Editing Lucario (PM)
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With these new techniques and mechanics, Lucario can deal massive amounts of damage over extended periods of time if it can get close enough to an opponent. However, Lucario has the same problems that would later befall its moveset inspiration {{SSB4|Ryu}}; Lucario is held back by average movement speed outside of its combos and struggles when approaching foes, as Aura Sphere is short-ranged and easily intercepted. Compared to ''Brawl'' Lucario, the comparative lack of power in its attacks also holds it back from getting KOs at regular percentages, forcing Lucario to rack up more damage than other characters would need to in order to secure a KO. In turn, these flaws force Lucario to keep close to the opponent so that it never misses a chance to punish and tack on damage, which is a problem against faster close-range fighters or ones like {{PM|Marth}}, who can use disjointed reach to keep Lucario from getting close enough. | With these new techniques and mechanics, Lucario can deal massive amounts of damage over extended periods of time if it can get close enough to an opponent. However, Lucario has the same problems that would later befall its moveset inspiration {{SSB4|Ryu}}; Lucario is held back by average movement speed outside of its combos and struggles when approaching foes, as Aura Sphere is short-ranged and easily intercepted. Compared to ''Brawl'' Lucario, the comparative lack of power in its attacks also holds it back from getting KOs at regular percentages, forcing Lucario to rack up more damage than other characters would need to in order to secure a KO. In turn, these flaws force Lucario to keep close to the opponent so that it never misses a chance to punish and tack on damage, which is a problem against faster close-range fighters or ones like {{PM|Marth}}, who can use disjointed reach to keep Lucario from getting close enough. | ||
==Changes from ''Brawl'' to ''PM''== | ==Changes from ''Brawl'' to ''PM''== | ||
[[File:PM Lucario Aura Bomb.gif|thumb|Lucario using Aura Bomb in Final Destination.]] | |||
Lucario has a revamped [[aura]] mechanic that allows it to strengthen its special moves rather than increasing its power the more it is hurt. In addition, Lucario's fighting style is more combo oriented. Many of Lucario's moves have less startup and its combo game is significantly more deadly. One downside to Lucario's new moveset however is that most of its moves have shorter durations. | Lucario has a revamped [[aura]] mechanic that allows it to strengthen its special moves rather than increasing its power the more it is hurt. In addition, Lucario's fighting style is more combo oriented. Many of Lucario's moves have less startup and its combo game is significantly more deadly. One downside to Lucario's new moveset however is that most of its moves have shorter durations. | ||
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===Project+=== | ===Project+=== | ||
In Project+, Lucario received an updated shiny costume, which most notably has accurate eyes to the actual shiny. The additional Black Belt costumes reference Dan, Ken, and Sean from the Street Fighter series | In Project+, Lucario received an updated shiny costume, which most notably has accurate eyes to the actual shiny. The additional Black Belt costumes reference Dan, Ken, and Sean from the Street Fighter series. | ||
[[File:Lucario Palette (P+).png|800px|thumb|center|Lucario's alternate costumes in P+]] | [[File:Lucario Palette (P+).png|800px|thumb|center|Lucario's alternate costumes in P+]] | ||
'''Secret | '''Z-Secret Costume:''' Mega Lucario | ||
'''R-Secret Costume:''' Aaron Lucario | |||
'''R-Secret Costume | |||
==Trivia== | ==Trivia== | ||
*Lucario's yellow palette swap | *Lucario's yellow palette swap resembles its {{s|bulbapedia|Shiny}} coloration. A minor cosmetic error, however, gives Lucario blue eyes instead of red, like its appearance from the main ''Pokémon'' series. | ||
** | **Since Version 2.3 of ''[[Project+]]'', this cosmetic error has been fixed. | ||
* | **Also in ''[[Project+]]'', the {{s|bulbapedia|Shiny}} color scheme emits sparkles for its entrance similar to the mainline games. | ||
**Lucario's alternate costume loosely resembles the character's attire, despite it being meant to reference the [[bulbapedia:Black Belt (Trainer class)|Black Belt]] class from the | *Lucario's appearance in ''Project M'' onward draws heavy inspiration from [[Ryu]], one of the main characters of [[Capcom]]'s {{uv|Street Fighter}} series. Coincidentally, he would later appear in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' as a playable fighter. | ||
**Lucario has attacks that match the 3 staple moves of the "shoto" characters from ''Street Fighter''; its neutral special [[Aura Sphere]] resembles the [[ | **Lucario's alternate costume loosely resembles the character's attire, despite it being meant to reference the [[bulbapedia:Black Belt (Trainer class)|Black Belt]] class from the Pokémon series. Addtionally, ''Project+'' introduced recolors for this costume that are loosely inspired by characters related to Ryu, such as Dan Hibiki, [[Ken Masters]] and Sean Matsuda, with the former two appearing in ''Ultimate''. | ||
**Lucario has attacks that match the 3 staple moves of the "shoto" characters from ''Street Fighter''; its neutral special [[Aura Sphere]] resembles the [[Hadouken]], its new up-smash is an uppercut reminiscent of the [[Shoryuken]], and its neutral aerial is a spinning kick which looks like the [[Tatsumaki Senpukyaku]]. Ryu has used all of the aforementioned moves throughout the ''Street Fighter'' series. | |||
==External links== | ==External links== |