Editing List of tips (SSBU)/Techniques

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*'''Directional [[Air dodge|Air Dodge]]''' – During an air dodge, you can move toward the direction you tilt the control stick. However, this leaves you more vulnerable than a normal air dodge afterward.
*'''Directional [[Air dodge|Air Dodge]]''' – During an air dodge, you can move toward the direction you tilt the control stick. However, this leaves you more vulnerable than a normal air dodge afterward.
*'''Air Dodge Limitations''' – You can only dodge once in the air until you land. However, if you take damage in midair, you can dodge again.
*'''Air Dodge Limitations''' – You can only dodge once in the air until you land. However, if you take damage in midair, you can dodge again.
*'''Continuous Dodging Penalty''' – If you dodge too often, you'll move slower and be invincible for less time. Dodging away from an opponent has even a bigger penalty{{sic}}.
*'''Continuous Dodging Penalty''' – If you dodge too often, you'll move slower and be invincible for less time. Dodging away from an opponent has an even bigger penalty.
*'''[[Spot dodge|On-the-Spot Dodge]] Into Counterattack''' – If you dodge on the spot, you can quickly cancel it with an attack. You can smoothly move from a dodge into a counterattack.
*'''[[Spot dodge|On-the-Spot Dodge]] Into Counterattack''' – If you dodge on the spot, you can quickly cancel it with an attack. You can smoothly move from a dodge into a counterattack.
*'''Landing after Air Dodging''' – If you land after performing an air dodge, you won't be able to move for a moment. Dodging all the time can actually leave you more exposed!
*'''Landing after Air Dodging''' – If you land after performing an air dodge, you won't be able to move for a moment. Dodging all the time can actually leave you more exposed!

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