Editing List of spirits (Super Mario series)
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Latest revision | Your text | ||
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|No Effect | |No Effect | ||
|''Super Mario Odyssey'' | |''Super Mario Odyssey'' | ||
|•Battle via World of Light (The Final Battle - Dark)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Bowser | |•Battle via World of Light (The Final Battle - Dark)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Wedding Bowser amiibo | ||
|- | |- | ||
|31 | |31 | ||
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|Can Be Enhanced at Lv. 99 | |Can Be Enhanced at Lv. 99 | ||
|''Super Mario Bros.''<br>(Artwork: Nintendo Kids Club UK site) | |''Super Mario Bros.''<br>(Artwork: Nintendo Kids Club UK site) | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Toad amiibo | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Toad amiibo | ||
|- | |- | ||
|32 | |32 | ||
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|Foot Attack ↑ | |Foot Attack ↑ | ||
|''{{iw|mariowiki|Mario Tennis|Nintendo 64}}''<br>(Artwork: ''Mario Party: Island Tour'') | |''{{iw|mariowiki|Mario Tennis|Nintendo 64}}''<br>(Artwork: ''Mario Party: Island Tour'') | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Waluigi amiibo | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Waluigi amiibo | ||
|- | |- | ||
|36 | |36 | ||
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|Foot Attack ↑ | |Foot Attack ↑ | ||
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | |''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Goomba amiibo | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Goomba amiibo | ||
|- | |- | ||
|38 | |38 | ||
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|Can Be Enhanced at Lv. 99 | |Can Be Enhanced at Lv. 99 | ||
|''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Battle via World of Light (Dracula's Castle)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Boo amiibo | |•Battle via World of Light (Dracula's Castle)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Boo amiibo | ||
|- | |- | ||
|49 | |49 | ||
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|''Mario Golf: Super Rush'' | |''Mario Golf: Super Rush'' | ||
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | |•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | ||
|} | |} | ||
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|Critical-Health Healing | |Critical-Health Healing | ||
|''Super Mario Odyssey'' | |''Super Mario Odyssey'' | ||
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Peach | |•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Wedding Peach amiibo | ||
|- | |- | ||
|34 | |34 | ||
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|[[Green Shell]] Equipped | |[[Green Shell]] Equipped | ||
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | |''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Koopa Troopa amiibo | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Koopa Troopa amiibo | ||
|- | |- | ||
|44 | |44 | ||
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|''Mario Golf: Super Rush'' | |''Mario Golf: Super Rush'' | ||
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | |•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | ||
|} | |} | ||
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|[[File:SSBU spirit Mario.png|center|108x108px]] | |[[File:SSBU spirit Mario.png|center|108x108px]] | ||
|[[File:Mario SSBU.png|center|108x108px]] | |[[File:Mario SSBU.png|center|108x108px]] | ||
|{{anchor|Mario}} | |{{anchor|Mario}}[[Mario]] | ||
|''Donkey Kong''<br>(Artwork: ''Mario Party 10'') | |''Donkey Kong''<br>(Artwork: ''Mario Party 10'') | ||
|•Complete Classic Mode with Mario<br>•Purchase from the Vault Shop for 300G | |•Complete Classic Mode with {{SSBU|Mario}}<br>•Purchase from the Vault Shop for 300G | ||
|- | |- | ||
|2 | |2 | ||
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|{{anchor|Mario (Wedding)}}Mario (Wedding) | |{{anchor|Mario (Wedding)}}Mario (Wedding) | ||
|''Super Mario Odyssey'' | |''Super Mario Odyssey'' | ||
|•Complete Challenge (Games & More): ''As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times''.<br>•Purchase from the Vault Shop for 300G<br>•Scan the Mario | |•Complete Challenge (Games & More): ''As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times''.<br>•Purchase from the Vault Shop for 300G<br>•Scan the Wedding Mario amiibo | ||
|- | |- | ||
|4 | |4 | ||
|[[File:SSBU spirit Luigi.png|center|108x108px]] | |[[File:SSBU spirit Luigi.png|center|108x108px]] | ||
|[[File:Luigi SSBU.png|center|108x108px]] | |[[File:Luigi SSBU.png|center|108x108px]] | ||
|{{anchor|Luigi}} | |{{anchor|Luigi}}[[Luigi]] | ||
|''Mario Bros.''<br>(Artwork: ''Mario Party 8'') | |''Mario Bros.''<br>(Artwork: ''Mario Party 8'') | ||
|•Complete Classic Mode with Luigi<br>•Purchase from the Vault Shop for 300G (after unlocking Luigi) | |•Complete Classic Mode with {{SSBU|Luigi}}<br>•Purchase from the Vault Shop for 300G (after unlocking Luigi) | ||
|- | |- | ||
|5 | |5 | ||
|[[File:SSBU spirit Peach.png|center|108x108px]] | |[[File:SSBU spirit Peach.png|center|108x108px]] | ||
|[[File:Peach SSBU.png|center|108x108px]] | |[[File:Peach SSBU.png|center|108x108px]] | ||
|{{anchor|Peach}} | |{{anchor|Peach}}[[Peach]] | ||
|''[[Super Mario Bros.]]''<br>(Artwork: ''New Super Mario Bros. Wii'') | |''[[Super Mario Bros.]]''<br>(Artwork: ''New Super Mario Bros. Wii'') | ||
|•Complete Classic Mode with Peach<br>•Purchase from the Vault Shop for 300G (after unlocking Peach) | |•Complete Classic Mode with {{SSBU|Peach}}<br>•Purchase from the Vault Shop for 300G (after unlocking Peach) | ||
|- | |- | ||
|6 | |6 | ||
|[[File:SSBU spirit Daisy.png|center|108x108px]] | |[[File:SSBU spirit Daisy.png|center|108x108px]] | ||
|[[File:Daisy SSBU.png|center|108x108px]] | |[[File:Daisy SSBU.png|center|108x108px]] | ||
|{{anchor|Daisy}} | |{{anchor|Daisy}}[[Daisy]] | ||
|''Super Mario Land''<br>(Artwork: ''Mario Party 8'') | |''Super Mario Land''<br>(Artwork: ''Mario Party 8'') | ||
|•Complete Classic Mode with Daisy<br>•Purchase from the Vault Shop for 300G (after unlocking Daisy) | |•Complete Classic Mode with {{SSBU|Daisy}}<br>•Purchase from the Vault Shop for 300G (after unlocking Daisy) | ||
|- | |- | ||
|7 | |7 | ||
|[[File:SSBU spirit Bowser.png|center|108x108px]] | |[[File:SSBU spirit Bowser.png|center|108x108px]] | ||
|[[File:Bowser SSBU.png|center|108x108px]] | |[[File:Bowser SSBU.png|center|108x108px]] | ||
|{{anchor|Bowser}} | |{{anchor|Bowser}}[[Bowser]] | ||
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. Wii'') | |''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. Wii'') | ||
|•Complete Classic Mode with Bowser<br>•Purchase from the Vault Shop for 300G (after unlocking Bowser) | |•Complete Classic Mode with {{SSBU|Bowser}}<br>•Purchase from the Vault Shop for 300G (after unlocking Bowser) | ||
|- | |- | ||
|8 | |8 | ||
|[[File:SSBU spirit Dr. Mario.png|center|108x108px]] | |[[File:SSBU spirit Dr. Mario.png|center|108x108px]] | ||
|[[File:Dr. Mario SSBU.png|center|108x108px]] | |[[File:Dr. Mario SSBU.png|center|108x108px]] | ||
|{{anchor|Dr. Mario}} | |{{anchor|Dr. Mario}}[[Dr. Mario]] | ||
|''Dr. Mario''<br>(Artwork: ''Dr. Mario: Miracle Cure'') | |''Dr. Mario''<br>(Artwork: ''Dr. Mario: Miracle Cure'') | ||
|•Complete Classic Mode with Dr. Mario<br>•Purchase from the Vault Shop for 300G (after unlocking Dr. Mario) | |•Complete Classic Mode with {{SSBU|Dr. Mario}}<br>•Purchase from the Vault Shop for 300G (after unlocking Dr. Mario) | ||
|- | |- | ||
|9 | |9 | ||
|[[File:SSBU spirit Rosalina.png|center|108x108px]] | |[[File:SSBU spirit Rosalina.png|center|108x108px]] | ||
|[[File:Rosalina & Luma SSBU.png|center|108x108px]] | |[[File:Rosalina & Luma SSBU.png|center|108x108px]] | ||
|{{anchor|Rosalina}} | |{{anchor|Rosalina}}[[Rosalina]] | ||
|''Super Mario Galaxy''<br>(Artwork: ''Mario Party 10'') | |''Super Mario Galaxy''<br>(Artwork: ''Mario Party 10'') | ||
|•Complete Classic Mode with Rosalina & Luma<br>•Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma) | |•Complete Classic Mode with {{SSBU|Rosalina & Luma}}<br>•Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma) | ||
|- | |- | ||
|10 | |10 | ||
|[[File:SSBU spirit Bowser Jr..png|center|108x108px]] | |[[File:SSBU spirit Bowser Jr..png|center|108x108px]] | ||
|[[File:Bowser Jr. SSBU.png|center|108x108px]] | |[[File:Bowser Jr. SSBU.png|center|108x108px]] | ||
|{{anchor|Bowser Jr.}} | |{{anchor|Bowser Jr.}}[[Bowser Jr.]] | ||
|''Super Mario Sunshine''<br>(Artwork: ''Mario Party: Star Rush'') | |''Super Mario Sunshine''<br>(Artwork: ''Mario Party: Star Rush'') | ||
|•Complete Classic Mode with Bowser Jr.<br>•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | |•Complete Classic Mode with {{SSBU|Bowser Jr.}}<br>•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
|- | |- | ||
|11 | |11 | ||
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|{{anchor|Iggy}}[[Iggy]] | |{{anchor|Iggy}}[[Iggy]] | ||
|''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | |•Purchase from the Vault Shop for 300G (after unlocking [[Bowser Jr.]]) | ||
|- | |- | ||
|12 | |12 | ||
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|{{anchor|Wendy}}[[Wendy]] | |{{anchor|Wendy}}[[Wendy]] | ||
|''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | |•Purchase from the Vault Shop for 300G (after unlocking [[Bowser Jr.]]) | ||
|- | |- | ||
|13 | |13 | ||
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|{{anchor|Lemmy}}[[Lemmy]] | |{{anchor|Lemmy}}[[Lemmy]] | ||
|''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | |•Purchase from the Vault Shop for 300G (after unlocking [[Bowser Jr.]]) | ||
|- | |- | ||
|14 | |14 | ||
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|{{anchor|Roy}}[[Roy Koopa|Roy]] (Super Mario Bros.) | |{{anchor|Roy}}[[Roy Koopa|Roy]] (Super Mario Bros.) | ||
|''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | |•Purchase from the Vault Shop for 300G (after unlocking [[Bowser Jr.]]) | ||
|- | |- | ||
|15 | |15 | ||
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|{{anchor|Larry}}[[Larry]] | |{{anchor|Larry}}[[Larry]] | ||
|''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | |•Purchase from the Vault Shop for 300G (after unlocking [[Bowser Jr.]]) | ||
|- | |- | ||
|16 | |16 | ||
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|{{anchor|Ludwig}}[[Ludwig]] | |{{anchor|Ludwig}}[[Ludwig]] | ||
|''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | |•Purchase from the Vault Shop for 300G (after unlocking [[Bowser Jr.]]) | ||
|- | |- | ||
|17 | |17 | ||
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|[[File:SSBU spirit Piranha Plant.png|center|108x108px]] | |[[File:SSBU spirit Piranha Plant.png|center|108x108px]] | ||
|[[File:Piranha Plant SSBU.png|center|108x108px]] | |[[File:Piranha Plant SSBU.png|center|108x108px]] | ||
|{{anchor|Piranha Plant}} | |{{anchor|Piranha Plant}}[[Piranha Plant]] | ||
|''Super Mario Bros.''<br>(Artwork: ''Mario Party DS'') | |''Super Mario Bros.''<br>(Artwork: ''Mario Party DS'') | ||
|•Complete Classic Mode with Piranha Plant<br>•Purchase from the Vault Shop for 300G (after downloading Piranha Plant) | |•Complete Classic Mode with {{SSBU|Piranha Plant}}<br>•Purchase from the Vault Shop for 300G (after downloading Piranha Plant) | ||
|} | |} | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Rosalina | *The yellow Rosalina's star-patterned dress and the yellow Luma's design represent the Super Star, a yellow star-shaped item with simple black eyes, which appears as the item. | ||
*The | *The yellow Rosalina & Luma reference Rosalina's association with stars in the ''Mario'' series, serving as the mother of Lumas, a star-shaped species that resembles the Super Star. | ||
*The music track | *The yellow Rosalina & Luma and the stage reference their respective appearance in ''Super Mario Galaxy'' and ''Super Mario 64'', both of which feature the {{iw|mariowiki|Power Star}}s, a collectible goal item resembling the Super Star. | ||
*The music track represents the theme song played on {{iw|mariowiki|Bob-omb Battlefield}}, the first course in ''Super Mario 64'' featuring the game's first Power Star. | |||
*The Temporary Invincibility rule references the Super Star's ability to grant the player temporary invincibility when collected, which also gives them a bright, sparkling appearance. | |||
*The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen. | *The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen. | ||
*Rosalina & Luma's [[Grand Star]] Final Smash represents the {{iw|mariowiki|Grand Star}}, the larger and more powerful version of the Power Stars in ''Super Mario Galaxy'' resembling the Super Star. | |||
*Rosalina & Luma's [[Grand Star]] Final Smash | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's First-Strike Advantage ability | *This spirit's Support and Shield types reference the Super Star's role in the ''Super Mario'' series as a protective power-up item. | ||
*In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm | *This spirit's Shield type and First-Strike Advantage ability reference the Super Star's ability to protect the player from taking damage, which also gives them a bright, sparkling appearance. | ||
*In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm similar to the stage's cloudy sky setting. | |||
|- | |- | ||
|21 | |21 | ||
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|{{SSBUMusicLink|Super Smash Bros.|Metal Battle}} | |{{SSBUMusicLink|Super Smash Bros.|Metal Battle}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Metal Mario | *The black Metal Mario represents Metal Mario, the dark, metallic power-up form of Mario which can obtained after breaking the [[Metal Box]]. | ||
*The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, a | *The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, a cavernous stage featuring crystals where the Metal Mario power-up form can be first obtained in ''Super Mario 64''. | ||
*The stage | *The stage represents [[Meta Crystal]], a stage based on Cavern of the Metal Cap featured in ''Super Smash Bros.'''s [[1P Game]] mode which features the Metal Mario mini-boss battle. | ||
*The music track | *The stage's Battlefield form and the music track represent the {{SSBM|Battlefield}} stage featured in ''Super Smash Bros. Melee'''s [[Adventure Mode]] which features the Metal Mario mini-boss battle. | ||
*The first battle condition references | *The first battle condition references Metal Mario's increased offense and defense stats, and decreased speed and mobility stats in his game appearances. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Shield type references Metal Mario's increased defense stats, which features increased resistance to enemy attacks. | ||
*This spirit's Weight ↑ ability references Metal Mario's increased weight stats and decreased speed and mobility stats. | |||
|- | |- | ||
|22 | |22 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | |{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The black Mario represents Boo Mario, the ghost-like {{iw|mariowiki|Boo Mushroom}} power-up form of Mario featuring his physical facial traits and his hat. | ||
*The stage represents | *The stage represents the haunted mansion in the {{iw|mariowiki|Ghostly Galaxy}}, a ghost-themed galaxy featured in ''Super Mario Galaxy'' where the Boo Mario power-up form can be first obtained. | ||
*The music track | *The stage and music track represent the {{iw|mariowiki|Ghost House}} stages in ''Super Mario World'' and {{iw|mariowiki|World 2-Fortress}} in ''Super Mario Bros. 3'', both featuring Boo as an enemy, who serves as the basis of the Boo Mario power-up form. | ||
*The music track features | *The music track features the Ghost House theme song in ''Super Mario World'', which is used for the {{iw|mariowiki|Boo Moon Galaxy}} stage in ''Super Mario Galaxy 2'' where the Boo Mario power-up form can be obtained. | ||
*The | *The Invisibility rule references the Boo's ability to turn invisible and Boo Mario's ability to turn invisible and intangible, which allows him to pass through certain walls and grates. | ||
*The Low Gravity | *The Low Gravity and High Gravity hazards reference the Boo's ability to float in the air and Boo Mario's ability to levitate higher while floating in midair. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references how the Boo Mario power-up form can help Mario collect the Power Stars in ''Super Mario Galaxy''. | ||
*This spirit's Shield type references Boo Mario's ability to turn invisible and intangible, which allows him to be protected from any obstacle or enemy damage. | |||
*This spirit's Lightweight ability further references Boo Mario's ability to float in the air and levitate higher while floating in midair. | |||
|- | |- | ||
|23 | |23 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | |{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Metal Jigglypuff | *The blue Metal Jigglypuff represents Rock Mario, the rock-like {{iw|mariowiki|Rock Mushroom}} power-up form of Mario which allows him to transform into a spherical, hard-shelled boulder. | ||
*The music track | *The stage's Battlefield form represents the starting planet of the {{iw|mariowiki|Boulder Bowl Galaxy}}, a semispherical planet where the Rock Mario power-up form can be first obtained in ''Super Mario Galaxy 2''. | ||
*Jigglypuff's favored [[Rollout]] | *The music track represents the theme song played on the {{iw|mariowiki|Melty Monster Galaxy}}, a lava-filled galaxy featured in ''Super Mario Galaxy 2'' where the Rock Mario power-up form can be obtained. | ||
*Jigglypuff's favored [[Rollout]] references Rock Mario's ability to transform into his spherical boulder form and roll at high speeds, which is capable of damaging any enemy. | |||
*Jigglypuff's Rollout is based on the Rock-type move used by spherical Pokémon, further referencing the spherical, hard-shelled appearance of Rock Mario's boulder form and ability to roll and damage enemies. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references how the Rock Mario power-up form can help Mario collect the Power Stars in ''Super Mario Galaxy 2''. | ||
*This spirit's Shield type and Physical Attack ↑ ability further references Rock Mario's ability to transform into his boulder form, which is capable of preventing him from taking damage from certain hazards and damaging enemies along the way. | |||
|- | |- | ||
|25 | |25 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Tail Luigi | *The yellow Tail Luigi represents Fox Luigi, the foxlike [[Super Leaf]] power-up form of Luigi which gives him yellow fox ears and a fox tail. | ||
*The stage | *The stage represents the main setting of ''New Super Mario Bros. U'', the follow-up game to ''New Super Mario Bros. 2'' which first features the Fox Luigi power-up form. | ||
*The music track | *The stage represents the main setting of ''New Super Mario Bros. U'', featuring the [[mariowiki:Flying Squirrel Mario|Flying Squirrel]] power-up form which features a similar gameplay with the Super Leaf power-up forms. | ||
*The Heavy Wind hazard | *The music track represents the ground theme song played during [[mariowiki:World 1-1 (Super Mario Bros. 3)|World 1-1]] in ''Super Mario Bros. 3'' where the Super Leaf power-up form can be first obtained. | ||
*Luigi's [[Fireball]] references how | *The Heavy Wind hazard references the Super Leaf power-up form's ability to fly and glide across the stage, which can be extended after filling up the {{iw|mariowiki|Power Meter}} by running. | ||
*Luigi's [[Fireball]] references how Fox Luigi is based on a [[wikipedia:kitsune|kitsune]], a mythical fox creature in Japanese mythology that is known for generating glowing fireballs. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references how the Fox Luigi power-up form can help Luigi clear stages in the ''Super Mario'' series. | ||
*This spirit's Shield type and Easier Dodging ability reference Fox Luigi's {{iw|mariowiki|Tanooki Suit}} power-up form equivalent, {{iw|mariowiki|Kitsune Luigi}}, which allows him to transform into a statue and become immune to enemy attacks. | |||
|- | |- | ||
|26 | |26 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Tail Mii Swordfighter | *The Tail Mii Swordfighter represents Flying Squirrel Toad, the {{iw|mariowiki|Super Acorn}} power-up form of Toad which features a similar gameplay with the Super Leaf power-up forms. | ||
*The Mii Swordfighter | *The Tail Mii Swordfighter's Super Mushroom Hat represents Toad's cap, the Monkey Suit represents Flying Squirrel Toad's yellow torso, and the high voice type represents Toad's high-pitched voice. | ||
*The stage | *The stage and music track represent {{iw|mariowiki|Acorn Plains}}, the first stage in ''New Super Mario Bros. U'' where the Flying Squirrel power-up form can be first obtained. | ||
*The | *The "increased jump power" battle condition references the Flying Squirrel Jump, a technique used by the Flying Squirrel power-up form which allows the user to propel themselves upwards while flying in midair. | ||
*The Mii Swordfighter's favored [[Power Thrust]] features the airborne Mii Swordfighter launching at a downward angle, referencing the Flying Squirrel power-up form's ability to descend downwards at an angle while gliding in the air. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Toss & Meteor ability | *This spirit's Grab type and Toss & Meteor ability reference Toad's ability to pluck items from the ground and throw them in his playable appearances in the ''Mario'' series. | ||
*This spirit's Grab type and Toss & Meteor ability also reference Toad's appearance in ''Super Smash Bros. Ultimate'', serving as part of Peach and Daisy's grab-and-throw attacks. | |||
|- | |- | ||
|27 | |27 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Tiny Isabelle | *The pink Tiny Isabelle represents Baby Peach, the infant counterpart of Princess Peach who features blonde hair and wears a pink dress. | ||
*The Striped Mario minion | *The Striped Mario minion references his appearance as the series' titular main playable character, who befriends Baby Peach in ''Mario & Luigi: Partners in Time''. | ||
*The stage and music track represent Princess Peach's Castle, the castle | *The stage and music track represent Princess Peach's Castle, the landmark castle location featured in ''Partners in Time'' where Baby Peach resides in the past. | ||
*The | *The first battle condition references Mario's role in ''Partners in Time'' to travel to the past with Luigi and protect Baby Peach and their infant counterparts from the invading {{iw|mariowiki|Shroob}} forces. | ||
* | *The "increased move speed" battle condition references Baby Peach's first playable appearance in ''Mario Kart Wii'', who features a high acceleration stat. | ||
*Mario's favored dash attack is based on a baseball slide, referencing ''Mario Super Sluggers'', a ''Mario''-themed baseball game featuring Baby Peach as a playable character. | |||
*Isabelle falls slowly, referencing Princess Peach's ability to temporarily hover in the air using her {{iw|mariowiki|Floating Jump}} ability or [[mariowiki:Princess Peach's parasol|her parasol]] in her playable game appearances. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Air Defense ↑ ability | *This spirit's Support type references Baby Peach's supportive role in her game appearances in ''Mario & Luigi: Partners in Time'' and ''Yoshi's Island DS''. | ||
*This spirit's Air Defense ↑ ability further reference Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks. | |||
|- | |- | ||
|29 | |29 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}} | |{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Peach | *The white Peach references her appearance as the damsel-in-distress of ''Super Mario Odyssey'', who is kidnapped by Bowser and forced to marry him. | ||
*The | *Peach's white costume is based on a wedding gown, referencing the {{s|mariowiki|Lochlady Dress}}, a white wedding dress that Princess Peach wears for her forced marriage. | ||
*The music track | *The Wedding Mario minion references his appearance as the main playable character of ''Odyssey'', who rescues Princess Peach while wearing the Wedding Top Hat and Tuxedo. | ||
*The Flowery rule and the battle conditions reference | *The stage represents the New Donk City Hall in ''Odyssey'' where Bowser's airship can be seen flying above the top of the city hall's rooftop holding Princess Peach hostage. | ||
*The music track represents "Break Free (Lead the Way)", which plays during the escape sequence in ''Odyssey'' where Mario captures an unconscious Bowser and quickly escapes the collapsing moon with Peach. | |||
*The Flowery rule references the bouquet of flowers held by the bride during weddings, as well as the {{iw|mariowiki|Burst Flower}} and the bouquet of Piranha Plants offered to Peach by Mario and Bowser respectively. | |||
*The puppet fighters starting off with increased move speed and the battle conditions reference Mario's role in the titular series to protect Peach from Bowser, which Mario fails at during the opening cutscene of ''Odyssey''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical-Health Healing ability references how Mario was injured during | *This spirit's Support type references Peach's role in the post-game of ''Odyssey'' by providing Mario with a {{iw|mariowiki|Power Moon}} in each kingdom. | ||
*In World of Light, the Wedding Peach spirit on Galeem's side of the Final Battle map | *This spirit's Shield type references Peach's role in the ''Mario'' series as the damsel-in-distress, whom Mario must rescue and protect from Bowser. | ||
*This spirit's Critical-Health Healing ability references how Mario was injured during Peach's kidnapping in the beginning Odyssey, but later recovers to rescue her. | |||
*In World of Light, the Wedding Peach spirit is featured on Galeem's side of the Final Battle map while the Wedding Bowser spirit is featured on Dharkon's side, referencing how both characters are the wedding forms of Peach and Bowser respectively. | |||
|- | |- | ||
|30 | |30 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}} | |{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The grey Bowser | *The grey Bowser references his appearance as the main antagonist of ''Super Mario Odyssey'', who wears a white wedding tuxedo featuring a spiky design. | ||
*The white Peach ally | *The white Peach ally references her appearance as the damsel-in-distress of ''Super Mario Odyssey'', who is kidnapped by Bowser and forced to marry him. | ||
*The | *The Peach ally's white costume is based on a wedding gown, referencing the Lochlady Dress, a white wedding dress that Princess Peach wears for her forced marriage. | ||
*The first battle condition | *The stage represents the New Donk City Hall in ''Odyssey'' where Bowser can be seen aboard his airship flying above the city hall's rooftop while the {{iw|mariowiki|Mechawiggler}} absorbs the city's electricity. | ||
*Bowser | *The music track represents the theme song played in the underground caverns of the {{iw|mariowiki|Moon Kingdom}} where Bowser attempts to forcibly marry Princess Peach in the kingdom's Wedding Hall. | ||
*The first battle condition references Mario's role in ''Odyssey'' to quickly rescue Peach from being forcibly married to Bowser after failing to prevent her kidnapping during the opening cutscene. | |||
*Bowser's favored dash attack references the ending cutscene of ''Odyssey'' where Bowser bumps Mario away while offering a Burst Flower to Peach so he could offer her a bouquet of Piranha Plants. | |||
*Bowser starts off with increased move speed, referencing the aftermath of Bowser's final boss battle in ''Odyssey'' where Mario captures an unconscious Bowser and quickly escapes the collapsing moon with Peach. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Wedding Bowser spirit on Dharkon's side of the Final Battle map | *This spirit's Grab type references Bowser's role in the ''Mario'' series as the main antagonist, who often kidnaps Princess Peach and holds her hostage. | ||
*In World of Light, the Wedding Bowser spirit is featured on Dharkon's side of the Final Battle map while the Wedding Peach spirit is featured on Galeem's side, referencing how both characters are the wedding forms of Bowser and Peach respectively. | |||
|- | |- | ||
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|•The enemy favors side specials | |•The enemy favors side specials | ||
|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | |{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The Mii Brawler | *The Mii Brawler's costume represents Toad, a member of the {{iw|mariowiki|Toad}} species in the ''Mario'' series featuring a mushroom-shaped head. | ||
*The stage | *The Mii Brawler's Super Mushroom Hat represents Toad's cap, the blue Toad Outfit represents Toad's blue outfit used in his later in-game appearances, and the high voice type represents Toad's high-pitched voice. | ||
*The music track | *The stage represents Princess Peach's Castle, the landmark castle location of the Mushroom Kingdom in the ''Mario'' series where Toad serves as the kingdom's dominant species and as Princess Peach's attendant. | ||
*The Mii Brawler's favored [[Suplex]] references Toad's ability to pluck items from the ground and throw them in his playable | *The stage represents Princess Peach's Castle, the main hub area of ''Super Mario 64'' featuring the Toad's first three-dimensional appearance in the ''Mario'' series. | ||
*The music track represents the theme song played on {{s|mariowiki|Plucky Pass Beginnings}}, the first stage of ''Captain Toad: Treasure Tracker'' featuring Captain Toad as the main playable character. | |||
*The Super Mushroom and Poison Mushroom items reference the Toad species' mushroom-shaped heads, which resemble the Super Mushroom and the Poison Mushroom. | |||
*The Mii Brawler's favored [[Suplex]] references Toad's ability to pluck items from the ground and throw them in his playable appearances in the ''Mario'' series. | |||
----'''Other trivia:''' | |||
*This spirit's Grab type further references Toad's ability to pluck items and throw items in his playable appearances in the ''Mario'' series. | |||
|- | |- | ||
|33 | |33 | ||
|{{SpiritTableName|Toadette|iw=mariowiki|size=64}} | |{{SpiritTableName|Toadette|iw=mariowiki|size=64}} | ||
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[ | |•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Thrust Uppercut|3]][[Head-On Assault|1]], Toad Hat, Toad Outfit, High Voice, Type 7) | ||
|{{SpiritType|Neutral}} | |{{SpiritType|Neutral}} | ||
|2,600 | |2,600 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | |{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink female Villager | *The pink female Villager represents Toadette, a female Toad wearing a pink-and-white-spotted cap on her head. | ||
*The Mii Brawler minion | *The Mii Brawler minion's costume and high voice type represent Toad, a member of the Toad species who serves as Toadette's partner in the ''Mario'' series, starting with ''Mario Kart: Double Dash!!'' | ||
*The | *The Mii Brawler minion's Toad Hat represents Toad's cap, the Toad Outfit represents Toad's blue outfit used in his later in-game appearances, and the high voice type represents Toad's high-pitched voice. | ||
*The Mii Brawler's [[Head-On Assault]] references Toad's appearance in ''Super Smash Bros. Ultimate'' as Peach's down | *The Mii Brawler minion and the music track represent Captain Toad, the main playable character of ''Captain Toad: Treasure Tracker'' which also features Toadette as a main playable character. | ||
*The stage represents {{iw|mariowiki|Mine Cart Tunnel Throwdown}}, an underground cavern stage in ''Captain Toad: Treasure Tracker'' featuring an underground setting and minecarts similar to the stage's normal form. | |||
*The stage represents The Great Cave Offensive in ''Kirby Super Star'', which features explorable areas and hidden treasure similar to ''Captain Toad: Treasure Tracker''. | |||
*The battle condition references Captain Toad and Toadette's occupation as treasure hunters in ''Captain Toad: Treasure Tracker'', where they collect different objects and items to progress through different stages. | |||
*The Mii Brawler's [[Head-On Assault]] references Toad's appearance in ''Super Smash Bros. Ultimate'', who serves as Peach and Daisy's down throw attack where Toad headbutts the opponent into the ground. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting. | *In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | |{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Builder Mario represents Toadsworth, an elderly mustached Toad wearing a large pale yellow cap on his head. | ||
*The stage | *The stage represents Princess Peach's Castle, the landmark castle location of the Mushroom Kingdom in the ''Mario'' series where Toadsworth serves as Princess Peach's attendant and longtime steward. | ||
*The music track | *The music track represents the theme song played on {{iw|mariowiki|Ricco Harbor}}, a construction zone area featured in ''Super Mario Sunshine'' which first features Toadsworth as an ally. | ||
*The Super Mushroom and Poison Mushroom items reference how Toadsworth is a member of the Toad species, whose mushroom-shaped heads resemble the Super Mushroom and the Poison Mushroom. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Toadsworth's loyalty to Princess Peach and alliance with the Mario Bros. in the ''Mario'' series. | |||
*This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, whose mushroom-shaped heads resemble the Ramblin' Evil Mushroom. | *This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, whose mushroom-shaped heads resemble the Ramblin' Evil Mushroom. | ||
|- | |- | ||
|35 | |35 | ||
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|{{SSBUMusicLink|Mario Kart|Waluigi Pinball - Mario Kart DS}} | |{{SSBUMusicLink|Mario Kart|Waluigi Pinball - Mario Kart DS}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Luigi's purple costume is based on Waluigi, the evil counterpart of Luigi who appears as the Assist Trophy enemy. | ||
*The stage | *The stage represents {{iw|mariowiki|Peach Court}}, a tennis court located outside of Peach's Castle in ''Mario Tennis'' which first features Waluigi as a playable character. | ||
*The stage represents Princess Peach's Castle, a stage featured in ''Super Smash Bros.'' which was released on the Nintendo 64 console alongside ''Mario Tennis''. | |||
*The music track represents the [[mariowiki:DS Waluigi Pinball|Waluigi Pinball]] theme song, a race course featured in ''Mario Kart DS'' themed after Waluigi. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability references Waluigi's | *This spirit's Neutral type references Waluigi's status as an ally and enemy in the ''Mario'' series. | ||
*This spirit's Foot Attack ↑ ability references Waluigi's powerful legs, which is used as his Assist Trophy ability to bury the summoner's opponents by stomping on them. | |||
|- | |- | ||
|36 | |36 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Tiny Donkey Kong | *The red Tiny Donkey Kong represents the Goomba, a small, brown mushroom enemy featuring scowling eyes who appears in groups. | ||
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros.)|the first stage | *The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]], the first stage of ''Super Mario Bros.'' which first features the Goomba as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability references how the Goomba can be defeated by a jump attack in the '' | *This spirit's Neutral type references the Goomba's role as one of Mario's allies or Bowser's minions in the ''Mario'' series. | ||
*This spirit's Foot Attack ↑ ability references how the Goomba can be defeated by a jump attack in the ''Mario'' series. | |||
|- | |- | ||
|37 | |37 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Squirtle | *The green Squirtle starting with a Green Shell represents the Koopa Troopa, a turtle-like enemy who commonly features a green shell. | ||
*The stage and music track | *The stage and music track represent [[mariowiki:World 1-1 (New Super Mario Bros. 2)|World 1-1]], the first stage of ''New Super Mario Bros. 2'', which features the Koopa Troopa as an enemy. | ||
*The Defense ↑ rule references how the Koopa Troopa | *The Green Shell item represents the green Koopa Troopa shell, which acts as an item that can be carried, hit, or thrown after hitting the Koopa Troopa with a jump attack. | ||
*The Defense ↑ rule references how the Koopa Troopa cannot be defeated by a jump attack in the ''Mario'' series, instead retreating into their shells until they reemerge. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Green Shell Equipped ability | *This spirit's Support type references the Koopa Troopa's role as one of Bowser's minions in the ''Mario'' series. | ||
*This spirit's Grab type references the green color scheme of the Koopa Troopa's shell. | |||
*This spirit's Grab type and Green Shell Equipped ability reference how Koopa Troopa shells can be grabbed and used as an item in ''Super Mario Bros. 3''. | |||
|- | |- | ||
|38 | |38 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Yoshi | *The yellow Yoshi represents Hammer Bro, a yellow reptilian enemy who appears as the Assist Trophy enemy. | ||
*The stage represents the Hammer Bro | *The stage represents World 1-1, the first stage of ''New Super Mario Bros. 2'' which features the Hammer Bro as an enemy. | ||
*Yoshi's favored [[Egg Throw]] references the Hammer Bro's ability to | *The music track represents the ground theme song of ''Super Mario Bros. 3'', which features the Hammer Bro as an enemy. | ||
*The Hammer Bro Assist Trophy enemy appears when Yoshi reaches 50% damage, referencing how the Hammer Bro appears in groups in the ''Mario'' series. | |||
*Yoshi's favored [[Egg Throw]] references the Hammer Bro's ability to attack the player by throwing their hammers while remaining stationary. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, | *This spirit's Grab type references how the Hammer Bro. is often seen holding their hammers before throwing them. | ||
*This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, giving him a longer range to throw his hammers. | |||
|- | |- | ||
|39 | |39 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Iggy Koopa represents Lakitu, a bespectacled Koopa enemy who commonly features a green shell. | ||
*The red Tiny Bowser | *Iggy Koopa's Koopa Clown Car represents the {{iw|mariowiki|Lakitu Cloud}}, a faced white cloud piloted by Lakitu capable of hovering above the ground. | ||
*The stage and music track represent [[mariowiki:World 4-1 (Super Mario Bros.)| | *The red Tiny Bowser minions represent the Spinies, a small quadruped Koopa featuring a red spiked shell who appears in groups. | ||
*The stage and music track represent [[mariowiki:World 4-1 (Super Mario Bros.)|World 4-1]], the fourth world in ''Super Mario Bros.'' which first features the Lakitu and Spinies as enemies. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Grab type references how the Lakitu is often seen grabbing and holding a Spiny Egg before throwing it. | ||
*In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map. | *This spirit's Weight ↓ ability references how the Lakitu is often floating around in their Lakitu Clouds. | ||
*In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map in the Dark Realm. | |||
|- | |- | ||
|40 | |40 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Tiny Inkling | *The cyan Tiny Inkling represent the Blooper, a small, white squid enemy featuring black markings around its eyes who appears in groups. | ||
*The stage | *The stage represents Isle Delfino, the main hub area of ''Super Mario Sunshine'' featuring the Blooper's first three-dimensional appearance in the ''Mario'' series. | ||
*The music track | *The music track represents the underwater stage theme song of ''Super Mario Bros.'' which first features the Blooper as an enemy. | ||
*The Low Gravity hazard references the swimming gameplay mechanic in the '' | *The Low Gravity hazard references the swimming gameplay mechanic in the ''Mario'' series, where the players can quickly swim upwards and fall slowly underwater. | ||
*The | *The Low Gravity hazard and third battle condition reference the Blooper's erratic swimming patterns while underwater in the ''Mario'' series' underwater stages. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Shield type references how the Bloopers cannot be defeated under normal circumstances while underwater. | ||
*In World of Light, the Blooper spirit is located in the eastern | *This spirit's Weight ↓ ability reference how the Bloopers are lightweight swimmers in the ''Mario'' series' underwater stages. | ||
*In World of Light, the Blooper spirit is located in the eastern coastal town area in the Light Realm, similar to the stage's setting. | |||
|- | |- | ||
|41 | |41 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Captain Falcon | *The black Captain Falcon represents the Bullet Bill, a black bullet-like enemy appearing in groups, which appears as the item. | ||
*The stage represents [[mariowiki:World 5-1 (Super Mario Bros.)| | *The stage represents [[mariowiki:World 5-1 (Super Mario Bros.)|World 5-1]], the fifth world of ''Super Mario Bros.'' which first features the Bullet Bill as an enemy. | ||
*The music track | *The music track represents the airship stage theme song in ''Super Mario Bros. 3'', which features the Bullet Bill as an enemy. | ||
*The Bullet Bill item's ability and the battle conditions reference how multiple Bullet Bills can be shot out of their [[Bill Blaster]]s towards the player at high speeds. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Bullet Bill spirit is located in the | *This spirit's Attack type references how Bullet Bills attack by shooting at the player from the Bill Blasters. | ||
*In World of Light, the Bullet Bill spirit is located in the eastern 8-bit maze area in the Light Realm, referencing how the Bullet Bill debuted as an 8-bit character. | |||
|- | |- | ||
|43 | |43 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Fighters' costumes represent the Shy Guy, a humanoid enemy who | *The Mii Fighters' costumes represent the Shy Guy, a humanoid enemy featured in the ''Mario'' series who appears in groups. | ||
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 2)|the first | *The Mii Fighters' Shy Guy Mask and red Standard outfit represent the Shy Guy's mask and red cloak, and the low voice type represent the Shy Guy's deep voice. | ||
*The Mii Swordfighter's [[Chakram]] and the Throwing Type items reference how the Shy Guys can be defeated by throwing | *The Tail Mii Gunner minion represents the [[Fly Guy]], a variation of the Shy Guy who uses a propeller attached to their heads to fly and hover in the air. | ||
*The Mii Brawler | *The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 2)|World 1-1]], the first world of ''Super Mario Bros. 2'', which first features the Shy Guy as an enemy. | ||
*The Mii Gunner | *The Mii Swordfighter's [[Chakram]] and the Throwing Type items reference how the Shy Guys can be defeated by throwing them or throwing objects at them in ''Super Mario Bros. 2''. | ||
*The Mii Brawler's [[Shot Put]] references the {{iw|mariowiki|Snifit}}s, a variation of the Shy Guy wearing a mask which can shoot black metallic bullets from the nozzle. | |||
*The Mii Gunner's [[Grenade Launch]] references the {{iw|mariowiki|Autobomb}}, a wheeled cannon piloted by the Shy Guy which can shoot fiery projectiles in ''Super Mario Bros. 2''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fist Attack ↑ ability references the Shy Guy's appearance as an enemy in ''Super Smash Bros for 3DS's'' [[Smash Run]] | *This spirit's Neutral type references the Shy Guy's role as one of Mario's allies or Bowser's minions in the ''Mario'' series. | ||
*This spirit's Fist Attack ↑ ability references the Shy Guy's appearance as an enemy in ''Super Smash Bros for 3DS's'' [[Smash Run]] where they will charge and punch the player. | |||
*In World of Light, the Shy Guy spirit is located in the hillside of the western hill area in the Light Realm, similar to the stage's hillside setting. | |||
|- | |- | ||
|44 | |44 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Peach | *The black Peach represents Pidgit, a black crow-like enemy whose magical flying carpet features a similar floating ability similar to Peach. | ||
*The stage and music track represent [[mariowiki:World 1-2 (Super Mario Bros. 2)|the second stage | *The black Peach references her appearance as one of the main playable characters featured in her playable debut game, ''Super Mario Bros. 2''. | ||
*Peach starting | *The stage and music track represent [[mariowiki:World 1-2 (Super Mario Bros. 2)|World 1-2]], the second stage of ''Super Mario Bros. 2'' which first features Pidgit as an enemy, who appears as a stage hazard. | ||
*Peach starting off with a Rocket Belt and the "increased jump power" battle condition references the Pidgit's usage of the magical flying carpet, which allows it to fly upwards and hover in the air. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Air Attack ↑ ability references the Pidgit's ability to | *This spirit's Support type references the Pidgit's role as one of Wart's minions in ''Super Mario Bros. 2''. | ||
*In World of Light, the Pidgit spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map. | *This spirit's Support type references how the player can use the Pidgit's magic carpet to soar in the air for short distances in ''Super Mario Bros. 2''. | ||
*This spirit's Air Attack ↑ ability references the Pidgit's ability to swoop down with their magic carpet and attack the player in ''Super Mario Bros. 2''. | |||
*In World of Light, the Pidgit spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map in The Dark Realm. | |||
|- | |- | ||
|46 | |46 | ||
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|•The enemy is easily distracted by items<br>•The enemy starts the battle with a Bob-omb | |•The enemy is easily distracted by items<br>•The enemy starts the battle with a Bob-omb | ||
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The | *The Glasses Pikachu's costume features the Wide-Frame Glasses, representing Mouser, a mouse-like enemy wearing a pair of wide-frame sunglasses. | ||
*The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|the third stage | *The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|World 1-3]], the third stage of ''Super Mario Bros. 2'', which first features Mouser as a boss. | ||
*The Bob-omb item and | *The Bob-omb item represents the bombs featured in Mouser's boss battles in ''Super Mario Bros. 2'', which can be carried, thrown, and will blink red before exploding. | ||
*The first battle condition references Mouser's boss battles in ''Super Mario Bros. 2'' where Mouser will collect and throw the bombs at the player. | |||
----'''Other trivia:''' | |||
*This spirit's Grab type references the boss battles against Mouser in ''Super Mario Bros. 2'' where Mouser grabs and throws his bombs, which the player can grab and throw back and damage him. | |||
*This spirit's Grab type references the grabbing gameplay mechanic of ''Super Mario Bros. 2'', which can be used to grab and throw the bombs back at Mouser during his boss battles. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue King K. Rool | *The blue King K. Rool represents Wart, the reptilian main antagonist of ''Super Mario Bros. 2'' who features an oversized gut and wears a royal crown and cape. | ||
*The white Peach minion | *The white Peach minion's [[Vegetable]] represents the {{iw|mariowiki|Dream Machine}}, a device which can produce vegetables that can be carried and thrown at Wart. | ||
*The stage represents [[mariowiki:World 7 (Super Mario Bros. 2)|World 7]], the | *The white Peach minion references her appearance as one of the main playable characters featured in her playable debut game, ''Super Mario Bros. 2''. | ||
*The Slumber Floor hazard | *The stage represents [[mariowiki:World 7 (Super Mario Bros. 2)|World 7]] in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 2'', taking place in a sky area with cloud platforms and temples in the background. | ||
*The stage and music track represent [[mariowiki:World 7-2 (Super Mario Bros. 2)|World 7-2]] in ''Super Mario Bros. 2'', which takes place in a sky temple and features Wart as the game's final boss. | |||
*The Slumber Floor hazard references the dream world of {{iw|mariowiki|Subcon}}, the main setting of ''Super Mario Bros 2'' taken over by Wart, which is revealed to take place in Mario's dream while he sleeps. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing | *This spirit's Grab type references Wart's role in ''Super Mario Bros. 2'' as the game's main antagonist, who takes over the dream world of Subcon. | ||
*This spirit's Grab type references the grabbing gameplay mechanic of ''Super Mario Bros. 2'', which can be used to grab and throw the vegetables back at Wart during his boss battle. | |||
*In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing the Sky, which serves as the final world of ''Super Mario Bros. 2''. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Kirby | *The white Kirby represents Boo, a white ghost-like enemy with a spherical body and stubby arms who features the ability to float in the air. | ||
*The stage represents | *The stage represents World 2-Fortress in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 3'', taking place in a fortress with stone walls and barred windows which first features the Boo as an enemy. | ||
*The music track | *The music track represents the main theme song of ''Luigi's Mansion'', the first installment of the titular game series which features the Boo as an enemy. | ||
* | *The Invisibility rule references the Boo's shy personality, where they turn transparent and nearly invisible when faced by the player in the ''Mario'' series. | ||
*Kirby's shielding and the second battle condition reference the Boo's ability to shield their face when faced by the player, and their inability to be defeated under normal circumstances | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Boo spirit is located in the Dracula's Castle map, referencing the recurring Ghost enemies in ''Castlevania''. | *This spirit's Neutral type references the Boo's role as Mario's allies or Bowser's minions in the ''Mario'' series. | ||
*In World of Light, the Boo spirit is located in the Dracula's Castle map in the Dark Realm, referencing the recurring Ghost enemies in the original ''Castlevania''. | |||
|- | |- | ||
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|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
|3,500 | |3,500 | ||
| | |[[Mushroom Kingdom]] | ||
|•Item: Bob-omb | |•Item: Bob-omb | ||
|•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed | |•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Kirby | *The purple Kirby represent the Bob-omb, a dark, spherical, bomb-like enemy appearing in groups, which appears as the item. | ||
*The stage | *The stage represents the brick-like layout of [[mariowiki:World 3-3 (Super Mario Bros. 2)|World 3-3]] in ''Super Mario Bros. 2'', which first features the Bob-omb as an enemy. | ||
*The music track | *The music track represents the theme song played on the airship stages in ''Super Mario Bros. 3'', which features the Bob-omb as an enemy. | ||
*The "increased move speed" battle condition references how the Bob- | *The first battle condition references how the Bob-omb can be used as a throwing item after being pulled up from the ground or attacked. | ||
*The "increased move speed" battle condition references how the Bob-ombs will increase its walking speed and run after the player after being spotted in later ''Super Mario'' games. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Bob-omb Equipped ability | *This spirit's Support type references how the Bob-omb is used as Bowser's weapon in the ''Mario'' series. | ||
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, | *This spirit's Grab type and Bob-omb Equipped ability reference how the Bob-omb can be grabbed and carried around in the ''Mario'' series. | ||
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing how the Bob-omb can be used as a weapon. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Metal Pac-Man | *The black Metal Pac-Man represents the Chain Chomp, a round, metallic, biting enemy who appears as the Assist Trophy enemy. | ||
*The stage | *The stage represents Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'' featuring the Chain Chomp as an enemy, where two appear as background characters. | ||
*The music track | *The music track represents the theme song played on Bob-omb Battlefield, the first course in ''Super Mario 64'' which features a single Chain Chomp as an enemy. | ||
*Pac-Man's favored [[Power Pellet]] references the Chain Chomp's ability to attack the player by lunging at them | *The Chain Chomp Assist Trophy enemy often appears, referencing how the Chain Chomp appears in groups in the ''Mario'' series. | ||
*Pac-Man's favored [[Power Pellet]] references the Chain Chomp's ability to attack the player by lunging at them and biting them while being held back by their chains. | |||
*Pac-Man's favored Power Pellet features Pac-Man transforming into his classic form, which resembles the Chain Chomp's shape and biting attacks. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type further references the Chain Chomp's ability to attack by lunging at the player, where it will perform a powerful bite attack. | |||
*This spirit's Weight ↑ ability references how the Chain Chomp is held back by its chain, which forces it to drop to the ground after lunging at the player | *This spirit's Weight ↑ ability references how the Chain Chomp is held back by its chain, which forces it to drop to the ground after lunging at the player | ||
*This spirit is featured in Timmy & Tommy's, which sells spirits related to items, referencing how the Chain Chomp can be used as an item in its in-game appearances. | *This spirit is featured in the Timmy & Tommy's shop, which sells spirits related to items, referencing how the Chain Chomp can be used as an item in its in-game appearances. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Tiny Pac-Man | *The white Tiny Pac-Man represents the Nipper Plant, a tiny, white plant-like enemy who appear in groups. | ||
*The stage | *The stage and music track represent [[mariowiki:World 5-1 (Super Mario Bros. 3)|World 5-1]], the fifth world of ''Super Mario Bros. 3'' which first features the Nipper Plant as an enemy. | ||
*Pac-Man's [[Pac-Jump]] references the Nipper Plant's ability to attack the player by | *Pac-Man's [[Pac-Jump]] references the Nipper Plant's ability to jump and attack the player by biting them when they pass over them. | ||
*Pac-Man's Pac-Jump features Pac-Man transforming into his classic form, which resembles the Nipper Plant's shape and biting attacks. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is featured in Beedle's Tent, which sells spirits related to living creatures, | *This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, referencing how the Nipper Plant is a sentient plant. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Giant Squirtle | *The red Giant Squirtle represents Boom Boom, a large Koopa enemy who features a red shell. | ||
*The stage and music track represent the fortress stages in ''Super Mario Bros. 3'', which features | *The stage and music track represent the mini-fortress stages in ''Super Mario Bros. 3'', which features Boom Boom as a mini-boss. | ||
*The battle | *The second battle condition references Boom Boom's ability to attack and damage the player by charging into them. | ||
*Squirtle's crouching and the first battle condition reference how Boom Boom will crouch and retreat into his spiked shell when damaged by the player. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Boom Boom spirit is located at the entrance to the Molten Fortress map in the Light Realm, referencing Boom Boom's role | *This spirit's Attack type references the red color scheme of Boom Boom's shell, and Boom Boom's usage of powerful attacks in his boss battles. | ||
*In World of Light, the Boom Boom spirit is located at the entrance to the Molten Fortress map in the Light Realm, referencing Boom Boom's role to guard the fortress stages in the ''Mario'' series. | |||
|- | |- | ||
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|•The enemy starts the battle with a [[Super Scope]] | |•The enemy starts the battle with a [[Super Scope]] | ||
|{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}} | |{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Morton Koopa represents Tatanga, a dark purple alien invader featuring fangs who is often seen piloting his hovering spacecraft. | ||
*The stage represents the [[mariowiki:star stage| | *Morton Koopa's Koopa Clown Car represents the {{iw|mariowiki|Pagosu}}, a hovering spaceship piloted by Tatanga equipped with an arsenal of weapons. | ||
*The music track | *The stage represents the [[mariowiki:star stage|second stage]] of the {{iw|mariowiki|Space Zone}} in ''Super Mario 2: 6 Golden Coins'', which features Tatanga as a boss. | ||
*Morton | *The music track represents the underground theme song of ''Super Mario Land'', which first features Tatanga as the game's main antagonist. | ||
*Morton starting off with a Super Scope, and the [[Ray Gun]] and [[Motion-Sensor Bomb]] items reference the weapons used by Tatanga during his boss battles, including lasers and scattered bombs. | |||
----'''Other trivia:''' | |||
*This spirit's Shield type references Tatanga's spaceship, Pagosu, which protects him from most external attacks during his boss battles in the ''Super Mario Land'' series. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | |{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Curry Pac-Man | *The yellow Curry Pac-Man represents the Hothead, a circular simple-eyed enemy made of fire, which appears as the item. | ||
*The stage and music track represent [[mariowiki:#6 Wendy's Castle|Wendy's Castle]], the sixth castle | *The stage and the music track represent [[mariowiki:#6 Wendy's Castle|Wendy's Castle]], the sixth castle stage in ''Super Mario World'' which first features the Hothead as an enemy. | ||
*Pac-Man starting off with a Hothead and the Hothead item references how the Hothead enemy appears in groups in the ''Mario'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Hothead Equipped ability | *This spirit's Support type references the Hothead's role as one of Bowser's minions in the ''Mario'' series. | ||
*This spirit's Support and Grab types, and Hothead Equipped ability reference how the Hothead can be used as an item in the ''Super Smash Bros.'' series. | |||
|- | |- | ||
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|•The enemy favors dash attacks | |•The enemy favors dash attacks | ||
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The green Wario | *The green Wario Team's helmet represents Chargin' Chuck, a large, muscular Koopa enemy wearing an American football helmet who appears in groups. | ||
*The stage and music track represent [[mariowiki:Yoshi's Island | *The stage and music track represent {{iw|mariowiki|Yoshi's Island 1}}, the first stage of the [[mariowiki:Yoshi's Island (world)|Yoshi's Island]] world in ''Super Mario World'' which first features Chargin' Chuck as an enemy. | ||
*Wario's favored dash attack | *Wario's favored dash attack references Chargin' Chuck's ability to attack the player with a dashing tackle attack, which appears and behaves similarly to Wario's shoulder tackle attack. | ||
----'''Other trivia:''' | |||
*This spirit's Attack type further references the Chargin' Chuck's ability to attack the player with a dashing tackle attack, which is powerful enough to destroy enemies and weaker obstacles in his in-game appearances. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Yoshi | *The yellow Yoshi represents the Wiggler, a yellow-and-orange caterpillar enemy featuring a bulbous nose. | ||
*The stage | *The yellow Yoshi references his appearance as a playable character featured in his debut game, ''Super Mario World''. | ||
*The Attack Power ↑ rule | *The stage and music track represent {{iw|mariowiki|Forest of Illusion 1}}, a forest stage featured in ''Super Mario World'' which first features the Wiggler as an enemy. | ||
*The Lip's Stick item features a white flower that appears on top of the player's head when hit, referencing the white flower appearing on the top of the Wiggler's head. | |||
*The Attack Power ↑ rule references how the Wiggler will become enraged after they are stomped on, which causes them to turn red and angrily pursue the player. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Wiggler's role as one of Bowser's minion in the ''Mario'' series. | |||
*This spirit's Attack type further references how the Wiggler's power will increase after they are stomped on, which causes them to turn red. | |||
*This spirit's Lip's Stick Equipped ability further references the white flower that grows on top of the Wiggler's head. | *This spirit's Lip's Stick Equipped ability further references the white flower that grows on top of the Wiggler's head. | ||
*In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, | *In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, referencing the Forest of Illusion, the fifth world in ''Super Mario World'' which first features the Wiggler as an enemy. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}} | |{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Inkling | *The cyan Inkling represents Kamek, a Magikoopa enemy wearing thick eyeglasses and a cyan robe who appears in groups. | ||
*The stage represents the {{iw|mariowiki|Slide Lift Tower}}, a tower stage in ''New Super Mario Bros. U'' | *The stage represents the {{iw|mariowiki|Slide Lift Tower}}, a tower stage in ''New Super Mario Bros. U'' featuring the Magikoopa as the boss. | ||
*The music track | *The stage and the music track represent the [[mariowiki:#3 Lemmy's Castle|Lemmy's Castle]] stage in ''Super Mario World'', which first features the Magikoopa as an enemy. | ||
*The Easy to Launch rule and | *Inkling starting off with a Star Rod and the Star Rod item reference the magic scepter carried around by the Magikoopa, which they can use to attack the player by shooting damaging magical spells. | ||
*The Easy to Launch rule and second battle condition reference how the Magikoopa can be easily defeated, but are immediately replaced with more Magikoopas that will appear out of thin air. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Magic Attack ↑ ability further | *This spirit's Support type references Kamek's role as one of Bowser's minion in the ''Mario'' and ''Yoshi'' series. | ||
*In World of Light, the Kamek spirit is located in the Molten Fortress map, referencing how the Magikoopas appear as enemies in the '' | *This spirit's Grab type references Kamek's role as a major antagonist in the ''Yoshi'' series who kidnaps the infant counterparts of different ''Mario'' characters or steals from the Yoshis. | ||
*This spirit's Grab type and Magic Attack ↑ ability further reference the magic scepter carried around by Kamek, which he can use to attack the player by shooting damaging magical spells. | |||
*In World of Light, the Kamek spirit is located in the Molten Fortress map, a ''Mario''-themed dungeon in the Light Realm, referencing how the Magikoopas appear as enemies in the ''Mario'' series' castle stages. | |||
*In World of Light, the Molten Fortress map's music track features the castle theme song of the castle stages featured in the Magikoopa's debut game, ''Super Mario World''. | |||
|- | |- | ||
|62 | |62 | ||
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Tiny Bowser | *The yellow Tiny Bowser represents the Mechakoopa, the smaller, yellow mechanical versions of Bowser who appear in groups. | ||
*The stage represents {{ | *The stage represents the Front Door and the {{iw|mariowiki|Back Door}} stages of Bowser's Castle, the final stage in ''Super Mario World'' which first features the Mechakoopa as an enemy. | ||
*Bowser | *The music track represents Bowser's final boss battle theme song in ''Super Mario Bros. 3'', referencing how the Mechakoopa appears during Bowser's final boss battle in ''Super Mario World''. | ||
*Bowser starting off with a Bob-omb references the Mechakoopa's appearance in the ''Super Smash Bros.'' series as Bowser Jr.'s down special move where it will explode after colliding with another player. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Lava-Floor Resist ability references how the Mechakoopa cannot be destroyed when submerged | *This spirit's Support type references the Mechakoopa's role as one of Bowser's minion in the ''Mario'' series. | ||
*In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, referencing how the Mechakoopa | *This spirit's Grab type references how the Mechakoopa can be grabbed, carried around, and thrown after being hit with a jump attack in its in-game appearances. | ||
*This spirit's Lava-Floor Resist ability references how the Mechakoopa cannot be destroyed when submerged into lava. | |||
*In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, a ''Mario''-themed dungeon in the Light Realm, referencing how the Mechakoopa appear as enemies in the ''Mario'' series' castle stages. | |||
*In World of Light, the Molten Fortress map's music track features the castle theme song of the castle stages featured in the Mechakoopa's debut game, ''Super Mario World''. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The grey Bowser | *The grey Bowser represents Dry Bowser, the undead skeletal version of Bowser featuring white bones and a black shell. | ||
*The stage and the Lava Floor hazard represent [[mariowiki:World 1-Castle (New Super Mario Bros.)|World 1-Castle]] in ''New Super Mario Bros.'' where Bowser | *The stage's Battlefield form represents [[mariowiki:World 8-Bowser's Castle (New Super Mario Bros.)|World 8-Bowser's Castle]], the final stage of ''New Super Mario Bros.'' taking place in a castle which features the first boss battle against Dry Bowser. | ||
*The music track | *The stage's Battlefield form and the Lava Floor hazard represent [[mariowiki:World 1-Castle (New Super Mario Bros.)|World 1-Castle]], the first castle stage in ''New Super Mario Bros.'' where Bowser transforms into Dry Bowser after being submerged into the lava. | ||
*The Curry-Filled | *The stage's Battlefield form and the Lava Floor hazard represent the lava-filled {{iw|mariowiki|Castle}} stages in the ''Mario'' series, which features the boss battles against Dry Bowser. | ||
*The music track represents Bowser's final boss battle theme song in ''Super Mario Bros. 3'', referencing how Dry Bowser is the skeletal version of Bowser who also serves as a final boss in the ''Mario'' series. | |||
*The Curry-Filled rule references Dry Bowser's signature [[Fire Breath]] attack, which was initially colored red-and-yellow in ''New Super Mario Bros.'' | |||
*The Defense ↑ rule reference how Dry Bowser shares the {{iw|mariowiki|Dry Bones}} enemy's abilities, including an immunity to Mario's fireball attacks and reviving after being damaged. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Attack ↑ ability | *This spirit's Shield type further references how Dry Bowser shares the Dry Bones enemy's immunity to fire attacks and lava damage. | ||
*In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map, | *This spirit's Fire Attack ↑ ability references how Dry Bowser is a more powerful version of Bowser, who is able to breathe powerful fireballs. | ||
*In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map in the Dark Realm, referencing the Dragon Skull Cannon enemies featured in the original ''Castlevania''. | |||
*In World of Light, the Dry Bowser spirit's specific placement in the Dracula's Castle map references Block 3 in the original ''Castlevania'' where the Dragon Skull Cannon debuted. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Giant Jigglypuff | *The pink Giant Jigglypuff represents the Big Urchin, a giant variation of the purple {{iw|mariowiki|Urchin}} enemy who features puffed cheeks and the ability to float. | ||
*The stage | *The stage represents the main setting of ''New Super Mario Bros. U'' which first features the Big Urchin as an enemy, who appears as a stage hazard in the stage's Rock-Candy Mines layout. | ||
*The music track features the | *The music track features the theme song of the underwater stages in ''Super Mario 3D Land'', referencing how the Big Urchin serves as an enemy of the water stages in the ''Mario'' series. | ||
*The Unira item represents the sea urchin enemy from ''Clu Clu Land'' similar to the Big Urchin, whose spines can damage the player on contact and prevent it from being damaged. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references the Big Urchin's spines, which prevents them from being defeated under normal circumstances. | |||
*This spirit's Electric Weakness ability references how the Big Urchin resides in water, which serves as a conductor for electricity. | *This spirit's Electric Weakness ability references how the Big Urchin resides in water, which serves as a conductor for electricity. | ||
*This spirit is featured in Beedle's Tent, which sells spirits related to living creatures, | *This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, referencing how the Big Urchin is a sentient sea urchin. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Giant Kirby | *The purple Giant Kirby represents King Bob-omb, the giant-sized king of the Bob-ombs who features a dark, spherical shape with bright simple eyes. | ||
*The stage | *The stage represents Princess Peach's Castle, the main hub area of ''Super Mario 64'' which first features King Bob-omb as the game's first boss. | ||
*The music track | *The music track represents the theme song played on the Bob-omb Battlefield course, the first course in ''Super Mario 64'' featuring King Bob-omb as a boss. | ||
*The Bob-omb item and the second battle condition reference King Bob-omb's boss battle in ''Super Mario 64 DS'' where he will throw Bob-ombs at Yoshi without disguising himself as Mario, Luigi, or Wario. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong Throw ability references King Bob-omb's boss battle in ''Super Mario 64'' which involves King Bob-omb either throwing the player or getting thrown by the player. | *This spirit's Strong Throw ability references King Bob-omb's boss battle in ''Super Mario 64'' which involves King Bob-omb either throwing the player or getting thrown by the player. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Rosalina | *The yellow Rosalina's star-patterned dress and the yellow Luma's design represent the Shine Sprite, a yellow star-themed entity with simple black eyes. | ||
*The yellow, red, and blue | *The Kirby Team's yellow, red, and blue costumes each represent the three different types of {{iw|mariowiki|Coin}}s needed to collect a Shine Sprite: the Gold Coin, the {{iw|mariowiki|Red Coin}}, and the {{iw|mariowiki|Blue Coin}}. | ||
*The stage | *The stage's background features the {{iw|mariowiki|Shine Gate}}, a giant monument centered with a giant effigy of a Shine Sprite where the smaller Shine Sprites gathered prior to the beginning of ''Super Mario Sunshine''. | ||
*The Temporary Invincibility rule | *The stage and music track represent Delfino Plaza, the main hub area of ''Sunshine'' taking place on {{iw|mariowiki|Isle Delfino}} where the Shine Sprites serve as the game's main collectible goal item. | ||
*Rosalina & Luma | *The Temporary Invincibility rule features Rosalina with a bright and sparkling appearance, referencing the Shine Sprite's bright and sparkling appearance, serving as Isle Delfino's main source of sunlight in ''Sunshine''. | ||
*Rosalina & Luma's Grand Star Final Smash represents the Grand Star, the larger and more powerful version of the Power Stars in ''Super Mario Galaxy'', which shares a similar appearance and role with the Shine Sprites. | |||
*Rosalina & Luma's Grand Star Final Smash represents the giant effigy of the Shine Sprite in the middle of the Shine Gate where Shadow Mario's pollution caused the smaller Shine Sprites to scatter across Isle Delfino prior to the beginning of ''Sunshine''. | |||
*Rosalina & Luma's Grand Star Final Smash and the Temporary Invincibility rule occur at the beginning of the spirit battle, referencing how the Shine Sprites provided sunshine to Isle Delfino before being scattered prior to the beginning of ''Sunshine''. | |||
*The Kirby Team and the Star items appear after Rosalina & Luma's Grand Star Final Smash, referencing how the Shine Sprites become the main collectible star-themed goal item of ''Sunshine'', which can be obtained by collecting enough Coins. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Special-Move Power ↑ ability references | *This spirit's Support type references the Shine Sprite's role in ''Sunshine'' by allowing Mario to progress after collecting a certain number of Shines. | ||
*In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the main hub area of ''Sunshine'' | *This spirit's Special-Move Power ↑ ability further references the Shine Sprite's ability to provide sunlight all over Isle Delfino in ''Sunshine''. | ||
*In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the main hub area of ''Sunshine'' taking place in a coastal town. | |||
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|69 | |69 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Original)}} | |{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Original)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Kirby Team represents the Piantas, a race of multicolored blob-like characters who feature simple black eyes. | ||
*The stage | *The Kirby Team's yellow, blue, red, and orange costumes represent the yellow and blue male Piantas and the magenta and orange female Piantas featured in this spirit's artwork. | ||
*The Super Mushroom and Poison Mushroom items reference the mushrooms collected and sold by the {{iw|mariowiki|mushroom dealer Pianta}} in ''Sunshine''. | *The stage and music track represent Delfino Plaza, the main hub area of ''Super Mario Sunshine'' which first features the Piantas as its inhabitants. | ||
*The [[Banana Peel]] items reference the | *The Super Mushroom and Poison Mushroom items reference the mushrooms collected, carried around, and sold by the {{iw|mariowiki|mushroom dealer Pianta}} in ''Sunshine''. | ||
*The [[Banana Peel]] items reference the fruit that the Piantas produce and sell in the marketplace in Delfino Plaza, including bananas, which is featured in this spirit's artwork. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Banana Gun Equipped ability further references the fruit that the Pitantas produce and sell in Delfino Plaza, | *This spirit's Support type references the Piantas' role in ''Sunshine'' by helping Mario in his quest to collect the Shine Sprites. | ||
*This spirit's Banana Gun Equipped ability further references the fruit that the Pitantas produce and sell in Delfino Plaza, which includes bananas. | |||
*This spirit can be obtained by making a purchase in the Vault shop on Sunday, referencing how Piantas are often seen selling fruit in Delfino Plaza in ''Sunshine''. | *This spirit can be obtained by making a purchase in the Vault shop on Sunday, referencing how Piantas are often seen selling fruit in Delfino Plaza in ''Sunshine''. | ||
|- | |- | ||
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|•The floor is sticky<br>•The enemy will suddenly have a Final Smash after a little while<br>•The enemy's FS Meter charges quickly | |•The floor is sticky<br>•The enemy will suddenly have a Final Smash after a little while<br>•The enemy's FS Meter charges quickly | ||
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | ||
| | |'''Spirit Battle inspiration:''' | ||
* | *Bowser Jr. references his appearance as the main antagonist of ''Super Mario Sunshine'', who disguises himself as Shadow Mario. | ||
*The stage | *The stage and music track represent Delfino Plaza, the main hub area of ''Super Mario Sunshine'' which first features Shadow Mario as a boss. | ||
*The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge | *The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge their victims into the goop. | ||
*The Sudden Final Smash rule and third battle condition reference how Shadow Mario serves as Bowser Jr.'s [[Shadow Mario Paint]] Final Smash. | |||
----'''Other trivia:''' | |||
*This spirit's Neutral type references Shadow Mario's dark color scheme and role to plunge Isle Delfino into darkness by scattering the Shine Sprites in ''Sunshine''. | |||
|- | |- | ||
|71 | |71 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}} | |{{SSBUMusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Kirby Team represent the Luma, a race of multicolored floating characters who feature simple black eyes. | ||
*The stage represents | *The Kirby Team's yellow, blue, red, and green costumes represent the Luma's common yellow, blue, red, and green color schemes. | ||
*The music track features | *The stage represents {{iw|mariowiki|Gateway Galaxy}}, the starting planet of ''Super Mario Galaxy'' which first features the Luma as an ally, who appear as background characters piloting the Starship Mario. | ||
*The Star items | *The music track features "Luma's Theme" and the theme song played on {{iw|mariowiki|Comet Observatory}}, the main hub area of ''Super Mario Galaxy'' inhabited by the Lumas. | ||
*The Star items references the Lumas' star-shaped design and their ability to transform into stars at will, which includes the Power Stars and the {{iw|mariowiki|Launch Star}}s. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into | *This spirit's Support and Shield types reference Luma's role in ''Super Mario Galaxy'' by helping Mario in his quest to rescue Princess Peach. | ||
*This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into Launch Stars in the ''Super Mario Galaxy'' games. | |||
*In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting. | *In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Egg Planet}} | |{{SSBUMusicLink|Super Mario Bros.|Egg Planet}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Rosalina | *The pink Rosalina & Luma references her appearance in ''Super Mario Galaxy'' who serves as the "mother" of the Lumas, including the pink Hungry Luma. | ||
*The orange Kirby minion | *The orange Kirby minion represents the Hungry Luma, the hungry variation of the Luma who features the ability to inhale certain food, swell up, and transform after being fed. | ||
*The music track | *The stage represents Gateway Galaxy, the starting planet of ''Super Mario Galaxy'' which first features the Hungry Luma as an ally. | ||
*The Super Launch Star item references the Hungry Luma's ability to transform into planets and | *The stage's background features falling {{iw|mariowiki|Star Bit}}s, which serves as the Hungry Luma's primary source of food in the ''Super Mario Galaxy'' games. | ||
*The music track represents the theme song played on {{iw|mariowiki|Good Egg Galaxy}}, the first galaxy featured in ''Super Mario Galaxy'' which first features the Hungry Luma as an ally. | |||
*The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxys after being fed enough Star Bits or Coins, which can be accessed through a Launch Star. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support and Grab types reference the Hungry Luma's role in the ''Super Mario Galaxy'' games by helping Mario in his quest to collect the Power Stars. | |||
*This spirit's Transformation Duration ↑ ability further references the Hungry Luma's ability to transform into planets and galaxies after being fed enough Star Bits or Coins. | *This spirit's Transformation Duration ↑ ability further references the Hungry Luma's ability to transform into planets and galaxies after being fed enough Star Bits or Coins. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}} | |{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}} | ||
| | | | ||
*The Giant Pikachu | *The yellow Giant Pikachu's costume features a black-and-yellow striped cap, representing the Honey Queen, a giant queen bee featuring black-and-yellow stripes. | ||
*The stage represents | *The stage represents Gateway Galaxy, the starting planet of ''Super Mario Galaxy'' which first features the Honey Queen as an ally. | ||
*The music track | *The music track represents the theme song of {{iw|mariowiki|Gusty Garden Galaxy}}, a grass-like galaxy featured in ''Super Mario Galaxy 2'' featuring the Honey Queen as an ally. | ||
*The Beehive item | *The Beehive item features a swarm of bees when used, representing the {{iw|mariowiki|Honeybee}}s, the race of bees ruled over by the Honey Queen, which reflects the size difference between the bees and their queen. | ||
*The timed stamina battle condition references the {{iw|mariowiki|Bee Mario}} power-up form, which allows the player to fly for a limited time before the flight gauge runs out. | *The timed stamina battle condition references the {{iw|mariowiki|Bee Mario}} power-up form, which allows the player to fly for a limited time before the flight gauge runs out. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | |{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Giant Kirby | *The purple Giant Kirby represents Lubba, a giant-sized purple Luma who features a pair of bright simple eyes. | ||
*The music track | *The stage and music track represent the Starship Mario, a spacecraft co-piloted by Lubba in ''Super Mario Galaxy 2'', both of whom appear as background characters. | ||
* | *Kirby starting off with a Launch Star and the Launch Star item references how Lubba is a member of the Luma race, who feature the ability to transform into Launch Stars. | ||
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, where certain areas | *The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, where certain areas features low gravity. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games | *This spirit's Support and Shield types reference Lubba's role in ''Super Mario Galaxy 2'' by helping Mario in his quest to rescue Princess Peach. | ||
*This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games. | |||
|- | |- | ||
|75 | |75 | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | |{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Giant Mario | *The green Mario references his appearance as the main playable character of ''Super Mario Galaxy 2'', who serves as the captain and pilot of the Starship Mario. | ||
*The Low Gravity hazard references the altered gravity gameplay in the ''Super Mario Galaxy'' games, where | *The green Giant Mario and the stage represent the Starship Mario, a giant starship resembling a giant-sized version of Mario's head with a green cap, which appears as a background character. | ||
*The music track represents the theme song played during the sequences when the Starship Mario travels to a different world in ''Super Mario Galaxy 2''. | |||
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, where the Starship Mario features low gravity areas. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, | *This spirit's Support and Shield types reference the Starship Mario's role in ''Super Mario Galaxy 2'' by transporting Mario across the cosmos to rescue Princess Peach. | ||
*In World of Light, the Starship Mario spirit is located in the space area in | *This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, which feature low gravity areas. | ||
*In World of Light, the Starship Mario spirit is located in the space area in The Light Realm, similar to the stage's outer space setting. | |||
|- | |- | ||
|77 | |77 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Slide}} | |{{SSBUMusicLink|Super Mario Bros.|Slide}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Giant Yoshi represents Plessie, a giant | *The yellow Giant Yoshi represents Plessie, a giant orange dinosaur character who can be mounted and controlled in the ''Mario'' series. | ||
*The stage represents the shoreline of {{iw|mariowiki|Plessie's Plunging Falls}}, | *The stage represents the shoreline at the end of {{iw|mariowiki|Plessie's Plunging Falls}}, the first river stage in ''Super Mario 3D World'' which first features Plessie as a playable character. | ||
*The music track | *The music track represents the theme song of the slide courses featured in ''Super Mario 64'', which is remixed and played while riding Plessie in ''Super Mario 3D World''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Swimmer ability | *This spirit's Support type and Swimmer ability reference Plessie's role in ''Super Mario 3D World'' by transporting the player(s) through the river stages. | ||
*In World of Light, the Plessie spirit | *In World of Light, the Plessie spirit in the rapids area in the Light Realm, further referencing Plessie's Plunging Falls, a river stage with waterfalls which first features Plessie as a playable character. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | |{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Wedding Mario references his appearance as the main playable character of ''Super Mario Odyssey'', who is accompanied by Cappy the {{iw|mariowiki|Bonneter}}. | ||
*The stage | *The Wedding Mario's costume features Mario wearing the white Wedding Top Hat, referencing Cappy's original appearance as a white sentient top hat in ''Odyssey''. | ||
*The | *The stage features a red propelled airship, referencing the Odyssey, the red top hat-shaped airship equipped with propellers piloted by Cappy in the titular game. | ||
*The Boomerang item references Cappy's ability to be thrown around like a boomerang, where Mario can throw him to attack enemies before returning to Mario's head. | |||
*The Invisibility rule references Cappy's Bonneter species, who appear as ghostly hat-like beings, as well as Cappy's ability to transform into different hats, thus appearing invisible. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong Throw ability further references Cappy | *This spirit's Support type references Cappy's role in ''Odyssey'' as Mario's main companion, whom he helps in his quest to rescue Princess Peach and his sister, {{iw|mariowiki|Tiara}}. | ||
*This spirit's Neutral type references Cappy's ability to allow Mario to take control of allies and enemies in ''Odyssey''. | |||
*This spirit's Strong Throw ability further references how Mario can throw Cappy around like a boomerang weapon in ''Odyssey''. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | |{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Peach's red costume is based on Pauline, the damsel-in-distress of ''Donkey Kong'' | *Peach's red costume is based on Pauline, the damsel-in-distress of the ''Donkey Kong'' arcade game who is originally named "The Lady" and is depicted as a blonde woman wearing a red dress. | ||
*The | *The Wedding Mario minion references his appearance as the main playable character of ''Donkey Kong'', who is originally named "Jumpman" in the game's English instructions. | ||
*The red Giant Donkey Kong minion's costume is based on the original Donkey Kong, the | *The Wedding Mario minion's costume references his appearance as the main playable character of ''Super Mario Odyssey'', which features Pauline as the mayor of {{iw|mariowiki|New Donk City}}. | ||
*The stage | *The red Giant Donkey Kong minion's costume is based on the original Donkey Kong, the titular arcade game's main antagonist whose original 8-bit form appears as the stage element. | ||
*The music track | *The stage represents 75m, the third stage of the ''Donkey Kong'' arcade game featuring the debut appearances of Mario (as Jumpman), Donkey Kong, and Pauline (as the Lady). | ||
*The Jump Power ↓ rule references how ''Donkey Kong'' is the first platformer game to feature a jumping gameplay, which makes Mario's jumping appear weaker. | *The stage and music track reference "{{iw|mariowiki|A Traditional Festival!}}", a story mission in ''Odyssey'' where Mario explores an 8-bit sequence based on ''Donkey Kong'' while Pauline sings "Jump Up, Super Star!" | ||
*The 1:30 time limit references the decreasing bonus counter in each stage of ''Donkey Kong'', which will deplete one of Jumpman's lives when it expires. | *The Jump Power ↓ rule applied to the player and the Mario minion references how ''Donkey Kong'' is the first platformer game to feature a jumping gameplay mechanic, which makes Mario's jumping ability appear weaker than normal. | ||
*Peach avoiding conflict and the first battle condition reference Pauline's role as the damsel-in-distress in the ''Donkey Kong'' series, where she is kidnapped by Donkey Kong and rescued by Mario. | |||
*The 1:30 time limit references the decreasing bonus counter serving as the time limit in each stage of ''Donkey Kong'', which will deplete one of Jumpman's lives when it expires. | |||
*The Mario minion starts off with a Hammer, referencing Jumpman's usage of the Hammer in ''Donkey Kong'' to destroy any obstacles and enemies for only a short period of time. | |||
*The Giant Donkey Kong minion starts off with increased move speed, referencing how the original Donkey Kong will take Pauline and quickly climb up the ladders of each stage and to the next stage. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Healing Shield ability | *This spirit's Support type references Pauline's role in ''Odyssey'' by rewarding Mario with a {{iw|mariowiki|Multi Moon}} after restoring the power to New Donk City. | ||
*This spirit's Shield type and Healing Shield ability reference Pauline's role as the damsel-in-distress in her appearance in ''Donkey Kong'' and the ''Mario vs. Donkey Kong'' series. | |||
|- | |- | ||
|80 | |80 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}} | |{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Nurse Jigglypuff | *The Giant Nurse Jigglypuff references the Odyssey's giant size and ability to float with its sails, which will eventually transform into a giant balloon. | ||
*The stage | *The Giant Nurse Jigglypuff's costume features a white hat with a circular design, representing the Odyssey's white sails featuring the circular Power Moon gauge in the center. | ||
*The music track | *The stage features a red propelled airship, referencing the Odyssey, the red, top hat-shaped airship equipped with propellers that can fly through the skies in ''Super Mario Odyssey''. | ||
*The Hard to Launch rule and | *The music track represents the theme song played on {{iw|mariowiki|Cascade Kingdom}}, the second kingdom in ''Odyssey'' which first features the Odyssey as a broken down airship. | ||
*The Hard to Launch rule and battle conditions reference the Odyssey's function in the titular game, which cannot launch and progress throughout the game until it has collected enough Power Moons to fuel it. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies | *This spirit's Support and Shield types reference the Odyssey's role in ''Odyssey'' by transporting Mario around the world to rescue Princess Peach. | ||
*In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship. | *This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies. | ||
*In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship, similar to the stage's setting. | |||
|- | |- | ||
|81 | |81 | ||
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|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | |{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller Striped Mario represents | *The smaller-than-normal Striped Mario represents Baby Mario, the infant counterpart of Mario who uses the Goo-Goo Buggy as his signature kart in ''Mario Kart: Double Dash!!'' | ||
*The smaller blue Luigi represents | *The smaller-than-normal blue Luigi represents Baby Luigi, the infant counterpart of Luigi who serves as Baby Mario's brother and partner in ''Double Dash!!'' | ||
*The music track | *The stage represents the {{iw|mariowiki|Mario Circuit}} race course featured in the ''Mario Kart'' series, which includes elements featured in ''Double Dash!!'' | ||
*The Chain Chomp Assist Trophy enemy references the Chain Chomp | *The music track represents the theme song played on the {{iw|mariowiki|Mushroom Gorge}} race course in ''Mario Kart Wii'', which features Baby Mario and Baby Luigi as playable characters. | ||
*The | *The Chain Chomp Assist Trophy enemy references the Chain Chomp's appearance as Baby Mario and Baby Luigi's Special Item, which allows it to pull the Goo-Goo Buggy forwards by lunging on its chain. | ||
*The "increased move speed" battle condition references the Goo-Goo Buggy's lightweight stats in ''Double Dash!!'', which also features high acceleration stats. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Weight ↓ ability references Baby Mario and Baby Luigi's lightweight stats and the Goo-Goo Buggy's low weight stats. | ||
*This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time. | *This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time. | ||
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|{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}} | |{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The yellow Diddy Kong references his appearance as a playable character in ''Mario Kart: Double Dash!!'', who uses the Barrel Train as his signature kart. | ||
*The stage represents the Barrel Train, a steam locomotive-themed kart in ''Double Dash!!'' | *The black Donkey Kong references his appearance as a playable character in ''Double Dash!!'', who serves as Diddy Kong's friend and partner. | ||
*The Bullet Bill item references the {{ | *The stage represents the Barrel Train, a steam locomotive-themed kart featured in ''Double Dash!!'' which serves as Diddy Kong's signature kart. | ||
*The battle conditions reference | *The Bullet Bill item references the {{iw|mariowiki|Bullet Blaster}}, a Bullet Bill-themed kart in ''Double Dash!!'' which is tied with the Barrel Train as the fastest lightweight kart. | ||
*The battle conditions reference the Barrel Train's stats as the heaviest lightweight kart in ''Double Dash!!'', which features high speed and high weight stats. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Dash Attack ↑ ability further references how the Barrel Train | *This spirit's Dash Attack ↑ ability further references how the Barrel Train is one of the fastest lightweight karts in ''Double Dash!!'' | ||
*In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, referencing how the Barrel Train is | *In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, further referencing how the Barrel Train is a train-shaped kart. | ||
|- | |- | ||
|85 | |85 | ||
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|{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}} | |{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Wedding Mario represents the B Dasher, a white kart featuring Mario's "M" emblem which serves as Mario's signature kart in ''Mario Kart DS'. | ||
*The stage | *The stage and the music track represent the Figure-8 Circuit in ''Mario Kart 7'', which first features the B Dasher as a playable kart. | ||
*The | *The Uncontrollable Speed rule and second battle condition reference the B Dasher's strong speed and acceleration stats in ''Mario Kart DS''. | ||
*The Uncontrollable Speed rule and | *The Uncontrollable Speed rule and second battle condition reference the acceleration slipstream in ''Mario Kart DS'', which resembles the damaging dash attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from the B button, which is used | *This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from using the B button to dash, which is used as the player's neutral special in the ''Super Smash Bros.'' series. | ||
|- | |- | ||
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|{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}} | |{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Squirtle Team's four fighters | *The green Squirtle represents the green-shelled Koopa Troopa, who is depicted driving the Standard Kart in this spirit's artwork. | ||
*The stage | *The green Squirtle Team's four fighters represents the four green shells appearing in this card's artwork, including the Koopa Troopa's shell and the {{iw|mariowiki|Triple Green Shell}}. | ||
*The music track | *The stage represents the {{iw|mariowiki|Figure-8 Circuit}} in ''Mario Kart DS'' which first features the Standard Kart as a playable kart, appearing as a stage hazard driven by Shy Guys. | ||
*The Squirtle Team's favored [[Withdraw]] and | *The music track represents the theme song played on the {{iw|mariowiki|Mario Circuit}} course in ''Super Mario Kart'', which features the {{iw|mariowiki|Pipe Frame}} kart, the spiritual predecessor of the Standard Kart. | ||
*The Squirtle Team's favored [[Withdraw]] and Green Shell item represents the Triple Green Shell, a combat item in the ''Mario Kart'' series where the player can throw three Green Shells. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Boomerang Equipped ability reference the Boomerang, | *This spirit's Grab type references the green color scheme of the Koopa Troopa's shell and the Triple Green Shell. | ||
*This spirit's Grab type and Boomerang Equipped ability reference the Boomerang, which is used as a combat item in the ''Mario Kart'' series. | |||
|- | |- | ||
|87 | |87 | ||
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|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green | *The green Wario's purple costume represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike in this spirit's artwork. | ||
*The music track | *The stage represents the Figure-8 Circuit in ''Mario Kart DS'' which references the Mario Kart franchise as a whole. | ||
*Wario's [[Wario Bike]] and the battle | *The music track represents the theme song played on the {{iw|mariowiki|Mario Kart Stadium}} course in ''Mario Kart 8'', which features the Standard Bike as a playable kart. | ||
*Wario's [[Wario Bike]] and the first battle condition represent the Standard Bike, a motorbike kart featuring strong acceleration and/or speed stats in ''Mario Kart Wii''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Undamaged Speed ↑ ability references the | *This spirit's Undamaged Speed ↑ ability references the bikes ability to wheelie in ''Mario Kart Wii'' which allows the player to accelerate faster in straight lines but drains their speed if they collide with another opponent. | ||
|- | |- | ||
|88 | |88 | ||
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|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | |{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Peach's | *The blue Peach represents the Cheep Charger, a blue {{iw|mariowiki|Cheep Cheep}}-themed kart featuring a strong lightweight stat. | ||
*The music track | *The blue Peach's favored grabs and throws features Toad when grabbing an opponent, who is depicted driving the Cheep Charger in this spirit's artwork. | ||
*The "increased move speed" battle condition references | *The stage and music track each represent the [[mariowiki:Mario Circuit (Mario Kart Wii)|Mario Circuit]] and Mushroom Gorge courses in ''Mario Kart Wii'', which first features the Cheep Charger as a playable kart. | ||
*The "increased move speed" battle condition references the Cheep Charger's strong acceleration stats, having the highest acceleration stat of any small kart in ''Mario Kari Wii''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability further references how the Cheep Charger | *This spirit's Grab type references Toad's appearance in ''Super Smash Bros. Ultimate'', serving as part of Peach and Daisy's grab-and-throw attacks. | ||
*This spirit's Speed ↑ ability further references how the Cheep Charger's strong acceleration stats, having the highest acceleration stat of any small kart in ''Mario Kari Wii''. | |||
|- | |- | ||
|89 | |89 | ||
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|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Luigi | *The cyan Luigi represents the Mach 8, a blue kart featuring Luigi's "L" emblem in this spirit's artwork. | ||
*The stage and | *The stage and music track each represent the Mario Circuit and Mario Kart Stadium courses in ''Mario Kart 8'', which first features the Mach 8 as a playable kart. | ||
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be collected and used against the other players. | ||
*The High Gravity hazard | *The High Gravity hazard only affects the player, referencing the anti-gravity gameplay mechanic in ''Mario Kart 8'', which allows players to drive their karts on almost any surface in most courses. | ||
*The second battle condition references the Mach 8's high acceleration stats, and the speed boost the player receives after colliding with another kart while using ''Mario Kart 8'''s anti-gravity mechanic. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Screen-Flip Immunity ability further references the anti-gravity gameplay mechanic in ''Mario Kart 8'', which | *This spirit's Screen-Flip Immunity ability further references the anti-gravity gameplay mechanic in ''Mario Kart 8'', which allows the player to focus on their character racing on an upside-down surface as if normally. | ||
*This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, | *This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, referencing how the Mach 8 is a racing kart vehicle. | ||
|- | |- | ||
|90 | |90 | ||
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|{{SSBUMusicLink|Mario Kart|Cloudtop Cruise - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Cloudtop Cruise - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Tiny Rosalina & Luma represents {{iw|mariowiki|Baby Rosalina}}, the infant counterpart of Rosalina | *The green Tiny Rosalina & Luma represents {{iw|mariowiki|Baby Rosalina}}, the infant counterpart of Rosalina who is depicted driving the Biddybuggy/Buggybud in this spirit's artwork. | ||
*The stage and | *The stage and music track each represent the Mario Circuit and the {{iw|mariowiki|Cloudtop Cruise}} courses in ''Mario Kart 8'', which first features the Biddybuggy/Buggybud as a playable kart. | ||
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be | *The music track represents the theme song played on the Cloudtop Cruise course, serving a remix of the Gusty Garden Galaxy theme song featured in Rosalina's debut game, ''Super Mario Galaxy''. | ||
*The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/ | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be collected and used against the other players. | ||
*The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/Buggybud's high acceleration stats and low weight stats in ''Mario Kart 8''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability further references the Biddybuggy/ | *This spirit's Weight ↓ ability further references the Biddybuggy/Buggybud's high acceleration stats and low weight stats in ''Mario Kart 8''. | ||
|- | |- | ||
|91 | |91 | ||
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|{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Metal Peach represents {{iw|mariowiki|Pink Gold Peach}}, the pink metallic counterpart of Princess Peach | *The white Metal Peach represents {{iw|mariowiki|Pink Gold Peach}}, the pink metallic counterpart of Princess Peach who is depicted driving the Badwagon in this spirit's artwork. | ||
*The stage | *The stage and music track represent the Mario Circuit in ''Mario Kart 8'', which first features Pink Gold Peach and the Badwagon as a playable character and kart. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability references the Badwagon's high speed stats in ''Mario Kart 8''. | *This spirit's Speed ↑ ability references the Badwagon's high speed stats in ''Mario Kart 8''. | ||
*This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, | *This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, referencing how the Badwagon is a racing kart vehicle. | ||
|- | |- | ||
|95 | |95 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}} | ||
| | | | ||
*The orange Bowser represents his ''Paper Mario'' counterpart, Paper Bowser, who | *The orange Bowser represents his ''Paper Mario'' counterpart, Paper Bowser, who features a similar color scheme with normal Bowser. | ||
*The stage represents the top floor of Princess Peach's Castle | *The stage's Ω form represents the top floor of Princess Peach's Castle which features the first Paper Bowser boss battle during the opening of ''Paper Mario''. | ||
*The Star Rod item represents the | *The stage's Ω form and background represent Princess Peach's Castle, which was lifted into the sky by {{s|mariowiki|Bowser's Castle}} during the opening of ''Paper Mario''. | ||
*The rules | *The stage represents Princess Peach's Castle, a stage featured in ''Super Smash Bros.'' which was released on the Nintendo 64 console alongside ''Mario Tennis''. | ||
*The stamina battle condition references the | *The music track features a medley of theme songs played in ''Paper Mario'', ''The Thousand Year Door'', and ''Sticker Star'', which feature boss battles against Paper Bowser. | ||
*The Star Rod item represents the similarly-named {{iw|mariowiki|Star Rod}}, a star-tipped magic wand that Paper Bowser steals during the opening cutscene of ''Paper Mario''. | |||
*The Attack Power ↑ and Defense ↑ rules reference Paper Bowser's usage of the Star Rod during his boss battles in ''Paper Mario'' which grants him increased attack and defense power. | |||
*The Temporary Invincibility rule and first battle condition reference Paper Bowser's first usage of the Star Rod during the opening of ''Paper Mario'' where a damaged Paper Bowser is granted invincibility against Paper Mario's attacks. | |||
*Bowser's special attacks reference the attacks used by Paper Bowser in the ''Paper Mario series'', including a [[Fire Breath|fire-breathing attack]], a [[Bowser Bomb|ground pound attack]], or a [[Whirling Fortress|spinning shell attack]]. | |||
*The stamina battle condition references the battle system in the ''Paper Mario'' series where each character will feature an HP meter that gauges their health during battle. | |||
|- | |- | ||
|97 | |97 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Bayonetta | *The blue Bayonetta represents Kammy Koopa, a bespectacled female Magikoopa who appears as a witch wearing a purple robe. | ||
*The music track | *The stage's layouts represent the different locations featured in ''Paper Mario'', including {{s|mariowiki|Goomba Village}}, the Southern Sea, and Bowser's Castle. | ||
*The Invisibility rule references Kammy Koopa's | *The music track represents the theme song played on the airship stages in ''Super Mario Bros. 3'', referencing Kammy Koopa's role as Bowser's minion in the ''Paper Mario'' series. | ||
*The Invisibility rule references Kammy Koopa's move, Invisiblast, which turns herself and her allies invisible during the final battle with Paper Bowser in ''Paper Mario: The Thousand Year Door''. | |||
*Bayonetta starting off with a Star Rod references the magic scepter Kammy Koopa carries around, which she can use to attack the player by shooting damaging magical spells. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Magic Attack ↑ ability | *This spirit's Attack type and Magic Attack ↑ ability reference Kammy Koopa's usage of her magical scepter, which she can use to attack the player by shooting damaging magical spells. | ||
|- | |- | ||
|98 | |98 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Mr. Game & Watch represents | *The blue Clear Mr. Game & Watch represents Vivan, a two-dimensional purple humanoid character associated with shadows. | ||
*The stage represents the {{iw|mariowiki|Creepy Steeple}}, a haunted | *The blue Clear Mr. Game & Watch references Vivan's signature move, {{iw|mariowiki|Veil}}, which allows herself and Mario to hide in her shadow and appear invisible. | ||
*The stage represents the {{iw|mariowiki|Creepy Steeple}}, a haunted steeple inhabited by ghost enemies where Vivian joins Mario's party in ''Paper Mario: The Thousand Year Door''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references Vivian's Veil ability, which allows herself and Mario to be protected from enemy attacks. | |||
*This spirit's Weight ↓ ability references how Vivian is often seen floating in mid-air in ''The Thousand Year Door''. | *This spirit's Weight ↓ ability references how Vivian is often seen floating in mid-air in ''The Thousand Year Door''. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
* | *Luigi's purple costume is based on his evil counterpart, Waluigi, representing Mr. L, the villainous counterpart of Paper Luigi in ''Super Paper Mario''. | ||
*The stage represents {{iw|mariowiki|Castle Bleck}}, a dark castle where Paper Luigi is kidnapped and brainwashed into Mr. L in ''Super Paper Mario''. | *The stage represents {{iw|mariowiki|Castle Bleck}}, a dark castle where Paper Luigi is kidnapped and brainwashed into becoming Mr. L in ''Super Paper Mario''. | ||
*The Fog hazard references the {{iw|mariowiki|World of Nothing}}, a blank white void | *The music track represents the final boss battle theme of ''Mario & Luigi: Bowser's Inside Story'', featuring the combined form of two major antagonists as the final boss similar to Mr. L's role in ''Super Paper Mario''. | ||
*Luigi's favored special moves and | *The Fog hazard references the {{iw|mariowiki|World of Nothing}}, a blank white void serving as the first stage of Chapter 6 in ''Super Paper Mario'', which features Mr. L as a boss. | ||
*Luigi's favored special moves and [[Poltergust G-00]] Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in their respective boss battles and gameplays in ''Super Paper Mario''. | |||
*Luigi's Poltergust G-00 Final Smash references the {{iw|mariowiki|Brobot}}, a giant robot used by Mr. L which can inhale the player's party into its mouth, spit them out, and cause them to take major damage. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Water Weakness ability references paper's general weakness to water. | *This spirit's Water Weakness ability references paper's general weakness to water. | ||
*In World of Light, the Mr. L spirit is located in the foggy Lost Woods area of the Sacred Land map, similar to this spirit battle's Fog hazard. | *In World of Light, the Mr. L spirit is located in the foggy Lost Woods area of the Sacred Land map in the Dark Realm, similar to this spirit battle's Fog hazard. | ||
|- | |- | ||
|101 | |101 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | |{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Meta Knight represents Dimentio, | *The pink Meta Knight represents Dimentio, a masked jester-like enemy wearing a purple-and-yellow outfit who features the ability to fly. | ||
*The purple Giant Luigi minion represents {{iw|mariowiki|Super Dimentio}}, the | *The Giant Luigi minion's purple costume is based on his evil counterpart, Waluigi, representing Mr. L, the villainous counterpart of Paper Luigi in ''Super Paper Mario''. | ||
*The | *The purple Giant Luigi minion represents {{iw|mariowiki|Super Dimentio}}, the combined form of Dimentio and Mr. L resembling a giant-sized Luigi in ''Super Paper Mario''. | ||
*The second battle condition applied to Meta Knight references Dimentio's ability to quickly teleport in ''Super Paper Mario''. | *The stage's layouts represent the different locations featured in ''Super Paper Mario'', including {{iw|mariowiki|Lineland}}, {{iw|mariowiki|The Tile Pool}}, and Castle Bleck. | ||
*The music track represents the boss battle theme of ''Paper Mario: Color Splash'', referencing Dimentio's status as a ''Paper Mario'' boss. | |||
*The first battle condition references the power of the {{iw|mariowiki|Pure Hearts}} in the second phase of the final battle as well as {{iw|mariowiki|Dimension D}}, an alternate dimension that multiplies everyone's attack power inside of it. | |||
*The second battle condition applied to Meta Knight references how Super Dimentio attacks by trying to stomp on the player as well as Dimentio's teleportation ability, which he can use to quickly teleport around his boss stage in ''Super Paper Mario''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability references how Dimentio is often seen floating in | *This spirit's Grab type references Dimentio's role to obtain the {{iw|mariowiki|Chaos Heart}} by taking control of Paper Luigi in ''Super Paper Mario'' as well as his ability to trap others inside a magic field. | ||
*This spirit's Weight ↓ ability references how Dimentio is often seen floating in mid-air in ''Super Paper Mario''. | |||
|- | |- | ||
|102 | |102 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | |{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Inkling Team's ink tanks represents Huey, a sentient paint can with a dark slot over his white eyes who can hold colorful paint. | ||
*The | *The Inkling Team's blue, yellow, green, and pink costumes reference the different colors of paint featured in ''Paper Mario: Color Splash''. | ||
*The stage represents Moray Towers from ''Splatoon'', which features colorless environments that can be coated with colorful liquids similar to ''Color Splash''. | |||
*The Inkling's favored special moves and the stage reference the weaponized painting gameplay mechanic in ''Color Splash'' where Paper Mario can use his Hammer to repaint colorless areas. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Water/Freezing Resist ↑ ability | *This spirit's Support type references Huey's role in ''Color Splash'' as Paper Mario's main companion, whom he helps defeat Paper Bowser. | ||
*This spirit's Grab type and Water/Freezing Resist ↑ ability reference Huey's ability to contain different colors of paints, including the toxic black paint. | |||
|- | |- | ||
|103 | |103 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}} | |{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Robin represents Mallow, a white | *The white Robin represents Mallow, a white cloud character who primarily uses magic-based attacks. | ||
*The stage represents {{iw|mariowiki|Nimbus Land}}, | *The stage represents {{iw|mariowiki|Nimbus Land}}, Mallow's home kingdom located on the top of a giant floating cloud in ''Super Mario RPG: Legend of the Seven Stars''. | ||
*The music track | *The music track represents the Toad Roundup theme song played in ''Mario & Luigi: Paper Jam'', a ''Mario'' role-playing game similar to ''Super Mario RPG''. | ||
*Robin's favored [[Thunder (Robin)|Thunder]] and the Lightning item reference | *Robin's favored [[Thunder (Robin)|Thunder]] and the Lightning item reference Mallow's usage of his lightning spells in ''Super Mario RPG'', including [[mariowiki:Thunderbolt (move)|Thunderbolt]] and [[mariowiki:Shocker (Super Mario RPG: Legend of the Seven Stars)|Shocker]]. | ||
*Three puppet fighters will appear at a time, referencing the three-player battle system in ''Super Mario RPG'' where Mario can enter the battle with only two of his party members at a time. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Attacks ↑ ability | *This spirit's Support type references Mallow's role in ''Super Mario RPG'' as one of Mario's companions, whom he helps in his quest to defeat {{iw|mariowiki|Smithy}}. | ||
*In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing | *This spirit's Attack type and Trade-Off Attacks ↑ ability reference how Mallow is not physically strong, but makes up for it with his strong magical attacks. | ||
*In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing Mallow's cloudy home kingdom of Nimbus Land. | |||
|- | |- | ||
|104 | |104 | ||
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|{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}} | |{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *Sheik's indigo costume is based on her appearance in ''The Legend of Zelda: Ocarina of Time'', serving as Princess Zelda's alternate alias similar to Geno's role as an alternate alias in ''Super Mario RPG: Legend of the Seven Stars''. | ||
*The Mario minion | *The indigo Sheik starting off with a Super Scope represents Geno, a red-eyed humanoid doll wearing a blue cap and cape who is equipped with guns which can shoot powerful energy blasts. | ||
*The Bowser minion | *The blue Mario minion starting off with a Green Shell references his appearance as the main playable character in ''Super Mario RPG'', who uses his starting Shell weapon, the green NokNok Shell. | ||
*The | *The white Kirby minion represents Mallow, a Nimbus character featuring a squishy white body and simple black eyes who serves as a member of Mario's party in ''Super Mario RPG''. | ||
*The orange Bowser minion references his appearance as a member of Mario's party in ''Super Mario RPG'', who uses powerful physical attacks in battle. | |||
*The stage | *The red Peach minion's Autoheal ability references her appearance as Princess Toadstool in ''Super Mario RPG'', who uses her starting healing spells {{iw|mariowiki|Therapy}} and {{iw|mariowiki|Group Hug}}. | ||
*The | *The stage and music track represent the {{iw|mariowiki|Star Road}}, a cosmic realm featured in ''Super Mario RPG'' where wishes turn into falling stars, which serves as Geno's place of origin. | ||
*The | *The third battle condition references the {{iw|mariowiki|Flower Point}} gameplay mechanic in ''Super Mario RPG'', which allows the members of the player's party to perform special moves during battle by using Flower Points. | ||
*The [[Warp Star]] and Star Rod items reference Geno's true form as the star warrior ♥♪!?, who takes the form of a tiny yellow star and descended to the world where he inhabited the Geno doll and brought it to life. | |||
*Three puppet fighters will appear at a time, referencing the three-player battle system in ''Super Mario RPG'' where Mario can enter the battle with only two of his party members at a time. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references Geno's high attack stats, usage of powerful attacks, and the ability to increase a part member's attack power. | |||
*This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the [[mariowiki:Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] and restore the wishes to the world. | *This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the [[mariowiki:Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] and restore the wishes to the world. | ||
*In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, | *In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, the cosmic realm serving as Geno's place of origin. | ||
|- | |- | ||
|105 | |105 | ||
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|{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}} | |{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Marth represents Prince Peasley, | *The green Marth represents Prince Peasley, a heroic sword-wielding prince who wears a cape and features a green color scheme. | ||
*The stage represents the {{iw|mariowiki|Beanbean Kingdom}}, | *The stage represents the {{iw|mariowiki|Beanbean Kingdom}}, Prince Peasley's home kingdom located northeast of the Mushroom Kingdom in ''Mario & Luigi: Superstar Saga''. | ||
*The music track | *The music track represents the battle theme song of ''Minion Quest: The Search for Bowser'', an interquel to ''Superstar Saga + Bowser's Minions'' featuring Prince Peasley as an ally. | ||
*The battle condition references Prince Peasley's usage of his sword, which he can use with the Special Skill, Charging Champ, in ''Superstar Saga + Bowser's Minions''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Prince Peasley's role in ''Superstar Saga'' by defending the Beanbean Kingdom from {{iw|mariowiki|Cackletta}}. | |||
*In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character. | *In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Iggy Koopa | *Iggy Koopa represents Fawful, a green, grinning, bespectacled villain who rides around in a green hovercraft vehicle. | ||
*The larger green R.O.B. minion represents | *The larger-than-normal green R.O.B. minion represents {{iw|mariowiki|Mechawful}}, a large, green, robotic version of Fawful in the ''Mario & Luigi'' series. | ||
*The stage and music track represent the | *The stage and music track represent the tower at the top of Princess Peach's Castle, the final location of ''Mario & Luigi: Bowser's Inside Story'' featuring the {{iw|Mariowiki|Dark Fawful}} boss battle. | ||
*The stamina battle condition references the | *The music track represents the final boss battle theme against the {{iw|mariowiki|Dark Star Core}}, the combined form of Dark Fawful and the {{iw|mariowiki|Dark Star}} in ''Bowser's Inside Story''. | ||
*The stamina battle condition references the battle system in the ''Mario & Luigi'' series where each character will feature an HP meter that gauges their health during battle. | |||
*Iggy starting off with a Rocket Belt references the {{iw|mariowiki|Vacuum Helmet}}, a special helmet worn by Fawful equipped with two rocket jets that allows him to fly and hover in ''Superstar Saga''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Electric Attack ↑ ability references Fawful's usage of energy attacks in his boss battles in ''Superstar Saga''. | *This spirit's Electric Attack ↑ ability references Fawful's usage of energy attacks in his boss battles in ''Superstar Saga''. | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Peach represents Princess Shroob, the villainous princess of the Shroob race who wears a red | *The red Peach represents Princess Shroob, the villainous princess of the Shroob race who wears a red ballgown and later impersonates Princess Peach. | ||
*The stage | *The stage represents {{iw|mariowiki|Shroob Castle}}, the corrupted form of Princess Peach's Castle overtaken by Princess Shroob in ''Mario & Luigi: Partners in Time''. | ||
*The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the | *The music track represents the final boss battle theme of ''Bowser's Inside Story'', which features a darker version of Bowser as the final boss similar to the final boss battle of ''Partners in Time''. | ||
*The stamina battle condition references the | *The Attack Power ↑ and Giant rules reference the boss battle against the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears immediately after the younger sister's defeat. | ||
*Peach | *The stamina battle condition references the battle system in the ''Mario & Luigi'' series where each character will feature an HP meter that gauges their health during battle. | ||
*Peach starting off with a [[Back Shield]] and a [[Ray Gun]] references the boss battle against Princess Shroob, who uses a levitating throne protected by a force field that can also fire energy rings. | |||
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|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | |{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Pac-Man represents Starlow, a yellow spherical character who features simple | *The yellow Pac-Man represents Starlow, a yellow spherical character who features simple eyes. | ||
*The yellow Mario and Luigi minions | *The yellow Mario and Luigi minions reference their appearance as the main playable characters of the ''Mario & Luigi'' series, who are accompanied by Starlow. | ||
*The stage represents the inside of {{iw|mariowiki|Bowser's body}}, one of the main settings of ''Mario & Luigi: Bowser's Inside Story'' | *The stage represents the inside of {{iw|mariowiki|Bowser's body}}, one of the main settings of ''Mario & Luigi: Bowser's Inside Story'' which first features Starlow as an ally. | ||
*The Giant and Tiny rules reference how | *The music track represents the boss battle theme song of ''Bowser's Inside Story'' where Starlow provides tutorials and saves the Mario Bros. from nearly unavoidable attacks during certain boss battles. | ||
*The Giant and Tiny rules reference how the normal-sized Mario Bros. and Starlow end up inhaled and swallowed by Bowser after he consumed the {{iw|mariowiki|Vacuum Mushroom}}, becoming tiny as a result. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Undamaged Attack ↑ ability references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks. | *This spirit's Support type references Starlow's role in the ''Mario & Luigi'' series as the Mario Bros. companion, whom she gives hints and tutorials. | ||
*This spirit's Undamaged Attack ↑ ability further references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks. | |||
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|109 | |109 | ||
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|•The enemy has increased defense<br>•The enemy shields often<br>•The enemy's shield has extra durability | |•The enemy has increased defense<br>•The enemy shields often<br>•The enemy's shield has extra durability | ||
|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | |{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The yellow Pac-Man represents | *The yellow Pac-Man represents Starlow, a yellow three-dimensional character who wears gloves. | ||
*The stage and the [[Metal Box]] and [[POW Block]] items reference Broque Monsieur's block-like | *The stage's block-like design and the [[Metal Box]] and [[POW Block]] items reference Broque Monsieur's block-like appearance and collection of blocks. | ||
*The music track | *The music track represents the boss battle theme song of ''Mario & Luigi: Bowser's Inside Story'' where Broque Monsieur serves as a tutorial boss. | ||
*The Defense ↑ rule and | *The Defense ↑ rule and battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in ''Bowser's Inside Story''. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type further references how Broque Monsieru cannot be defeated during his tutorial battles in ''Bowser's Inside Story''. | |||
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|110 | |110 | ||
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|•The floor is sleep-inducing | |•The floor is sleep-inducing | ||
|{{SSBUMusicLink|Super Mario Bros.|Try, Try Again}} | |{{SSBUMusicLink|Super Mario Bros.|Try, Try Again}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The pink Luigi represents | *The pink Luigi represents {{iw|mariowiki|Dreamy Luigi}}, the {{iw|mariowiki|Dream World}} counterpart of Luigi who rescues Prince Dreambert from a {{iw|mariowiki|Nightmare Chunk}}. | ||
*The stage represents the Dream World, the | *The stage represents the Dream World, the dream-based home world of the Pi'illo race whom Dreambert serves as their prince in ''Mario & Luigi: Dream Team''. | ||
*The | *The Sleep Floor hazard references the main method of entering the Dream World by having Luigi sleep on a Pi'illo, which will open a Dream Portal into the Dream World. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type references Dreambert's role in ''Dream Team'' by defending the Dream World from Antasma. | |||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Robin represents Antasma, a spellcaster | *The blue Robin represents Antasma, a spellcaster wearing a blue robe who is associated with his debut game's main antagonist. | ||
*The stage represents {{iw|mariowiki|Neo Bowser Castle}}, the | *The stage represents {{iw|mariowiki|Neo Bowser Castle}}, the sky bound final castle area of ''Mario & Luigi: Dream Team'' featuring Antasma's final boss battle. | ||
*The Slumber Floor hazard | *The stage and the Slumber Floor hazard represent Pi'illo Castle, the first castle area in ''Dream Team'' where Antasma is released from the Dream World after Luigi sleeps on a Pi'illo and opens a Dream Portal. | ||
*The Food | *The music track represents the final boss battle theme of ''Bowser's Inside Story'', which features a darker version of Bowser as the final boss similar to the final boss battle of ''Dream Team''. | ||
*The Food items and the battle conditions reference the {{iw|mariowiki|Antasmunchies}}, little black orbs created by Antasma which he can eat to increase his attack power during his third boss battle. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support and Grab types reference Antasma's temporary alliance with Bowser in ''Dream Team'' where they kidnap Princess Peach and hold her hostage. | |||
*This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them. | *This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them. | ||
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing | *This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing the Dark Stone Antasma uses to cause the demise of the Pi'llo race. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Mr. Game & Watch represents the Sidestepper, a red crab enemy who moves sideways and | *The red Mr. Game & Watch represents the Sidestepper, a red 8-bit crab enemy who moves sideways and appear in groups. | ||
*The blue Mr. Game & Watch represents the Sidestepper after recovering from being knocked over | *The blue Mr. Game & Watch represents the angered Sidestepper, who turns blue after recovering from being knocked over. | ||
*The stage and music track | *The stage and music track represent the main setting of ''Mario Bros.'' which first features the Sidestepper as an enemy, who appear as the stage hazards. | ||
*The Move Speed ↑ rule applied to the blue Mr. Game & Watch Team references how the blue | *The Move Speed ↑ rule applied to the blue Mr. Game & Watch Team references how the angry blue Sidesteppers will move quicker-than-normal across the stage. | ||
*The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple | *The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple, run faster, and cause the player to lose a life by dashing into them. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Speed ↑ ability | *This spirit's Support type references how the Sidesteppers can be used as throwing items on the Mario Bros. stage in the ''Super Smash Bros.'' series. | ||
*In World of Light, the Sidestepper spirit is located in the | *This spirit's Attack type and Trade-Off Speed ↑ ability reference the Sidestepper's ability to attack by dashing into the player and increase their speed when damaged. | ||
*In World of Light, the Sidestepper spirit is located in the 8-bit area in the Light Realm, referencing how the Sidestepper debuted as an 8-bit character. | |||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Ice Climbers represent the Freezie, a light blue icicle enemy | *The white Ice Climbers represent the Freezie, a light blue icicle enemy that can freeze enemies, which appears as the item. | ||
*The stage and music track | *The stage's Battlefield form represents the introductory cutscene of the Freezie in ''Mario Bros.'', which features a similar layout. | ||
*The stage and music track represent the main setting of ''Mario Bros.'', which first features the Freezie as an enemy. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Freezie Equipped ability | *This spirit's Support type references the Freezie's appearance as an item in the ''Super Smash Bros.'' series. | ||
*This spirit's Grab type and Freezie Equipped ability reference how the Freezie can be grabbed, carried around, and thrown in the ''Super Smash Bros.'' series. | |||
|- | |- | ||
|115 | |115 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}} | ||
| | | | ||
*The green | *The green Wario's purple costume represents the Eggplant Man, a purple eggplant-shaped enemy who appears in groups. | ||
*The stage | *The stage and music track represent the main setting of ''Wrecking Crew'', which features the Eggplant Man as an enemy. | ||
*The Golden Hammer item | *The Golden Hammer item represents the {{iw|mariowiki|Golden Hammer}}, a rare item which can be used to defeat the Eggplant Man in ''Wrecking Crew''. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fever}} | |{{SSBUMusicLink|Super Mario Bros.|Fever}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The red, yellow, and blue Kirbys each represent the three different Viruses: the red Fever Virus, the yellow Weird Virus, and the blue Chill Virus. | ||
*The timed battle condition references the gameplay of ''Dr. Mario'' | *The stage represents the main setting of ''Mario Bros.'', which was released on the Nintendo Entertainment System along with ''Dr. Mario''. | ||
*The stage's block-like design and dark background reference the stages in ''Dr. Mario'' which feature a bottle-shaped dark space and a blocky background. | |||
*The timed battle condition references the main gameplay of ''Dr. Mario'' where the player must defeat the Viruses without causing the board to fill up to the top of the bottle, which causes a game over. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors. | *This spirit's Attack type and Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Giant Donkey Kong's hand-based attacks | *The white Giant Donkey Kong's hand-based attacks represents the Hand, a giant white gloved hand who attacks using a flyswatter. | ||
*The brown Tiny Dark Pit minions' [[Power of Flight]] represent the Flies, a swarm of tiny dark insects who fly and swarm across the screen. | *The brown Tiny Dark Pit minions' [[Power of Flight]] represent the Flies, a swarm of tiny dark insects who fly and swarm across the screen. | ||
*The stage | *The stage references how the fighters are decreased in size relative to their surroundings, where the fighters' sizes reflect the Hand & Flies' real-life size. | ||
*The music track | *The music track represents the medley of theme songs from ''Mario Paint'' which first features the Hand and Flies in the {{iw|mariowiki|Gnat Attack}} minigame. | ||
*The timed battle condition references the Gnat Attack minigame in ''Mario Paint'' | *The timed battle condition references the Gnat Attack minigame in ''Mario Paint'' where the player must use the Hand to swat all the flies away within the time limit. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Battering Items ↑ ability | *This spirit's Support type references the Flies & Hand's appearance as an Assist Trophy in the Super Smash Bros. series. | ||
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, | *This spirit's Attack type and Battering Items ↑ ability reference how the Hand can use the flyswatter to swat the Flies. | ||
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, referencing how the flies of the Hand & Flies spirit are sentient insects. | |||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Tiny Palutena represents Wanda, a small fairy | *The red Tiny Palutena represents Wanda, a small fairy wearing a red dress who wields a magical handheld tool to create magical spells. | ||
*The blue Mario, red Peach, and cyan Yoshi minions | *The blue Mario, red Peach, and cyan Yoshi minions reference their appearance in ''Mario & Wario'', whom Wanda must help move across the stages while their heads are stuck in buckets. | ||
*The stage represents the {{iw|mariowiki| | *The stage represents the {{iw|mariowiki|Yosei no Mori}}, the first stage in ''Mario & Wario'' taking place in a forest setting which serves as Wanda's home. | ||
*The music track | *The music track represents the medley of theme songs of ''Mario Paint'', a ''Mario'' game compatible with the Super NES Mouse similar to ''Mario & Wario''. | ||
*The battle | *The first battle condition references Wanda's role in ''Mario & Wario'' as the guide for Mario, Yoshi, and Peachhich will cause the characters to lose a life without her ability to create safe passage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each stage in ''Mario & Wario'' | *This spirit's Shield and Support types reference Wanda's role in ''Mario & Wario'' by providing safe passage for the aimlessly-wandering Mario, Peach, and Yoshi. | ||
*This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each stage in ''Mario & Wario'' | |||
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|{{SSBUMusicLink|Super Mario Bros.|World Tour}} | |{{SSBUMusicLink|Super Mario Bros.|World Tour}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Mario represents the Kid, a young | *The black Mario references his appearance as one of the main playable characters alongside the Kid in ''Mario Golf'' for the Game Boy Color. | ||
*The stage represents the large green | *The black Mario represents the Kid, a young playable golfer featured in ''Mario Golf'' for the Game Boy Color who wears a black shirt. | ||
*The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, | *The stage represents the {{iw|mariowiki|Marion Course}}, a golf course in ''Mario Golf'' for the Game Boy Color taking place on a large green field. | ||
*The Beastball | *The music track represents the theme song of ''Mario Golf: World Tour'', an entry in the ''Mario Golf'' series released on a handheld console similar to ''Mario Golf'' for the Game Boy Color. | ||
*The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, where the different wind speeds can alter the trajectory of the golf ball. | |||
*The Beastball item and the third battle condition references the white golf balls used by the players in the ''Mario Golf'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Kid's role in ''Mario Golf: Advanced Tour'' as the player's trainer. | |||
*This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing golf at the age of three. | *This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing golf at the age of three. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Luigi Team's | *The Luigi Team references his appearance as the main playable character of the ''Luigi's Mansion'' series, who uses the different versions of the Poltergust 5000. | ||
*The stage | *The Luigi Team's four fighters and costumes represent the four multicolored multiplayer Luigis featured in the {{iw|mariowiki|ScareScraper}} mode of the ''Luigi's Mansion'' series. | ||
*Luigi's grab | *The stage represents Luigi's Mansion, the main setting of the titular game featuring the {{iw|mariowiki|Poltergust 3000}}, the early version of the Poltergust 5000. | ||
*The music track features the theme songs played in ''Luigi's Mansion: Dark Moon'', which first features the Poltergust 5000 as Luigi's main weapon. | |||
*Luigi's favored grab and throws features the Poltergust G-00, an advanced model of the Poltergust 5000 featured in ''Luigi's Mansion 3''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Poltergust serves as Luigi's main weapon in the ''Luigi's Mansion'' series. | |||
*This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog. | *This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Clear Dog of Duck Hunt represents the Polterpup, a ghostly white dog who appears invisible until exposed by Luigi's flashlight. | *The white Clear Dog of Duck Hunt represents the Polterpup, a ghostly white dog who appears invisible until exposed by Luigi's flashlight. | ||
*The stage | *The stage represents Luigi's Mansion, the main setting of the titular game where Polterpup makes an appearance in the game's Nintendo 3DS remake. | ||
*The music track represents the theme song of {{iw|mariowiki|Gloomy Manor}}, the first mansion featured in ''Luigi's Mansion: Dark Moon'' where Luigi first discovers Polterpup. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Bury Immunity ability references Polterpup's first appearance in ''Dark Moon'' | *This spirit's Support type references Polterpup's role in the ''Luigi's Mansion'' series by helping Luigi explore the haunted areas. | ||
*This spirit's Bury Immunity ability references Polterpup's first appearance in ''Dark Moon'' where he discovers an amethyst while digging outside the Gloomy Manor. | |||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Peach's favored [[Peach Parasol]] | *The yellow Peach references her appearance as the main playable character of ''Super Princess Peach'', who is accompanied by Perry the parasol. | ||
*The stage represents {{iw|mariowiki|Ladida Plains}}, the first area of ''Super Princess Peach'' | *The yellow Peach's costume and favored [[Peach Parasol]] features Peach's parasol turning yellow, representing Perry, the yellow parasol. | ||
*Peach's favored Peach Parasol and the battle conditions | *The stage represents {{iw|mariowiki|Ladida Plains}}, the first area of ''Super Princess Peach'' which serves as a training area for Perry's abilities. | ||
*The music track represents the ''Super Mario Bros.'' ground theme for ''Super Smash Bros. Melee'', featuring Peach as a playable character similar to ''Super Princess Peach''. | |||
*Peach's favored Peach Parasol and the battle conditions references how Peach can use Perry to glide and attack in ''Super Princess Peach''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Floaty Jumps ability further references Perry | *This spirit's Support type references Perry's role in ''Super Princess Peach'' as Princess Peach's companion, who uses Perry's abilities to progress through the stages. | ||
*This spirit's Shield type references Perry's role in ''Super Princess Peach'' by helping Princess Peach in her quest to rescue Mario and Luigi from Bowser. | |||
*This spirit's Floaty Jumps ability further references how Peach uses Perry to glide through the air in ''Super Princess Peach''. | |||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Luigi's purple costume is based on his evil counterpart, Waluigi, who appears as a playable character in ''(Super) Mario Strikers''. | *Luigi's purple costume is based on his evil counterpart, Waluigi, who appears as a playable character in ''(Super) Mario Strikers''. | ||
*The stage represents the soccer arenas in the ''Mario Strikers'' series, which takes place on a field in a crowded stadium. | *The stage represents the soccer arenas featured in the ''Mario Strikers'' series, which takes place on a field in a crowded stadium. | ||
*The Soccer Ball item represents the soccer ball used in ''(Super) Mario Strikers'', which can be used to perform a | *The music track represents the theme song of ''Mario Sports Superstars'', a ''Mario'' spin-off sports game featuring the game of soccer similar to ''(Super) Mario Strikers''. | ||
*The Soccer Ball item represents the soccer ball used in ''(Super) Mario Strikers'', which can be used to perform a {{iw|mariowiki|Super Strike}} capable of violently kicking the ball towards the net. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability references the Super Strike, a powerful soccer shot performed by a captain in ''(Super) Mario Strikers'' | *This spirit's Foot Attack ↑ ability references the game of soccer which requires the use of the player's feet to kick the soccer ball. | ||
*This spirit's Foot Attack ↑ ability further references the Super Strike, a powerful soccer shot performed by a captain in ''(Super) Mario Strikers'' that will shoot the ball into the net. | |||
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| | | | ||
*The red Giant Ivysaur represents Petey Piranha, a giant red-and-green plant creature who appears as a playable character in ''Mario Strikers Charged''. | *The red Giant Ivysaur represents Petey Piranha, a giant red-and-green plant creature who appears as a playable character in ''Mario Strikers Charged''. | ||
*The stage represents the soccer arenas in the ''Mario Strikers'' series, which takes place on a field in a crowded stadium. | *The stage represents the soccer arenas featured in the ''Mario Strikers'' series, which takes place on a field in a crowded stadium. | ||
*The Soccer Ball item represents the soccer ball used in ''Mario Strikers Charged'', which can be used to perform a | *The music track represents the theme song of ''Mario Sports Superstars'', a ''Mario'' spin-off sports game featuring the game of soccer similar to ''Mario Strikers Charged''. | ||
*The Soccer Ball item represents the soccer ball used in ''Mario Strikers Charged'', which can be used to perform a {{iw|mariowiki|Mega Strike}} capable of violently kicking the ball towards the net. | |||
|- | |- | ||
|128 | |128 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | |{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Mario, blue Yoshi, blue Peach, and cyan Luigi | *The blue Mario represents MC Ballyhoo, a humanoid character wearing a magenta shirt who is accompanied by Big Top, a sentient blue top hat. | ||
*The stage represents the {{iw|mariowiki|Star Carnival}}, the main setting of ''Mario Party 8'' | *The blue Mario, blue Yoshi, blue Peach, and cyan Luigi reference their appearance as four playable characters of ''Mario Party 8'', whose costumes reference Big Top's blue color scheme. | ||
*The stage represents the {{iw|mariowiki|Star Carnival}}, the main setting of ''Mario Party 8'' hosted by MC Ballyhoo & Big Top featuring a pathway surrounding the {{iw|mariowiki|Star Carnival Stage}} in the center. | |||
*The music track represents the theme songs of several minigames in ''Mario Party 9'', an entry in the ''Mario Party'' series featuring motion controls similar to ''Mario Party 8''. | |||
*The Super Star item references the [[mariowiki:Star (Mario Party series)|Star]], a collectible goal item in the ''Mario Party'' series where collecting enough Stars will determine the winning player. | *The Super Star item references the [[mariowiki:Star (Mario Party series)|Star]], a collectible goal item in the ''Mario Party'' series where collecting enough Stars will determine the winning player. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references MC Ballyhoo & Big Top's role in ''Mario Party 8'' as the player's guides of the Star Carnival. | ||
*This spirit's Star Rod Equipped ability references MC Ballyhoo's microphone which he often carries around in Mario Party 8. | |||
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|129 | |129 | ||
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Bunny Peach | *The white Bunny Peach represents Rabbid Peach, a white [[Rabbid]] dressed up like Princess Peach, who also appears as a main playable character. | ||
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' | *The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' where Rabbid Peach is transported to at the beginning of the game. | ||
*The timed battle condition | *The music track represents the theme song of [[Arcade Bunny]], an anthropomorphic rabbit mascot character similar to Rabbid Peach and the Rabbid species. | ||
*Peach starting off with a Super Scope and the Super Scope item represents the Blaster, a default laser weapon used by Rabbid Peach that can deal damage from mid-range. | |||
*Peach starting off with increased move speed and the second battle condition reference how the players can quickly hide behind cover to avoid enemy attacks in ''Kingdom Battle''. | *The timed battle condition reference the maximum number of turns of each turn-based battle in ''Kingdom Battle'' where the players can earn a perfect score by completing the battle within the maximum number. | ||
* | *Peach starting off with increased move speed and the second battle condition reference how the players can quickly hide behind cover to avoid enemy attacks in the turn-based battles in ''Kingdom Battle''. | ||
*The third battle condition references one of Rabbid Peach's special abilities, Heal, which allows her to heal a percentage of her or her party members' health. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Rabbid Peach's high defense stats and her special ability, Shield, which can reduce movement and weapon damage by a certain percentage. | |||
*This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | *This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | ||
|- | |- | ||
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Bunny Mario | *The Striped Bunny Mario represents Rabbid Mario, a white Rabbid dressed up like Mario, who also appears as a main playable character. | ||
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' | *The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' where Rabbid Mario is transported to at the beginning of the game. | ||
*The Shooting Type items | *The music track represents the theme song of Arcade Bunny, an anthropomorphic rabbit mascot character similar to Rabbid Mario and the Rabbid species. | ||
*Mario starting off with a Ray Gun | *The Shooting Type items references the primary weapons featured in ''Kingdom Battle'', most of which resemble firearms that feature different effects. | ||
*Mario starting off with a Ray Gun represents the Boomshot, a default laser weapon used by Rabbid Mario that can deal damage from close-range. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references Rabbid Mario's high offense stats in ''Kingdom Battle''. | |||
*This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | *This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | ||
|- | |- | ||
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger white Bunny Donkey Kong | *The larger-than-normal white Bunny Donkey Kong represents Rabbid Kong, a giant white Rabbid dressed up like Donkey Kong, who also appears as a playable character. | ||
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' | *The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' featuring Rabbid Kong as a boss. | ||
*The battle condition references Rabbid Kong's | *The music track represents the theme song of Arcade Bunny, an anthropomorphic rabbit mascot character similar to Rabbid Kong and the Rabbid species. | ||
*The battle condition references Rabbid Kong's boss battle where he will perform powerful punch and physical attacks with his gigantic arms. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Attack type references Rabbid Kong's strong attacks during his boss battle in ''Kingdom Battle''. | ||
*This spirit's Weight ↑ ability references Rabbid Kong's slow mobility and high endurance against attacks. | |||
|- | |- | ||
|132 | |132 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Title Theme - Mario Tennis Aces}} | |{{SSBUMusicLink|Super Mario Bros.|Title Theme - Mario Tennis Aces}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Mario | *The Striped Mario references Mario's appearance as a playable character in ''Mario Tennis Aces'' who wears a tennis outfit with a similar color scheme. | ||
*The Fire Peach minion | *The Fire Peach minion references Peach's appearance as a playable character in ''Mario Tennis Aces'', referencing the doubles format of tennis. | ||
*The stage represents the daytime version of {{iw|mariowiki|Marina Stadium}}, a | *The stage represents the daytime version of {{iw|mariowiki|Marina Stadium}}, a tennis court located on a tropical island in ''Mario Tennis Aces'' featuring a crowded stadium. | ||
*The Color TV-Game 15 Assist Trophy enemy | *The Color TV-Game 15 Assist Trophy enemy represents the sport of tennis where the players must hit the tennis ball and earn a point if the opponent cannot return it. | ||
*The | *The fighters' favored smash attacks references the smashes used in tennis, with Peach's downward-angled forward smash attack featuring a tennis racket used in ''Mario Tennis Aces''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical Hit ↑ ability | *This spirit's Support type and Critical Hit ↑ ability reference the Special Shot, a special move used by each character in ''Mario Tennis Aces'' where they can perform a powerful smash. | ||
|- | |- | ||
|133 | |133 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Stadium Theme - Mario Tennis Aces}} | |{{SSBUMusicLink|Super Mario Bros.|Stadium Theme - Mario Tennis Aces}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Luigi | *The white Luigi references Luigi's appearance as a playable character in ''Mario Tennis Aces'' who wears a tennis outfit with a similar color scheme. | ||
*The green Daisy minion | *The green Daisy minion references Daisy's appearance as a playable character in ''Mario Tennis Aces'', referencing the doubles format of tennis. | ||
*The stage represents the nighttime version of Marina Stadium, a | *The stage represents the nighttime version of Marina Stadium, a tennis court in ''Mario Tennis Aces'' featuring a rectangular green court and a crowded stadium. | ||
*The | *The fighters' smash attacks reference the smashes used in tennis, with Daisy's downward-angled forward smash attack featuring a tennis racket used in ''Mario Tennis Aces''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weapon Attack ↑ ability | *This spirit's Support type and Weapon Attack ↑ ability reference how the tennis racket from the ''Mario Tennis'' series serves as Peach and Daisy's downward-angled forward smash attack in the ''Super Smash Bros'' series. | ||
|- | |- | ||
|1,300 | |1,300 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | |{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Mario | *The Striped Mario references his appearance as a playable character in ''Super Mario Party'', whose personal Dice Block appears in this card's artwork. | ||
*The red Peach minion | *The red Peach minion references her appearance as a playable character in Super Mario Party, who can be obtained as an ally using the {{iw|mariowiki|Ally Space}}. | ||
*The Crate items represent the Dice Block, | *The stage represents Princess Peach's Castle, the main hub area of ''Super Mario 64'' featuring two [[mariowiki:Tower of the Wing Cap|hidden]] [[mariowiki:Wing Mario Over the Rainbow|levels]] that the {{iw|mariowiki|Mario's Rainbow Castle}} board is based on. | ||
*The music track represents the theme songs of several minigames in ''Mario Party 9'', an entry in the ''Mario Party'' series featuring motion controls similar to ''Super Mario Party''. | |||
*The Crate items represent the Dice Block's shape, while the ''Super Mario'' items contained inside the Crates represent the items the players use to gain an advantage in the ''Mario Party'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move | *This spirit's Support type references how the Dice Block helps the player move a certain number of spaces on the game boards in the ''Mario Party'' series. | ||
*This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move somewhere advantageous, or move away from somewhere disadvantageous on the board. | |||
|- | |- | ||
|1,301 | |1,301 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Slide}} | |{{SSBUMusicLink|Super Mario Bros.|Slide}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Bowser, red Yoshi, and white Rosalina & | *The red Bowser, red Yoshi, and white Rosalina & Luma reference their appearance as playable characters in ''Super Mario Party'', while the orange Kirby minion represents the Goomba in this spirit's artwork. | ||
*The puppet fighters' red, red-tinted, and white costumes references the red-and-white color scheme of the river raft, which is featured in this spirit's artwork. | |||
*The stage | *The stage represents the raging jungle river, the main setting for the River Survival game mode in ''Super Mario Party'' where the players must ride the raft down the river. | ||
*The [[Party Ball]] and | *The music track represents the theme song of the slide courses featured in ''Super Mario 64'', referencing how the players can guide the raft down the sliding river. | ||
*The Bob-omb Festival rule references the obstacles in River Survival | *The [[Party Ball]] and Food items reference the floating balloons in River Survival which allow the players to play co-op minigames when popped and rewards the players with added time when completed. | ||
*The | *The Bob-omb Festival rule references the obstacles featured in the River Survival game mode which will cause the players to lose if they don't avoid them within the time limit. | ||
*The 1:00 time limit reference the time limit in the River Survival game mode, where its hard difficulty features a 60 second time limit the players have to reach the end of the river. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Falling Immunity ability references how the raft used for | *This spirit's Support type references how the River Survival is a multiplayer game mode where each minigame requires each player to work together. | ||
*This spirit's Falling Immunity ability references how the raft used for River Survival cannot sink, even when hit by obstacles. | |||
|- | |- | ||
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|{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, | *The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, a golden variation of the Super Mushroom item. | ||
*The stage | *The stage and music track represent the Mario Circuit race courses in the ''Mario Kart'' series, which features the Golden Dash Mushroom as an item. | ||
*The Mii Brawler's Impact Run ability and the | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be collected and used against the other players, including the Golden Dash Mushroom. | ||
*The Mii Brawler's Impact Run ability and the Uncontrollable Speed rule reference the Golden Dash Mushroom's ability to give the player unlimited speed boosts for a short time. | |||
*The Mii Brawler's Impact Run ability and the battle conditions reference the Golden Dash Mushroom's appearance in ''Mario Kart Arcade GP'', which grants Toad invincibility and the ability to knock over any rival karts. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Golden Dash Mushroom can be used as an item in the ''Mario Kart'' series. | |||
*This spirit's Giant ability references the Mega Mushroom, a yellow Mushroom item similar to the Golden Dash Mushroom, which can make the player become giant. | *This spirit's Giant ability references the Mega Mushroom, a yellow Mushroom item similar to the Golden Dash Mushroom, which can make the player become giant. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Peach represents Peachette, the {{iw|mariowiki|Super Crown}} power-up form of Toadette who | *The default Peach represents Peachette, the {{iw|mariowiki|Super Crown}} power-up form of Toadette who features a similar appearance and moveset with Princess Peach. | ||
*The default Mario | *The default Mario, default Luigi, and Mii Brawler's costume represent the default playable characters of ''New Super Mario Bros. U Deluxe'', including Mario, Luigi, and the Yellow Toad. | ||
*The stage and | *The Mii Brawler minion's Super Mushroom Hat represents the Yellow Toad's cap, the yellow Toad Outfit represents the Yellow Toad's outfit, and the high voice type represents the Yellow Toad's high-pitched voice. | ||
*The stage and music track represent Acorn Plains, the first stage of ''New Super Mario Bros. U Deluxe'' which first features Peachette as a playable character. | |||
*The Low Gravity hazard and Easy to Launch rules reference the floating abilities of Peachette and the other playable characters' Super Acorn forms in ''New Super Mario Bros. U Deluxe''. | *The Low Gravity hazard and Easy to Launch rules reference the floating abilities of Peachette and the other playable characters' Super Acorn forms in ''New Super Mario Bros. U Deluxe''. | ||
*The timed battle condition references the timelimit in each level of the ''Mario'' side-scrolling platformer games, which will deplete one of the player's lives when it expires. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability | *This spirit's Shield type references Peachette's ability to be protected from pitfalls and hazards only once. | ||
*This spirit's Jump ↑ ability reference Peachette's ability to double jump, float, and hover in the air. | |||
|- | |- | ||
|1,425 | |1,425 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Peach represents her ''Paper Mario'' counterpart, Paper Princess Peach, who appears folded and brainwashed in ''Paper Mario: The Origami King''. | *The default Peach represents her ''Paper Mario'' counterpart, Paper Princess Peach, who appears folded and brainwashed in ''Paper Mario: The Origami King''. | ||
*The stage | *The stage represents Princess Peach's Castle, a landmark castle location in the Mushroom Kingdom where the folded Paper Princess Peach is encountered during the opening of ''The Origami King''. | ||
*The Hammer | *The music track features a medley of theme songs played in ''Paper Mario'', ''The Thousand Year Door'', and ''Sticker Star'', all of which feature Paper Princess Peach as the damsel-in-distress. | ||
*The Chain Comp Assist Trophy enemy represents a Chain Chomp named [[mariowiki:Princess (Paper Mario:The Origami King)|Princess]], who appears in ''The Origami King''. | *The Hammer item represents the different types of Hammers used by Paper Mario during the turn-based battles in the ''Paper Mario'' series, including ''The Origami King''. | ||
*The Chain Comp Assist Trophy enemy represents a Chain Chomp named [[mariowiki:Princess (Paper Mario:The Origami King)|Princess]], who appears as an ally in ''The Origami King''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Paper Princess Peach's role as a supporting character in the ''Paper Mario'' series. | |||
*This spirit's Grab type further references how Paper Princess Peach is folded and brainwashed by King Olly prior to the beginning of ''The Origami King''. | |||
*This spirit's Floaty Jumps ability references Princess Peach's ability to temporarily hover and glide in the air using her Floating Jump ability. | *This spirit's Floaty Jumps ability references Princess Peach's ability to temporarily hover and glide in the air using her Floating Jump ability. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | |{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Pikachu's favored air attacks | *The default Pikachu's favored air attacks represents Olivia, a floating female character wearing a yellow dress and a two-pointed crown, which appears similar to Pikachu's pointed ears. | ||
*The default Mario minion represents his | *The default Mario minion represents his ''Paper Mario'' counterpart, the titular main playable character of ''Paper Mario: The Origami King'' who is accompanied by Olivia. | ||
*The default Tiny Bowser minion represents his ''Paper Mario'' counterpart, Paper Bowser, who is folded down to a smaller size in ''The Origami King''. | *The default Tiny Bowser minion represents his ''Paper Mario'' counterpart, Paper Bowser, who is folded down to a smaller size and accompanies Paper Mario and Olivia in ''The Origami King''. | ||
*The Bob-omb item represents [[mariowiki:Bob-omb (Paper Mario: The Origami King)| | *The stage's layouts represent the different locations featured in ''The Origami King'', including {{iw|mariowiki|Overlook Mountain}}, {{iw|mariowiki|The Great Sea}}, and the {{iw|mariowiki|Origami Castle}}. | ||
*The Bob-omb item represents [[mariowiki:Bob-omb (Paper Mario: The Origami King)|the amnesiac Bob-omb]] that Olivia nicknames "Bobby", who temporarily joins her party until he blows himself up to save Olivia from a crushing boulder. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Olivia's role in ''Color Splash'' as Paper Mario's main companion, whom she helps defeat King Olly. | |||
*This spirit's Defense type and Air Defense ↑ ability reference Olivia's role in ''Color Splash'' to save the Mushroom Kingdom from King Olly. | |||
*This spirit's Air Defense ↑ ability references how Olivia is often seen floating in mid-air in ''The Origami King''. | *This spirit's Air Defense ↑ ability references how Olivia is often seen floating in mid-air in ''The Origami King''. | ||
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|•Defeat the main fighter to win<br>•The enemy favors air attacks<br>•The enemy is metal | |•Defeat the main fighter to win<br>•The enemy favors air attacks<br>•The enemy is metal | ||
|{{SSBUMusicLink|Super Mario Bros.|Attack and Run!}} | |{{SSBUMusicLink|Super Mario Bros.|Attack and Run!}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The purple Toon Link's favored air attacks | *The purple Toon Link's favored air attacks represents King Olly, a floating blonde character wearing a purple outfit who features a younger sister in his debut game. | ||
*The default Giant Metal Pac-Man minion | *The default Giant Metal Pac-Man minion represents the [[mariowiki:Stapler (boss)|Stapler]], a giant metallic stapler whom King Olly summons as his last line of defense. | ||
*The stage | *The stage represents the {{iw|mariowiki|Origami Castle}}, the corrupted form of Princess Peach's Castle which was overtaken by King Olly in ''Paper Mario: The Origami King''. | ||
*The music track represents the Papercraft battle theme song in ''Mario & Luigi: Paper Jam'', which serves as a crossover of the ''Mario & Luigi'' and ''Paper Mario'' series. | |||
*Pac-Man's dash attacks references the Stapler's ability to use sporadic movements and powerful bite attacks in its boss battle in the ''Origami King''. | |||
*Pac-Man's dash attacks features Pac-Man transforming into his classic form, which resembles the Staper's shape and biting attacks. | |||
----'''Other trivia:''' | |||
*This spirit's Attack type references King Olly's attack on the Mushroom Kingdom and usage of powerful attacks during his boss battle. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger grey Metal Bowser represents Fury Bowser, the | *The larger-than-normal grey Metal Bowser represents Fury Bowser, the dark form of Bowser who grows to giant size after being covered in black goop. | ||
*The stage represents the | *The stage represents the Wasteland, the third and final area of {{iw|mariowiki|Lake Lapcat}} in ''Bowser's Fury'' taking place on an orange desolate mountain which features Fury Bowser's third boss battle. | ||
*Bowser's | *The stage's background features dark storm clouds and a red hue, referencing the dark and stormy appearance of Lake Lapcat assumed when Fury Bowser is awakened, which eventually turns red after defeating him two times. | ||
*Bowser's [[Giga Bowser Punch]] Final Smash references Fury Bowser's awakening from his dormant | *The music track represents Bowser's final boss battle theme song in ''Super Mario Bros. 3'', referencing how Fury Bowser is the dark version of Bowser who serves as the final boss of ''Bowser's Fury''. | ||
*The Sudden Final Smash rule references Fury Bowser's awakening in ''Bowser's Fury'' where he will emerge from his dormant slumber in between five minute intervals and attack Mario. | |||
*Bowser's Fire Breath and the Curry-Filled rule reference Fury Bowser's usage of his signature Fire Breath attack, which he performs for a prolonged period of time during his awakening period. | |||
*Bowser's [[Giga Bowser Punch]] Final Smash references Fury Bowser's awakening from his dormant slumber, where he will grow to kaiju size and proceed to attack Mario from a far distance. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Attack ↑ ability | *This spirit's Attack type references Fury Bowser's attack on Mario and Lake Lapcat while in his awakened state in ''Bowser's Fury''. | ||
*This spirit's Attack type and Fire Attack ↑ ability further reference how Fury Bowser is a stronger version of Bowser who attacks by breathing powerful beams of fire. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Great Tower Showdown 2}} | |{{SSBUMusicLink|Super Mario Bros.|The Great Tower Showdown 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Mii Brawler's | *The Giant Mii Brawler's Cat Hat and Suit represents Giga Cat Mario, the {{iw|mariowiki|Giga Bell}} power-up form of Mario, which allows him to wear a cat suit and turn giant. | ||
*The Bowser Jr. minion | *The Bowser Jr. minion references his appearance as an ally in ''Bowser's Fury'', who teams up with Mario to restore Fury Bowser back to normal Bowser. | ||
*The stage represents the dark and stormy appearance of Lake Lapcat when Fury Bowser | *The stage represents the Wasteland, the third and final area of Lake Lapcat in ''Bowser's Fury'' taking place on an orange desolate mountain which features the location of the third Giga Bell. | ||
*The music track | *The stage's background features dark storm clouds, referencing the dark and stormy appearance of Lake Lapcat assumed when Fury Bowser is awakened, whom Giga Cat Mario must defeat three times. | ||
*The music track represents the final boss battle theme song of ''Super Mario 3D World'', which features a giant power-up form of Bowser as the final boss similar to ''Bowser's Fury''. | |||
*The music track represents the final boss battle theme song of ''Super Mario 3D World'' released alongside ''Bowser's Fury'' on the Nintendo Switch, which features various elements from the former game. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references how Giga Cat Mario retains Mario's signature | *This spirit's Shield type references Giga Cat Mario's role in Bowser's Fury by defending Lake Lapcat from Fury Bowser. | ||
*This spirit's Jump ↑ ability references how Giga Cat Mario retains some of Mario's signature physical abilities, including the ability to jump. | |||
|- | |- | ||
|1,473 | |1,473 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Tail Kirby represents the | *The Tail Kirby Team represents the Kittens, a race of young multicolored cats featured in ''Bowser's Fury'', where the Super Leaf transformation's raccoon ears and tail resemble those of a cat's. | ||
*The stage represents Lake Lapcat, the main setting of ''Bowser's Fury'' | *The Tail Kirby Team's yellow, blue, red, green, and purple costumes represent the five Kitten species that appear in yellow, blue, red, green, and purple color schemes. | ||
*The stage | *The stage represents Lake Lapcat, the main setting of ''Bowser's Fury'' taking place on an archipelago inhabited by the Kittens and other cat-themed creatures. | ||
*The | *The stage represents Delfino Plaza, the main hub area of ''Super Mario Sunshine'' taking place on an island setting featuring a shiny collectible goal item similar to ''Bowser's Fury''. | ||
*The first battle condition | *The music track represents the main theme song of ''Super Mario 64'', an open-world ''Mario'' game featuring multiple levels with shiny collectible goal item similar to ''Bowser's Fury''. | ||
*The Ball items and the first battle condition reference how the Kittens are depicted as fast and lightweight creatures who can be carried around by Mario and play with baseballs featured in ''Bowser's Fury''. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support and Grab types reference the Kittens' role in ''Bowser's Fury'' by carrying the Kittens back to their respective {{iw|mariowiki|Neko Parent}}s, which will earn Mario a Cat Shine. | ||
*This spirit's Grab type and Lightweight ability further reference how the Kittens are depicted as lightweight creatures, who are fast and can be carried around by Mario. | |||
|- | |- | ||
|1,491 | |1,491 | ||
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|{{SSBUMusicLink|Super Mario Bros.|World Tour}} | |{{SSBUMusicLink|Super Mario Bros.|World Tour}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Mario | *The Striped Mario references his appearance as a playable character in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme. | ||
*The stage represents {{ | *The Striped Mario's costume is based on Mario's appearance as a playable character in ''{{iw|mariowiki|Family Computer Golf: U.S. Course}}'' and ''{{iw|mariowiki|NES Open Tournament Golf}}''. | ||
*The stage represents the {{iw|mariowiki|Rookie Course}} or the {{iw|mariowiki|Bonney Greens}}, the default golf courses in ''Super Rush'' which take place on a large green field. | |||
*The music track represents the national tournament theme song of ''World Tour'', an entry in the ''Mario Golf'' series similar to ''Super Rush''. | |||
*The Temporary Invincibility rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with increased speed and power. | *The Temporary Invincibility rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with increased speed and power. | ||
*Mario starting off with an Ore Club and the Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | *Mario starting off with an Ore Club and the Beastball and Soccer Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references the red color scheme of Mario's outfit. | |||
*This spirit's Speed ↑ ability references the Special Dash, an ability that increases the player's running speed in the Speed Golf mode of ''Super Rush''. | *This spirit's Speed ↑ ability references the Special Dash, an ability that increases the player's running speed in the Speed Golf mode of ''Super Rush''. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Tennis / Mario Golf}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Tennis / Mario Golf}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Luigi | *The default Luigi references his appearance as a playable character in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme. | ||
*The stage represents {{iw|mariowiki|Ridgerock Lake}}, a golf course | *The default Luigi Team features four puppet fighters appearing at a time, referencing the four-player multiplayer modes in ''Super Rush''. | ||
*The Move Speed ↑ rule references the Special Dash, | *The stage represents {{iw|mariowiki|Ridgerock Lake}}, a golf course in ''Super Rush'' which takes place on a mountain featuring wooden bridges over water hazards. | ||
*Luigi starting off with a Fire Bar and the Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | *The music track features the main theme song of ''Toadstool Tour'', an entry in the ''Mario Golf'' series similar to ''Super Rush''. | ||
*The Move Speed ↑ rule references the Special Dash, an ability that increases the player's running speed in the Speed Golf mode of ''Super Rush''. | |||
*Luigi starting off with a Fire Bar and the Beastball and Soccer Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references the green color scheme of Luigi's outfit. | |||
*This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's downward-angled forward smash attack. | *This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's downward-angled forward smash attack. | ||
|- | |- | ||
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|{{SSBUMusicLink|Other|Title Theme - Wii Sports Resort}} | |{{SSBUMusicLink|Other|Title Theme - Wii Sports Resort}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Peach and default Daisy minion | *The white Peach and default Daisy minion reference their appearance as playable characters in ''Mario Golf: Super Rush'', who wear golfing outfits with a similar color scheme. | ||
*The stage represents Ridgerock Lake, a golf course | *The stage represents Ridgerock Lake, a golf course in ''Super Rush'' which takes place on a mountain featuring mountainous platforms over water hazards. | ||
*The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, | *The music track represents the title theme song of ''Wii Sports Resort'', which features the game of golf and motion controls similar to ''Super Rush''. | ||
*The Mario Kart items reference | *The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, where the different wind speeds can alter the trajectory of the golf ball. | ||
*Peach and Daisy's favored downward-angled side smash attacks | *The Mario Kart items reference Battle Golf, a competitive game mode in ''Super Rush'' which uses a subset of items similar to the items used in the ''Mario Kart'' series. | ||
*Peach and Daisy's favored downward-angled side smash attacks features golf clubs, which is used in the sport of golf featured in the ''Mario Golf'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Peach and Daisy's role in the ''Mario'' series as damsels-in-distress, whom Mario rescues in their debut games. | |||
*This spirit's Weapon Attack ↑ ability references how the golf club from the ''Mario Golf'' series serves as Peach and Daisy's downward-angled forward smash attack. | *This spirit's Weapon Attack ↑ ability references how the golf club from the ''Mario Golf'' series serves as Peach and Daisy's downward-angled forward smash attack. | ||
|} | |} | ||
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! Number !! Name !! Series | ! Number !! Name !! Series | ||
|- | |- | ||
| 1 || | | 1 || [[Mario]] || rowspan="1" |''Super Mario'' Series | ||
|- | |- | ||
| 2 || Builder Mario || rowspan="1" |''Super Mario Maker'' Series | | 2 || Builder [[Mario]] || rowspan="1" |''Super Mario Maker'' Series | ||
|- | |- | ||
| 3 || Mario (Wedding) || rowspan="5" |''Super Mario'' Series | | 3 || [[Mario]] (Wedding) || rowspan="5" |''Super Mario'' Series | ||
|- | |- | ||
| 4 || | | 4 || [[Luigi]] | ||
|- | |- | ||
| 5 || | | 5 || [[Peach]] | ||
|- | |- | ||
| 6 || | | 6 || [[Daisy]] | ||
|- | |- | ||
| 7 || | | 7 || [[Bowser]] | ||
|- | |- | ||
| 8 || | | 8 || [[Dr. Mario]] || rowspan="1" |''Dr. Mario'' Series | ||
|- | |- | ||
| 9 || | | 9 || [[Rosalina]] || rowspan="23" |''Super Mario'' Series | ||
|- | |- | ||
| 10 || | | 10 || [[Bowser Jr.]] | ||
|- | |- | ||
| 11 || [[Koopalings#Iggy Koopa|Iggy]] | | 11 || [[Koopalings#Iggy Koopa|Iggy]] | ||
Line 3,586: | Line 3,713: | ||
| 22 || Boo [[Mario]] | | 22 || Boo [[Mario]] | ||
|- | |- | ||
| 23 || Rock Mario | | 23 || Rock [[Mario]] | ||
|- | |- | ||
| 24 || Gold Mario | | 24 || Gold [[Mario]] | ||
|- | |- | ||
| 25 || Fox [[Luigi]] | | 25 || Fox [[Luigi]] | ||
Line 3,594: | Line 3,721: | ||
| 26 || Flying Squirrel [[Toad]] | | 26 || Flying Squirrel [[Toad]] | ||
|- | |- | ||
| 27 || Baby | | 27 || Baby Peach | ||
|- | |- | ||
| 28 || Cat Princess Peach | | 28 || Cat Princess Peach | ||
|- | |- | ||
| 29 || Peach (Wedding) | | 29 || [[Peach]] (Wedding) | ||
|- | |- | ||
| 30 || [[Bowser]] (Wedding) | | 30 || [[Bowser]] (Wedding) | ||
|- | |- | ||
| 31 || Toad | | 31 || [[Toad]] | ||
|- | |- | ||
| 32 || Captain Toad || rowspan="2" |''Captain Toad: Treasure Tracker'' Series | | 32 || Captain Toad || rowspan="2" |''Captain Toad: Treasure Tracker'' Series | ||
Line 3,618: | Line 3,745: | ||
| 38 || [[Hammer Bro]] | | 38 || [[Hammer Bro]] | ||
|- | |- | ||
| 39 || [[Lakitu | | 39 || [[Lakitu and Spinies|Lakitu & Spiny]] | ||
|- | |- | ||
| 40 || Blooper | | 40 || Blooper | ||
Line 3,696: | Line 3,823: | ||
| 77 || Plessie | | 77 || Plessie | ||
|- | |- | ||
| 78 || [[Cappy]] | | 78 || [[Cappy (Mario)|Cappy]] | ||
|- | |- | ||
| 79 || [[Pauline]] | | 79 || [[Pauline]] | ||
Line 3,708: | Line 3,835: | ||
| 83 || Bloom Coach | | 83 || Bloom Coach | ||
|- | |- | ||
| 84 || Turbo | | 84 || Turbo Yoshi | ||
|- | |- | ||
| 85 || B Dasher | | 85 || B Dasher | ||
Line 3,764: | Line 3,891: | ||
| 111 || Antasma | | 111 || Antasma | ||
|- | |- | ||
| 112 || Papercraft Mario | | 112 || Papercraft [[Mario]] | ||
|- | |- | ||
| 113 || [[Sidestepper]] || rowspan="2" |''Mario Bros.'' Series | | 113 || [[Sidestepper]] || rowspan="2" |''Mario Bros.'' Series | ||
Line 3,770: | Line 3,897: | ||
| 114 || [[Freezie]] | | 114 || [[Freezie]] | ||
|- | |- | ||
| 115 || Eggplant Man || rowspan="1" |{{uv|Wrecking Crew}} Series | | 115 || Eggplant Man || rowspan="1" |''{{uv|Wrecking Crew}}'' Series | ||
|- | |- | ||
| 116 || Viruses || rowspan="1" |''Dr. Mario'' Series | | 116 || Viruses || rowspan="1" |''Dr. Mario'' Series | ||
Line 3,788: | Line 3,915: | ||
| 123 || Perry || rowspan="1" |''Super Princess Peach'' | | 123 || Perry || rowspan="1" |''Super Princess Peach'' | ||
|- | |- | ||
| 124 || Waluigi (Super Mario Strikers) {{Flag|North America}}<br>Waluigi (Mario Strikers) {{Flag|PAL}} || rowspan="2" |''Super Mario Strikers'' Series {{Flag|North America}}<br>''Mario Strikers'' Series {{Flag|PAL}} | | 124 || [[Waluigi]] (Super Mario Strikers) {{Flag|North America}}<br>Waluigi (Mario Strikers) {{Flag|PAL}} || rowspan="2" |''Super Mario Strikers'' Series {{Flag|North America}}<br>''Mario Strikers'' Series {{Flag|PAL}} | ||
|- | |- | ||
| 125 || Petey Piranha (Super Mario Strikers) {{Flag|North America}}<br>Petey Piranha (Mario Strikers) {{Flag|PAL}} | | 125 || [[Petey Piranha]] (Super Mario Strikers) {{Flag|North America}}<br>Petey Piranha (Mario Strikers) {{Flag|PAL}} | ||
|- | |- | ||
| 126 || Mini Mario || rowspan="2" |''Mario vs. Donkey Kong'' Series | | 126 || Mini Mario || rowspan="2" |''Mario vs. Donkey Kong'' Series | ||
Line 3,798: | Line 3,925: | ||
| 128 || MC Ballyhoo & Big Top || rowspan="1" |''Mario Party'' Series | | 128 || MC Ballyhoo & Big Top || rowspan="1" |''Mario Party'' Series | ||
|- | |- | ||
| 129 || Rabbid Peach || rowspan="3" |''Mario + Rabbids Kingdom Battle'' | | 129 || Rabbid [[Peach]] || rowspan="3" |''Mario + Rabbids Kingdom Battle'' | ||
|- | |- | ||
| 130 || Rabbid Mario | | 130 || Rabbid [[Mario]] | ||
|- | |- | ||
| 131 || Rabbid Kong | | 131 || Rabbid Kong | ||
|- | |- | ||
| 132 || Mario (Mario Tennis Aces) || rowspan="2" |''Mario Tennis Aces'' | | 132 || [[Mario]] (Mario Tennis Aces) || rowspan="2" |''Mario Tennis Aces'' | ||
|- | |- | ||
| 133 || Luigi (Mario Tennis Aces) | | 133 || [[Luigi]] (Mario Tennis Aces) | ||
|- | |- | ||
| 1,300 || Dice Block || rowspan="5" |''Super Mario'' Series | | 1,300 || Dice Block || rowspan="5" |''Super Mario'' Series | ||
Line 3,814: | Line 3,941: | ||
| 1,302 || Golden Dash Mushroom | | 1,302 || Golden Dash Mushroom | ||
|- | |- | ||
| 1,303 || | | 1,303 || [[Piranha Plant]] | ||
|- | |- | ||
| 1,321 || Peachette | | 1,321 || Peachette | ||
Line 3,835: | Line 3,962: | ||
|- | |- | ||
| 1,493 || Peach (Mario Golf: Super Rush) | | 1,493 || Peach (Mario Golf: Super Rush) | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for | *''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for their spirits. | ||
*The ''Mario'' universe features the most amount of new spirits added through | *The ''Mario'' universe features the most amount of new spirits added through spirit events, with 13 in total. | ||
*{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | *{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | ||
*Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | *Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | ||
*The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | *The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | ||
*The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | *The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | ||
**The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | **The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | ||
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*[[Link]] (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the ''Mario'' sub-universes. | *[[Link]] (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the ''Mario'' sub-universes. | ||
**This also marks the first time that Link's ''The Legend of Zelda: Skyward Sword'' design is directly referenced in the ''Super Smash Bros.'' series due to this version of Link serving as the basis for his design in ''Mario Kart 8''. | **This also marks the first time that Link's ''The Legend of Zelda: Skyward Sword'' design is directly referenced in the ''Super Smash Bros.'' series due to this version of Link serving as the basis for his design in ''Mario Kart 8''. | ||
*The Flies & Hand spirit is the only ''Mario'' spirit to use a render made specifically for ''Ultimate''. | |||
*The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | *The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | ||
* | *''Mario Tennis Aces'' was singled out rather than summarized as the ''Mario Tennis'' series like any other series. | ||
**The ''Mario Golf: Super Rush'' spirits would later be singled out rather than summarized as the ''Mario Golf'' series, despite the Kid spirit being labeled with the latter. | |||
*The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | *The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | ||
**Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | **Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | ||
***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ||
***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ||
**Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". This | **Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". | ||
***This also despites the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "''Mario Party'' Series". | |||
*Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | *Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | ||
==References== | ==References== |