Editing List of spirits (Yoshi series)

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{{Title|List of spirits (''Yoshi'' series)}}
{{DISPLAYTITLE:List of spirits (''Yoshi'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Yoshi}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Yoshi}} series in ''[[Super Smash Bros. Ultimate]]''.
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|Weight ↓
|Weight ↓
|''Yoshi's Woolly World''
|''Yoshi's Woolly World''
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Yarn Poochy amiibo from the ''Yoshi's Woolly World'' series
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Poochy amiibo
|}
|}


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|[[File:Yoshi-Alt7 SSBU.png|center|108x108px]]
|[[File:Yoshi-Alt7 SSBU.png|center|108x108px]]
|{{anchor|Yoshi (Yoshi's Crafted World)}}[[Yoshi]] (Yoshi's Crafted World)
|{{anchor|Yoshi (Yoshi's Crafted World)}}[[Yoshi]] (Yoshi's Crafted World)
|''{{iw|mariowiki|Yoshi's Crafted World}}''
|''{{s|mariowiki|Yoshi's Crafted World}}''
|•Purchase from the Vault Shop for 300G
|•Purchase from the Vault Shop for 300G
|}
|}
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|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Striped Mario represents his infant counterpart, Baby Mario, who features his signature hat and large nose.
*The Tiny Mario represents his younger version, Baby Mario.
*The Yoshi Team represents the eight multicolored Yoshis who serve as the main playable characters of ''Super Mario World 2: Yoshi's Island''.
*The Yoshi Team represent the group of eight Yoshis who appear as the main playable characters in ''Super Mario World 2: Yoshi's Island''.
*The stage and music track is based on Yoshi's Island, the main setting of the titular game where Baby Mario falls and lands on the green Yoshi's back.
*The stage and music track represent Baby Mario's debut as an ally in ''Yoshi's Island''.
*The first battle condition references the Yoshis' role in ''Yoshi's Island'' to protect Baby Mario from being kidnapped by Baby Bowser and Kamek.
*The first battle condition references the main gameplay of ''Yoshi's Island'' where the eight Yoshis must protect Baby Mario from being kidnapped by Baby Bowser and {{s|mariowiki|Kamek}}.
*The second battle condition applied to Mario references the bubble that encases Baby Mario after he is knocked off Yoshi's back after receiving an enemy attack.
*Mario's frequent shielding references the bubble encasing Baby Mario after being knocked off of Yoshi after receiving an enemy attack, which must be popped within the time limit or else Baby Mario will be kidnapped, resulting in the loss of a life.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Baby Mario spirit on Galeem's side of the Final Battle map matches with the Naked Snake spirit on Dharkon's side; both characters are younger versions of major characters featured in their respective series' prequel games.
*In World of Light, the Baby Mario spirit is located on Galeem's side on The Final Battle map while Naked Snake is featured across from him on Dharkon's side, referencing how both characters are protagonists of their respective prequel games which eventually leads them to opposing roles, with Baby Mario eventually obtaining a heroic role.
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|
|
*The orange Tiny Bowser represents Baby Bowser, the infant counterpart of Bowser who features a similar color scheme.
*The Tiny Bowser represents his younger version, Baby Bowser, while the Giant Bowser represents Baby Bowser's giant-sized form, Mega Baby Bowser.
*The orange Giant Bowser and the music track represent Mega Baby Bowser, the giant form of Baby Bowser, who serves as the final boss of the ''Yoshi'' series.
*The stage and music track represents the ruins of [[mariowiki:King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]], the final main level in ''Super Mario World 2: Yoshi's Island'' which is destroyed following Baby Bowser's growth.
*The stage and the Lava Floor hazard represent the lava-filled castle stages in the ''Yoshi'' series, which serve as the location of Mega Baby Bowser's boss battles.
*The Lava Floor hazard references Baby Bowser's usage of fire attacks, and the various Mega Baby Bowser boss battles in the ''Yoshi'' series which takes place in stages filled with lava and magma.
*The second battle condition applied to the Giant Bowser minion references Mega Baby Bowser's boss battles in ''Yoshi's Island'', where he cannot be defeated in a normal manner by jumping on him.
*The Giant Bowser appearing after the Tiny Bowser is KO'd and the Super Armor battle condition references Baby Bowser's boss battle in ''Super Mario World 2: Yoshi's Island'' where Baby Bowser grows into giant size by Kamek's magical growing spell, resulting in Mega Baby Bowser who cannot be defeated under normal circumstances and must be defeated by throwing large projectiles at him.
*The Giant Bowser appears after Tiny Bowser is KO'd, referencing Baby Bowser's boss battles in the ''Yoshi'' series, where he transforms into Mega Baby Bowser after he is defeated in the first phase
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|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Squirtle Team starting off with a Rocket Belt represent the Toadies, a group of Magikoopa enemies who wear red cloaks equipped with flying propellers.
*The red Squirtle Team starting off with a Rocket Belt represent the Toadies, a group of turtle-like characters wearing red cloaks who can fly using their propellers.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Toadies as enemies.
*The stage represents the Toadies' debut as enemies in ''Super Mario World 2: Yoshi's Island'', while the music track references their appearance as enemies in ''Yoshi Touch & Go''.
*Squirtle's grab-and-throw moves reference how the Toadies will carry Baby Mario away after he is knocked off Yoshi's back and the timer runs out.
*The first battle condition references how the Toadies kidnap Baby Luigi and attempt to do the same with Baby Mario.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Toadies' roles as Kamek and Baby Bowser's minions in ''Yoshi's Island''.  
*This spirit's Support type references how the Toadies are the followers of Kamek in ''Yoshi's Island''.
*This spirit's Grab type and Toss & Meteor ability reference the Toadies' role as the Baby Mario Bros.' kidnappers in ''Yoshi's Island''.
*This spirit's Grab type and Toss & Meteor ability references how the Toadies kidnap Baby Luigi and the Stork in the opening cutscene of ''Yoshi's Island'', and Baby Mario if the player doesn't destroy the bubble encasing him when the countdown timer runs out.
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|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Isabelle and the Flowery rule represent Crazee Dayzee, a smiling flower who features yellow petals.
*The yellow Isabelle represents the Crazee Dayzee, a singing character with a yellow color scheme.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features Crazee Dayzee as an enemy.
*The stage represents the Crazee Dayzee's debut as an enemy in ''Super Mario World 2: Yoshi's Island''.
*The Meloetta Poké Ball Pokémon's {{iw|bulbapedia|Echoed Voice|move}} ability references the musical notes that accompany Crazee Dayzee.
*The music track and the Flowery rule references how Crazee Dayzee is a flower-like creature.
*The Meloetta Poké Ball Pokémon references both the musical notes which accompany the Crazee Dayzee, and their usage of musical note-based attacks in the ''Paper Mario'' series.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how the Crazee Dayzee is often seen skipping along in its game appearances.
*This spirit's Weight ↓ ability references how the Crazee Dayzee are lightweight characters.
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|{{SSBUMusicLink|Yoshi|Wildlands}}
|{{SSBUMusicLink|Yoshi|Wildlands}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Metal Pac-Man represents Tap-Tap, a metallic spherical enemy who features a high resistance to damage.
*The Metal Pac-Man represents the Tap-Tap, a metallic, spherical character.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features Tap-Tap as an enemy.
*The stage represents Tap Tap's debut as an enemy in ''Yoshi's Island'', while the music track references Tap-Tap's appearance as an enemy in ''Yoshi's Island DS''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Weight ↑ ability reference how the Tap-Tap's metallic body allows it to become heavy and resistant to damage.
*This spirit's Shield type and Weight ↑ ability reference how the Tap-Tap's metallic coat enables it to become heavy and highly resistant to damage.
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|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The navy Meta Knight represents the blue Bandit, a Shy Guy who wears a mask with narrowed eyes and a blue cloak.
*The navy Meta Knight represents the blue-colored Bandit, a masked rogue wearing a robe.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Bandit as an enemy.
*The stage and music represent the Bandit's debut as an enemy in ''Super Mario World 2: Yoshi's Island''.
*The battle condition references how the blue Bandit will attempt to catch one of the Yoshis and steal Baby Mario away from them.
*The battle condition references the Bandit's attempt to steal Baby Mario from Yoshi.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and Item Gravitation ability reference the Bandit's ability to steal from the player in its in-game appearances.
*This spirit's Grab type and Item Gravitation ability reference how the Bandit is a thief who often steal items from other characters in their game appearances.
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|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Ness starting off with a Home-Run Bat represents the Slugger, a Bandit wearing a yellow cloak who wields a baseball bat.
*The yellow Ness and green Lucas each represent Slugger & Green Glove, a comparable duo who use weapons connected to the sport of baseball.
*The green Lucas and the Beastball item represent the Green GLove, a Bandit wearing a green cloak who can throw Yoshi's eggs like baseballs.
*The stage and music track represent Slugger and Green Glove's debut as enemies in ''Super Mario World 2: Yoshi's Island''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Slugger and Green Glove as enemies.
*The Beastball item references Green Glove's ability to throw Yoshi's eggs like a baseball.
*Ness starting off with a Home Run Bat references how Slugger can hit the thrown Yoshi eggs with a baseball bat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and Beastball Equipped ability further reference Green Glove's ability to catch Yoshi's eggs and throw it like a baseball.
*This spirit's Grab type and Beastball Equipped ability further reference Green Glove's ability to catch Yoshi's eggs and throw it like a baseball.
*This spirit's Support type references how the Slugger and the Green Glove each use their teamwork to throw Yoshi's eggs and hit them with their baseball bats.
*This spirit's Support type references how Green Glove can be used to reach out-of-reach items by ricocheting thrown eggs off the wall.
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|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Pikachu represents the Little Mouser, a mouse-like enemy who wears a headband.
*The green Pikachu represents Little Mouser, a mouse character who wears a band on his head.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Little Mouser as an enemy.
*The stage and music track represent Little Mouser's debut as an enemy in ''Super Mario World 2: Yoshi's Island''.
*The Throwing Type items and the "increased move speed" battle condition reference how Little Mousers can steal Yoshi's eggs and quickly run away.
*The Throwing Type items and the "increased move speed" battle condition reference how Little Mousers can steal Yoshi's eggs and quickly run off afterwards.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references the {{iw|mariowiki|Little Skull Mousers}}, a variant of Little Mouser protected by its skull helmet.
*This spirit's Shield type references the {{s|mariowiki|Little Skull Mousers}}, a variant of Little Mouser who is protected by its skull helmet.
*This spirit's Lightweight ability references the Little Mousers' ability to perform high jumps and run away quickly.
*This spirit's Lightweight ability references the Little Mousers' ability to perform high jumps and run away quickly.
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|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The navy Meta Knight represents the Grim Leecher, a masked enemy who wears a navy blue cloak and floats in the air.
*The navy Meta Knight represents the Grim Leecher, a floating masked enemy wearing a navy blue cloak.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features the Grim Leecher as an enemy.
*The stage and music track represent the Grim Leecher's debut as an enemy in ''Super Mario World 2: Yoshi's Island''.
*The Reversible Controls hazard references the Grim Leecher's ability to latch onto the Yoshi's back, which causes the controls to be reversed.
*The Reversible Controls hazard references how the Grim Leechers can cause Yoshi's controls to be reversed by latching onto their back.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and Ramblin' Evil Mushroom ability further reference the Grim Leecher's ability to latch onto a Yoshi's back, causing the controls to be reversed.
*This spirit's Grab type and Ramblin' Evil Mushroom ability further reference the Grim Leecher's ability to latch onto a Yoshi's back and cause the controls to be reversed.
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|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The unmoving male red Giant Wii Fit Trainer represents Roger the Potted Ghost, a tall white ghost who resides in a stationary red flower pot.
*The red Giant Male Wii Fit Trainer represents Roger the Potted Ghost, the giant white ghost of a red flower pot.
*The two green Meta Knight minions represent the two green Shy Guys that assist Roger by pushing his flower pot during his boss battle.
*The two green Meta Knight minions represent the two green Shy Guys that appear during Roger's boss battle.
*The stage represents {{iw|mariowiki|The Potted Ghost's Castle}}, a haunted castle stage in ''Super Mario World 2: Yoshi's Island'', which features Roger's boss battle.
*The stage and music track represent {{s|mariowiki|The Potted Ghost's Castle}}, a haunted castle level in ''Super Mario World 2: Yoshi's Island'' which features Roger's boss battle.
*The rules and battle conditions reference Roger's boss battle, where Yoshi must push the two Shy Guys and Roger off the edge of the platform before he is pushed off first.
*The stage's Ω form and the battle conditions reference Roger's boss battle, which takes place on a single platform where Yoshi must push Roger's inanimate flower pot off the platform before the Shy Guys on the other side push him off first. The High Gravity hazard and rules reference how Roger's boss battle doesn't necessarily require Yoshi to jump.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Strong-Wind Resist ability reference the Shy Guys that push Roger towards Yoshi and resist his attempt to push back.
*This spirit's Support type and Strong-Wind Resist ability reference how the two Shy Guy assist Roger by pushing him towards the player's direction, resisting their efforts to push Roger off the platform.
*This spirit's Shield type references how Roger cannot be defeated in a normal manner by jumping on him.
*This spirit's Shield type references how Roger cannot be defeated under normal circumstances.
*This spirit can be obtained by summoning, referencing how Kamek summons Roger by using his magic spell on his flower pot before his boss battle.
*This spirit's obtainability through summoning references how Kamek used his magic to summon Roger from the inanimate flower pot.
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The plaid Giant Pac-Man and the music track represent Burt the Bashful, a yellow, spherical boss who wears patterned clothes and is grown to giant size.
*The Giant Pac-Man represents Burt the Bashful, a round, yellow-colored character with simple eyes who grows to giant size by Kamek's magical growing spell.
*The battle conditions reference Burt's boss battle, where he is resistant to jumping attacks and will try to jump and stomp on Yoshi.
*The music track references how Burt the Bashful appears as a fortress boss in the ''Yoshi'' series.
*The "increased defense" and Instadrop battle conditions reference Burt the Bashful's boss battle, where Burt features high resilience and can attack by jumping and stomping on the player.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Speed ↓ ability reference Burt the Bashful's resistance to jumping attacks and slow jumping movement.
*This spirit's Shield type further references Burt's high resilience.
*This spirit's Speed ↓ ability references Burt the Bashful's slow jumping movement.
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|{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Giant King Dedede represents Raphael the Raven, a giant, black avian boss who features a bright yellow beak and is grown to giant size.
*The black Giant King Dedede represents Raphael the Raven, a black, round avian who grows to giant size by Kamek's magical growing spell.
*The stage represents the {{iw|mariowiki|moon}}, the location of Raphael's boss battle, which takes place in outer space and features a gravity gameplay mechanic.
*The stage represents the {{s|mariowiki|moon}}, the location of Raphael's boss battle in ''Super Mario World 2: Yoshi's Island'' which features a similar outer space setting and gravity mechanic.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Falling Immunity ability references Raphael the Raven's boss battle, which doesn't feature any pitfalls.
*This spirit's Falling Immunity ability references how Raphael fights by running around the moon, which does not feature any pitfalls to defeat him with.
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|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The grey King Dedede represents Pak E. Derm, a grey, round-bodied elephant enemy who appears as a background character.
*The grey King Dedede represents Pak E. Derm, a grey, round, anthropomorphic enemy who holds a stop sign.
*The Alolan Exeggutor Poké Ball Pokémon and the Jump Power ↓ rule reference Pak E. Derm's tall stop sign, which prevents Yoshi from jumping over.
*The stage and music reference Pak E. Derm's appearance in ''Yoshi's Story'', which features Pak E. Derm as a background character.  
*The Jump Power ↓ rule and the Alolan Exeggutor Poké Ball Pokémon references the tall stop signs that Pak E. Derms carry that can't be jumped over.
*The timed battle condition references how Yoshi must pass the Pak E. Derm quickly after knocking it down with a Ground Pound.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Perfect-Reflect Shield ability further reference how Pak E. Derms block Yoshi's path with their tall stop sign.
*This spirit's Shield type and Perfect-Reflect Shield ability reference how Pak E. Derms block Yoshi's path with their tall stop sign.
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|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Curry Bowser represents Blargg, a blobby being of lava who first appears as a dinosaur in ''Super Mario World''.
*The red Curry Bowser represents Blargg, who first appears as a red dinosaur enemy made of lava in ''Super Mario World''.
*The stage represents {{iw|mariowiki|Blargg's Boiler}}, a molten cavern level in ''Yoshi's Story'', which features the Blargg as an enemy.
*The stage's layout and music track represent {{s|mariowiki|Blargg's Boiler}}, a molten cavern-like level in ''Yoshi's Story'' which features Blarggs as enemies.
*The music track is based on {{iw|mariowiki|Melty Monster Galaxy}}, a lava-filled galaxy in ''Super Mario Galaxy 2'', which features the Blargg variants as enemies.
*The music track also references Melty Monster Galaxy, a lava-filled galaxy in ''Super Mario Galaxy'' which features two different variants of Blargg as enemies, {{s|mariowiki|Magmaarghs}} and {{s|mariowiki|Magmaws}}.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Mouthful of Curry ability further references how Blarggs are made of lava, which can cause burn damage in video games.
*This spirit's Mouthful of Curry ability further references how Blarggs are made of lava, which can cause burn damage.
*Despite Blarggs making their debut in a ''Super Mario'' game, ''Super Mario World'', the Blargg spirit is classified as ''Yoshi'' spirit rather than a ''Super Mario'' one. The artwork, however, comes from a ''Yoshi'' game: ''Yoshi's Story''.
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|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Giant King Dedede represents Don Bongo, a giant, green dragon-like boss who features big lips and a pudgy body.
*The green Giant King Dedede represents Don Bongo, a giant green bloated boss.
*The Move Speed rules reference how Don Bongo starts out with slow, lumbering movements, but becomes faster whenever he takes damage.
*The stage and music represent Don Bongo's appearance as an enemy in ''Yoshi's Story''.
*The Move Speed rules reference how Don Bongo starts out slow but becomes faster as he takes damage.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how Don Bongo's body is highly resistant to Yoshi's attacks, except for his lips.
*This spirit's Shield type references how Don Bongo is a nearly-indestructible boss.
*This spirit's Fire Attack ↑ ability references how Don Bongo is a dragon-like character, which are known for breathing fire.
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|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Robin represents Hondo, a humanoid spirit who carries and uses a magical book.
*The white Robin represents Hongo, a spirit with a white color scheme who carries around a magical book with him.
*The stage references how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*The stage and music track reference how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*Robin's [[Pair Up]] Final Smash reference how Hongo eventually teleports Yoshi's Island outside the {{iw|mariowiki|Forbidden Pop-Up Book}} in ''Yoshi Topsy-Turvy''.
*The Sudden Final Smash rule references how Hongo teleports Yoshi's Island into the {{s|mariowiki|Forbidden Pop-Up Book}}, similar to how Robin's Final Smash can teleport [[Chrom]] via warp magic with his book.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Magic Resist ↑ ability reference Hongo's role in ''Yoshi Topsy-Turvy'' by helping Yoshi defeat and trap Bowser inside the Forbidden Pop-Up Book.
*This spirit's Support type and Magic Resist ↑ ability reference Hongo's role in aiding Yoshi to defeat Bowser by trapping him in his magical pop-up book in ''Yoshi Topsy-Turvy''.
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|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Yoshi represents the Spirit Who Loves Surprises, a pink spirit who befriends Yoshi.
*The pink Yoshi represents the Spirit Who Loves Surprises, a pink spirit who gives Yoshi the power of gravity.
*The stage references how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*The stage and music track reference how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*The Screen Flip hazard references how the Spirit Who Loves Surprises gives Yoshi the ability to manipulate gravity by tilting the world in ''Yoshi Topsy-Turvy''.
*The Screen Flip hazard references the gravity manipulation gameplay mechanic in ''Yoshi Topsy-Turvy''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and PSI Attack ↑ ability reference the Spirit Who Loves Surprises' role in ''Yoshi Topsy Turvy'' by giving Yoshi the power to manipulate gravity.
*This spirit's Support type and PSI Attack ↑ ability reference the Spirit Who Loves Surprises' role in ''Yoshi Topsy Turvy'' by giving Yoshi the power to manipulate gravity.
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|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Diddy Kong represents Ukiki, a monkey enemy who appears in groups.
*The pink Diddy Kong represents Ukiki, a monkey character with a pink color scheme.
*The stage and music track represent the forest levels in ''Super Mario World 2: Yoshi's Island'', which features Ukiki as an enemy.
*The stage and music represent Ukiki's appearance as an enemy in ''Super Mario World 2: Yoshi's Island''.
*The Food item and the battle condition reference how Ukiki attacks by eating watermelons and spitting the seeds at Yoshi.
*The Food item and the battle condition reference how Ukikis attack by eating melons and then spitting out the seeds.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Banana Gun Equipped ability references how Ukiki is a monkey, who are often portrayed eating bananas.
*This spirit's Banana Gun Equipped ability references Ukiki's monkey species, who are often portrayed eating bananas.
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|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Crafted Yoshi and the Easy to Launch rule represent Yarn Yoshi, a version of Yoshi from ''Yoshi's Woolly World'' who is made of lightweight yarn.
*Crafted Yoshi represents Yarn Yoshi, an alternate version of Yoshi made out of crafting materials.
*The stage and music track reference the arts-and-crafts theme and design of ''Yoshi's Story'', ''Yoshi's Crafted World'', and ''Yoshi's Woolly World''.
*The stage and music track reference the shared arts-and-crafts themes of ''Yoshi's Story'', ''Yoshi's Crafted World'', and ''Yoshi's Woolly World''.
*The Easy to Launch rule references how Yarn Yoshi is made of yarn, who is therefore lightweight.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references how Yarn Yoshi is made of yarn, which is often associated with being lightweight.
*This spirit's Weight ↓ ability further references how Yarn Yoshi is made of yarn, who is therefore lightweight.
|-
|-
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|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The tan Dog from Duck Hunt represents Yarn Poochy, the ''Yoshi's Wooly World'' version of Poochy, a brown-and-white dog character.
*The Dog from Duck Hunt represents Poochy, a dog character in the ''Yoshi'' series.
*The white, brown, and blue Dogs of Duck Hunt each represent the {{iw|mariowiki|Poochy Pups}}, the younger versions of Poochy who feature different color schemes.
*The stage represents Poochy's debut as an ally in ''Super Mario World 2: Yoshi's Island'', while the music track references Yarn Poochy's appearance as an ally in ''Yoshi's Wooly World''.
*The stage is based on Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which first features Poochy as an ally.
*The Lava Floor hazard references Poochy's immunity to hazardous terrain, such as lava, while the Impact Run battle condition references Poochy's ability to defeat enemies by charging into them.
*The Lava Floor hazard and the second battle condition reference Poochy's ability to travel over lava terrains and defeat enemies by charging into them.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Weight ↓ ability reference Poochy's immunity to hazardous terrains and ability to jump great heights.
*This spirit's Shield type and Weight ↓ ability reference Poochy's immunity to hazardous terrains and ability to jump great heights.
*In World of Light, the Yarn Poochy spirit on Galeem's side of the Final Battle map matches with the Rouge the Bat spirit on Dharkon's side; both characters are treasure hunters.
*In World of Light, Yarn Poochy's spirit is located on Galeem's side on The Final Battle map while Rouge is featured across from him on Dharkon's side, referencing how both characters are treasure hunters, with Poochy hunting treasure for his friends rather than for himself.
|}
|}


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**The game of origin for the [[Super Happy Tree]], Pak E. Derm, Blargg, and Don Bongo was listed as ''Yoshi's Story''.
**The game of origin for the [[Super Happy Tree]], Pak E. Derm, Blargg, and Don Bongo was listed as ''Yoshi's Story''.
**The game of origin for Yarn Yoshi and Yarn Poochy was listed as ''Yoshi's Woolly World''.
**The game of origin for Yarn Yoshi and Yarn Poochy was listed as ''Yoshi's Woolly World''.
*In version 2.0.0, Baby Mario (Superstar Mario) was one of several spirits that received a balance update. The number of support slots was increased from 2 to 3, but attack and defense stats were lowered to compensate.
*''Yoshi'' is the only ''Smash 64'' franchise to lack Primary Attack spirits, as well as one of the three (being {{uv|Kirby}} and {{uv|EarthBound}}) not to have Master Spirits.
*''Yoshi'' is the only ''Smash 64'' franchise to lack Primary Attack spirits, as well as one of the three (being {{uv|Kirby}} and {{uv|EarthBound}}) not to have Master Spirits.
*Yoshi (Yoshi's Crafted World) is the only spirit in the base game to originate from a game that had not been released at the time of ''Super Smash Bros. Ultimate''{{'}}s launch.
*Yoshi (Yoshi's Crafted World) is the only spirit in the base game to originate from a game that had not been released at the time of ''Super Smash Bros. Ultimate''{{'}}s launch.
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**Because of this, it is the only ''Smash 64'' series to have none of its spirits controlled by [[Dharkon]].
**Because of this, it is the only ''Smash 64'' series to have none of its spirits controlled by [[Dharkon]].
**It also shared a distinction with the ''Punch-Out!!'' spirits, as well as Little Mac himself in the World of Light.
**It also shared a distinction with the ''Punch-Out!!'' spirits, as well as Little Mac himself in the World of Light.
{{clr}}
{{clear}}


{{Spirit list}}
{{Spirit list}}
{{Yoshi universe}}
{{Yoshi universe}}
[[Category:Spirits (Yoshi universe)]]
[[Category:Spirits (Yoshi universe)]]

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