Editing List of updates (SSB4-3DS)/1.0.4 changelog

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{{ArticleIcons|ssb4-3ds=y}}
This is the list of known changes in version 1.0.4 of {{for3ds}}. '''All claims on this page must be verifiable''', preferably with a trustable source link, and '''must compare both the old and new states'''. Ensure that all changes are also listed on the respective pages.
This is the list of known changes in version 1.0.4 of ''[[Super Smash Bros. for Nintendo 3DS]]''. This update became available on November 17th or 18th, 2014.<!--It's two days likely because of time zones.-->
{{tocright}}
 
==Universal==
{{UpdateList|ver=1.0.4|char=Universal}}
 
=={{SSB4|Bowser}}==
=={{SSB4|Bowser}}==
{{UpdateList|ver=1.0.4|char=Bowser}}
*{{nerf|Self-destructs using [[Flying Slam]] now KO Bowser first instead of the opponent. When Bowser is KO'd, the opponent is released from the grab, potentially allowing them to recover back onto the stage.}}
===[[Giga Bowser (Final Smash)|Giga Bowser]]===
{{UpdateList|ver=1.0.4|char=Giga Bowser}}
 
=={{SSB4|Bowser Jr.}}==
{{UpdateList|ver=1.0.4|char=Bowser Jr.}}
 
=={{SSB4|Captain Falcon}}==
{{UpdateList|ver=1.0.4|char=Captain Falcon}}
 
=={{SSB4|Charizard}}==
{{UpdateList|ver=1.0.4|char=Charizard}}
 
=={{SSB4|Dark Pit}}==
{{UpdateList|ver=1.0.4|char=Dark Pit}}
 
=={{SSB4|Diddy Kong}}==
{{UpdateList|ver=1.0.4|char=Diddy Kong}}


=={{SSB4|Dr. Mario}}==
=={{SSB4|Dr. Mario}}==
{{UpdateList|ver=1.0.4|char=Dr. Mario}}
*{{change|Dash Attack now does vertical knockback as opposed to oblique.}}
 
=={{SSB4|Duck Hunt}}==
{{UpdateList|ver=1.0.4|char=Duck Hunt}}


=={{SSB4|Falco}}==
=={{SSB4|Falco}}==
{{UpdateList|ver=1.0.4|char=Falco}}
*{{buff|[[Blaster]] can shoot faster.}}
 
=={{SSB4|Ganondorf}}==
{{UpdateList|ver=1.0.4|char=Ganondorf}}
 
=={{SSB4|Greninja}}==
{{UpdateList|ver=1.0.4|char=Greninja}}


=={{SSB4|Ike}}==
=={{SSB4|Ike}}==
{{UpdateList|ver=1.0.4|char=Ike}}
*{{buff|Down tilt now does 8% damage instead of 7%.}}
 
*{{buff|Back air does 14% damage as opposed to 13%.}}
=={{SSB4|Jigglypuff}}==
{{UpdateList|ver=1.0.4|char=Jigglypuff}}
 
=={{SSB4|King Dedede}}==
{{UpdateList|ver=1.0.4|char=King Dedede}}
 
=={{SSB4|Kirby}}==
{{UpdateList|ver=1.0.4|char=Kirby}}
 
=={{SSB4|Link}}==
{{UpdateList|ver=1.0.4|char=Link}}


=={{SSB4|Little Mac}}==
=={{SSB4|Little Mac}}==
{{UpdateList|ver=1.0.4|char=Little Mac}}
*{{nerf|Second hit of neutral attack does 2% damage instead of 3%.}}
 
*{{nerf|Aerial [[Jolt Haymaker]] has less horizontal reach.}}
=={{SSB4|Lucario}}==
{{UpdateList|ver=1.0.4|char=Lucario}}
 
=={{SSB4|Lucina}}==
{{UpdateList|ver=1.0.4|char=Lucina}}
 
=={{SSB4|Luigi}}==
{{UpdateList|ver=1.0.4|char=Luigi}}
 
=={{SSB4|Mario}}==
{{UpdateList|ver=1.0.4|char=Mario}}
 
=={{SSB4|Marth}}==
{{UpdateList|ver=1.0.4|char=Marth}}
 
=={{SSB4|Mega Man}}==
{{UpdateList|ver=1.0.4|char=Mega Man}}


=={{SSB4|Meta Knight}}==
=={{SSB4|Meta Knight}}==
{{UpdateList|ver=1.0.4|char=Meta Knight}}
*{{buff|Neutral aerial deals 10% damage sweetspotted and 7.5% sourspotted instead of  7% sweetspotted and 5% sourspotted.}}
 
*{{nerf|The second hit of forward aerial can no longer meteor smash opponents.}}
=={{SSB4|Mii Swordfighter}}==
*{{buff|Back aerial deals more knockback.}}
{{UpdateList|ver=1.0.4|char=Mii Swordfighter}}
*{{buff|Forward throw now deals 9% damage to all opponents instead of only dealing 3% to most opponents.}}


=={{SSB4|Mr. Game & Watch}}==
=={{SSB4|Mr. Game & Watch}}==
{{UpdateList|ver=1.0.4|char=Mr. Game & Watch}}
*{{nerf|Certain attacks, such as [[Thunder]], no longer completely fill the [[Oil Panic]] bucket.}}
 
=={{SSB4|Ness}}==
{{UpdateList|ver=1.0.4|char=Ness}}
 
=={{SSB4|Olimar}}==
{{UpdateList|ver=1.0.4|char=Olimar}}
 
=={{SSB4|Pac-Man}}==
{{UpdateList|ver=1.0.4|char=Pac-Man}}
 
=={{SSB4|Palutena}}==
{{UpdateList|ver=1.0.4|char=Palutena}}
 
=={{SSB4|Peach}}==
{{UpdateList|ver=1.0.4|char=Peach}}
 
=={{SSB4|Pikachu}}==
{{UpdateList|ver=1.0.4|char=Pikachu}}
 
=={{SSB4|Robin}}==
{{UpdateList|ver=1.0.4|char=Robin}}


=={{SSB4|Rosalina & Luma}}==
=={{SSB4|Rosalina & Luma}}==
{{UpdateList|ver=1.0.4|char=Rosalina}}
*{{nerf|Luma respawn time changed from 8 seconds to 13 seconds.}}
 
=={{SSB4|Sheik}}==
{{UpdateList|ver=1.0.4|char=Sheik}}
 
=={{SSB4|Shulk}}==
{{UpdateList|ver=1.0.4|char=Shulk}}
 
=={{SSB4|Sonic}}==
{{UpdateList|ver=1.0.4|char=Sonic}}
 
=={{SSB4|Toon Link}}==
{{UpdateList|ver=1.0.4|char=Toon Link}}
 
=={{SSB4|Villager}}==
{{UpdateList|ver=1.0.4|char=Villager}}


=={{SSB4|Wario}}==
=={{SSB4|Wario}}==
{{UpdateList|ver=1.0.4|char=Wario}}
*{{nerf|Removed "wectoring", a glitch allowing Wario to rocket back onstage just after being able to act after knockback.}}
===[[Wario Man]]===
{{UpdateList|ver=1.0.4|char=Wario Man}}
 
=={{SSB4|Wii Fit Trainer}}==
{{UpdateList|ver=1.0.4|char=Wii Fit Trainer}}


=={{SSB4|Yoshi}}==
=={{SSB4|Yoshi}}==
{{UpdateList|ver=1.0.4|char=Yoshi}}
*{{nerf|Removed "Yoshi Teleport", a glitch which allowed Yoshi to teleport back to a ledge after using his up special.}}
 
=={{SSB4|Zelda}}==
{{UpdateList|ver=1.0.4|char=Zelda}}
 
=={{SSB4|Zero Suit Samus}}==
{{UpdateList|ver=1.0.4|char=Zero Suit Samus}}
 
==References==
*[http://smashboards.com/threads/community-patch-notes-v1-0-4.378404/ SmashBoards changelist thread]
*[http://opensa.dantarion.com/s4/mastercore2/# Master Core Alpha]


{{SSB4 Updates}}


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