Editing List of updates (SSBU)/1.1.0 changelog

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==Universal==
==Universal==
*{{UpdateList (SSBU)/1.1.0|char=Universal}}
*{{bugfix|Fixed a glitch causing [[throw]]s in [[Training Mode]] to gradually reduce [[knockback]] taken by the victim if the Fixed Damage option was turned on, even to the point of them taking no knockback.}}


=={{SSBU|Link}}==
=={{SSBU|Bayonetta}}==
*{{UpdateList (SSBU)/1.1.0|char=Link}}
*{{nerf|[[Witch Time]]'s duration scaling is lower (40 → 30).}}
*{{nerf|Witch Time's regeneration per frame is slower (0.04 → 0.03).}}
*{{change|A glitch with Witch Time has been created, with its slowdown duration now being capable of underflowing and [https://twitter.com/aeroezz/status/1072534908923494400/video/1 becoming extremely long] under certain circumstances.}}


=={{SSBU|Kirby}}==
=={{SSBU|Bowser Jr.}}==
*{{UpdateList (SSBU)/1.1.0|char=Kirby}}
*{{nerf|Bowser Jr. can no longer [[air dodge]] more than once after using [[Abandon Ship!]].}}
 
=={{SSBU|Luigi}}==
*{{UpdateList (SSBU)/1.1.0|char=Luigi}}
 
=={{SSBU|Ness}}==
*{{UpdateList (SSBU)/1.1.0|char=Ness}}
 
=={{SSBU|Jigglypuff}}==
*{{UpdateList (SSBU)/1.1.0|char=Jigglypuff}}
 
=={{SSBU|Peach}}==
*{{UpdateList (SSBU)/1.1.0|char=Peach}}


=={{SSBU|Daisy}}==
=={{SSBU|Daisy}}==
*{{UpdateList (SSBU)/1.1.0|char=Daisy}}
*{{change|{{b|Toad|move}} has some animations updated.}}


=={{SSBU|Bowser}}==
=={{SSBU|Dark Pit}}==
*{{UpdateList (SSBU)/1.1.0|char=Bowser}}
*{{nerf|[[Up throw]]'s ending lag has been increased ([[FAF]] 33 → 38), making it identical to Pit's.}}


=={{SSBU|Sheik}}==
=={{SSBU|Inkling}}==
*{{UpdateList (SSBU)/1.1.0|char=Sheik}}
*{{buff|[[Splat Bomb]] deals more damage (8%-14% → 9%-15%).}}
*{{buff|Splat Bomb applies more [[ink]] (80/140 → 110/170).}}


=={{SSBU|Dr. Mario}}==
=={{SSBU|Kirby}}==
*{{UpdateList (SSBU)/1.1.0|char=Dr. Mario}}
*{{buff|[[Up aerial]] has less ending lag (FAF 40 → 38).}}
*{{change|[[Final Cutter]] has some animations updated.}}


=={{SSBU|Marth}}==
=={{SSBU|Luigi}}==
*{{UpdateList (SSBU)/1.1.0|char=Marth}}
*{{buff|Up aerial has less ending lag (FAF 30 → 27).}}


=={{SSBU|Lucina}}==
=={{SSBU|Meta Knight}}==
*{{UpdateList (SSBU)/1.1.0|char=Lucina}}
*{{nerf|[[Dash attack]] has more ending lag (FAF 32 → 33).}}
 
=={{SSBU|Ganondorf}}==
*{{UpdateList (SSBU)/1.1.0|char=Ganondorf}}


=={{SSBU|Mewtwo}}==
=={{SSBU|Mewtwo}}==
*{{UpdateList (SSBU)/1.1.0|char=Mewtwo}}
*{{nerf|[[Disable]] has more ending lag (FAF 47 → 52).}}


=={{SSBU|Chrom}}==
=={{SSBU|Ridley}}==
*{{UpdateList (SSBU)/1.1.0|char=Chrom}}
*{{change|[[Space Pirate Rush]] has three additional animations.}}
 
=={{SSBU|Mr. Game & Watch}}==
*{{UpdateList (SSBU)/1.1.0|char=Mr. Game & Watch}}
 
=={{SSBU|Meta Knight}}==
*{{UpdateList (SSBU)/1.1.0|char=Meta Knight}}
 
=={{SSBU|Dark Pit}}==
*{{UpdateList (SSBU)/1.1.0|char=Dark Pit}}
 
=={{SSBU|Snake}}==
*{{UpdateList (SSBU)/1.1.0|char=Snake}}
 
=={{SSBU|Lucas}}==
*{{UpdateList (SSBU)/1.1.0|char=Lucas}}
 
=={{SSBU|Sonic}}==
*{{UpdateList (SSBU)/1.1.0|char=Sonic}}
 
=={{SSBU|Lucario}}==
*{{UpdateList (SSBU)/1.1.0|char=Lucario}}
 
=={{SSBU|R.O.B.}}==
*{{UpdateList (SSBU)/1.1.0|char=R.O.B.}}


=={{SSBU|Wii Fit Trainer}}==
=={{SSBU|Wii Fit Trainer}}==
*{{UpdateList (SSBU)/1.1.0|char=Wii Fit Trainer}}
*{{buff|Dash attack has less ending lag (FAF 43 → 39).}}
 
=={{SSBU|Mii Brawler}}==
*{{UpdateList (SSBU)/1.1.0|char=Mii Brawler}}
 
=={{SSBU|Mii Swordfighter}}==
*{{UpdateList (SSBU)/1.1.0|char=Mii Swordfighter}}
 
=={{SSBU|Mii Gunner}}==
*{{UpdateList (SSBU)/1.1.0|char=Mii Gunner}}
 
=={{SSBU|Shulk}}==
*{{UpdateList (SSBU)/1.1.0|char=Shulk}}
 
=={{SSBU|Bowser Jr.}}==
*{{UpdateList (SSBU)/1.1.0|char=Bowser Jr.}}
 
=={{SSBU|Ken}}==
*{{UpdateList (SSBU)/1.1.0|char=Ken}}
 
=={{SSBU|Bayonetta}}==
*{{UpdateList (SSBU)/1.1.0|char=Bayonetta}}
 
=={{SSBU|Inkling}}==
*{{UpdateList (SSBU)/1.1.0|char=Inkling}}
 
=={{SSBU|Ridley}}==
*{{UpdateList (SSBU)/1.1.0|char=Ridley}}
 
=={{SSBU|Isabelle}}==
*{{UpdateList (SSBU)/1.1.0|char=Isabelle}}
 
=={{SSBU|Incineroar}}==
*{{UpdateList (SSBU)/1.1.0|char=Incineroar}}


==References==
==References==

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