Editing List of updates (SSB4)/1.0.6 changelog

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
This is the list of known changes in version 1.0.6 of ''[[Super Smash Bros. 4]]''. This update became available on April 15th, 2015.
{{recent release}}
 
This is the list of known changes in version 1.0.6 of ''[[Super Smash Bros. 4]]''. '''All claims on this page must be verifiable''', preferably with a trustable source link, and '''must compare both the old and new states'''. Ensure that all changes are also listed on the respective pages.
==Universal==
==General==
{{UpdateList|ver=1.0.6|char=Universal}}
*{{change|Pressing A + B together produces [[smash attack]]s. This can be disabled in the [[Controls]] menu.}}
*{{change|Tilting the analog stick + smash stick together produces smash attacks instead of [[tilt attack]]s.}}
*{{change|It is no longer possible to perform tilt attacks or smash attacks while holding a throwing item.}}
*[[File:SSB4-U Icon.png|16px]]{{change|The player's selected [[name]] now persists between modes.}}
*[[File:SSB4-3 Icon.png|16px]]{{change|In [[Team Battle|Team Battles]], CPUs use [[Share Stock]] a couple seconds after they lose their stocks, rather than instantly.}}


==Stages==
==Stages==
{{UpdateList|ver=1.0.6|char=Stages}}
*[[File:SSB4-U Icon.png|16px]]{{change|[[Lylat Cruise]] edges changed for "slope" recoveries.}}
*[[File:SSB4-U Icon.png|16px]]{{bugfix|The [[Nabbit|Nabbit glitch]] has been removed.}}
*[[File:SSB4-U Icon.png|16px]]{{bugfix|Fixed glitch where {{SSB4|Ness}}'s down throw could send opponents through the boat on [[Wuhu Island]] for an instant KO.}}


=={{SSB4|Bowser}}==
=={{SSB4|Bowser}}==
{{UpdateList|ver=1.0.6|char=Bowser}}
*{{buff|Bowser has more control over the trajectory of [[Flying Slam]].}}


=={{SSB4|Bowser Jr.}}==
=={{SSB4|Bowser Jr.}}==
{{UpdateList|ver=1.0.6|char=Bowser Jr.}}
*{{buff|Side smash can now hit at closer range.}}


=={{SSB4|Captain Falcon}}==
=={{SSB4|Captain Falcon}}==
{{UpdateList|ver=1.0.6|char=Captain Falcon}}
*{{nerf|Forward Smash Downwards angled knockback noticeably reduced.}}


=={{SSB4|Charizard}}==
=={{SSB4|Charizard}}==
{{UpdateList|ver=1.0.6|char=Charizard}}
*{{buff|Up throw damage|6%, 2%|8%, 3%}}
*{{buff|[[Fly]] deals more knockback.}}
*{{nerf|[[Flare Blitz]] [[recoil damage]]|4%|5%}}
*{{change|Sweetspot and sourspot of forward aerial have been switched.}}


=={{SSB4|Dark Pit}}==
=={{SSB4|Dark Pit}}==
{{UpdateList|ver=1.0.6|char=Dark Pit}}
*{{bugfix|No longer clips through sloped terrain while using ledge attack as someone else grabs the ledge.}}
 
=={{SSB4|Donkey Kong}}==
*{{buff|[[Giant Punch]] charges slightly faster.}}


=={{SSB4|Diddy Kong}}==
=={{SSB4|Diddy Kong}}==
{{UpdateList|ver=1.0.6|char=Diddy Kong}}
*{{nerf|Up air damage|8%|6%}}
*{{nerf|Up air's knockback is also significantly weaker.}}
*{{nerf|Forward air damage|12/10%|10/8%}}
*{{nerf|Up throw damage|10%|8%}}
*{{nerf|Down throw damage|7%|6%}}
*{{buff|[[Monkey Flip]] (kick) now has an extra hitbox that deals 10% damage near the end of the kick.}}
*{{nerf|[[Monkey Flip]] (grab) damage|12%|10%}}
*{{nerf|[[Monkey Flip]] (jump) damage|10%|8%}}
*{{nerf|Forward smash's ending lag increased.}}


=={{SSB4|Donkey Kong}}==
=={{SSB4|Dr. Mario}}==
{{UpdateList|ver=1.0.6|char=Donkey Kong}}
*{{buff|Forward aerial (clean) damage|15.68%|16.8%}}
*{{change|Angle of up smash is more horizontal.}}


=={{SSB4|Dr. Mario}}==
=={{SSB4|Falco}}==
{{UpdateList|ver=1.0.6|char=Dr. Mario}}
*{{buff|Forward smash (angled downward) is approximately 15% stronger.}}


=={{SSB4|Ganondorf}}==
=={{SSB4|Ganondorf}}==
{{UpdateList|ver=1.0.6|char=Ganondorf}}
*{{buff|Jab damage|6-9%|7-10%}}
*{{buff|All throws aside from back throw has less end lag.}}


=={{SSB4|Ike}}==
=={{SSB4|Ike}}==
{{UpdateList|ver=1.0.6|char=Ike}}
*{{bugfix|[[Aether#Customization|Aether Drive]] now behaves normally when in slow motion.}}


=={{SSB4|Kirby}}==
=={{SSB4|Kirby}}==
{{UpdateList|ver=1.0.6|char=Kirby}}
*{{buff|Down throw damage|6.6%|10.2%}}
*{{buff|[[Inhale]] can be canceled earlier.}}
*{{buff|Up smash K.O.s 7% earlier.}}
*{{buff|Down smash K.O.s 4% earlier.}}
*{{buff|Kirby moves faster on the ground while charging Hammer.}}
*{{buff|[[Hammer Flip]] has less ending lag.}}


=={{SSB4|Link}}==
=={{SSB4|Link}}==
{{UpdateList|ver=1.0.6|char=Link}}
*{{buff|[[Spin Attack]] comes out 3 frames sooner, ends 4 frames sooner, KOs 17% earlier, and damage (uncharged).|12%|14%}}
*{{nerf|Back half of spin attack KOs 19% later.}}
*{{nerf|First hit of jab lasts 27 frames instead of 19, and no longer has any [[IASA]] frames.}}
**{{nerf|This change also removes his "Jab Cancel Death Combo."}}[https://www.youtube.com/watch?v=fWmtA1VCHWY]
*{{nerf|[[Up throw]] has less KO potential.}}
*{{nerf|Dash attack damage (non-tip)|13%|12%}}
*{{buff|Dash attack's hitbox comes out sooner.}}
*{{nerf|Down tilt's knockback growth drastically reduced, and no longer Meteor Smashes characters hanging on the ledge, save Charizard.}}
*{{buff|[[Shield (Link)|Hylian Shield]] now blocks [[Blaster]] shots.}}
*{{buff|Down air's reach increased by 50%.}}


=={{SSB4|Little Mac}}==
=={{SSB4|Little Mac}}==
{{UpdateList|ver=1.0.6|char=Little Mac}}
*{{buff|[[Jolt Haymaker]] has increased knockback.}}


=={{SSB4|Lucario}}==
=={{SSB4|Lucario}}==
{{UpdateList|ver=1.0.6|char=Lucario}}
*{{bugfix|[[ExtremeSpeed]]: [[Landing lag glitch]] has been fixed.}}


=={{SSB4|Lucina}}==
=={{SSB4|Lucina}}==
{{UpdateList|ver=1.0.6|char=Lucina}}
*{{buff|Forward aerial damage|8.075%|~8.575%}}
*{{buff|Down tilt damage|8.075%|~8.575%}}
*{{buff|Forward smash damage|14.725%|~15.275%}}
*{{buff|Down smash (second hit) damage|13.775%|~14.275%}}
*{{buff|Down aerial's meteor hitbox has been increased.}}
*{{buff|[[Shield Breaker]] damage|8.075%|~8.575%}}
*{{buff|Shield Breaker (full charge) damage|21.85%|~22.85%}}


=={{SSB4|Luigi}}==
=={{SSB4|Luigi}}==
{{UpdateList|ver=1.0.6|char=Luigi}}
*{{nerf|[[Fireball]] sour now does 1% less damage.}}
 
=={{SSB4|Mario}}==
{{UpdateList|ver=1.0.6|char=Mario}}
 
=={{SSB4|Marth}}==
{{UpdateList|ver=1.0.6|char=Marth}}


=={{SSB4|Mega Man}}==
=={{SSB4|Mega Man}}==
{{UpdateList|ver=1.0.6|char=Mega Man}}
*{{buff|[[Leaf Shield]] starts moving sooner when thrown (though the animation length is unchanged).}}
*{{bugfix|[[Landing lag glitch]] has been fixed.}}


=={{SSB4|Meta Knight}}==
=={{SSB4|Meta Knight}}==
{{UpdateList|ver=1.0.6|char=Meta Knight}}
*{{change|Screen shakes slightly more violently when using Down throw.}}
*{{bugfix|[[Dimensional Cape]]: [[Landing lag glitch]] has been fixed.}}


=={{SSB4|Mii Brawler}}==
=={{SSB4|Mii Brawler}}==
{{UpdateList|ver=1.0.6|char=Mii Brawler}}
*{{nerf|Forward aerial damage|4%, 6%|3%, 5%}}
*{{nerf|Back aerial damage|12%|~10%}}
*{{bugfix|The first hit of [[Piston Punch]] can no longer OHKO light characters.}}


=={{SSB4|Mii Swordfighter}}==
=={{SSB4|Mii Swordfighter}}==
{{UpdateList|ver=1.0.6|char=Mii Swordfighter}}
*{{buff|Down tilt damage|6%|8%}}
 
*{{buff|Neutral aerial damage|5%|8%}}
=={{SSB4|Mr. Game & Watch}}==
*{{buff|[[Hero's Spin]] (grounded) damage|12-16%|14-19%}}
{{UpdateList|ver=1.0.6|char=Mr. Game & Watch}}


=={{SSB4|Olimar}}==
=={{SSB4|Olimar}}==
{{UpdateList|ver=1.0.6|char=Olimar}}
*{{bugfix|A glitch where [[reflect]]ing [[Order Tackle]] would give the Pikmin a permanent power boost has been fixed.}}


=={{SSB4|Pac-Man}}==
=={{SSB4|Pac-Man}}==
{{UpdateList|ver=1.0.6|char=Pac-Man}}
*{{buff|Trampoline can no longer be affected by [[Pocket]].}}
*{{buff|Grab retracts faster.}}


=={{SSB4|Palutena}}==
=={{SSB4|Palutena}}==
{{UpdateList|ver=1.0.6|char=Palutena}}
*{{bugfix|A glitch where [[Super Speed]]'s momentum being maintained after jump canceled attacks has been fixed.}}


=={{SSB4|Pikachu}}==
=={{SSB4|Pikachu}}==
{{UpdateList|ver=1.0.6|char=Pikachu}}
*{{nerf|Ledge grab animation's length has been standardized, becoming slower as a result.}}
*{{buff|Thunder, Quick Attack, and Up Aerial deal more damage.}}
*{{buff|Skull Bash has a faster start-up.}}


=={{SSB4|Pit}}==
=={{SSB4|Pit}}==
{{UpdateList|ver=1.0.6|char=Pit}}
*{{bugfix|No longer clips through sloped terrain while using ledge attack as someone else grabs the ledge.}}


=={{SSB4|R.O.B.}}==
=={{SSB4|R.O.B.}}==
{{UpdateList|ver=1.0.6|char=R.O.B.}}
*{{nerf|Up throw does less knockback.}}


=={{SSB4|Robin}}==
=={{SSB4|Robin}}==
{{UpdateList|ver=1.0.6|char=Robin}}
*{{buff|The wind repeating hits of jab do less knockback and thus link to each other better.}}
*{{change|Tomes do not disappear when landing on platforms.}}


=={{SSB4|Rosalina & Luma}}==
=={{SSB4|Rosalina & Luma}}==
{{UpdateList|ver=1.0.6|char=Rosalina}}
*{{nerf|Luma health|52 HP|48 HP}}


=={{SSB4|Samus}}==
=={{SSB4|Samus}}==
{{UpdateList|ver=1.0.6|char=Samus}}
*{{buff|Forward tilt (sweetspot) damage|7/8%|8/9%.}}


=={{SSB4|Sheik}}==
=={{SSB4|Sheik}}==
{{UpdateList|ver=1.0.6|char=Sheik}}
*{{nerf|Back aerial damage|11/10%|8/7%}}
*{{nerf|Down tilt damage|7.5%|5%}}


=={{SSB4|Sonic}}==
=={{SSB4|Sonic}}==
{{UpdateList|ver=1.0.6|char=Sonic}}
*{{nerf|Back throw does less knockback.}}
*{{nerf|[[Spin Dash]] (fully charged) damage|10%|7%}}
*{{nerf|Burning Spin Dash appears to have reduced [[invincibility]].}}
*{{nerf|[[Up smash]] and [[down smash]] deals less knockback by 20-25%.}}
*{{buff|[[Spring]] can no longer be affected by [[Pocket]].}}
*{{change|[[Homing Attack]]'s applicable targets reduced to characters only (no longer targets Luma).}}


=={{SSB4|Toon Link}}==
=={{SSB4|Toon Link}}==
{{UpdateList|ver=1.0.6|char=Toon Link}}
*{{buff|[[Shield (Link)|Hero's Shield]] now blocks [[Blaster]] shots.}}
*{{nerf|First hit of Down Smash's knockback reduced.}}


=={{SSB4|Yoshi}}==
=={{SSB4|Yoshi}}==
{{UpdateList|ver=1.0.6|char=Yoshi}}
*{{buff|Ledge attack has less ending lag.}}


=={{SSB4|Zelda}}==
=={{SSB4|Zelda}}==
{{UpdateList|ver=1.0.6|char=Zelda}}
*{{buff|Forward smash connects properly in more situations.}}
*{{buff|[[Phantom Slash]] has slightly less ending lag.}}
*{{buff|Phantom stays out for slightly longer.}}
*{{nerf|Destroyed Phantom regeneration time|6 seconds|9 seconds}}


==References==
==References==
Line 125: Line 178:


[https://www.youtube.com/playlist?list=PLlIHVxA7UoL2me49_ivTfSPeXn0_7PSOC]
[https://www.youtube.com/playlist?list=PLlIHVxA7UoL2me49_ivTfSPeXn0_7PSOC]
{{SSB4 Updates}}


[[Category:Lists]]
[[Category:Lists]]
[[Category:Free downloadable content]]
[[Category:Downloadable content]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)