Editing List of victory poses (SSBU)
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BayonettaVictoryPose3SSBU.gif | BayonettaVictoryPose3SSBU.gif | ||
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*'''Left:''' Dances and says "Miss me, baby?" ("{{ja|私はここよ|Watashi wa koko yo}}", ''I'm right here.''). The dance is similar to her down taunt, with a slightly different ending pose. | All of Bayonetta's victory quotes are based on taunts from ''Bayonetta 2'' while wielding various weapons; the associated weapon for each is listed in parentheses. | ||
*'''Up:''' Performs the Break Dance move then strikes a pose, saying "Dreadful." ("{{ja|退屈だわ|Taikutsu da wa}}", ''Boring.'') or "Don't make me beg." ("{{ja|遠慮しないで|Enryo shinaide}}", ''Don't be shy.''). The ending pose is similar to her crouch. | *'''Left:''' Dances and says "Miss me, baby?" (Chernobog; "{{ja|私はここよ|Watashi wa koko yo}}", ''I'm right here.''). The dance is similar to her down taunt, with a slightly different ending pose. | ||
*'''Right:''' Bayonetta steps back and sticks up her guns, pirouettes like a ballerina, then aims her guns to the right with a pose, saying "That all you got?" ("{{ja|全力を見せてよ|Zenryoku wo misete yo}}", ''Show me your full power.'') or "You're making it easy." ("{{ja|楽勝ね|Rakushou ne}}", ''Too easy.''). | *'''Up:''' Performs the Break Dance move then strikes a pose, saying "Dreadful." (gun-type weapons or Rodin; "{{ja|退屈だわ|Taikutsu da wa}}", ''Boring.'') or "Don't make me beg." (Takemikazuchi; "{{ja|遠慮しないで|Enryo shinaide}}", ''Don't be shy.''). The ending pose is similar to her crouch. | ||
*'''Right:''' Bayonetta steps back and sticks up her guns, pirouettes like a ballerina, then aims her guns to the right with a pose, saying "That all you got?" (Alruna; "{{ja|全力を見せてよ|Zenryoku wo misete yo}}", ''Show me your full power.'') or "You're making it easy." (Rakshasa; "{{ja|楽勝ね|Rakushou ne}}", ''Too easy.''). | |||
=={{SSBU|Bowser}}== | =={{SSBU|Bowser}}== | ||
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*'''Left:''' Swings the Omega Yato. Male Corrin says "I win!" ("{{ja|勝負あったね|Shōbu atta ne.}}", ''That's game.''), while female Corrin says "Good!" ("{{ja|勝負ありました|Shōbu ari mashita.}}", ''That was game.''). Resembles Corrin's battle entrance animation from ''Fire Emblem Fates''. | *'''Left:''' Swings the Omega Yato. Male Corrin says "I win!" ("{{ja|勝負あったね|Shōbu atta ne.}}", ''That's game.''), while female Corrin says "Good!" ("{{ja|勝負ありました|Shōbu ari mashita.}}", ''That was game.''). Resembles Corrin's battle entrance animation from ''Fire Emblem Fates''. | ||
*'''Up:''' Twirls the Omega Yato overhead and places it on its tip, similar to one of Corrin's taunts. Male Corrin says "That went well!" ("{{ja|上手くいったね|Umaku itta ne.}}", ''That went well.''), while female Corrin says "That was great." ("{{ja|上手くいきました|Umaku iki mashita.}}", ''That went well.''). Resembles | *'''Up:''' Twirls the Omega Yato overhead and places it on its tip, similar to one of Corrin's taunts. Male Corrin says "That went well!" ("{{ja|上手くいったね|Umaku itta ne.}}", ''That went well.''), while female Corrin says "That was great." ("{{ja|上手くいきました|Umaku iki mashita.}}", ''That went well.''). Resembles Corrin's animation after a battle in ''Fire Emblem Fates''. | ||
*'''Right:''' Crosses both arms, then morphs into dragon form while emitting a flourish of water, roaring to the skies. | *'''Right:''' Crosses both arms, then morphs into dragon form while emitting a flourish of water, roaring to the skies. | ||
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*'''Left:''' Stretches her back towards her right side, then points skyward while exclaiming "Yeah!". The final pose resembles the end of her Hole-in-One animation in ''{{s|mariowiki|Mario Golf: World Tour}}'', albeit mirrored. | *'''Left:''' Stretches her back towards her right side, then points skyward while exclaiming "Yeah!". The final pose resembles the end of her Hole-in-One animation in ''{{s|mariowiki|Mario Golf: World Tour}}'', albeit mirrored. | ||
*'''Up:''' Jumps for joy twice (assuming the same pose as in her official render during the second jump) while exclaiming "Whoo-hoo!", then poses with her right arm on her hip and | *'''Up:''' Jumps for joy twice (assuming the same pose as in her official render during the second jump) while exclaiming "Whoo-hoo!", then poses with her right arm on her hip and her left arm bent, all while smiling. Her teeth are visible in her smile. The pose she assumes at the end is identical to that of Peach's "Up" victory animation. | ||
*'''Right:''' Twirls into the scene while exclaiming "Whoo!", then winks with a sideways peace sign. The initial twirling resembles her Hole-in-One and Birdie animations in ''{{s|mariowiki|Mario Golf: World Tour}}''. | *'''Right:''' Twirls into the scene while exclaiming "Whoo!", then winks with a sideways peace sign. The initial twirling resembles her Hole-in-One and Birdie animations in ''{{s|mariowiki|Mario Golf: World Tour}}''. | ||
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*'''Up:''' Joker scratches his head as Morgana, transformed as the Morganamobile, drives up next to Joker, picks him up, and drives towards the left. The head-scratching animation is Joker's victory animation if he is the only member of his party remaining in ''Persona 5''. The Morganamobile is the victory screen when winning a match in Mementos. | *'''Up:''' Joker scratches his head as Morgana, transformed as the Morganamobile, drives up next to Joker, picks him up, and drives towards the left. The head-scratching animation is Joker's victory animation if he is the only member of his party remaining in ''Persona 5''. The Morganamobile is the victory screen when winning a match in Mementos. | ||
*'''Right:''' Morgana turns dramatically toward the screen, which ends up hitting him in the face. Joker gestures to Morgana before running towards the left. | *'''Right:''' Morgana turns dramatically toward the screen, which ends up hitting him in the face. Joker gestures to Morgana before running towards the left. | ||
*'''Special''': If Joker wins a [[Stock]] or [[Stamina Mode|Stamina]] match with [[All-Out Attack]], the match will conclude on the splash screen without returning to gameplay, and this will persist into the victory screen, just like in ''Persona 5'' | *'''Special''': If Joker wins a [[Stock]] or [[Stamina Mode|Stamina]] match with [[All-Out Attack]], the match will conclude on the splash screen without returning to gameplay, and this will persist into the victory screen, just like in ''Persona 5''. | ||
*'''Team''': If Joker is in a [[Team Battle]] and someone else poses in front, he will perform an exclusive animation where he tightens his glove and maintains a stance with his knife, although both of these are ported directly from his in-game up taunt and idle animation respectively. If he poses in front, none of his teammates will be seen. | *'''Team''': If Joker is in a [[Team Battle]] and someone else poses in front, he will perform an exclusive animation where he tightens his glove and maintains a stance with his knife, although both of these are ported directly from his in-game up taunt and idle animation respectively. If he poses in front, none of his teammates will be seen. | ||
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*'''Left:''' [[Wikipedia:Planking (fad)|Planks]] twice, much like in his side taunt and his artwork in ''[[SSB4]]''. His nose twitches in brief intervals after the second plank. | *'''Left:''' [[Wikipedia:Planking (fad)|Planks]] twice, much like in his side taunt and his artwork in ''[[SSB4]]''. His nose twitches in brief intervals after the second plank. | ||
*'''Up:''' With his back to the screen and his hands on his hips, Luigi nods his head once. Then, he turns around and makes gun motions with his fingers, saying "Bang | *'''Up:''' With his back to the screen and his hands on his hips, Luigi nods his head once. Then, he turns around and makes gun motions with his fingers, saying "Bang bang!" He continues to alternate between pointing his fingers and nose to the right and left. | ||
*'''Right:''' Childishly flails his arms about in the air, first towards his right side and then his left. Afterward, now exhausted, he gasps while holding his left hand out and resting his right hand on his knee. This is similar to his "character chosen" animation in ''SSB'' and his dash attack (albeit with a different ending animation). | *'''Right:''' Childishly flails his arms about in the air, first towards his right side and then his left. Afterward, now exhausted, he gasps while holding his left hand out and resting his right hand on his knee. This is similar to his "character chosen" animation in ''SSB'' and his dash attack (albeit with a different ending animation). | ||
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*'''Left:''' Performs three slashes with his sword, says "Come back when you can put up a fight," then | *'''Left:''' Performs three slashes with his sword, says "Come back when you can put up a fight," then warps away. ("{{ja|もっと強くなって来い。|Motto tsuyoku natte koi.}}", ''Come at me when you're stronger.''). The warp is a reference to his defeat animation from the ''Kirby Superstar'' sub-game "Revenge of Meta Knight". | ||
*'''Up:''' Flies into the scene and spreads his cape, saying "You've much yet to learn." ("{{ja|まだまだだな。|Mada mada da na.}}", ''You're not yet ready.''). | *'''Up:''' Flies into the scene and spreads his cape, saying "You've much yet to learn." ("{{ja|まだまだだな。|Mada mada da na.}}", ''You're not yet ready.''). | ||
*'''Right:''' Performs two slashes and twirls his sword, saying "Victory...is my destiny." ("{{ja|これも宿命だ。|Kore mo shukumei da.}}", ''This, too, was destiny.''). | *'''Right:''' Performs two slashes and twirls his sword, saying "Victory...is my destiny." ("{{ja|これも宿命だ。|Kore mo shukumei da.}}", ''This, too, was destiny.''). | ||
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*'''Left:''' Appears in ball form, trips on the ground, landing on his backside before he raises a fist. | *'''Left:''' Appears in ball form, trips on the ground, landing on his backside before he raises a fist. | ||
*'''Up:''' Chases a vulnerable ghost in | *'''Up:''' Chases a vulnerable ghost in 2D form, then poses in 3D form. | ||
*'''Right:''' Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with a pixelated fairy. This pose is based on ''Pac-Land''. Both the sign and pixelated fairy do not appear in Team Battles. | *'''Right:''' Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with a pixelated fairy. This pose is based on ''Pac-Land''. Both the sign and pixelated fairy do not appear in Team Battles. | ||
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*'''Left:''' Bites the air around it three times, before smiling. | *'''Left:''' Bites the air around it three times, before smiling. | ||
*'''Up:''' {{SSBU|Mario}} runs towards Piranha Plant's pot and tries to jump onto it, only for Piranha Plant to pop out and bite Mario twice, sending him flying, before smiling, a reference to its reveal trailer. | *'''Up:''' {{SSBU|Mario}} runs towards Piranha Plant's pot and tries to jump onto it, only for Piranha Plant to pop out and bite Mario twice, sending him flying, before smiling, a reference to its reveal trailer. | ||
*'''Right:''' Hangs down from | *'''Right:''' Hangs down from the ceiling, poses, and opens and closes his mouth. | ||
=={{SSBU|Pit}}== | =={{SSBU|Pit}}== | ||
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*'''Left:''' Whilst spinning, Richter swings the Vampire Killer around himself while saying "You don't belong in this world!" ("{{ja|ここはお前の住む世界ではない!|Koko wa omae no sumu sekai de wanai!}}", ''This world is not yours to live in!'') before striking the ground with an overhead swing and pulling the chain taut. This line is taken from the beginning of ''Castlevania: Symphony of the Night''. | *'''Left:''' Whilst spinning, Richter swings the Vampire Killer around himself while saying "You don't belong in this world!" ("{{ja|ここはお前の住む世界ではない!|Koko wa omae no sumu sekai de wanai!}}", ''This world is not yours to live in!'') before striking the ground with an overhead swing and pulling the chain taut. This line is taken from the beginning of ''Castlevania: Symphony of the Night''. | ||
*'''Up:''' Jumps and whips the ground. Just before he lands, he spins in a brief clockwise manner. Upon landing, he assumes a pose identical to his official render | *'''Up:''' Jumps and whips the ground. Just before he lands, he spins in a brief clockwise manner. Upon landing, he assumes a pose identical to his official render. | ||
*'''Right:''' While facing away from the camera, he pulls back and rolls up the Vampire Killer, putting it on his side. He then, with his back still facing the camera, turns around, similarly to his idle stance in ''Symphony of the Night'', and makes a parting gesture saying "Farewell!"("{{ja|じゃあな|Jā na}}", ''See you.''). This is from the cutscene where he rescues Tera in ''Rondo of Blood''. | *'''Right:''' While facing away from the camera, he pulls back and rolls up the Vampire Killer, putting it on his side. He then, with his back still facing the camera, turns around, similarly to his idle stance in ''Symphony of the Night'', and makes a parting gesture saying "Farewell!"("{{ja|じゃあな|Jā na}}", ''See you.''). This is from the cutscene where he rescues Tera in ''Rondo of Blood''. | ||
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*'''Left:''' Sprints off-screen and then sprints back on-screen before giving a thumbs up and saying "That was almost too easy!" ("{{ja|モタモタしてると置いてくぜ!|Motamota shi teru to oite ku ze!}}", ''Leaving behind to be dawdling!''). It highly resembles the SEGA logo animation from ''Sonic the Hedgehog 2''. | *'''Left:''' Sprints off-screen and then sprints back on-screen before giving a thumbs up and saying "That was almost too easy!" ("{{ja|モタモタしてると置いてくぜ!|Motamota shi teru to oite ku ze!}}", ''Leaving behind to be dawdling!''). It highly resembles the SEGA logo animation from ''Sonic the Hedgehog 2''. | ||
*'''Up:''' Runs up and collects the blue [[Chaos Emerald]] and then poses with it before saying "Piece of cake!" ("{{ja|A piece of cake! 楽勝だぜ!|A piece of cake! Rakushō daze!}}", ''A piece of cake! An easy win!''). The Japanese line is a quote taken from Sonic | *'''Up:''' Runs up and collects the blue [[Chaos Emerald]] and then poses with it before saying "Piece of cake!" ("{{ja|A piece of cake! 楽勝だぜ!|A piece of cake! Rakushō daze!}}", ''A piece of cake! An easy win!''). The Japanese line is a quote taken from when Team Sonic completes Mystic Mansion in ''Sonic Heroes''. | ||
*'''Right:''' Performs the [[wikipedia:Kick (b-boy move)#Variants|pike]], a breakdancing move, and then jumps in the air, spinning while curled up in a ball, and once he lands, strikes a pose while saying "Let's do that again sometime!" ("{{ja|Hey guys! また遊んでやるぜ!|Hey guys! Mata asonde yaru ze!}}", ''Hey guys! I'll play again next time!'') The Japanese line is a reference to his victory quote after defeating a boss in ''Sonic Adventure''. | *'''Right:''' Performs the [[wikipedia:Kick (b-boy move)#Variants|pike]], a breakdancing move, and then jumps in the air, spinning while curled up in a ball, and once he lands, strikes a pose while saying "Let's do that again sometime!" ("{{ja|Hey guys! また遊んでやるぜ!|Hey guys! Mata asonde yaru ze!}}", ''Hey guys! I'll play again next time!'') The Japanese line is a reference to his victory quote after defeating a boss in ''Sonic Adventure''. | ||