Editing Lucario (SSB4)

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|game=SSB4
|game=SSB4
|neutralcount=3
|neutralcount=3
|neutralname=Sweep ({{ja|はらい|Harai}}) / Thrust ({{ja|つき|Tsuki}}) / Kick Up ({{ja|けりあげ|Keri Age}})
|neutralname= 
|neutral1dmg={{AuraDamageSSB4|2.5}}
|neutral1dmg={{AuraDamageSSB4|2.5}}
|neutral2dmg={{AuraDamageSSB4|2}}
|neutral2dmg={{AuraDamageSSB4|2}}
|neutral3dmg={{AuraDamageSSB4|3}}
|neutral3dmg={{AuraDamageSSB4|3}}
|neutraldesc=The kham choui, a downward sweeping punch in {{s|wikipedia|Shaolin Kung Fu}}, followed by the choong choui, a jab-style punch in Shaolin Kung Fu, followed by a stretch kick.
|neutraldesc=The kham choui, a downward sweeping punch in {{s|wikipedia|Shaolin Kung Fu}}, followed by the choong choui, a jab-style punch in Shaolin Kung Fu, followed by a stretch kick.
|ftiltname=Palm Strike ({{ja|はどうさい|Shōda}})
|ftiltname= 
|ftiltdmg={{AuraDamageSSB4|4}} (hit 1), {{AuraDamageSSB4|6}} (hit 2)
|ftiltdmg={{AuraDamageSSB4|4}} (hit 1), {{AuraDamageSSB4|6}} (hit 2)
|ftiltdesc=The kap theai choui, a low-angle cross-style punch in Shaolin Kung Fu. Hits twice even though Lucario only uses one paw.
|ftiltdesc=The kap theai choui, a low-angle cross-style punch in Shaolin Kung Fu. Hits twice even though Lucario only uses one paw.
|utiltname=Turning Kick ({{ja|せんかいしゅう|Senkai Shū}})
|utiltname= 
|utiltdmg={{AuraDamageSSB4|6}} (foot), {{AuraDamageSSB4|5}} (leg)
|utiltdmg={{AuraDamageSSB4|6}} (foot), {{AuraDamageSSB4|5}} (leg)
|utiltdesc=An outside crescent kick. Can reliably combo into itself when Lucario has low Aura, and is a reliable juggling option with average Aura.
|utiltdesc=An outside crescent kick. Can reliably combo into itself when Lucario has low Aura, and is a reliable juggling option with average Aura.
|dtiltname=Leg Sweep ({{ja|あしばらい|Ashi Barai}})
|dtiltname= 
|dtiltdmg={{AuraDamageSSB4|5}}
|dtiltdmg={{AuraDamageSSB4|5}}
|dtiltdesc=A kneeling Hapkido-style shin kick. It can be followed up with a dash attack or a dash grab with low Aura.
|dtiltdesc=A kneeling Hapkido-style shin kick. It can be followed up with a dash attack or a dash grab with low Aura.
|dashname=Jump Kick ({{ja|とびげり|Tobi Geri}}, ''Dropkick'')
|dashname= 
|dashdmg={{AuraDamageSSB4|8}} (clean), {{AuraDamageSSB4|6}} (late)
|dashdmg={{AuraDamageSSB4|8}} (clean), {{AuraDamageSSB4|6}} (late)
|dashdesc=A flying kick. A decent follow-up from a down tilt with low Aura, or a back throw with average Aura.
|dashdesc=A flying kick. A decent follow-up from a down tilt with low Aura, or a back throw with average Aura.
|fsmashname=Aura Strike ({{ja|はどうげき|Hadōgeki}})
|fsmashname= 
|fsmashdmg={{AuraDamageSSB4|16|c}} (clean), {{AuraDamageSSB4|13|c}} (late)
|fsmashdmg={{AuraDamageSSB4|16|c}} (clean), {{AuraDamageSSB4|13|c}} (late)
|fsmashdesc=A double palm thrust that emits small blasts of Aura. When Lucario is at full power and has high Aura, it is the strongest and the most damaging forward smash in the game, dealing 38% when fully charged and sweetspotted. It is a [[one-hit KO]] with max Aura and performed near the edge or center-stage.
|fsmashdesc=A double palm thrust that emits small blasts of Aura. When Lucario is at full power and has high Aura, it is the strongest and the most damaging forward smash in the game, dealing 38% when fully charged and sweetspotted. It is a [[one-hit KO]] with max Aura and performed near the edge or center-stage.
|usmashname=Aura Palm ({{ja|はどうしょう|Hadōshō}})
|usmashname= 
|usmashdmg={{AuraDamageSSB4|4|c}} (hit 1), {{AuraDamageSSB4|14|c}} (clean sweetspot hit 2), {{AuraDamageSSB4|12|c}} (clean sourspot hit 2), {{AuraDamageSSB4|9|c}} (late hit 2)
|usmashdmg={{AuraDamageSSB4|4|c}} (hit 1), {{AuraDamageSSB4|14|c}} (clean sweetspot hit 2), {{AuraDamageSSB4|12|c}} (clean sourspot hit 2), {{AuraDamageSSB4|9|c}} (late hit 2)
|usmashdesc=A modified version of the long choui, an uppercut-styled punch in Shaolin Kung Fu. Hits twice even though Lucario only uses one paw. When it is fully charged, sweetspotted, both of its hits connect, and Lucario has max Aura, it is one of the strongest up smashes in the game and the most damaging smash attack in the game, dealing 42%.
|usmashdesc=A modified version of the long choui, an uppercut-styled punch in Shaolin Kung Fu. Hits twice even though Lucario only uses one paw. When it is fully charged, sweetspotted, both of its hits connect, and Lucario has max Aura, it is one of the strongest up smashes in the game and the most damaging smash attack in the game, dealing 42%.
|dsmashname=Aura Split ({{ja|はどうさい|Hadōsai}})
|dsmashname= 
|dsmashdmg={{AuraDamageSSB4|14|c}}
|dsmashdmg={{AuraDamageSSB4|14|c}}
|dsmashdesc=A modified version of the kap theai choui. Hits on both of its sides and is one of the strongest down smashes in the game when Lucario has max Aura.
|dsmashdesc=A modified version of the kap theai choui. Hits on both of its sides and is one of the strongest down smashes in the game when Lucario has max Aura.
|nairname=Spiral Fist ({{ja|せんくうけん|Senkūken}})
|nairname= 
|nairdmg={{AuraDamageSSB4|8}} (hit 1), {{AuraDamageSSB4|6}} (hit 2)
|nairdmg={{AuraDamageSSB4|8}} (hit 1), {{AuraDamageSSB4|6}} (hit 2)
|nairdesc=Spins while emitting Aura from its paws. Very low landing lag, great for spacing. Depending on aura, it can lead into a grab, dash attack, tilts, and even a tech situation.
|nairdesc=Spins while emitting Aura from its paws. Very low landing lag, great for spacing. Depending on aura, it can lead into a grab, dash attack, tilts, and even a tech situation.
|fairname=Airstrike ({{ja|くうしゅうきゃく|Kū Shū Kyaku}})
|fairname= 
|fairdmg={{AuraDamageSSB4|6}}
|fairdmg={{AuraDamageSSB4|6}}
|fairdesc=A stretch kick. Can be used as a follow-up twice after its down throw beginning at 0% and up to low percentages.
|fairdesc=A stretch kick. Can be used as a follow-up twice after its down throw beginning at 0% and up to low percentages.
|bairname=Twist Thrust ({{ja|ひねりつき|Hineri Tsuki}})
|bairname= 
|bairdmg={{AuraDamageSSB4|15}}
|bairdmg={{AuraDamageSSB4|15}}
|bairdesc=The sou choui, a sweeping punch in Shaolin Kung Fu. It is the strongest back aerial in the game thanks to its high knockback and one of the strongest aerials in the game when Lucario has max Aura, KOing opponents under 50%. However, it has rather long start-up.
|bairdesc=The sou choui, a sweeping punch in Shaolin Kung Fu. It is the strongest back aerial in the game thanks to its high knockback and one of the strongest aerials in the game when Lucario has max Aura, KOing opponents under 50%. However, it has rather long start-up.
|uairname=Vertical Kick  ({{ja|ちょくじょうしゅう|Chokujo Shū}})
|uairname= 
|uairdmg={{AuraDamageSSB4|11}} (clean), {{AuraDamageSSB4|6}} (late)
|uairdmg={{AuraDamageSSB4|11}} (clean), {{AuraDamageSSB4|6}} (late)
|uairdesc=Leans back and performs a front kick upward. One of the strongest up aerials in the game, KOing opponents beginning at 70% when Lucario has max Aura.
|uairdesc=Leans back and performs a front kick upward. One of the strongest up aerials in the game, KOing opponents beginning at 70% when Lucario has max Aura.
|dairname=Rapid Kicks ({{ja|ちょくじょうしゅう|Rentō Kyaku}})
|dairname= 
|dairdmg={{AuraDamageSSB4|5}} (hit 1), {{AuraDamageSSB4|6}} (hit 2)
|dairdmg={{AuraDamageSSB4|5}} (hit 1), {{AuraDamageSSB4|6}} (hit 2)
|dairdesc=Stomps twice. Unlike in ''Brawl'', it no longer stalls Lucario's descent.
|dairdesc=Stomps twice. Unlike in ''Brawl'', it no longer stalls Lucario's descent.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname= 
|grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent.
|grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent.
|pummelname=Grab Surge ({{ja|つかみはどう|Tsukami Hadō}})
|pummelname= 
|pummeldmg={{AuraDamageSSB4|1}}
|pummeldmg={{AuraDamageSSB4|1}}
|pummeldesc=A surge of Aura. The fastest pummel in the game and one of the best pummels in the game if Lucario has high or max Aura.
|pummeldesc=A surge of Aura. The fastest pummel in the game and one of the best pummels in the game if Lucario has high or max Aura.
|fthrowname=Single Hit ({{ja|たんだ|Tanda}})
|fthrowname= 
|fthrowdmg={{AuraDamageSSB4|8}}
|fthrowdmg={{AuraDamageSSB4|8}}
|fthrowdesc=Shoves the opponent away. The strongest forward throw in the game when Lucario is at max Aura, on par with {{SSB4|Bowser}}'s. It is also the fastest throw in the game.
|fthrowdesc=Shoves the opponent away. The strongest forward throw in the game when Lucario is at max Aura, on par with {{SSB4|Bowser}}'s. It is also the fastest throw in the game.
|bthrowname=Body Drop ({{ja|たいおとし|Tai Otoshi}})
|bthrowname= 
|bthrowdmg={{AuraDamageSSB4|10}}
|bthrowdmg={{AuraDamageSSB4|10}}
|bthrowdesc=The {{s|wikipedia|tai otoshi}}, a {{s|wikipedia|Judo}} throw. The most damaging back throw in the game and a viable KOing option when Lucario has max Aura.
|bthrowdesc=The {{s|wikipedia|tai otoshi}}, a {{s|wikipedia|Judo}} throw. The most damaging back throw in the game and a viable KOing option when Lucario has max Aura.
|uthrowname=Thrust Up ({{ja|おしあげ|Oshi Age}})
|uthrowname= 
|uthrowdmg={{AuraDamageSSB4|5}} (hit 1), {{AuraDamageSSB4|6}} (throw)
|uthrowdmg={{AuraDamageSSB4|5}} (hit 1), {{AuraDamageSSB4|6}} (throw)
|uthrowdesc=The pao choui, an uppercut-styled punch in Shaolin Kung Fu. Launches the opponent upward and with low Aura, it can act as a set-up for its up tilt, neutral aerial and up aerial. Other opponents next to Lucario are dealt high knockback. The most damaging throw in the game when Lucario has max Aura, dealing 18% total.
|uthrowdesc=The pao choui, an uppercut-styled punch in Shaolin Kung Fu. Launches the opponent upward and with low Aura, it can act as a set-up for its up tilt, neutral aerial and up aerial. Other opponents next to Lucario are dealt high knockback. The most damaging throw in the game when Lucario has max Aura, dealing 18% total.
|dthrowname=Slam ({{ja|たたきつけ|Tatakitsuke}})
|dthrowname= 
|dthrowdmg={{AuraDamageSSB4|7}}
|dthrowdmg={{AuraDamageSSB4|7}}
|dthrowdesc=Holds the opponent over its head and then slams them into the ground. Can lead into its neutral, up or forward aerials with low Aura and while opponents are at low to medium percentages, although lightweights can avoid these combos.
|dthrowdesc=Holds the opponent over its head and then slams them into the ground. Can lead into its neutral, up or forward aerials with low Aura and while opponents are at low to medium percentages, although lightweights can avoid these combos.
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|ssc1name=Advancing Force Palm
|ssc1name=Advancing Force Palm
|ssc1dmg={{AuraDamageSSB4|10}} (near blast), {{AuraDamageSSB4|7}} (mid/far blast), {{AuraDamageSSB4|10}} (throw), 6% (escape)
|ssc1dmg={{AuraDamageSSB4|10}} (near blast), {{AuraDamageSSB4|7}} (mid/far blast), {{AuraDamageSSB4|10}} (throw), 6% (escape)
|ssc1desc=Completely changes force palm, modifying it into a dash that moves Lucario forward accompanied by a command grab hitbox, followed by a short wait and a second, regular, attack, overall sporting slightly less damage and having more start-up lag.
|ssc1desc=Moves Lucario forward, but deals slightly less damage and has more start-up lag.
|ssc2name=Long-Distance Force Palm
|ssc2name=Long-Distance Force Palm
|ssc2dmg={{AuraDamageSSB4|7.4}} (near blast), ≈{{AuraDamageSSB4|4.23}} (mid/far blast), {{AuraDamageSSB4|13}} (throw), 6% (escape)
|ssc2dmg={{AuraDamageSSB4|7.4}} (near blast), ≈{{AuraDamageSSB4|4.23}} (mid/far blast), {{AuraDamageSSB4|13}} (throw), 6% (escape)
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''See also: [[:Category:Lucario players (SSB4)]]''
''See also: [[:Category:Lucario players (SSB4)]]''


*{{Sm|Day|USA}} - The best Lucario player in North America, and the first Lucario player ranked globally, ranking 38th on the [[PGR v3]] thanks to results such as 13th at {{Trn|EVO 2016}} defeating {{Sm|6WX}}, 17th at {{Trn|Super Smash Con 2016}} defeating {{Sm|ZeRo}}, and 25th at {{Trn|2GGT: ZeRo Saga}} defeating {{Sm|dyr}}. Although never ranked on a regular PGR list after 2016, he remained the second-best Lucario player in the world, ultimately ranking 80th on the [[PGR 100]].
*{{Sm|Day|USA}} - The best Lucario player in North America who was the first Lucario player ranked globally, ranking 38th on the [[PGR v3]] thanks to results such as 13th at {{Trn|EVO 2016}} defeating {{Sm|6WX}}, 17th at {{Trn|Super Smash Con 2016}} defeating {{Sm|ZeRo}}, and 25th at {{Trn|2GGT: ZeRo Saga}} defeating {{Sm|dyr}}. Although never ranked on a regular PGR list after 2016, he remained the second-best Lucario player in the world, ultimately ranking 80th on the [[PGR 100]].
*{{Sm|Gomamugitya|Japan}} - Although more known for his doubles prowess when teaming with {{Sm|Taiheita}}, which includes winning doubles at {{Trn|Super Smash Con 2016}}, he is also considered one of the best Lucario players from Japan, most notably placing 7th at {{Trn|KTAR XIX}} defeating {{Sm|CaptainZack}} and 9th at {{Trn|Sumabato 11}} defeating {{Sm|Sigma}}.
*{{Sm|Gomamugitya|Japan}} - Although more known for his doubles prowess when teaming with {{Sm|Taiheita}}, which includes winning doubles at {{Trn|Super Smash Con 2016}}, he is also considered one of the best Lucario players from Japan, most notably placing 7th at {{Trn|KTAR XIX}} defeating {{Sm|CaptainZack}} and 9th at {{Trn|Sumabato 11}} defeating {{Sm|Sigma}}.
*{{Sm|Motsunabe|Japan}} - Japan's best Lucario player before Tsu-, and the overall best Lucario player from late-2015 to mid-2016, winning {{Trn|Umebura 20}} over {{Sm|KEN}} and {{Sm|RAIN}}, placing 3rd at {{Trn|SHI-G Tournament}} defeating {{Sm|Kirihara}} and {{Sm|Nietono}}, and placing 9th at {{Trn|Umebura Niconico Qualifier}}. He stopped competing by the end of 2017.
*{{Sm|Motsunabe|Japan}} - Japan's best Lucario player before Tsu- who was the best Lucario player from late-2015 to mid-2016, winning {{Trn|Umebura 20}} over {{Sm|KEN}} and {{Sm|RAIN}}, placing 3rd at {{Trn|SHI-G Tournament}} defeating {{Sm|Kirihara}} and {{Sm|Nietono}}, and placing 9th at {{Trn|Umebura Niconico Qualifier}}. He stopped competing by the end of 2017.
*{{Sm|Richi|Mexico}} - The second-best Lucario player in Mexico after Serge, ranking as high as 18th on the [[Mexican Power Rankings]] in 2017. Unlike Serge, he was a solo-main, and placed 7th at {{Trn|Smash Fest 3}}, 9th at both {{Trn|Smash Factor 5}} and {{Trn|The Arena 2017}}, and 13th at {{Trn|Smash Factor 6}} with only Lucario.
*{{Sm|Richi|Mexico}} - The second-best Lucario player in Mexico after Serge, ranking as high as 18th on the [[Mexican Power Rankings]] in 2017. Unlike Serge, he was a solo-main, and placed 7th at {{Trn|Smash Fest 3}}, 9th at both {{Trn|Smash Factor 5}} and {{Trn|The Arena 2017}}, and 13th at {{Trn|Smash Factor 6}} with only Lucario.
*{{Sm|Serge|Mexico}} - Known for playing a variety of characters, but was primarily a Lucario player, and was Mexico's premier Lucario player, peaking at 8th on the [[Mexican Power Rankings]] in 2017. He is best known for being the first Mexican player to double-eliminate {{Sm|MkLeo}}, doing so at [https://challonge.com/sat3v6s/standings Smash@Tier3 Vol. 6] and using Lucario to defeat him in the first set. He has also placed highly at some of Mexico's largest events, including 5th at {{Trn|Smash Factor 5}} and 7th at {{Trn|Smash Factor 6}}.
*{{Sm|Serge|Mexico}} - Known for playing a variety of characters but was primarily a Lucario player, and was Mexico's premier Lucario player, peaking at 8th on the [[Mexican Power Rankings]] in 2017. He is best known for being the first Mexican player to double-eliminate {{Sm|MkLeo}}, doing so at [https://challonge.com/sat3v6s/standings Smash@Tier3 Vol. 6] and using Lucario to defeat him in the first set. He has also placed highly at some of Mexico's largest events, including 5th at {{Trn|Smash Factor 5}} and 7th at {{Trn|Smash Factor 6}}.
*{{Sm|Tsu-|Japan}} - The best Lucario player of all-time, ranking 32nd on the [[PGR 100]]. He is best known for placing 2nd at {{Trn|Frostbite 2017}} defeating {{Sm|ZeRo}} among other top players, the closest a Lucario player came to winning a major. He has also placed 4th at {{Trn|Niconico Tokaigi 2017}}, as well as 7th at {{Trn|Umebura S.A.T.}}, {{Trn|2GGC: ARMS Saga}}, and {{Trn|2GGC: West Side Saga}}, making him the only Lucario player with multiple top 8 placements at majors.
*{{Sm|Tsu-|Japan}} - The best Lucario player of all-time, ranking 32nd on the [[PGR 100]]. He is best known for placing 2nd at {{Trn|Frostbite 2017}} defeating {{Sm|ZeRo}} among other top players, the closest a Lucario player came to winning a major. He has also placed 4th at {{Trn|Niconico Tokaigi 2017}} as well as 7th at {{Trn|Umebura S.A.T.}}, {{Trn|2GGC: ARMS Saga}}, and {{Trn|2GGC: West Side Saga}}, the only Lucario player with multiple top 8 placements at majors.


===Tier placement and history===
===Tier placement and history===
Lucario was considered to be a viable character since the game's release. The Aura buffs, which vastly increased Lucario's KO power to the point where a Lucario with max Aura could consistently KO opponents under 75%, and improved its recovery to become one of the best, as well as a powerful combo game, led many professionals to view Lucario as a high-tier character. Despite its relatively low tournament representation, it achieved acceptable results in the game's early lifespan thanks to notable players such as {{Sm|Day}}, {{Sm|Motsunabe}} and {{Sm|Serge}}, and would eventually be ranked 23rd on the first ''4BR'' [[tier list]]. More recently, Lucario has achieved better tournament representation in competitive play. At [[Smash Factor 5]], Serge, along with fellow smashers {{sm|Daimy}} and Richi, placed among the top 12 using Lucario. Day also managed to place 17th at [[Super Smash Con 2016]], a much bigger tournament which had many top level players attending and notably saw him defeat {{sm|ZeRo}}, which sent him into the losers bracket of said tournament, a feat achieved by only a select few. {{Sm|Gomamugitya}} also managed to place 1st with his partner in the [[Super Smash Con 2016#Super Smash Bros. for Wii U doubles|doubles tournament of Super Smash Con 2016]] while using Lucario. This caused it to slightly rise to 22nd place on the second tier list.
Lucario was considered to be a viable character since the game's release. The aura buffs, which vastly increased Lucario's KO power to the point where a max Aura Lucario could consistently KO opponents under 75%, and improved its recovery to become one of the best, as well as a powerful combo game, lead many professionals to view Lucario as a high-tier character. Despite its low tournament representation, it achieved acceptable results in the game's early lifespan thanks to notable players such as {{Sm|Day}}, {{Sm|Motsunabe}} and {{Sm|Serge}}, and would eventually be ranked 23rd on the first ''4BR'' [[tier list]]. More recently, Lucario has achieved better tournament representation in competitive play. At [[Smash Factor 5]], Serge, along with fellow smashers Daimy and Richi, placed among the top 12 using Lucario. Day also managed to place 17th at [[Super Smash Con 2016]], a much bigger tournament which had many top level players attending and notably saw him defeat {{sm|ZeRo}}, which sent him into the losers bracket of said tournament, a feat achieved by only a select few. {{Sm|Gomamugitya}} also managed to place 1st with his partner in the [[Super Smash Con 2016#Super Smash Bros. for Wii U doubles|doubles tournament of Super Smash Con 2016]] while using Lucario. This caused it to slightly rise to 22nd place on the second tier list.


As time went on, Lucario's tier position grew to be among the most contentious of all characters, as players within the community (which grew steadily bigger around late 2015) began seeing it as having one of the worst neutral games due to its laggy attacks and subpar movement speed, and viewed its recovery as blown out of proportion as its flaws were surprisingly easy to exploit, especially with its extreme landing from a helpless state lag post-update 1.0.4. A number of professionals then considered Lucario to be a poor character who suffered from overspecializing with the aura gimmick, thus leaving it as little threat to a cautious player. As time went on, Lucario's tournament results grew barren, with fewer players maining it, thus causing more and more to look down on it.
As time went on, Lucario's tier position grew to be among the most contentious of all characters, as players within the community (that grew steadily bigger around late 2015) began seeing Lucario as having one of the worst neutral games due to its laggy attacks and subpar movement speed, and viewed its recovery as blown out of proportion as its flaws were surprisingly easy to exploit, especially with its extreme landing from a helpless state lag post 1.0.4. A number of professionals then considered Lucario to be a poor character who suffered from overspecializing with the aura gimmick, thus leaving it as little threat to a cautious player. As time went on, Lucario's tournament results grew barren, with fewer players maining it, thus causing more and more to look down on it.


In spite of these setbacks, Lucario's results have since noticeably improved as time went on due to some new developments towards its metagame, and it has seen generally improved results, especially in Japan, leading it to be perceived more positively again in spite of high competition. This allowed it to rise to 19th on the third and tier list. While some advocated Lucario's placement was too high due to its inconsistent results and high-risk playstyle, {{Sm|Tsu-}} broke through perceptions by placing 2nd at [[Frostbite 2017]], while defeating ZeRo at the same tournament. Although ZeRo himself managed to win the tournament, this very high result, tied with more consistent ones, have led Lucario to rise to 17th on the fourth and current tier list. As such, the majority of players feel that Lucario's current placing was accurate for the time being, although a few professionals occasionally voice about its high-risk playstyle being a liability against competitive play, most notably against characters such as {{SSB4|Cloud}}.
In spite of these setbacks, Lucario's results have since noticeably improved as time went on due to some new developments towards its metagame, and has seen generally improved results, especially in Japan, leading it to be perceived more positively again in spite of high competition. This allowed it to rise to 19th on the third and tier list. While some advocated Lucario's placement was too high due to its inconsistent results and high-risk playstyle, {{Sm|Tsu-}} broke through perceptions by placing 2nd at [[Frostbite 2017]], while defeating ZeRo at the same tournament. Although ZeRo himself managed to win the tournament, This very high result, tied with more consistent ones, have led Lucario to rise to 17th on the fourth and current tier list. As such, the majority of players feel that Lucario's current placing was accurate for the time being, although a few professionals occasionally voice about its high-risk playstyle being a liability against competitive play, most notably against characters such as {{SSB4|Cloud}}.


==[[Trophies]]==
==[[Trophies]]==
Lucario's default trophy is obtained by clearing Classic Mode as Lucario. Its alternate trophy is obtained by clearing All-Star Mode as Lucario in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version. The Mega Evolution (Lucario) trophy is obtained only in the Wii U version by clearing All-Star Mode as Lucario.
{{Trophy/Fighter
{{Trophy/Fighter
|name=Lucario
|name=Lucario

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