Editing List of updates (SSB4)/1.1.4 changelog

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
This is the list of known changes in version 1.1.4 of ''[[Super Smash Bros. 4]]''. This update became available on February 3rd, 2016.
{{competitive expertise}}
 
{{Incomplete|Character's buff and nerf. Has to be from either Smash 4 data mine or Smashboard.}}
==Universal==
{{UpdateList|ver=1.1.4|char=Universal}}


==Additions==
==Additions==
{{UpdateList|ver=1.1.4|char=Additions}}
*{{SSB4|Bayonetta}} and {{SSB4|Corrin}} can be downloaded from the Nintendo eShop, with the new Mii Fighter costumes.
*[[Umbra Clock Tower]] is included with the purchase of Bayonetta.
*[[Castle Siege]] and [[Coliseum]] have two new music tracks included with Corrin.
*All invincibility frames from tripping have been standardized to 5 frames and all follow ups' invincibility frames have been standardized.


=={{SSB4|Bowser}}==
=={{SSB4|Bowser}}==
{{UpdateList|ver=1.1.4|char=Bowser}}
*{{buff|Dash attack damage|10%/8%|12%/10%.}}
*{{nerf|Up throw knockback growth increased: 155 → 180, reducing its combo potential at high percentages.}}
*{{buff|All variations of [[Flying Slam]]'s grab range increased.}}


=={{SSB4|Bowser Jr.}}==
=={{SSB4|Bowser Jr.}}==
{{UpdateList|ver=1.1.4|char=Bowser Jr.}}
*{{buff|Forward smash has less ending lag|frame 60|frame 56}}
*{{buff|Up smash has less ending lag|frame 63|frame 57}}
*{{buff|Down smash has less ending lag|frame 68|frame 60}}
*{{buff|Forward aerial damage|8%/5%|9%/7%}}


=={{SSB4|Captain Falcon}}==
=={{SSB4|Captain Falcon}}==
{{UpdateList|ver=1.1.4|char=Captain Falcon}}
*{{change|[[Blue Falcon]]'s visual effects modified.}}


=={{SSB4|Charizard}}==
=={{SSB4|Charizard}}==
{{UpdateList|ver=1.1.4|char=Charizard}}
*{{change|First hit of up smash's hitbox placements modified significantly and have angle modifications and/or increased knockback.}}
*{{buff|Second hit of up smash deals more knockback.}}


=={{SSB4|Dark Pit}}==
=={{SSB4|Dark Pit}}==
{{UpdateList|ver=1.1.4|char=Dark Pit}}
*{{change|[[Dark Pit Staff]]'s visual effects modified.}}


=={{SSB4|Diddy Kong}}==
=={{SSB4|Diddy Kong}}==
{{UpdateList|ver=1.1.4|char=Diddy Kong}}
*{{nerf|Trip Follow Up: Stand Up Invincibility: 17 Frames → 16 Frames}}
*{{nerf|Trip Follow Up: Forward Roll Invincibility: 10 Frames → 9 Frames}}
*{{nerf|Trip Follow Up: Back Roll Invincibility: 10 Frames → 9 Frames}}
*{{nerf|Trip Invincibility: Soft Trip: 6 Frames → 5 Frames}}
*{{nerf|Trip Invincibility: Hard Trip: 6 Frames → 5 Frames}}


=={{SSB4|Falco}}==
=={{SSB4|Falco}}==
{{UpdateList|ver=1.1.4|char=Falco}}
*{{buff|Up smash is significantly improved. Both kicks hit one frame earlier, the first kick has intangibility frames on his legs, hits better against ducking opponents, and is stronger.}}
*{{buff|Down smash has higher knockback growth.}}
*{{bugfix|Down Throw Ledge Spike Bug removed.}}
'''Technical changelist 1.1.4'''
{| class="wikitable sortable collapsible collapsed" style="text-align:center"
! Change!!Old value!!New value
|-
|Up smash first kick startup||frame 8||frame 7
|-
|Leg intangibility||N/A||7 → 11
|-
|Up smash first kick (hitbox 0/1) base knockback||60||70
|-
|Up smash first kick (hitbox 0/1) knockback growth||25||18
|-
|Up smash first kick (hitbox 0) position||(1.5,0,0)||(2,0,0)
|-
|Up smash first kick (hitbox 2) base knockback||80||70
|-
|Up smash first kick (hitbox 2) knockback growth||30||18
|-
|Up smash first kick (hitbox 2) position||(5,0,0)||(7.7,0,0)
|-
|Up smash first kick (hitbox 2) other position||(5,0,0)||(7,0,0)
|-
|Up smash second kick startup||frame 13||frame 12
|-
|Up smash second kick (hitbox 0/1/2) base knockback||30||31
|-
|Up smash second kick (hitbox 0/1/2) knockback growth||98||104
|-
|Up smash second kick (hitbox 0) position||(5,0,0)||(7,0,0)
|-
||Up smash second kick (hitbox 1) position||(1.5,0,0)||(2,0,0)
|-
|Down smash knockback growth||76||78
|}


=={{SSB4|Fox}}==
=={{SSB4|Ganondorf}}==
{{UpdateList|ver=1.1.4|char=Fox}}
*{{change|Weight slightly increased|112|113}}


=={{SSB4|Ike}}==
=={{SSB4|Ike}}==
{{UpdateList|ver=1.1.4|char=Ike}}
*{{buff|Neutral aerial damage|9%/6%|10%/7%.}}
 
*{{change|Neutral aerial launch angle (70° → 80°).}}
=={{SSB4|King Dedede}}==
*{{buff|Forward aerial  deals more damage (12% → 13%) and has more range. The middle hitbox is also displaced further.}}
{{UpdateList|ver=1.1.4|char=King Dedede}}
*{{buff|Forward smash sourspot deals more damage (17% → 19%) and has a different angle (60° → 57°). The sourspot's sound effect has also been changed.}}


=={{SSB4|Kirby}}==
=={{SSB4|Kirby}}==
{{UpdateList|ver=1.1.4|char=Kirby}}
*{{change|Weight slightly increased|77|79.}}


=={{SSB4|Little Mac}}==
=={{SSB4|Little Mac}}==
{{UpdateList|ver=1.1.4|char=Little Mac}}
*{{buff|Up tilt has less startup (frame 5 → frame 4) and lasts one more frame (6 → 7).}}
*{{change|Up tilt angle|85°|88°}}
*{{buff|Forward smash damage|19%/17% (up and side), 22% (down)|21%/18% (up and side), 24% (down)}}
*{{nerf|Forward smash knockback growth|85 (up and side), 22 (down)|81 (up and side), 21 (down)}}
*{{buff|Up smash damage|20%/15%|21%/16%}}
*{{nerf|Up smash knockback growth|80 (sweetspot)/100 (sourspot)|76/96}}
*{{buff|Down smash damage|12%|13%}}
*{{nerf|Down smash knockback growth|100|96}}
*{{change|Up throw angle|85°|80°}}
*{{change|Down throw angle|85°|80°}}


=={{SSB4|Lucina}}==
=={{SSB4|Lucina}}==
{{UpdateList|ver=1.1.4|char=Lucina}}
*{{buff|Jab 1 IASA: frame 28 → frame 25.}}
*{{buff|Forward tilt IASA: frame 36 → frame 33.}}
*{{buff|Up tilt IASA: frame 36 → frame 33.}}
*{{buff|Down smash IASA: frame 64 → frame 54.}}
*{{buff|Both hits of neutral aerial deal 0.855% and 1.755% more damage respectively|first hit 3.345%/second hit 7.6%: 10.945% total|first hit 4.2%/second hit 8.5%: 12.7% total.}}
*{{buff|Forward aerial deals 2% more damage|8.5%|10.5%.}}
*{{buff|Back aerial deals 1.825% more damage |9.975%|11.8%.}}
*{{buff|Up aerial deals 1.425% more damage |9.975%|11.4%.}}
*{{buff|Both hitboxes of down aerial deal 0.9% more damage |sourspot 11.4%/meteor 13.3%|sourspot 12.3%/meteor 14.2%.}}
*{{buff|Dancing Blade improved. The first hit hits one frame earlier (7  → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31.}}
*{{buff|Neutral attack, forward tilt, down tilt, neutral aerial, forward aerial and back aerial have more range.}}


=={{SSB4|Marth}}==
=={{SSB4|Marth}}==
{{UpdateList|ver=1.1.4|char=Marth}}
*{{buff|Jab 1 IASA: frame 28 → frame 25.}}
 
*{{buff|Both neutral attacks have bigger tipper hitboxes|6.5u|7u.}}
=={{SSB4|R.O.B}}==
*{{buff|Forward tilt's tipper hitbox is bigger|6.7u|7.7u.}}
{{UpdateList|ver=1.1.4|char=R.O.B.}}
*{{buff|Forward tilt IASA: frame 36 → frame 33.}}
*{{buff|Up tilt IASA: frame 36 → frame 33.}}
*{{buff|Down tilt sour x hitbox is larger|15.2u|16.7.}}
*{{nerf|Down tilt's sour y hitbox is smaller|3.2u|2.7u.}}
*{{buff|Down tilt's tipper hitbox is larger|6.7u|8.2u.}}
*{{buff|Down smash IASA: frame 64 → frame 54.}}
*{{buff|The tipper hitbox of both hits of neutral attack are bigger|6.7u (hit 1)/6.5u (hit 2)|7.7u/7.5u.}}
*{{buff|First hit of neutral aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively|3%/4%|3.5%/5%.}}
*{{buff|Second hit of tipped neutral aerial deals 0.5% more damage. 9% → 9.5%.}}
*{{buff|Forward aerial deals 1% and 1.5% more damage in both the sourspot and the tip respectively|7%/10%|8%/11.5%.}}
*{{buff|Forward aerial's tipper hitbox has increased|6.7u|7.7u.}}
*{{buff|Back aerial's tipper hitbox is bigger|6.7u|7.7u.}}
*{{buff|Up aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively|9%/12%|9.5%/13%.}}
*{{buff|All hits of down aerial deals 1% more damage|11%/13%/14%|12%/14%/15%.}}
*{{buff|Dancing Blade improved. The first hit has less startup (7  → 6) and has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31.)}}


=={{SSB4|Rosalina and Luma}}==
=={{SSB4|Rosalina and Luma}}==
{{UpdateList|ver=1.1.4|char=Rosalina}}
*{{change|Weight slightly decreased|78|77.}}


=={{SSB4|Roy}}==
=={{SSB4|Roy}}==
{{UpdateList|ver=1.1.4|char=Roy}}
*{{buff|Neutral aerial landing lag|13|11}}
*{{buff|Forward aerial landing lag|15|13}}
*{{buff|Up aerial landing lag|16|14}}
*{{buff|Back aerial landing lag|19|16}}
*{{buff|Down aerial landing lag|28|23}}
*{{buff|[[Double Edge Dance]] improved. The first hit hits one frame earlier (7  → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31).}}


=={{SSB4|Sheik}}==
=={{SSB4|Sheik}}==
{{UpdateList|ver=1.1.4|char=Sheik}}
*{{change|Weight slightly decreased|85|84.}}
*{{nerf|Vanish's disappearance hitbox knockback scaling (104 → 102) and size are slightly decreased (14 → 13).}}
 
=={{SSB4|Sonic}}==
*{{change|Weight slightly decreased|95|94}}


=={{SSB4|Toon Link}}==
=={{SSB4|Toon Link}}==
{{UpdateList|ver=1.1.4|char=Toon Link}}
*{{buff|Back aerial landing lag|22|17.}}
*{{buff|Forward smash's first hit now properly links to the second regardless of damage.}}
*{{buff|Spin Attack and Flying Spin Attack have 2 less frames of startup.}}
*{{change|Spin Attack duration|82 (uncharged)/141 (full charge) frames|80/140}}


=={{SSB4|Wario}}==
=={{SSB4|Wario}}==
{{UpdateList|ver=1.1.4|char=Wario}}
*{{bugfix|Grounded state glitch removed.}}


=={{SSB4|Yoshi}}==
=={{SSB4|Yoshi}}==
{{UpdateList|ver=1.1.4|char=Yoshi}}
*{{nerf|Trip Follow Up: Stand Up Invincibility: 17 Frames → 16 Frames}}
*{{nerf|Trip Follow Up: Forward Roll Invincibility: 10 Frames → 9 Frames}}
*{{nerf|Trip Follow Up: Back Roll Invincibility: 10 Frames → 9 Frames}}
*{{nerf|Trip Invincibility: Soft Trip: 6 Frames → 5 Frames}}
*{{nerf|Trip Invincibility: Hard Trip: 6 Frames → 5 Frames}}


=={{SSB4|Zelda}}==
=={{SSB4|Zelda}}==
{{UpdateList|ver=1.1.4|char=Zelda}}
*{{change|[[Light Arrow]]'s visual effects modified.}}


=={{SSB4|Zero Suit Samus}}==
=={{SSB4|Zero Suit Samus}}==
{{UpdateList|ver=1.1.4|char=Zero Suit Samus}}
*{{change|Weight slightly decreased|81|80.}}
*{{change|[[Boost Kick]] angle|50°|48°}}
*{{nerf|Boost Kick knockback growth decreased: 220 → 209.}}


==References==
==References==
*[http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes]
[http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes]


{{SSB4 Updates}}
{{SSB4 Updates}}


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[[Category:Lists]] [[Category:Downloadable content]]
[[Category:Free downloadable content]]

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