Editing List of updates (SSB4-3DS)/1.0.4 changelog
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This is the list of known changes in version 1.0.4 of {{for3ds}}. '''All claims on this page must be verifiable''', preferably with a trustable source link, and '''must compare both the old and new states'''. Ensure that all changes are also listed on the respective pages. | |||
This is the list of known changes in version 1.0.4 of '' | {{tocright}} | ||
==General== | |||
== | *[[Directional influence]] has been reverted to its ''Melee''/''Brawl'' form, where holding perpendicular to an attack's knockback results in the most trajectory change, and holding towards or against the knockback has no effect. | ||
*[[DACUS]] has been removed. | |||
=={{SSB4|Bowser}}== | =={{SSB4|Bowser}}== | ||
{{ | *{{nerf|Self-destructs using [[Flying Slam]] now KO Bowser first instead of the opponent. When Bowser is KO'd, the opponent is released from the grab, potentially allowing them to recover back onto the stage.}} | ||
=={{SSB4|Bowser Jr.}}== | =={{SSB4|Bowser Jr.}}== | ||
{{ | *{{nerf|Down throw now does 7.5% damage instead of 8%.}} | ||
**{{nerf|It also does eight hits, down from ten.}} | |||
=={{SSB4|Charizard}}== | =={{SSB4|Charizard}}== | ||
{{ | *{{nerf|Dragon Rush (Side-B Custom 3) now does 11% damage instead of 15%.}} | ||
=={{SSB4|Diddy Kong}}== | =={{SSB4|Diddy Kong}}== | ||
*Fixed bug where Diddy could use [[Peanut Popgun]] to cancel hitstun. | |||
=={{SSB4|Dr. Mario}}== | =={{SSB4|Dr. Mario}}== | ||
{{ | *{{buff|Forward aerial deals slightly more knockback.}} | ||
*{{nerf|Down aerial can only hit the target 5 times instead of 7 times.}} | |||
{{ | |||
=={{SSB4|Falco}}== | =={{SSB4|Falco}}== | ||
{{ | *{{buff|[[Blaster]] can shoot faster.}} | ||
*{{buff|Landing hit of Forward Air does 5% damage, up from 2%.}} | |||
*Fixed Void Reflector failing to reflect [[Timber]] properly. | |||
=={{SSB4|Ganondorf}}== | =={{SSB4|Ganondorf}}== | ||
{{ | *{{buff|Landing lag on all air attacks has been reduced.}} | ||
=={{SSB4|Greninja}}== | =={{SSB4|Greninja}}== | ||
{{ | *{{buff|Knockback growth on Forward air is reduced.}} | ||
*{{nerf|The ending lag of [[Water Shuriken]] is increased.}} | |||
*Fixed bug where Greninja could cancel landing lag with [[Shadow Sneak]]. | |||
=={{SSB4|Ike}}== | =={{SSB4|Ike}}== | ||
{{ | *{{buff|The frame on Jab3 is reduced.}} | ||
*{{buff|Forward air's animation is much faster.}} | |||
*{{buff|Down tilt now does 8% damage instead of 7%.}} | |||
{{ | *{{buff|Back air does 14% damage as opposed to 13%.}} | ||
=={{SSB4|King Dedede}}== | =={{SSB4|King Dedede}}== | ||
{{ | *{{nerf|The minimum damage needed to reflect Gordos has been reduced from 3% to 2%.}} | ||
*{{nerf|Characters can airdodge out of and escape [[Dedede Burst]].}} | |||
*Down Throw now sends more vertically. | |||
*{{nerf|Forward aerial's damage has been decreased by 1%.}} | |||
=={{SSB4|Kirby}}== | =={{SSB4|Kirby}}== | ||
{{ | *{{change|[[Copy ability|Copy abilities]] whose base character's neutral special was altered by the patch have been altered in the same way.}} | ||
=={{SSB4|Jigglypuff}}== | |||
*The instant revesal glitch of [[Rollout]] is removed. | |||
=={{SSB4|Link}}== | =={{SSB4|Link}}== | ||
{{ | *{{change|First hit of forward smash has significantly reduced knockback. This causes it to more easily set up the second hit, but the first hit can no longer KO at any percentage.}} | ||
=={{SSB4|Little Mac}}== | =={{SSB4|Little Mac}}== | ||
{{ | *{{nerf|Second hit of neutral attack does 2% damage instead of 3%.}} | ||
*{{nerf|Third hit of neutral attack does 7% damage instead of 8%.}} | |||
*{{nerf|Aerial [[Jolt Haymaker]] has less horizontal reach.}} | |||
=={{SSB4|Lucario}}== | =={{SSB4|Lucario}}== | ||
{{ | *{{nerf|[[Extreme Speed]] possesses more landing lag.}} | ||
=={{SSB4|Lucina}}== | =={{SSB4|Lucina}}== | ||
{{ | *{{nerf|First hit of jab has severely weakened knockback.}} | ||
=={{SSB4|Luigi}}== | =={{SSB4|Luigi}}== | ||
{{ | *{{buff|The hitbox size of Forward air is increased}} | ||
*{{buff|Forward smash deals {{ChargedSmashDmgSSB4|15}} instead of {{ChargedSmashDmgSSB4|14}}.}} | |||
=={{SSB4|Mario}}== | =={{SSB4|Mario}}== | ||
{{ | *{{nerf|Up tilt deals 5.5% damage instead of 6.3%.}} | ||
=={{SSB4|Mega Man}}== | =={{SSB4|Mega Man}}== | ||
{{ | *{{buff|[[Leaf Shield]] can be acted out of sooner.}} | ||
*Fixed bug where Mega Man could use [[Rush Coil]] to cancel hitstun. | |||
=={{SSB4|Meta Knight}}== | =={{SSB4|Meta Knight}}== | ||
{{ | *{{change|The sword trails of some attacks match the hitboxes better.}} | ||
*{{buff|Neutral aerial deals 10% damage sweetspotted and 7.5% sourspotted instead of 7% sweetspotted and 5% sourspotted.}} | |||
*{{buff|[[Dimensional Cape]] now sends opponents in a more horizontal angle and it can KO sooner.}} | |||
{{ | *{{nerf|The second hit of forward aerial is no longer the [[autolink angle]], meaning it can't be used to drag opponents downward.}} | ||
*{{buff|Back aerial deals more knockback.}} | |||
*{{buff|Forward throw now deals 9% damage to all opponents instead of only dealing 3% to most opponents.}} | |||
*{{buff|Back throw deals slightly more knockback.}} | |||
=={{SSB4| | =={{SSB4|Mii Brawler}}== | ||
{{ | *{{nerf|[[Omega Blitz]]'s damage has been reduced from 45% to 42%.}} | ||
=={{SSB4|Ness}}== | =={{SSB4|Ness}}== | ||
{{ | *{{nerf|Ending lag of PK Thunder 2 is increased}} | ||
*{{nerf|Down throw damage reduced from 9% to 7%.}} | |||
=={{SSB4|Olimar}}== | =={{SSB4|Olimar}}== | ||
{{ | *{{buff|Pikmin (excluding Purple) stay latched to an opponent for a longer period of time when [[Pikmin Throw]] is used.}} | ||
**{{buff|Red, Yellow, and Blue Pikmin do more damage per hit.}} | |||
**{{nerf|White Pikmin do less damage per hit.}} | |||
*{{nerf|[[Pikmin Pluck]] can no longer be ledge canceled.}} | |||
=={{SSB4|Pac-Man}}== | =={{SSB4|Pac-Man}}== | ||
{{ | *{{nerf|Up Smash possesses more ending lag.}} | ||
*{{nerf|[[Bonus Fruit]]'s Galaxian deals 9% damage instead of 11%}} | |||
=={{SSB4|Palutena}}== | =={{SSB4|Palutena}}== | ||
{{ | *{{buff|Up tilt and down tilt can be interrupted earlier.}} | ||
=={{SSB4|Peach}}== | =={{SSB4|Peach}}== | ||
{{ | *Fixed "instant turnip pull" glitch, which allowed Peach to interrupt the pulling animation by sliding off an edge. | ||
*{{nerf|Fixed "float-cancelling vegetable toss", which allowed Peach to interrupt a floated aerial's landing lag with an item throw.}} | |||
*{{nerf|Fixed how aerials performed while [[float]]ing would not affect the [[stale moves]] queue.}} | |||
=={{SSB4|Pikachu}}== | =={{SSB4|Pikachu}}== | ||
{{ | *{{buff|[[Thunder_(Pokémon)|Thunder]] is now a single projectile instead of a stream of four separate projectiles, meaning it cannot be [[absorb]]ed four times (by [[Oil Panic]], for example.)}} | ||
=={{SSB4|Robin}}== | =={{SSB4|Robin}}== | ||
{{ | *Fixed how using Thoron in the air no longer refreshes Robin's double jump. | ||
*Fixed footstool glitch allowing infinite. | |||
*{{buff|Robin can now grab edges from behind during [[Elwind]].}} | |||
=={{SSB4|Rosalina & Luma}}== | =={{SSB4|Rosalina & Luma}}== | ||
{{ | *{{nerf|Luma respawn time changed from 8 seconds to 13 seconds.}} | ||
*{{buff|When summoned from a distance, Luma moves faster.}} | |||
*{{nerf|Luma can no longer attack if Rosalina is being thrown (though it still can during grabs).}} | |||
*{{nerf|Neutral aerial damage changed from 6%/10% to 5%/7.5%.}} | |||
*{{change|Distance of uncharged [[Luma Shot]] is reduced by about 2/3.}} | |||
=={{SSB4|Sheik}}== | =={{SSB4|Sheik}}== | ||
{{ | *{{nerf|Forward aerial damage reduced from 6.8% to 5.5% (sweetspot) and 6% to 4.8% (sourspot).}} | ||
*{{nerf|Up aerial hits one less time and does 7% damage instead of 8%.}} | |||
*{{nerf|Bouncing Fish knockback decreased.}} | |||
=={{SSB4|Shulk}}== | =={{SSB4|Shulk}}== | ||
{{ | *{{buff|Many attacks deal %1 more damage and have slight knockback increases.}} | ||
*{{buff|Shulk now only takes 1.13x damage during Monado Buster instead of 1.20x.}} | |||
**{{buff|Monado Speed has a damage value of x0.80 instead of x0.72}} | |||
*{{buff|Forward aerial landing lag slightly decreased.}} | |||
*{{buff|Down-tilt no longer has the blind spot at point blank.}} | |||
*{{buff|The first hit of Shulk's forward smash has weaker knockback, making it easier to hit with the second hit.}} | |||
*{{buff|Up smash connects more reliably.}} | |||
=={{SSB4|Toon Link}}== | |||
*Removed a bug where he can cancel the arieal lag with the [[Bomb (Link)|Bomb]]. | |||
=={{SSB4|Sonic}}== | =={{SSB4|Sonic}}== | ||
{{ | *{{nerf|Ending lag of Forward smash increased.}} | ||
=={{SSB4|Villager}}== | =={{SSB4|Villager}}== | ||
{{ | *{{nerf|Forward air deals 3% damage instead of 4%.}} | ||
*{{nerf|Back air deals 3% damage instead of 5%.}} | |||
*{{nerf|Lloyd Rocket deals 16% damage instead of 17% while riding.}} | |||
*The Void Reflector can no longer kill Villager's tree. | |||
*{{buff|Up smash knockback is increased.}} | |||
=={{SSB4|Wario}}== | =={{SSB4|Wario}}== | ||
*Change to DI system results in removal of "wectoring", a glitch allowing Wario to rocket back onstage just after being able to act after knockback. | |||
*A bug where he get sended farther from the air grab release and cannot combo'd out of is fixed. | |||
=={{SSB4|Wii Fit Trainer}}== | =={{SSB4|Wii Fit Trainer}}== | ||
{{ | *{{nerf|Airdodge landing lag standardized from 12 frames to 22.}} | ||
=={{SSB4|Yoshi}}== | =={{SSB4|Yoshi}}== | ||
{{ | *Fixed a glitch that allowed Yoshi to execute a super high [[Egg Throw#Customization|High Jump]] immediately after using [[Yoshi Bomb]]. | ||
*Fixed a glitch which allowed Yoshi to teleport back to an edge after using his up special. | |||
*Fixed the "Giant Yoshi Glitch", which allowed characters to grow to ridiculous sizes in [[Multi-Man mode]]. | |||
*{{nerf|Dash attack has slightly more ending lag.}} | |||
=={{SSB4|Zelda}}== | =={{SSB4|Zelda}}== | ||
{{ | *{{buff|Up tilt damage increased from 6.5% to 7%.}} | ||
=={{SSB4|Zero Suit Samus}}== | =={{SSB4|Zero Suit Samus}}== | ||
{{ | *{{nerf|Air dodge landing lag standardized from 15 frames to 22.}} | ||
*{{nerf|Uncharged [[Paralyzer]] has a few more recovery frames.}} | |||
==References== | ==References== | ||
*[http://smashboards.com/threads/community-patch-notes-v1-0-4.378404/ SmashBoards changelist thread] | *[http://smashboards.com/threads/community-patch-notes-v1-0-4.378404/ SmashBoards changelist thread] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category: | [[Category:Downloadable content]] |