Editing Little Mac (SSB4)
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Latest revision | Your text | ||
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|nsc2name=Stunning Straight Lunge | |nsc2name=Stunning Straight Lunge | ||
|nsc2dmg=11%/7% (uncharged grounded), 20%/18% (fully charged grounded), 8%/5% (uncharged aerial), 12% (fully charged aerial), 35% (grounded KO Uppercut), 13% (aerial KO Uppercut) | |nsc2dmg=11%/7% (uncharged grounded), 20%/18% (fully charged grounded), 8%/5% (uncharged aerial), 12% (fully charged aerial), 35% (grounded KO Uppercut), 13% (aerial KO Uppercut) | ||
|nsc2desc=Travels much farther | |nsc2desc=Travels much farther and faster, and [[paralyze]]s targets when fully charged before its knockback activates. It also propels Little Mac forward with horizontal momentum if partially charged, giving him a relatively useful recovery option that does not render him [[helpless]]. However, it deals slightly less damage and grants no heavy armor. | ||
|ssdefname=Jolt Haymaker | |ssdefname=Jolt Haymaker | ||
|ssdefdmg=14% | |ssdefdmg=14% | ||
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|fsname=Giga Mac | |fsname=Giga Mac | ||
|fsdmg=— | |fsdmg=— | ||
|fsdesc=Transforms into Giga Mac, his powered up transformation from the Wii version of ''Punch-Out!!''<ref name="Direct"/> Giga Mac's attacks are considerably stronger, with most of them dealing twice as much damage as Little Mac's respective attacks. This is especially evident with his non-angled and upward angled forward smash, sweetspotted up smash, and clean Straight Lunge, each of which are one-hit KOs when they are fully charged. Even his up tilt, dash attack, and back throw become viable KOing options: on the 3DS version of the game, the former KOs middleweights at 81%, whereas the latter two KO at 75% and 84%, respectively, while near the edge of Final Destination | |fsdesc=Transforms into Giga Mac, his powered up transformation from the Wii version of ''Punch-Out!!''<ref name="Direct"/> Giga Mac's attacks are considerably stronger, with most of them dealing twice as much damage as Little Mac's respective attacks. This is especially evident with his non-angled and upward angled forward smash, sweetspotted up smash, and clean Straight Lunge, each of which are one-hit KOs when they are fully charged. Even his up tilt, dash attack, and back throw become viable KOing options: on the 3DS version of the game, the former KOs middleweights at 81%, whereas the latter two KO at 75% and 84%, respectively, while near the edge of Final Destination. | ||
}} | }} | ||
===[[Power Meter]]=== | ===[[Power Meter]]=== |