Editing List of spirits (Super Mario series)
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|''Mario Golf: Super Rush'' | |''Mario Golf: Super Rush'' | ||
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | |•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | ||
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|''Mario Golf: Super Rush'' | |''Mario Golf: Super Rush'' | ||
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | |•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Rosalina | *The yellow Rosalina and Luma represent the Super Star, a yellow star-shaped item with simple black eyes, which appears as the item. | ||
*The stage is based on Princess Peach's Castle, the main hub area of ''Super Mario 64'' | *The stage is based on Princess Peach's Castle, the main hub area of ''Super Mario 64'' where the goal item, the {{s|mariowiki|Power Star}}, highly resembles the Super Star. | ||
*The | *The rules and the battle conditions reference the Super Star's ability to grant the player invincibility and the ability to easily defeat enemies for a short time. | ||
*Rosalina & Luma's [[Grand Star]] Final Smash is based on the {{iw|mariowiki|Grand Star}}, the larger version of the Power Stars in ''Super Mario Galaxy'', which also resembles the Super Star. | *Rosalina & Luma's [[Grand Star]] Final Smash is based on the {{iw|mariowiki|Grand Star}}, the larger version of the Power Stars in ''Super Mario Galaxy'', which also resembles the Super Star. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's First-Strike Advantage ability | *This spirit's First-Strike Advantage ability further references the Super Star's ability to grant the player invincibility for a short time. | ||
*In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting. | *In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting. | ||
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|{{SSBUMusicLink|Super Smash Bros.|Metal Battle}} | |{{SSBUMusicLink|Super Smash Bros.|Metal Battle}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Metal Mario | *The black Metal Mario represents Metal Mario, the black metallic power-up form of Mario, which can be obtained after breaking the [[Metal Box]]. | ||
*The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, a | *The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, a crystalline cavernous stage in ''Super Mario 64'' where the Metal power-up form is first obtained. | ||
*The | *The music track is based on the metal boss battles theme song in ''Super Smash Bros. Melee'', which features Metal Mario as a mini-boss. | ||
*The battle conditions reference the Metal power-up form's ability to grant the player increased attack power and resistance to damage, but makes them move slower. | |||
*The | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↑ ability | *This spirit's Weight ↑ ability further references the Metal power-up form's ability to grant the player increased resistance to damage, but makes them move slower. | ||
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|22 | |22 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | |{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger black Mario | *The larger black Mario represents {{s|mariowiki|Boo Mario}}, the larger {{s|mariowiki|Boo Mushroom}} power-up form of Mario, whose design includes his facial features and hat. | ||
*The stage represents | *The stage represents the haunted mansion in the {{s|mariowiki|Ghostly Galaxy}}, a Boo-inhabited horror-themed galaxy in ''Super Mario Galaxy'' where the Boo Mushroom item is first obtained. | ||
*The music track | *The music track references the theme song from {{s|mariowiki|Boo Moon Galaxy}}, a Boo-inhabited horror-themed galaxy in ''Super Mario Galaxy 2'' where the Boo Mushroom item can be obtained. | ||
*The | *The Invisibility rule and the Low Gravity and High Gravity hazards reference the Boo Mushroom power-up form's ability to make the player turn invisible and float in midair. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Lightweight ability | *This spirit's Lightweight ability further references the Boo Mushroom power-up form's ability to make the player float in midair without touching the floor. | ||
|- | |- | ||
|23 | |23 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | |{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Metal Jigglypuff | *The blue Metal Jigglypuff represents {{s|mariowiki|Rock Mario}}, the {{s|mariowiki|Rock Mushroom}} power-up form of Mario, who can transform into a hard-shelled boulder. | ||
*The music track is based on | *The music track is based on the {{s|mariowiki|Melty Monster Galaxy}} theme song from ''Super Mario Galaxy 2'' where the Rock Mushroom can be obtained. | ||
*Jigglypuff's favored [[Rollout]] | *Jigglypuff's favored [[Rollout]] references the Rock Mushroom power-up form's ability to transform the player into a rolling boulder and ram into enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Physical Attack ↑ ability references | *This spirit's Physical Attack ↑ ability further references the Rock Mushroom power-up form's ability to transform the player into a rolling boulder and ram into enemies. | ||
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*The Striped Mario minion is based on his appearance in ''Mario & Luigi: Partners in Time'', who protects Baby Peach from the invading {{s|mariowiki|Shroob}} forces. | *The Striped Mario minion is based on his appearance in ''Mario & Luigi: Partners in Time'', who protects Baby Peach from the invading {{s|mariowiki|Shroob}} forces. | ||
*The stage represents Princess Peach's Castle in the future where Baby Peach retreats from the invading Shroob forces from the past in ''Partners in Time''. | *The stage represents Princess Peach's Castle in the future where Baby Peach retreats from the invading Shroob forces from the past in ''Partners in Time''. | ||
*Isabelle's dash | *Isabelle's dash attacks features Isabelle tripping and falling, referencing Baby Peach's infancy age, where babies are known for stumbling while learning to walk. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks. | *This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | ||
| | | | ||
*The Glasses Pikachu starting off with a | *The Glasses Pikachu starting off with a Bomb-omb represents Mouser, a mouse enemy who wears a pair of wide sunglasses and throws bombs. | ||
*The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|the third stage]] of ''Super Mario Bros. 2'', which first features Mouser's boss battle. | *The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|the third stage]] of ''Super Mario Bros. 2'', which first features Mouser's boss battle. | ||
*The Bob-omb item and the battle conditions reference Mouser's boss battle in ''Super Mario Bros. 2'', where the player and Mouser throw bombs at each other in order to damage each other. | *The Bob-omb item and the battle conditions reference Mouser's boss battle in ''Super Mario Bros. 2'', where the player and Mouser throw bombs at each other in order to damage each other. | ||
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|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
|3,500 | |3,500 | ||
| | |[[Mushroom Kingdom (SSB)|Mushroom Kingdom]] | ||
|•Item: Bob-omb | |•Item: Bob-omb | ||
|•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed | |•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed | ||
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*The stage is based on Princess Peach's Castle, which is later corrupted into {{iw|mariowiki|Shroob Castle}} after it is taken over by Princess Shroob in ''Mario & Luigi: Partners in Time''. | *The stage is based on Princess Peach's Castle, which is later corrupted into {{iw|mariowiki|Shroob Castle}} after it is taken over by Princess Shroob in ''Mario & Luigi: Partners in Time''. | ||
*The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat. | *The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat. | ||
*The stamina battle condition references the HP meter in the ''Mario | *The stamina battle condition references the HP meter in the ''Paper Mario'' series, which gauges a character's health points during battle. | ||
*Peach starts off with a [[Back Shield]] and a [[Ray Gun]], referencing Princess Shroob's levitating throne, which features a protective forcefield and shoots laser beams. | *Peach starts off with a [[Back Shield]] and a [[Ray Gun]], referencing Princess Shroob's levitating throne, which features a protective forcefield and shoots laser beams. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Luigi Team's costume represent the multicolored Luigis from the {{iw|mariowiki|ScareScraper}} mode of ''Luigi's Mansion: Dark Moon'', who use the Poltergust 5000 as their weapon. | *The Luigi Team's costume represent the multicolored Luigis from the the {{iw|mariowiki|ScareScraper}} mode of ''Luigi's Mansion: Dark Moon'', who use the Poltergust 5000 as their weapon. | ||
*The stage is based on the haunted mansion serving as the main setting of ''Luigi's Mansion'', where Luigi uses the {{iw|mariowiki|Poltergust 3000}}, an earlier model of the Poltergust 5000. | *The stage is based on the haunted mansion serving as the main setting of ''Luigi's Mansion'', where Luigi uses the {{iw|mariowiki|Poltergust 3000}}, an earlier model of the Poltergust 5000. | ||
*Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 which Luigi uses as his weapon in ''Luigi's Mansion 3''. | *Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 which Luigi uses as his weapon in ''Luigi's Mansion 3''. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weapon Attack ↑ ability references how the golf club from the ''Mario Golf'' series serves as Peach and Daisy's downward-angled forward smash attack. | *This spirit's Weapon Attack ↑ ability references how the golf club from the ''Mario Golf'' series serves as Peach and Daisy's downward-angled forward smash attack. | ||
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| 1,493 || Peach (Mario Golf: Super Rush) | | 1,493 || Peach (Mario Golf: Super Rush) | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for | *''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for their spirits. | ||
*The ''Mario'' universe features the most amount of new spirits added through | *The ''Mario'' universe features the most amount of new spirits added through spirit events, with 13 in total. | ||
*{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | *{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | ||
*Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | *Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | ||
*The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | *The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | ||
*The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | *The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | ||
**The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | **The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | ||
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*[[Link]] (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the ''Mario'' sub-universes. | *[[Link]] (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the ''Mario'' sub-universes. | ||
**This also marks the first time that Link's ''The Legend of Zelda: Skyward Sword'' design is directly referenced in the ''Super Smash Bros.'' series due to this version of Link serving as the basis for his design in ''Mario Kart 8''. | **This also marks the first time that Link's ''The Legend of Zelda: Skyward Sword'' design is directly referenced in the ''Super Smash Bros.'' series due to this version of Link serving as the basis for his design in ''Mario Kart 8''. | ||
*The Flies & Hand spirit is the only ''Mario'' spirit to use a render made specifically for ''Ultimate''. | |||
*The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | *The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | ||
* | *''Mario Tennis Aces'' was singled out rather than summarized as the ''Mario Tennis'' series like any other series. | ||
**The ''Mario Golf: Super Rush'' spirits would later be singled out rather than summarized as the ''Mario Golf'' series, despite the Kid spirit being labeled with the latter. | |||
*The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | *The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | ||
**Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | **Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | ||
***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ||
***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ||
**Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". This | **Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". | ||
***This also despites the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "''Mario Party'' Series". | |||
*Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | *Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | ||
==References== | ==References== |