Editing List of spirits (Super Smash Bros. series)
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{{ | {{DISPLAYTITLE:List of spirits (''Super Smash Bros.'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Super Smash Bros.}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Super Smash Bros.}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|No Effect | |No Effect | ||
|''Super Smash Bros. Brawl'' | |''Super Smash Bros. Brawl'' | ||
|•Purchase at | |•Purchase at Sheldon's Place for 500SP | ||
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|{{SSBUMusicLink|Super Smash Bros.|Online Practice Stage - Super Smash Bros. for 3DS / Wii U}} | |{{SSBUMusicLink|Super Smash Bros.|Online Practice Stage - Super Smash Bros. for 3DS / Wii U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Samus | *The white Samus represents the Sandbag, a white-colored sandbag character in the ''Super Smash Bros.'' series. | ||
*The music references the Sandbag appearing as the practice opponent on the [[Online Practice Stage]] in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. 4''. | |||
*The music | *The second battle condition reference how the Sandbag is an unmoving character is the ''Super Smash Bros.'' series. | ||
*The Home-Run Bat item and the | *The stage, the Home-Run Bat item, and the timed battle condition references the [[Home-Run Contest]], a minigame with a ten second time limit where the player must damage the Sandbag then launch it using a Home-Run Bat. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical-Health Defense ↑ ability references how the Sandbag is designed for fighting practice | *This spirit's Support type and Grab battle type reference how the Sandbag is an item that drops many items for the player who hits it or grabs it. | ||
*This spirit's Critical-Health Defense ↑ ability references how the Sandbag is a character designed for fighting practice with high resilience. This spirit's obtainability through its challenge references this as well. | |||
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|{{SSBUMusicLink|Super Smash Bros.|Final Destination}} | |{{SSBUMusicLink|Super Smash Bros.|Final Destination}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii | *The Mii fighters' SSB T-Shirts features the [[Super Smash Bros. logo|cross-shaped design]] seen on the designs of the Smash Ball. | ||
*The stage and music | *The stage and music references how Final Destination is a recurring stage in the ''Super Smash Bros.'' series. | ||
*The Sudden Final Smash rule | *The Sudden Final Smash rule and battle conditions reference how Final Smashes are generally obtained by destroying the Smash Balls. | ||
*The Food item and | *The Food item and first battle condition reference how the Final Smashes are among the most powerful attacks in the ''Super Smash Bros.'' series, and any character who sustains high amount of damage will be KO'd by another character's Final Smash. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Chance of Double Final Smash ability | *This spirit's Support type and Chance of Double Final Smash ability reference how destroying Smash Balls can enable the player that breaks it to use their Final Smash and tip the battle in their favor. | ||
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|1,099 | |1,099 | ||
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|{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 1}} | |{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 1}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Ice Climbers | *The Giant Ice Climbers and Duon are both dual characters who fight as one. | ||
*The stage and music | *The stage and music represents Duon's boss battle in [[The Subspace Emissary]], which takes place on the deck of the Halberd. | ||
*The Ice Climbers starting off with a Super Scope and the | *The Ice Climbers starting off with a Super Scope, the Super Scope items enabled in this spirit battle, and the second battle condition reference how the pink half of Duon utilizes laser blasters to attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Duon spirit is located | *In World of Light, the Base map where Duon's spirit is located references how Duon and Galleom, the boss of the sub-world, are the original bosses from ''Brawl''. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 2}} | |{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The giant Metal Bayonetta and Tabuu are both larger-than-normal characters who sports butterfly-like wings. | ||
*The stage and | *The stage, music, and stamina battle condition represents Tabuu's boss battle at the final Subspace Emissary level, [[The Great Maze]], which takes place on a flat stage with a moving background. | ||
*The Sudden Damage rule references Tabuu's Off Waves | *The Sudden Damage rule references Tabuu's Off Waves, where Tabuu opens his wings and unleashes three red energy waves which seriously damages the player. | ||
* | *Bayonetta's frequent use of smash attacks likely references how Madama Butterfly and Tabuu both share similar traits, including their humanoid design with a blue color scheme and butterfly wings, their ability to appear as giants, and how they inhabit a dark realm. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's PSI Attack ↑ ability references Tabuu's | *This spirit's Neutral type references Tabuu's role as the main antagonist of The Subspace Emissary who opposed the heroes and used the villains to fulfill his ambitious scheme. | ||
*In World of Light | *This spirit's PSI Attack ↑ ability references Tabuu's ability to use energy attacks in his moveset. | ||
*In World of Light, the Tabuu spirit must be defeated in order to access Marx, the boss of the Mysterious Dimension map, referencing how Tabuu's moveset is highly inspired by Marx's moveset. | |||
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|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |{{SSBUMusicLink|Super Smash Bros.|Master Core}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Giant Donkey Kong and the | *The black Giant Donkey Kong and the Master Giant are both dark giant humanoids who utilize physical arm attacks. | ||
*The stage | *The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | ||
*The Bob-omb Festival rule | *The Bob-omb Festival rule and battle condition represent one of Master Giant's attacks where it will attempt to headbutt the player and create four explosive orbs. | ||
* | *This spirit's Speed ↓ ability and the Super Armor battle condition references how Master Giant is fought in the background, and thus cannot move on the stage, flinch, or be launched. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Grab type references Master Giant's reliance of physical arm attacks, as well as one particular attack where it will grab and lift the stage to harm the player with electrical orbs floating at the top of the screen. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |{{SSBUMusicLink|Super Smash Bros.|Master Core}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant | *The Giant Ridley and Master Beast are both vicious, fanged bosses in their respective game series. | ||
*The stage | *The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | ||
*The Chain Chomp Assist Trophy enemy | *The Chain Chomp Assist Trophy enemy, and Instadrop battle condition reference two of Master Beast's attacks, including its biting and stomping attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↑ ability | *This spirit's Weight ↑ ability references Master Beast's body slam attack which causes the stage to tilt. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |{{SSBUMusicLink|Super Smash Bros.|Master Core}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Cloud Team represents the number of blades in this spirit's artwork. | ||
*The | *The ''Advent Children'' Cloud carries the Fusion Sword, which, when split apart, consists of one large blade and numerous smaller blades, similar to Master Edge's sword forms. | ||
*The battle | *The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | ||
*The | *The third battle condition references how Master Edges can float weightlessly and attacks the player using quick slash attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Sword Attack ↑ ability | *This spirit's Attack type and Sword Attack ↑ ability reference how Master Edges takes the form of five swords and utilizes powerful sword attacks. | ||
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|•Take your strongest team into this no-frills battle | |•Take your strongest team into this no-frills battle | ||
|{{SSBUMusicLink|Super Smash Bros.|Cruel Smash}} | |{{SSBUMusicLink|Super Smash Bros.|Cruel Smash}} | ||
|''' | | | ||
*The red Captain Falcon | *The fighters represent the Fighting Alloy Team in ''Brawl'''s [[Multi-Man Brawl]] where each of the Fighting Alloys' fighting styles are based off of the fighters' moveset, as well as their corresponding alternate colors/costumes. | ||
*The stage | **The red Captain Falcon Team represents the Red Fighting Alloys who shares Captain Falcon's moveset. | ||
*The music | **The blue Zelda Team represents the Blue Fighting Alloys who shares Zelda's moveset. | ||
*The | **The yellow Mario Team represents the Yellow Fighting Alloys who shares Mario's moveset. | ||
**The green Kirby Team represents the Green Fighting Alloys who shares Kirby's moveset. | |||
*The stage references ''Brawl''{{'}}s {{SSBB|Battlefield}} where the Alloys are fought on, with a traveling background similar to ''Ultimate''{{'}}s Final Destination. | |||
*The music represents the Fighting Alloys' appearance in ''Brawl'' as the enemies for Multi-Man Brawl. | |||
*The fighters receive higher knockback than usual, referencing the weak and light nature of the Fighting Alloy Teams in Multi-Man modes. | |||
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|{{SSBUMusicLink|Super Smash Bros.|Boss Battle - Super Smash Bros. Brawl}} | |{{SSBUMusicLink|Super Smash Bros.|Boss Battle - Super Smash Bros. Brawl}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Primids are created from Shadow Bugs, of which Mr. Game & Watch is the source. | ||
*The stage | *The Mr. Game & Watch Team references how Primids are the most common enemy in The Subspace Emissary. | ||
*The stage and music reference the Primids' hostile takeover of the [[Midair Stadium]] in The Subspace Emissary. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Primid spirit is located | *In World of Light, the Base map where the Primid's spirit is located references [[The Research Facility (Part II)]], a level in The Subspace Emissary which prominently features Primids, as well as how the level and the sub-world are both identical in design. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | |{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Mites highly resemble Mr. Game & Watch and are created from Shadow Bugs, of which Mr. Game & Watch is the source. | ||
*The stage | *The stage references [[The Subspace Bomb Factory (Part II)]], a stage in The Subspace Emissary which prominently features Mites. | ||
*The music | *The music references [[The Wilds II]], a jungle-like level in The Subspace Emissary which prominently features Mites. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Lightweight ability references how Mites are lightweight characters | *This spirit's Lightweight ability references how Mites are lightweight characters and enables them to jump tall heights, despite their small size. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | |{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | ||
| | | | ||
*The | *The Pac-Man Team and the Ball items reference the Bytans' ball-like appearance. | ||
*The music and stage references [[The Wilds II]], a jungle-like level in The Subspace Emissary which prominently features Bytans. | |||
*The music | |||
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|{{SSBUMusicLink|Super Smash Bros.|Step: Subspace}} | |{{SSBUMusicLink|Super Smash Bros.|Step: Subspace}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Shadow Bugs are created from Mr. Game & Watch. | ||
* | *Similar to the battle with the Primids, the stage references the Shadow Bugs' hostile takeover of [[Midair Stadium]] in The Subspace Emissary. | ||
*The Poison Cloud hazard references the Shadow Bugs' purple coloration, as well as the Shadow Bugs' ability to swarm. | |||
*The Poison Cloud hazard references the Shadow Bugs' purple | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Attacks ↑ ability references the Shadow Bugs' | *This spirit's Grab battle type and Trade-Off Attacks ↑ ability reference how Shadow Bugs are extracted from Mr. Game & Watch in order to create the Subspace Army. | ||
*This spirit's Trade-Off Attacks ↑ ability also references the Shadow Bugs' nature to create a powerful doppelganger of a fallen character. | |||
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|•The screen will suddenly flip<br>•The enemy starts the battle with a [[Bomber]]<br>•Explosion attacks aren't as effective against the enemy | |•The screen will suddenly flip<br>•The enemy starts the battle with a [[Bomber]]<br>•Explosion attacks aren't as effective against the enemy | ||
|{{SSBUMusicLink|Super Smash Bros.|Final Destination - Super Smash Bros. Brawl}} | |{{SSBUMusicLink|Super Smash Bros.|Final Destination - Super Smash Bros. Brawl}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The | *The green R.O.B. represents the Ancient Minister, a R.O.B disguised in a green cloak. | ||
*The | *The R.O.B Team references how the Ancient Minister is the leader of the R.O.B. Squad in The Subspace Emissary. | ||
*The stage | *The stage references the Subspace Army's takeover of the Halberd in The Subspace Emissary. | ||
*The | *The music references the Ancient Minister's prominent role in the Subspace Emissary. | ||
*The third battle condition references how the Ancient Minister is the only | *The Screen Flip hazard and the battle conditions reference the Subspace Bombs the R.O.B.'s were forced to wield in The Subspace Emissary, where the Subspace Bombs, upon detonation, suck everything in their radius into Subspace. | ||
*The third battle condition references how the Ancient Minister is the only R.O.B. not to die in the explosions that destroyed the R.O.B. Squad in The Subspace Emissary. | |||
----'''Other trivia:''' | |||
*This spirit's Neutral type references the Ancient Minister's reluctant position as a high-ranking member of the Subspace Army, only to later join the heroes. | |||
|} | |} | ||
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*The spirit artworks for Master Giant and Master Beast were [[Unused content (SSB4)#Unused boss icons|previously unused images]] found on the {{forwiiu}} disc. | *The spirit artworks for Master Giant and Master Beast were [[Unused content (SSB4)#Unused boss icons|previously unused images]] found on the {{forwiiu}} disc. | ||
*The Galeem and Dharkon spirits have the highest power level in the game, both at their base and at Level 99. | *The Galeem and Dharkon spirits have the highest power level in the game, both at their base and at Level 99. | ||
**Galeem and Dharkon are also the only neutral type primary spirits to lack any Support Slots. | |||
{{Spirit list}} | {{Spirit list}} | ||
{{Smash universe}} | {{Smash universe}} | ||
[[Category:Spirits (Super Smash Bros. universe)]] | [[Category:Spirits (Super Smash Bros. universe)]] |