Editing List of updates (SSBU)/3.0.0 changelog

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This is a list of known changes in version 3.0.0 of ''[[Super Smash Bros. Ultimate]]''.
This is a list of known changes in version 3.0.0 of ''[[Super Smash Bros. Ultimate]]''.


==Universal==
==Universal==
The new update brings new features on the general gameplay side:
The new update brings new features on the general gameplay side:
{{UpdateList (SSBU)/3.0.0|char=Universal}}
*{{change|Perfect shields will no longer activate multiple times when the shield button is released once. This was creating more downtime than a single perfect shield.}}
*{{change|It is easier to [[punish]] dodges if they are used too excessively.}}
*{{change|The downtime of a parry against a projectile has been reduced.}}


==Stages==
Overall, there is one nerf that has come back most often, it's the reduction of the power of some attacks against the shields. This could make the attack that was nerfed less effective against the shield of his opponent but much more motivating the player to create combos that can destroy them.
{{UpdateList (SSBU)/3.0.0|char=Stages}}


=={{SSBU|Mario}}==
=={{SSBU|Mario}}==
{{UpdateList (SSBU)/3.0.0|char=Mario}}
*{{buff|At the start of [[Mario Finale]], nearby opponents will be slowed more and slowed longer.}}
*{{nerf|[[Fireball]] has reduced power against shields.}}


=={{SSBU|Donkey Kong}}==
=={{SSBU|Donkey Kong}}==
{{UpdateList (SSBU)/3.0.0|char=Donkey Kong}}
*{{buff|[[Giant Punch]] has increased attack range.}}


=={{SSBU|Link}}==
=={{SSBU|Link}}==
{{UpdateList (SSBU)/3.0.0|char=Link}}
 
*{{nerf|[[Arrow]] has reduced power against shields.}}


=={{SSBU|Samus}}==
=={{SSBU|Samus}}==
{{UpdateList (SSBU)/3.0.0|char=Samus}}
*{{nerf|[[Charge Shot]] has reduced power against shield.}}


=={{SSBU|Dark Samus}}==
=={{SSBU|Dark Samus}}==
{{UpdateList (SSBU)/3.0.0|char=Dark Samus}}


=={{SSBU|Yoshi}}==
=={{SSBU|Yoshi}}==
{{UpdateList (SSBU)/3.0.0|char=Yoshi}}


=={{SSBU|Kirby}}==
=={{SSBU|Kirby}}==
{{UpdateList (SSBU)/3.0.0|char=Kirby}}
*{{buff|Up smash's clean hit has a longer duration, with the late hit having a shorter duration instead.}}
*{{buff|Neutral aerial has less ending (FAF 63 → 55) and [[auto-cancel]]s earlier.}}
*{{buff|Down throw deals more damage.}}
*{{buff|Kirby will keep Copy Abilities received by Inhale longer.}}
*{{buff|Final Cutter can snap to the ledge earlier.}}


=={{SSBU|Pikachu}}==
=={{SSBU|Pikachu}}==
{{UpdateList (SSBU)/3.0.0|char=Pikachu}}
*{{nerf|[[Thunder Jolt]] deals less shield damage.}}
 
=={{SSBU|Luigi}}==
{{UpdateList (SSBU)/3.0.0|char=Luigi}}


=={{SSBU|Ness}}==
=={{SSBU|Ness}}==
{{UpdateList (SSBU)/3.0.0|char=Ness}}
*{{buff|[[PK Flash]] has a larger attack range}}
*{{nerf|Ness's yo-yo smash attacks have less charging time and has a shorter duration no longer capable of breaking opponent shields at the edge of the stage.}}


=={{SSBU|Jigglypuff}}==
=={{SSBU|Jigglypuff}}==
{{UpdateList (SSBU)/3.0.0|char=Jigglypuff}}


=={{SSBU|Peach}}==
=={{SSBU|Peach}}==
{{UpdateList (SSBU)/3.0.0|char=Peach}}
*{{nerf|[[Vegetable]] has less shield damage.}}
*{{nerf|[[Peach Blossom]] has a reduced sleep time period.}}
*{{nerf|[[Toad]] no longer stalls continuously in the air after the first use.}}


=={{SSBU|Daisy}}==
=={{SSBU|Daisy}}==
{{UpdateList (SSBU)/3.0.0|char=Daisy}}
*{{change|[[Vegetable]] knockback has been changed to match Peach.}}
*{{nerf|[[Vegetable]] has less shield damage.}}
*{{nerf|[[Daisy Blossom]] has a reduced sleep time period.}}
*{{nerf|[[Toad]] no longer stalls continuously in the air after the first use.}}


=={{SSBU|Bowser}}==
=={{SSBU|Bowser}}==
{{UpdateList (SSBU)/3.0.0|char=Bowser}}


=={{SSBU|Ice Climbers}}==
=={{SSBU|Ice Climbers}}==
{{UpdateList (SSBU)/3.0.0|char=Ice Climbers}}


=={{SSBU|Sheik}}==
=={{SSBU|Sheik}}==
{{UpdateList (SSBU)/3.0.0|char=Sheik}}


=={{SSBU|Zelda}}==
=={{SSBU|Zelda}}==
{{UpdateList (SSBU)/3.0.0|char=Zelda}}


=={{SSBU|Dr. Mario}}==
=={{SSBU|Dr. Mario}}==
{{UpdateList (SSBU)/3.0.0|char=Dr. Mario}}
*{{buff|At the start of [[Doctor Finale]], nearby opponents will be slowed more and slowed longer.}}
*{{nerf|[[Megavitamins]] have reduced power against shields.}}


=={{SSBU|Pichu}}==
=={{SSBU|Pichu}}==
{{UpdateList (SSBU)/3.0.0|char=Pichu}}


=={{SSBU|Marth}}==
=={{SSBU|Marth}}==
{{UpdateList (SSBU)/3.0.0|char=Marth}}
*{{buff|Dash grab's range was increased.}}


=={{SSBU|Lucina}}==
=={{SSBU|Lucina}}==
{{UpdateList (SSBU)/3.0.0|char=Lucina}}
*{{buff|Dash grab's range was increased.}}


=={{SSBU|Young Link}}==
=={{SSBU|Young Link}}==
{{UpdateList (SSBU)/3.0.0|char=Young Link}}


=={{SSBU|Ganondorf}}==
=={{SSBU|Ganondorf}}==
{{UpdateList (SSBU)/3.0.0|char=Ganondorf}}


=={{SSBU|Mewtwo}}==
=={{SSBU|Mewtwo}}==
{{UpdateList (SSBU)/3.0.0|char=Mewtwo}}
*{{change|Mewtwo's weight has been increased.}}
*{{buff|Neutral attack 1 is faster.}}
*{{buff|Forward tilt deals 1% more damage, with knockback compensated.}}
*{{buff|Up tilt deals 1% more damage, with knockback compensated.}}
*{{change|Up tilt's tip hitbox has an altered angle.}}
*{{buff|Forward smash has increased range.}}
*{{buff|Up aerial deals 1% more damage, with knockback compensated.}}
*{{buff|Edge roll grants more intangibility.}}
*{{buff|Edge attack has increased range.}}
*{{buff|Shadow Ball deals increased knockback.}}
*{{nerf|Shadow Ball deals less shield damage.}}


=={{SSBU|Roy}}==
=={{SSBU|Roy}}==
{{UpdateList (SSBU)/3.0.0|char=Roy}}


=={{SSBU|Chrom}}==
=={{SSBU|Chrom}}==
{{UpdateList (SSBU)/3.0.0|char=Chrom}}
*{{bugfix|Chrom's victory theme was corrected to Id - Purpose, matching Lucina and Robin's themes.}}
*{{buff|Dash grab's range was increased.}}


=={{SSBU|Mr. Game & Watch}}==
=={{SSBU|Mr. Game & Watch}}==
{{UpdateList (SSBU)/3.0.0|char=Mr. Game & Watch}}


=={{SSBU|Pit}}==
=={{SSBU|Pit}}==
{{UpdateList (SSBU)/3.0.0|char=Pit}}


=={{SSBU|Dark Pit}}==
=={{SSBU|Dark Pit}}==
{{UpdateList (SSBU)/3.0.0|char=Dark Pit}}
=={{SSBU|Zero Suit Samus}}==
{{UpdateList (SSBU)/3.0.0|char=Zero Suit Samus}}


=={{SSBU|Wario}}==
=={{SSBU|Wario}}==
{{UpdateList (SSBU)/3.0.0|char=Wario}}


=={{SSBU|Snake}}==
=={{SSBU|Snake}}==
{{UpdateList (SSBU)/3.0.0|char=Snake}}
*{{nerf|Up Smash has more ending lag, lowering the mortar fire rate.}}
 
*{{buff|Back Aerial has more knockback growth.}}
=={{SSBU|Pokémon Trainer}}==
*{{nerf|[[Hand Grenade]] deals less shield damage.}}
{{UpdateList (SSBU)/3.0.0|char=Pokémon Trainer}}
*{{nerf|[[Remote Missile]] lingers shorter.}}


=={{SSBU|Ivysaur}}==
=={{SSBU|Ivysaur}}==
{{UpdateList (SSBU)/3.0.0|char=Ivysaur}}


=={{SSBU|Charizard}}==
=={{SSBU|Charizard}}==
{{UpdateList (SSBU)/3.0.0|char=Charizard}}


=={{SSBU|Diddy Kong}}==
=={{SSBU|Diddy Kong}}==
{{UpdateList (SSBU)/3.0.0|char=Diddy Kong}}
*{{buff|Forward Tilt has longer duration.}}
*{{buff|Dash Attack speed up.}}
*{{buff|Down Smash deals more knockback.}}
*{{buff|Neutral Aerial has more range.}}
*{{buff|Up Aerial deals more damage though its knockback was compensated.}}


=={{SSBU|Sonic}}==
=={{SSBU|Sonic}}==
{{UpdateList (SSBU)/3.0.0|char=Sonic}}
*{{buff|[[Super Sonic]] has more range.}}
*{{buff|[[Super Sonic]] via the FS meter has more range and has higher knockback.}}
*{{bugfix|[[Spin Charge]] no longer loses his double jump when performed on platforms.}}


=={{SSBU|King Dedede}}==
=={{SSBU|King Dedede}}==
{{UpdateList (SSBU)/3.0.0|char=King Dedede}}


=={{SSBU|Olimar}}==
=={{SSBU|Olimar}}==
{{UpdateList (SSBU)/3.0.0|char=Olimar}}


=={{SSBU|Lucario}}==
=={{SSBU|Lucario}}==
{{UpdateList (SSBU)/3.0.0|char=Lucario}}


=={{SSBU|R.O.B.}}==
=={{SSBU|R.O.B.}}==
{{UpdateList (SSBU)/3.0.0|char=R.O.B.}}


=={{SSBU|Toon Link}}==
=={{SSBU|Toon Link}}==
{{UpdateList (SSBU)/3.0.0|char=Toon Link}}


=={{SSBU|Wolf}}==
=={{SSBU|Wolf}}==
{{UpdateList (SSBU)/3.0.0|char=Wolf}}


=={{SSBU|Villager}}==
=={{SSBU|Villager}}==
{{UpdateList (SSBU)/3.0.0|char=Villager}}
*{{nerf|Slingshot attacks (Forward and Back aerials) deals less shield damage.}}
 
*{{nerf|[[Lloid Rocket]] deals less shield damage.}}
=={{SSBU|Mega Man}}==
=={{SSBU|Mega Man}}==
{{UpdateList (SSBU)/3.0.0|char=Mega Man}}


=={{SSBU|Wii Fit Trainer}}==
=={{SSBU|Wii Fit Trainer}}==
{{UpdateList (SSBU)/3.0.0|char=Wii Fit Trainer}}


=={{SSBU|Rosalina & Luma}}==
=={{SSBU|Rosalina & Luma}}==
{{UpdateList (SSBU)/3.0.0|char=Rosalina & Luma}}


=={{SSBU|Greninja}}==
=={{SSBU|Greninja}}==
{{UpdateList (SSBU)/3.0.0|char=Greninja}}
=={{SSBU|Mii Brawler}}==
{{UpdateList (SSBU)/3.0.0|char=Mii Brawler}}


=={{SSBU|Mii Swordfighter}}==
=={{SSBU|Mii Swordfighter}}==
{{UpdateList (SSBU)/3.0.0|char=Mii Swordfighter}}


=={{SSBU|Mii Gunner}}==
=={{SSBU|Mii Gunner}}==
{{UpdateList (SSBU)/3.0.0|char=Mii Gunner}}


=={{SSBU|Palutena}}==
=={{SSBU|Palutena}}==
{{UpdateList (SSBU)/3.0.0|char=Palutena}}


=={{SSBU|Pac-Man}}==
=={{SSBU|Pac-Man}}==
{{UpdateList (SSBU)/3.0.0|char=Pac-Man}}


=={{SSBU|Robin}}==
=={{SSBU|Robin}}==
{{UpdateList (SSBU)/3.0.0|char=Robin}}
=={{SSBU|Shulk}}==
{{UpdateList (SSBU)/3.0.0|char=Shulk}}


=={{SSBU|Bowser Jr.}}==
=={{SSBU|Bowser Jr.}}==
{{UpdateList (SSBU)/3.0.0|char=Bowser Jr.}}


=={{SSBU|Duck Hunt}}==
=={{SSBU|Duck Hunt}}==
{{UpdateList (SSBU)/3.0.0|char=Duck Hunt}}
=={{SSBU|Ryu}}==
{{UpdateList (SSBU)/3.0.0|char=Ryu}}


=={{SSBU|Ken}}==
=={{SSBU|Ken}}==
{{UpdateList (SSBU)/3.0.0|char=Ken}}


=={{SSBU|Cloud}}==
=={{SSBU|Cloud}}==
{{UpdateList (SSBU)/3.0.0|char=Cloud}}


=={{SSBU|Corrin}}==
=={{SSBU|Corrin}}==
{{UpdateList (SSBU)/3.0.0|char=Corrin}}


=={{SSBU|Bayonetta}}==
=={{SSBU|Bayonetta}}==
{{UpdateList (SSBU)/3.0.0|char=Bayonetta}}


=={{SSBU|Inkling}}==
=={{SSBU|Inkling}}==
{{UpdateList (SSBU)/3.0.0|char=Inkling}}
=={{SSBU|Ridley}}==
{{UpdateList (SSBU)/3.0.0|char=Ridley}}


=={{SSBU|Simon}}==
=={{SSBU|Simon}}==
{{UpdateList (SSBU)/3.0.0|char=Simon}}


=={{SSBU|Richter}}==
=={{SSBU|Richter}}==
{{UpdateList (SSBU)/3.0.0|char=Richter}}


=={{SSBU|King K. Rool}}==
=={{SSBU|King K. Rool}}==
{{UpdateList (SSBU)/3.0.0|char=King K. Rool}}
*{{buff|Forward Aerial has a longer sweetspot duration.}}
*{{buff|Side Tilt has a longer sweetspot duration.}}
*{{change|Up Throw no longer is affected by the wind while throwing.}}
*{{nerf|[[Crownerang]] has less shield damage.}}
*{{buff|[[Gut Check]] has less endlag (about -8 Frames), both when failing and succeeding the counter.}}
*{{buff|Up Aerial has less endlag (-30 Frames).}}


=={{SSBU|Isabelle}}==
=={{SSBU|Isabelle}}==
{{UpdateList (SSBU)/3.0.0|char=Isabelle}}
*{{nerf|Slingshot attacks (Forward and Back aerials) deals less shield damage.}}
 
=={{SSBU|Incineroar}}==
{{UpdateList (SSBU)/3.0.0|char=Incineroar}}


=={{SSBU|Piranha Plant}}==
=={{SSBU|Piranha Plant}}==
{{UpdateList (SSBU)/3.0.0|char=Piranha Plant}}
*{{buff|Edge attack has more range.}}
 
*{{buff|Ptooie increased in size making the hitbox larger.}}
==References==
{{reflist}}
 
{{SSBU Updates}}
 
[[Category:Lists]]
[[Category:Free downloadable content]]

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