: Telekinetically hits them upwards with aura in its paw. |
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| Not long after, the trio meets up with {{SSBB|Peach}} and {{SSBB|Zelda}} as their trophies are [[False character|cloned]] by the [[Shadow Bug]]s. Once the doppelgängers are taken care of, Snake, Lucario and Meta Knight discover that the Halberd is being piloted by a quintet of false {{SSBB|Mr. Game & Watch}}es. The trio knock all of the Mr. Game & Watches out of the window, where they land near Peach, Zelda (disguised as {{SSBB|Sheik}}) and {{SSBB|Fox}} who have gathered on the deck of the ship. The Mr. Game & Watches then dissolve into Shadow Bugs, which form into [[Duon]]. Lucario and Snake leap from the bridge to the aid of the trio already there, as they are joined by {{SSBB|Falco}}, who ejects from his Arwing. They battle and defeat the monster, which leaves the trophy of the real Mr. Game & Watch behind. Peach revives him and he subsequently joins the player's party as Meta Knight reclaims the Halberd.
| | ==Special Moves== |
| | {{specialmoves|Aura Sphere|Force Palm|ExtremeSpeed|Double Team|Aura Storm|Lucario}} |
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| Lucario is later selectable in the Entrance to Subspace level and is present when [[Tabuu]] turns all characters back into trophies. The player must find its trophy in one of the Subspace levels, then they may choose it as part of their team for the Great Maze and for the fight against Tabuu himself.
| | ==Strategies== |
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| ===Playable appearances===
| | *Playing Lucario is a gamble. Because of his unique aura property, you must take some damage (around 50-70%) before he begins to become noticeably more powerful. In order to play Lucario effectively, you must be able to survive battles at high percents, while fully exploiting Lucario's increased powers to attack your opponent. |
| *[[The Glacial Peak]] | | *Lucario's Aura Sphere is an incredibly versatile projectile due to many special properties he has. When uncharged, he swerves much like Mewtwo's [[Shadow Ball]] in [[Melee]], and can be used to disrupt approaching opponents. When fully charged, its trajectory is much more linear. At higher percents, the time it takes the move to reach a full charge is reduced, and the size and power of the sphere is increased. When charging, the area where the sphere is being charged will inflict damage, similarly to the way Mewtwo's Shadow Ball could. Also, once you fully charged your Aura Sphere, you can simply move to your left/right by tilting your analog stick (or the D Pad with if using the Wii Remote only) and still unleash a fully charged Aura Sphere once you press the B buttion (or the 1 buttion with Wii Remote only) again. |
| *[[Battleship Halberd Interior]]
| | *Lucario's down-smash is a very effective move for KOs. Unlike most down-smashes, this one hits both sides simultaneously as opposed to a sweeping motion that attacks one side and then the other. It has incredible horizontal knockback, and like all of Lucario's smash attacks, the range is deceptive due to the aura attacking beyond his body. It is also the quickest of Lucario's smash attacks. |
| *[[Battleship Halberd Bridge]] | | *Lucario's down aerial attack is one of his most unique and useful moves, mostly due to the fact that it immediately halts any momentum Lucario has. It has good knockback, and when Lucario is at high percents, it is an effective KOing move. |
| *[[Entrance to Subspace]] | | *When used effectively, ExtremeSpeed can get through an opponent's edgeguard because Lucario cannot take damage during the move and can pass through any edgeguarding attempts. The amount of distance that ExtremeSpeed covers is very long, and combined with Lucario's large [[Sweet spot (ledge)|sweet spot]] gives Lucario an incredibly long recovery. |
| *[[The Great Maze]] (if rescued in [[Subspace (Part II)]]) | | *Learn the range of the aura in Lucario's attacks. The aura gives Lucario an invisible disjointed hitbox, which is one of the most disorienting things that an opponent has to face when fighting Lucario. |
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| ===Exclusive [[sticker]]s=== | | ==[[Stickers]]== |
| The following stickers can either only be used by Lucario, or can only be used by a select few, including the character itself: | | Lucario has access to his own exclusive power up called [Aura] Damage. Since most of Lucario's attacks are Aura (with the exception of a [[dash attack]] and the counter from [[Double Team]]), usage of these stickers is highly recommended. Also give Lucario a large Launch Resistance boost so he can survive longer at higher percentages to deal more damage. |
| | [Specials: Indirect] would also be useful in powering up his Aura Sphere and Ranged Force Palm attack. |
| | ===Exclusive Stickers=== |
| | The following stickers can either only be used by Lucario, or can only be used by a select few, including Lucario: |
| *Charizard: [Arm, Leg] Attack +10 | | *Charizard: [Arm, Leg] Attack +10 |
| *Deoxys: [Slash] Attack +10 | | *Deoxys: [Slash] Attack +10 |
Line 270: |
Line 104: |
| *Meowth: [Slash] Attack + 5 | | *Meowth: [Slash] Attack + 5 |
| *Metagross: Launch Resistance +23 | | *Metagross: Launch Resistance +23 |
| *Mew: [Body, Spin] Attack + 4 | | *Mew: [Body, Spin] Attack + 4 |
| *Moltres: [Flame] Attack +20 | | *Moltres: [Flame] Attack +20 |
| *Pokémon Trainer: [Arm, Leg] Attack +13 | | *Pokemon Trainer: [Arm, Leg] Attack +13 |
| *Staryu: [Specials: Direct] Attack + 3 | | *Staryu: [Specials: Direct] Attack + 3 |
| *Togepi: [Body, Spin] Attack +11 | | *Togepi: [Body, Spin] Attack +11 |
Line 287: |
Line 121: |
| *Starman: [Aura] Attack + 6 | | *Starman: [Aura] Attack + 6 |
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| ==In Solo Modes== | | ==Role in the Subspace Emissary== |
| ==={{SSBB|Classic Mode}}===
| | [[Meta Knight (SSBB)|Meta Knight]] is making his way up a snowy mountain with the [[Ice Climbers (SSBB)|Ice Climbers]] when he encounters Lucario in a meditative stance on the peak of the mountain. The two fight, as the Ice Climbers nervously watch on. After the battle, the victor revives the other from his trophy state. After a quick shaking of hands, Lucario and Meta Knight board the Halberd as he slams the [[Great Fox]] into the mountain. After managing to get onto the Halberd, the two pass by [[Snake (SSBB)|Snake]], who is hidden in his box. Lucario, being the only one who notices something suspicious about the box, uses his aura to peer into it. As he removes it, Snake looks surprised and a ""!"" appears over his head. Just as Snake and Meta Knight prepare to fight, Lucario steps in, having seen a mass of Primids approaching, and the three team up to fight through. |
| In Classic Mode, Lucario can appear as an opponent or ally in Stage 3 if it has been unlocked along with {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Pokémon Trainer}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Lucario can also appear as an opponent in Stage 11, but only if it hasn't appeared in Stage 3.
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| ===[[All-Star Mode]]===
| | Not long after, the trio meets up with [[Princess Zelda|Zelda]] and [[Princess Peach|Peach]] as their trophies are cloned by the [[Shadow Bugs]]. Once the clones are taken care of, Snake, Lucario and Meta Knight discover that the Halberd bridge is being piloted by a group of [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]es. They knock all of the Mr. Game & Watches out of the window, and they all land near Peach, [[Sheik (SSBB)|Sheik]], and [[Fox (SSBB)|Fox]] who have gathered on the deck of the ship. The Mr.G&Ws then revert into Shadow Bugs, which fuse into [[Duon]]. Lucario, Snake, and [[Falco]] join Fox, Sheik, and Peach, battle, and defeat the monster. Once this is done, Mr. Game & Watch's trophy is left, and Peach revives him so he can join your party. Meta Knight, with the Halberd once again in his control, steers his vessel into brighter skies. |
| In All-Star Mode, Lucario is fought in Stage 18 alongside {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Pokémon Trainer}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked).
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| ===[[Event Match]]es===
| | Lucario is later selectable in the Entrance to Subspace level, and is present when [[Tabuu]] turns all characters back into trophies. You must find his trophy in one of the Subspace levels, then you may choose him as part of your team for the Great Maze and for the fight against Tabuu himself. |
| ====Solo Events====
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| *'''[[Event 22: Monkeys Unite]]''': As {{SSBB|Diddy Kong}} allied with a giant {{SSBB|Donkey Kong}}, the player must defeat {{SSBB|Sheik}} and Lucario on [[Rumble Falls]].
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| *'''[[Event 25: The Aura Is With Me]]''': As Lucario, starting at 182% damage, the player must defeat Sheik and {{SSBB|Ness}} on [[Spear Pillar]].
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| *'''[[Event 39: All-Star Battle x2]]''': Lucario is one of the eight opponents fought in this event along with {{SSBB|King Dedede}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}}, {{SSBB|Toon Link}}, {{SSBB|Snake}}, {{SSBB|Sonic}}, and {{SSBB|Wolf}}.
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| ====Co-Op Events==== | | == Special Movements == |
| *'''[[Co-Op Event 10: The R.O.B.'s of Tomorrow]]''': As Lucario and the {{SSBB|Ice Climbers}}, both players must defeat five R.O.B.s of varying sizes on [[Summit]].
| | ===[[Taunt|Taunts]]=== |
| *'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}.
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| ===[[Congratulations_screen#Super_Smash_Bros._Brawl|Ending Images]]===
| | '''Up:''' Rises into the air, yells, and blue aura emits from his body. |
| <center>
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| <gallery>
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| Lucario Congratulations Screen Classic Mode Brawl.png|Classic Mode
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| Lucario Congratulations Screen All-Star Brawl.png|All-Star Mode
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| </gallery>
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| </center>
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| ==[[Trophies]]==
| | '''Side:''' Moves his paws and puts one forward, and blue aura emits from that paw. |
| Lucario's main and [[Final Smash]] trophies can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode respectively with Lucario.
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| {{Trophy/Fighter
| | '''Down:''' Takes a martial arts stance similar to [[Link (SSBB)|Link]]'s taunt from the original |
| |name=Lucario | |
| |image=Lucario - Brawl Trophy.png
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| |mode=Classic
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| |desc=An Aura Pokémon. It can track energy called Aura, which is given off by all living creatures. It's a unique combination of both Fighting- and Steel-types. Lucario evolves from Riolu during the day if its happiness has reached a certain point. It specializes in attacks that use Aura energy, like {{iw|bulbapedia|Dark Pulse|move}} and a can't-miss technique, Aura Sphere.
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| |gamelist={{Trophy games|console1=DS|game1=Pokémon Diamond/Pearl}}
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| |game=Brawl
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| }}
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| {{clrl}}
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| {{Trophy/Fighter
| | ===[[On-Screen Appearance]]=== |
| |name=Aura Storm
| | Teleports on stage, floats in the air for a second while emitting blue aura. |
| |image=Aura Storm - Brawl Trophy.png
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| |desc-ntsc=Lucario's Final Smash. After flying off the screen, Lucario reappears in its center. It then launches a powerful Aura attack against all foes within a certain distance. The key to this attack is the ability to change its angle--it's a must to sweep slowly left and right to hit selected enemies multiple times. The last blow will send the victim flying away.
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| |desc-pal=LUCARIO's Final Smash. After flying off the screen, LUCARIO reappears in its center. It then launches a powerful Aura attack against all foes within a certain area. The key to this attack is the ability to change its angle--it's a must to sweep slowly left and right to hit selected enemies multiple times. The last blow will send the victim flying away.
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| |gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
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| |game=Brawl
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| }}
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| {{clrl}}
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| ==[[Alternate costume (SSBB)#Lucario|Alternate costumes]]== | | ===[[Victory Pose]]=== |
| {|style="margin:1em auto 1em auto;text-align:center"
| | * Poses and says "The aura is mine" |
| |-
| | * Poses and says "Behold the aura" |
| |colspan=5|[[File:Lucario Palette (SSBB).png]]
| | * Faces to the right with his palm out in front of him and growls |
| |-
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| |{{Head|Lucario|g=SSBB|s=25px}}
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| |{{Head|Lucario|g=SSBB|s=25px|cl=Red}}
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| |{{Head|Lucario|g=SSBB|s=25px|cl=Cyan}}
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| |{{Head|Lucario|g=SSBB|s=25px|cl=White}}
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| |{{Head|Lucario|g=SSBB|s=25px|cl=Green}}
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| |}
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| ==Gallery== | | ===Wii Remote Choice=== |
| <gallery>
| | Roars. |
| SSBB Lucario Sheik.jpg|Fighting {{SSBB|Sheik}} in [[Luigi's Mansion]].
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| SSBBDojoLucario2.jpg|Posing on [[Skyworld]].
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| LucarioAScharge.jpg|Charing [[Aura Sphere]] on [[Port Town Aero Dive]].
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| SSBBDojoLucario4.jpg|Using its [[neutral aerial]] on {{SSBB|Samus}} on [[Distant Planet]].
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| Aura Sphere (Low Damage).png|Aura Sphere size when Lucario has low damage.
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| Aura Sphere (High Damage).png|Aura Sphere size when Lucario has high damage.
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| Lucario13.jpg|The grab portion in ''Brawl''. Note the light-bending graphics.
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| Lucario Double Team.jpg|Double Team in ''Brawl''.
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| LucarioDoubleTeamHit.jpg|Attack portion of the move in ''Brawl''.
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| Lucario Aura Storm.jpg|Aura Storm in ''Brawl''.
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| Aura Storm (Full).jpg|An image of Aura Storm's full length. Note the visible [[Temple]].
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| </gallery>
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| ==Trivia== | | == Trivia == |
| *Lucario is one of only three characters in ''Brawl'' able to perform three aerials in one short hop (in Lucario's case, rising forward aerial, two down aerials), the others being {{SSBB|Meta Knight}} (three up aerials) and {{SSBB|Luigi}} (rising forward aerial, forward aerial, then neutral aerial or up aerial). | | *The Lucario in "Pokémon: Lucario and the Mystery of Mew" can use telepathy to communicate with humans. However, in the series, other Lucario couldn't speak or communicate telepathically. This suggests that the Lucario in ''Brawl'' is the same one from the movie. |
| *If Lucario is at above 170% and is behind by two stocks, its forward smash will become the most powerful in the game, with even more knockback than {{SSBB|King Dedede}}'s.
| | *Lucario is the only Pokémon not to use the standard Pokémon [[On-Screen Appearance]] of emerging from a Poké Ball. This also suggests that the Lucario in ''Brawl'' is the same one from the movie, as that Lucario never had a Poké Ball, being from a time when they didn't exist. |
| *Lucario has the highest [[traction]] of any character in ''Brawl''.
| | *Lucario's English voice in Brawl is done by Sean Schemmel, who also voiced Lucario in "Pokémon: Lucario and the Mystery of Mew." Schemmel also voiced Goku from the hit anime series "Dragon Ball Z," causing several to remark on the coincidence of the fact that Lucario's Final Smash, [[Aura Storm]], is similar to Goku's signature Kamehameha. |
| *Lucario is the only playable Pokémon in ''Brawl'' that did not debut in {{s|bulbapedia|Generation I}}. | | *It is mentioned in "Smash Trivia" that Lucario's damage based Aura is also influenced "ever so slightly by its standing in the current match." [http://www.smashbros.com/en_us/gamemode/various/various38.html] |
| *It was a common belief around the time of ''Brawl's'' release that Lucario "replaced" Mewtwo from ''Super Smash Bros. Melee'', due to them having a similar [[neutral special]], and those upset at Mewtwo's exclusion naturally looking for a scapegoat to blame for it (or accept as the reason why Mewtwo was cut). However, [[Beta elements (SSBB)#Scrapped characters|leftover data on ''Brawl''{{'}}s disc]] shows that both Mewtwo and Lucario were both meant to be playable in ''Brawl'', and just basic observance of their movesets and overall designs shows them to be nothing alike aside from their similar neutral specials. A similar and equally untrue belief existed for {{SSBB|Ike}} and {{SSBM|Roy}}. | |
| *Not counting ''Melee'', Lucario is the first playable Pokémon whose on-screen appearance does not involve it being released from a Poké Ball. It would be followed by {{SSB4|Mewtwo}}. | |
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| ==External links== | | ==External Links== |
| *[http://www.youtube.com/watch?v=Yk9xKVsegWE Gameplay footage and Final Smash]
| | [http://www.youtube.com/watch?v=Yk9xKVsegWE Gameplay footage and Final Smash] <br> |
| *[http://www.smashbros.com/wii/en_us/characters/hidden06.html Official DOJO!! Page]
| | [http://www.smashbros.com/en_us/characters/hidden06.html Official DOJO!! Page] |
| *[http://www.brawlcentral.com/content.php?p=character/lucario/main Brawl Central's Lucario Character FAQ]
| | [http://www.brawlcentral.com/content.php?p=character/lucario/main Brawl Central's Lucario Character FAQ] |
| *[http://www.smashboards.com/showthread.php?t=167767 Lucario Character Guide on SmashBoards]
| | {{SSBBCharacters}} |
| *[http://www.youtube.com/watch?v=ZghDI-AcKJc Lucario's hitbox size of each of its moves]
| | {{Pokémon Brawl}} |
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| {{SSBBCharacters}}
| | [[Category:Characters]] |
| {{Pokémon universe}}
| | [[Category:Characters (SSBB)]] |
| [[Category:Pokémon (SSBB)]] | | [[Category:Pokémon universe]] |
| [[Category:Lucario (SSBB)| ]] | |
| [[Category:Trophies (SSBB)]] | |
| [[es:Lucario (SSBB)]]
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